Commit graph CultLib/packages
Author SHA1 Message Date
Meta Vens
29e50ad315 Merge Stryker adoption and the CultMath tests it pointed at
Stryker.NET becomes CultLib's mutation tool (CultMath config, baseline 2243
mutants, 350 survived). Behavioural tests close the three areas Aetheria
leans on: the BatchMath SIMD body, first_order_intercept's branches, and
equality and comparison across the vector types. 350 -> 264 survivors;
Soul passed the cut after one accumulation test was added.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 20:13:30 +02:00
Meta Vens
fd75c2acf9 Test that the float2 radial falloff overload accumulates, not assigns
Soul's pass on 41440cb found BatchMath.cs:115
(AddRadialFalloffAcceleration2D(ReadOnlySpan<float2>, ...)) accumulates
onto the caller's acceleration buffer, but no test ever seeded that
buffer with nonzero values: mutating += to = passed all 133 tests. The
float-array overload already had this guard
(RadialFalloffAccumulatesOntoExistingAcceleration); add the float2
equivalent, with a nonzero, per-element-distinct starting buffer, mixing
in-range and out-of-range particles so both the accumulated and
unchanged-seed cases are checked.

Checked every other += site in BatchMath.cs for the same gap: the
array-overload's scalar tail and vector body, and both
IntegrateSemiImplicitEuler2D overloads, all already seed their
accumulator buffers (vx/vy/px/py, velocity/position) with nonzero,
per-element values in their existing tests. Only this one site was bare.

Verified by hand-mutating BatchMath.cs:115 (+= to =): the new test fails
(expected 6.78, actual 0.48); reverted the source byte-exactly after.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 20:13:05 +02:00
Meta Vens
41440cb538 Tie the scalar comparison overloads too, not just vector-vector
The vector-vector self-tie added in the previous commit does not cover
float2/float3/float4's vector-scalar and scalar-vector overloads: their
existing no-tie fixture (a distinct vector against a single scalar) never
had a component equal to that scalar, so their boundary-flip mutants
(< to <=, > to >=) kept surviving. Add a uniform vector (every component
the same value) against a scalar equal to that value, tying every
component of both scalar overloads at once.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:49:23 +02:00
Meta Vens
eeb67e2a22 Add tied-value comparisons to kill boundary-flip mutants for real
The no-tie fixture in each *ComparisonOperatorsDifferPerComponent test
correctly kills direction mutations (< swapped for >) but leaves every
strict/non-strict boundary swap (< to <=, > to >=) surviving, since with
no equal component the two behave identically. That default is
appropriate for a float-threshold epsilon check, but these are
general-purpose vector comparison operators (CultMath's own
RectIntersectionTreatsTouchingEdgesAsContact test compares literal
endpoints), and for the int types an exact tie is the routine case, not
the rare one. Add a complementary "compared against itself" call per type
(vector-vector for double2/double3/int2/int3/int4, plus vector-scalar and
scalar-vector for float2/float3/float4) so every component ties and the
boundary swaps are actually exercised.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:44:58 +02:00
Meta Vens
6d8195811d Fix a tolerance-overload bug that made intercept precision asserts inert
`Precision` was declared `const float`, so `Assert.Equal(a, b, Precision)`
bound to xunit's absolute-tolerance overload (allowing any two values
within 4.0 of each other) instead of the intended 4-decimal-place
overload. Hand-mutating the `t2 > 0 ? min(t1, t2) : t1` ternary to always
return `t1` (math.cs:287) exposed it: the assertion silently accepted a
result almost 0.27 away from the expected value. Declaring it `const int`
selects the correct overload; confirmed the same hand mutation now fails.

Also add the float2-overload euler-integration length-validation test the
mutation report showed missing (BatchMath.cs:208's ValidateEqualLengths
call had no test at all).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:38:30 +02:00
Meta Vens
446859927a Fix degenerate fixtures that let real mutants survive their own tests
Soul-style self-check against the actual mutation report (not just green
tests) found several fixtures whose values coincidentally produced the
same output on the buggy path as on the correct one:

- BatchMath's scalar-tail fixtures put the one remainder particle/step
  either outside the falloff radius or mask-frozen, so the y-axis
  arithmetic a mutation would touch was never reached with an observable
  effect. Pin the remainder particle in range (radial falloff) and dynamic
  (Euler integration) so the scalar tail's own math is exercised, not just
  the vector body's.
- The float2-overload of AddRadialFalloffAcceleration2D had no no-op
  (radius <= 0 / strength == 0) test at all.
- first_order_intercept_time's negative-determinant test used a
  perpendicular relative velocity, making b = 2*dot(vel, pos) exactly
  zero; a mutant that drops the "no solution" branch entirely and falls
  through to the linear fallback coincidentally computes 0 too. Use a
  non-perpendicular fixture so the fallback's nonzero value is
  distinguishable from the correct zero.
- No fixture ever reached the `t1 > 0` branch at all (a > 0, both
  quadratic roots real and positive), so the boundary/negate checks
  guarding it and the `t2 > 0 ? min(t1, t2) : t1` line were never
  covered. Add that case.
- bool2.@false/@true, bool3.@true and bool4.@false have no consumer
  anywhere in the suite (bool3.@false and bool4.@true are read by
  HlslSemanticsTests); pin all six vector constants directly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:26:48 +02:00
Meta Vens
8c86bc90e3 Give the CultMath package changelog its Unity meta
Soul: a git-URL package lands read-only in Unity's cache, where a file with
no meta is warned about and ignored on every import.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:10:25 +02:00
Meta Vens
ab98462c06 Test vector Equals/GetHashCode/comparison operators per component
Hand-verified that weakening float3.Equals from && to || passes the whole
suite. The same shape recurs with no shared base type across float2/3/4,
double2/3, int2/3/4, bool2/3/4, quaternion, float2x2 and float3x3. Add
data-driven tests, per component position, that a value differing at
exactly one component is unequal under Equals/==/!=, that GetHashCode
stays consistent with Equals, and that </>/<=/>= (including the
vector-scalar and scalar-vector overloads on the float types) each report
a different result per component. float2x2/float3x3 are covered at row
granularity since they have no == operator; quaternion and bool2/3/4 have
no ordering operators and are covered for equality only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:06:41 +02:00
Meta Vens
71c42b125f Test first_order_intercept's branches beyond the one happy path
math.first_order_intercept_time had a single closing-target test. Add
coverage for zero relative velocity, the a-approx-zero linear fallback, a
target that outruns the projectile (negative determinant), a receding
target with both quadratic roots non-positive, and a closing case with
off-origin, off-axis shooter and target state. The closing cases assert
that the projectile (inheriting the shooter's velocity) and the target
actually coincide at the returned time; the no-solution branches pin the
value the source's own contract specifies.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:06:41 +02:00
Meta Vens
e3d52406db Test BatchMath's vector body, remainder, and guard branches
Both existing BatchMath tests used 2-3 particles while LaneCount >= 4, so
only the scalar tail ever ran, and both held y at 0 for every particle, so
every y-axis mutation was invisible. Add fixtures sized LaneCount * 3 + 1
with distinct nonzero x/y per particle, pinned against a scalar reference
computed independently in the test, plus explicit coverage of the early
return, negative deltaTime, length-mismatch, and empty-span guards on all
four BatchMath overloads.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:06:40 +02:00
Meta Vens
20e6da5942 Release CultMath 0.2.4: erf and erfinv reach the Unity package
math.erf/math.erfinv (source, tests, README) already landed on main via
87b95ae, b688cb2, fc9ce97, 4cdc02b, 6e8362b, cc71f17. This is the release
step 0.2.3 skipped needing: bump the package version, rebuild the tracked
Unity DLL/pdb deterministically, and add the CHANGELOG.md this package
never had (docs/semver-policy.md names this exact gap).

- packages/cultmath/src/CultMath/CultMath.csproj: Version 0.2.3 -> 0.2.4.
- packages/cultmath/unity/org.gamecult.cultmath/package.json: 0.2.3 -> 0.2.4.
- packages/cultmath/unity/org.gamecult.cultmath/CHANGELOG.md: new, [0.2.4]
  entry only (Added: erf, erfinv). Earlier versions are not backfilled, per
  the semver policy's own ruling on this package's pre-existing gap.
- packages/cultmath/unity/org.gamecult.cultmath/Runtime/Plugins/CultMath.dll
  and .pdb: rebuilt via packages/cultmath/scripts/build-unity-package.ps1
  (dotnet build, netstandard2.1, Release, --no-incremental, no Source Link).
  Built on Windows; the assembly is platform-neutral IL. The script's own
  determinism check (fresh build hash == tracked hash) and its version-parity
  check (package.json version == assembly FileVersion) both pass.
- No HLSL mirror change: erf/erfinv are C#-only, and
  packages/cultmath/shaders/CultMath.hlsl already matches the copy under
  unity/org.gamecult.cultmath/Shaders/CultMath.hlsl byte for byte.

Verified independent of build-unity-package.ps1's own checks: a scratch
console app loaded the tagged cultmath-unity-v0.2.3 DLL and this build's
fresh DLL into separate AssemblyLoadContexts and diffed their public
surface. Only two members were added (math.erf(float), math.erfinv(float)),
none removed; AssemblyVersion/FileVersion/InformationalVersion match apart
from the 0.2.3 -> 0.2.4 bump; TargetFrameworkAttribute is unchanged
(.NETStandard,Version=v2.1). erf/erfinv round-trip and domain-edge behavior
(erfinv(+-1) = +-Infinity, erfinv(1.5) = NaN) verified by invoking the
loaded methods directly.

dotnet test packages/cultmath/tests/CultMath.Tests -c Release: 102 passed,
0 failed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 19:02:40 +02:00
Meta Vens
d110d9d6ff Merge the TypeScript QUIC realtime line (Cuts 3-6 and retention)
What lands:
- Cut 3: the native MsQuic bridge, with the Windows release leg and F5
  closed on both platforms, and the closerace fixture fix.
- Cut 4: the koffi Node binding, consumer, session manager and trust.
- Cut 5: the TS provider. It reaches the C# native connector, which is
  the Unity overlay's path, on Windows.
- Fix batches 1-4: use-after-free, handler isolation, the
  handshake-timer eviction, the koffi allocation leak, one C#-shaped
  inbox, encode-once, advertisedHost, publish-only
  (acceptClientFrames: false), and maxConnections.
- Retention: the provider seeds late joiners with the newest
  latest-only frame per (channel, body), in TS and C#.
- Cut 6, narrowed: native binaries committed under
  packages/cultmesh-ts/native, built by Actions. A second from-scratch
  build reproduced them byte for byte.

Gates: four Opus Soul passes on the runtime and one Sonnet pass on the
packaging. The last runtime pass found that the connection death under
load was the old handshake eviction, which fix 3a had removed, and it
confirmed StreamPixels' load (60 Hz latest-only for 10 minutes) with
flat memory.

Also carried, per the operator's ruling: CultMath erf/erfinv (Cut 12.0
and its fix batch) from the branch base.

Map conflicts were resolved in favour of main, which owns the maps. The
only branch-side lines main lacked were a Cut 3 "still outstanding"
block that main's closure supersedes.

Open follow-ups, recorded on the map: IPv6-literal endpoints cannot be
dialled; consumer-side native queues are unbounded while Unity is not
polling; a client can see connect() resolve past maxConnections before
the refusal arrives; subtraction (about -130, mostly comments) is
deferred.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 23:51:19 +02:00
Meta Vens
fcc7b14555 Commit the QUIC native binaries, SHA256SUMS and MANIFEST.txt
Downloaded from the TEMPORARY push-triggered run
https://github.com/GameCult/CultLib/actions/runs/35912386052 (commit
e5bf1c9), built by build-win32-x64 and build-linux-x64 in quic-native.yml.
Every file's digest was verified against the job logs before this commit
(win32-x64/msquic.dll's also matches build-quic-native.ps1's own pinned
expectedRuntimeSha256, confirming it is the pinned MsQuic 2.5.9 runtime).

  win32-x64/gamecult_mesh_quic_native.dll  9dae391a44d59f12e19baa08a44d86c7e8b4916ca5d40007a42d65913ce0896f
  win32-x64/msquic.dll                     c17c65813fe007eb486a5270d244f3659261355795b27abb99bd19ff77539263
  linux-x64/libgamecult_mesh_quic_native.so 0ee3d28324c79a5b0135368187e7bd75c1969ad94fc6985755e81de4ec96e430
  linux-x64/libmsquic.so.2                 c09a72f9b3bfd9119044b305c6064731c1e1879411e6f54276474fb58b524b68

SHA256SUMS is generated sha256sum output over exactly these four relative
paths, committed verbatim. MANIFEST.txt records the pinned MsQuic sources,
the bridge commit, the run URL, and each build job's printed host/compiler
line; build.release notes this run used the TEMPORARY push trigger rather
than a tag, since no release exists yet.

Cut 6 (packaging), 11.5/11.7, Q8 Option 1: the operator (via this session)
downloads, verifies and commits; no workflow writes to the tree.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 21:58:54 +02:00
Meta Vens
f228ccd1e5 Copy the MsQuic MIT licence into cultmesh-ts's native/ payload
The package directory must be self-contained once copied out of the repo
(pnpm materialises only `files`), so the licence text already committed
beside the Unity plugin binaries is copied here rather than referenced.
Same MIT text for both platforms. Cut 6 (packaging), 11.4.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 21:51:18 +02:00
Meta Vens
bbb072551c List native/ in cultmesh-ts's packed files
The committed QUIC native binaries only reach a consumer if `files` carries
them: pnpm materialises a file: dependency from `files` alone, and the same
allowlist gates `npm pack` and the deploy `git archive`. Cut 6 (packaging).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 21:50:55 +02:00
Meta Vens
6f7b052a47 Fix P17 to actually kill its mutant: check refCount, not connectionCount
The synthetic connection P17 drives directly at acceptConnection() never
reaches CONNECTED (it was never dialed anywhere), so it never joins `peers`
either way — connectionCount alone couldn't tell "refused" apart from
"attached but still handshaking". Manually restoring the disposed-check's
removal and rerunning showed the original assertion passing regardless.
retain() is synchronous and only the attach path calls it, so comparing
CultMeshQuicNativeRuntime.refCount immediately around the acceptConnection()
call is what actually distinguishes the two: confirmed by hand that the
mutation now fails this test by assertion (2 !== 1) before restoring it.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 21:43:22 +02:00
Meta Vens
94af7fd07e Make P3 deterministic and add tests for Soul's surviving mutants and the new caps
P3 ("a latest-only send failure evicts the peer...") raced wall-clock
against a tight while-loop that does no real I/O per iteration (broadcast()
never awaits a latest-only peer's send), so it spun encoding and enqueueing
frames fast enough to starve the event-loop turns the native pump needs to
notice the dead connection — a self-inflicted race that any extra load in
the test process (mutation testing included, regardless of which line was
mutated) could push past the 2s bound with nothing to do with the mutant
under test. Fixed by decoupling how many attempts to seed (a small fixed
count, each with a real yield) from how long to wait for the result (one
waitUntil afterward).

New tests for mutants Soul found surviving by assertion:
- I1: an inbox key keeps its first-arrival queue position when a later
  publish overwrites its value.
- L1: the outbox keeps one send in flight per peer, proven by
  prototype-patching sendEncodedFrame to track concurrency (the provider
  builds its peer transports internally, so this is the only vantage point
  from outside the module).
- P15: broadcast() after dispose rejects.
- P17: an accept arriving after dispose is refused, not attached, driven
  directly at acceptConnection() with a real (but otherwise unused) native
  connection handle rather than a fabricated pointer.

Plus coverage for the new options: a publish-only provider faults a client
that sends to it and never queues anything, and a connection beyond
maxConnections is refused without disturbing existing peers.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 21:38:25 +02:00
Meta Vens
40944dee17 Cap the QUIC provider's inbound memory: publish-only mode and a connection cap
Soul's probe proved a client can grow the provider's memory without limit
(20k reliable frames plus 20k distinct latest-only keys took
receiveQueueSize to 40000 and RSS from 97 to 318 MB) because StreamPixels
never calls receive() to drain it, and there was no cap on connections
either. The pinned certificate only authenticates the server, so any
internet client can dial in.

Add acceptClientFrames (default true, unchanged for existing callers and
interop peers, which all use receive()): when false, any inbound stream a
peer opens faults that connection at STREAM_STARTED, before a frame can be
decoded or queued, so no inbox or generation-map entry is ever created for
client data, and receive() itself rejects clearly.

Add maxConnections (default 1024): a connection beyond the cap is refused
at accept, shut down before any transport, outbox, or retained-frame
seeding is allocated for it. Existing peers are unaffected.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 21:38:03 +02:00
Meta Vens
58a6fc5c06 Merge the koffi allocation-leak fix into the retention line
This brings fix batch 3c (per-runtime out-buffers, freed on the last
release, plus a steady-state RSS test in its own child process) onto
the branch carrying fix batches 3a and 3b and retention.

The merge was automatic. Checked by hand: release() frees the reused
buffers only after the reference count reaches zero and the pump has
exited. retain() (from 3a) is called only while the provider already
holds a reference, so it cannot resurrect a runtime that is closing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 20:06:29 +02:00
Meta Vens
f0f0694a81 Add a test for the inbox's drain-before-error rule
Hand-mutating CultMeshRealtimeInbox.receive() to check `completed`
before the ready queue (so dispose() rejects an already-queued frame
instead of draining it first) found no existing test that dies for it.
Add one: two reliable-ordered frames sit in the provider's receive
queue, the provider is disposed, and both frames must still come back
from receive() before the next call rejects.

Verified by hand against the final code and restored, per the fix
batch's mutation list; not committed as a harness.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 20:02:38 +02:00
Meta Vens
2e7f10993f Add tests for the provider's bounded client fan-in
Reproduces Soul's probe directly: 20,000 client-sent latest-only frames
on one key, none ever drained by receive(), leave exactly 1 pending
frame in the provider's receive queue, and that frame carries the
newest sequence sent. A second test sends 20 frames across 50 distinct
keys and checks the queue holds exactly 50 (bounded by key count, not
frame count). A third proves reliable-ordered client frames are never
coalesced and stay in order at the provider.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:51:51 +02:00
Meta Vens
f0f114701a Bound the QUIC provider's client fan-in with one inbox class shared everywhere
Soul's probe found readyFrames growing without limit: a publish-only
consumer of CultMeshQuicRealtimeProvider.receive() (StreamPixels' Node
service) let a single unauthenticated client key grow the provider's
receive queue by one entry per frame sent, forever.

Replace CultMeshRealtimeLatestOnlyCoalescer plus the three separate
ready-queue/waiter implementations built around it (the transport's
inbound path, the provider's outbox pump, and the provider's own
readyFrames array) with one CultMeshRealtimeInbox<T>, shaped like the
C# reference's CultMeshRealtimeInbox: latest-only entries coalesce to
at most one pending value per (channel, body) key, keeping that key's
first-arrival queue position; reliable-ordered entries always queue,
unbounded; receive() drains whatever is queued before a complete(error)
rejects further calls.

The provider's pumpReceivedFrom now publishes into this inbox under the
frame's (channel, body) key instead of pushing onto an unbounded array,
so a slow or absent receive() caller backs up to at most one pending
frame per distinct key. Added provider.receiveQueueSize (test-visible,
mirrors the existing trackedStreamCount precedent) to make that bound
observable.

realtime-quic.ts: 1298 -> 1273 lines (HEAD 1b0c71d), -16 against the
275010a anchor. Soul estimated -90 to -120 from unifying four ~209-line
sites into one ~80-line class; the actual saving is smaller because two
of those sites already need their own promise/waiter/AbortSignal
plumbing in TypeScript (no Channel with native CancellationToken
support), so consolidating them removes duplication but the surviving
single copy of that plumbing is not itself small. No further
correctness-neutral cut was found without code-golfing working logic.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:51:44 +02:00
Meta Vens
1b0c71d963 Bound P8's race so a regression fails by assertion, not a file-wide hang
Without sendOnStream's disposed guard, the queued send never settles (no
event or sweep is left to reject it), so a bare assert.rejects(send, ...)
would hang the whole file instead of failing this one test. Race the send
against a 3s timeout that rejects with a different message, so the mutant
is a loud assertion mismatch either way the native layer happens to fail
first.

Verified by hand: reverted sendOnStream's `if (this.disposed)` guard to
`if (false)` locally, rebuilt, and ran P8 alone — it died by assertion in
81ms (a native stream-send error on the already-shut-down connection,
still not matching /disposed/i), not a timeout. Restored the guard before
committing. Also hand-verified fix 1 the same way: commenting out the
`clearTimeout(handshakeTimer)` on CONNECTED reproduces the original
handshake-timer eviction, and the new fix-1 test dies by assertion
(0 !== 1) rather than a hang.

Full Windows pass on Starfire after restoring: 158/158 cultmesh-ts tests
and all 5 QUIC interop tests (including the native-connector and
late-join lanes), msquic.dll confirmed as the pinned build (4,181,856
bytes, SHA-256 C17C6581...).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:32:43 +02:00
Meta Vens
fedba286c5 cultmesh-ts: isolate the memory probe in its own child process
By the time the memory test ran in-process, ~150 earlier tests in the
suite had already grown and partly freed the glibc heap, so a real
per-call native leak could land in already-mapped free space and never
show up as RSS growth in that process: confirmed by hand, the
in-process version of this test kept passing even with `nextEvent`
mutated back to allocating fresh koffi buffers every call, once it ran
inside the full suite rather than alone.

Spawn a dedicated `node --expose-gc` child process for the measurement
instead. A fresh process has no such history, matching the ~8 MiB
(fixed) vs ~30 MiB (pre-fix) split measured in isolation. Confirmed by
hand again with the same mutation: the child-process version now fails
reliably (~28.7 MiB growth) inside the full 150-test suite, not just
standalone.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:24:54 +02:00
Meta Vens
058fd6cee7 Fix P10b's flaky post-fault accept cycle by proving B works via a real frame
The prior version opened connection B only after A had already faulted,
then asserted a boolean flag set by B's own CONNECTED event. That flag
never flipped on Linux: something about accepting a second connection
right after the first one's forced shutdown made the assertion
unreliable, even though A's fault itself isolated correctly (visible in
the log: the onFault throw fired once, promptly).

Rewritten to establish B as a normal, fully connected loopback pair
first, fault A only afterward, then prove B's handler is still live by
sending an actual frame on B and confirming the server side still
receives it — a stronger assertion than a connected flag, and one that
does not depend on a second connection's accept timing relative to a
fault that just tore another one down.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:22:16 +02:00
Meta Vens
329a78c255 Fix three test bugs found by the first Linux verify run
P8's test opened a fresh reliable stream on the first send, so disposing
before its microtask ran hit streamOpen() against an already-shut-down
connection (its own native error) instead of ever reaching sendOnStream's
disposed guard. Prime the stream with an awaited first send so the second,
raced send chains straight onto sendOnStream with no streamOpen call in
between.

P10b's test registered connection A's and B's server-side listeners after
an `await`, the exact async-registration gap fix 1 exists to close: a
connection's next native event can be dispatched, and silently dropped
(no listener registered yet), before that await's continuation runs.
Register both listeners synchronously inside their LISTENER_NEW_CONNECTION
callback instead.

The IPv6 fix 3 test asserted the wrong expectation: WHATWG URL's own
`hostname` keeps the brackets for an IPv6 literal, so the round trip
through parseQuicRealtimeEndpoint correctly returns "[::1]", not "::1".

Confirmed via a Linux verify run (cultlib-quic-native-dev image): before
this commit, exactly these three new tests failed and every other test
(155) passed, including every other fix/P3 test added alongside them.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:19:38 +02:00
Meta Vens
a534af791f cultmesh-ts: calibrate the memory test's RSS bound against measured numbers
The 5 MiB bound was a guess and false-failed on the fixed code: 200k
direct `nextEvent` calls carry their own ~8 MiB RSS noise floor from
thread-pool marshaling and promise bookkeeping, even with zero
`koffi.alloc` calls in the loop. Measured on Yggdrasil, same build and
host, same 200k-call loop:

  fixed code (0 koffi.alloc calls in the loop):  ~8.0 MiB RSS growth
  pre-fix code (400k koffi.alloc calls, unfreed): ~29.9 MiB RSS growth

18 MiB sits well above the fixed baseline and well below the leaking
one, so the test stays robust to ordinary run-to-run noise while still
catching the regression.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:18:03 +02:00
Meta Vens
28b6d3a67b cultmesh-ts: stop the NextEventAsyncFn doc comment from tripping the async-callback grep
The `.async` literal in the doc comment for `NextEventAsyncFn` matched
the "negative grep: no koffi callbacks, .async only on nextEvent" test's
`/\.async\b/g` scan, and the 40 characters before it didn't mention
`nextEvent`, so the test failed on prose, not on a real second async
callsite. Reworded to describe koffi's async export without the
literal `.async` token.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:17:55 +02:00
Meta Vens
0bb0fcba82 Add tests for the handshake-timer fix, encode-once broadcast, and P3/P8/P10b
realtime-quic-provider.test.ts: a peer stays connected and keeps
receiving well past handshakeTimeoutMs (must fail on the pre-fix code);
an invalid reliable-ordered or latest-only frame throws from broadcast()
without evicting any peer; advertisedHost is used in place of the bind
address and round-trips through the module's own parser; an IPv6 bind
advertises a bracketed literal; receive() with an already-aborted signal
rejects immediately; and a latest-only send failure evicts the peer
(P3 — the outbox's own send-failure path, not covered by the existing
reliable-ordered eviction test).

realtime-quic-consumer.test.ts: a reliable send still queued behind
reliableSendTail rejects instead of hanging when disposal wins the race
(P8 — sendOnStream's this.disposed guard).

realtime-quic-native.test.ts: a throwing onFault handler is isolated to
its own connection; the pump survives and a second connection's handler
still runs (P10b).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:16:06 +02:00
Meta Vens
e3937bc277 Fix the QUIC provider's handshake-timer eviction structurally (batch 3a)
Soul's probes found every provider peer evicted at handshakeTimeoutMs
(10s by default): StreamPixels' Node service would drop every Unity
overlay 10s after it connected. Root cause: acceptConnection registered
a temporary buffering handler that was the only thing setting
state.connected, then attachPeer awaited CultMeshQuicNativeRuntime.open()
before swapping in the real handler and replaying buffered events. The
native bridge always emits NEW_CONNECTION before CONNECTED as separate
events; when CONNECTED landed after the swap, it went straight to
transport.handleConnectionEvent (which has no case for CONNECTED) with
nothing left to clear the handshake timer, so a fully healthy peer was
evicted on schedule regardless.

Fix: acceptConnection takes a synchronous retain() on the provider's own
already-open runtime instead of awaiting a fresh open(), so one handler
owns the connection from NEW_CONNECTION onward with no async window, no
handler swap, and no buffered-event replay. PendingAccept, its buffering
handler, and attachPeer are gone; dispose() now sweeps `accepted` (every
transport a connection ever got, whether or not its handshake reached
CONNECTED) instead of the deleted pendingAccepts set. Cut C's
retained-frame seeding still happens atomically before the peer joins
`peers`.

Also, while touching broadcast() and sendFrame():

- Encode and validate each frame exactly once in broadcast(), fanning the
  encoded bytes out to every peer and outbox, instead of re-encoding once
  per peer inside sendFrame(). An invalid frame (e.g. a 70,000-byte
  channelId) now throws to the caller before touching any peer, rather
  than failing the same way for every peer in turn and evicting all of
  them while broadcast() itself reported success. The provider's retained
  latest-only frames now cache their encoded bytes too, so seeding a newly
  attached peer never re-encodes them either.
- Add an `advertisedHost` provider option, independent of the bind
  address: `host` is typically 0.0.0.0, an empty string, or an IPv6
  wildcard for binding, none of which describe a route a client can dial,
  and the native listener only accepts IP addresses in the first place,
  not a DNS name. IPv6 literals are bracketed correctly in the advertised
  endpoint. The uppercase cert-sha256 pin is unchanged (the operator ruled
  StreamPixels pins a long-lived self-signed certificate).
- provider.receive() with an already-aborted signal now rejects
  immediately instead of registering a waiter an already-fired abort event
  can never reach.
- The duplicated "datagrams not supported" message (sendFrame and
  broadcast each had their own copy) is now one shared constant.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:15:57 +02:00
Meta Vens
236583c8b0 Add CultMeshQuicNativeRuntime.retain(): a synchronous extra reference
A caller that already holds a live runtime instance (the QUIC realtime
provider, handing a reference to each newly accepted peer) needs one more
reference without crossing an async boundary. `open()` itself has no I/O
to await, but being `async` still forces every caller through a microtask
hop; `retain()` just increments the shared refcount and returns `this`,
synchronously, so the caller stays inside the same turn.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:15:42 +02:00
Meta Vens
9a7e20a8d2 cultmesh-ts: add a steady-state memory test for the nextEvent leak
Calls the runtime's private `nextEvent` directly (0 ms timeout, no
listener/connection open, so each round trip returns immediately with
status 0) 200,000 times after a warm-up, then asserts RSS growth
across the run stays under 5 MiB with `global.gc()` forced before and
after. The old per-call `koffi.alloc` code allocates a ~64 B event
struct plus a 4 B int32 every iteration and never frees either, so it
clears this bound by roughly 2x; the fixed code, which allocates
nothing per call, stays flat. Skips when no native bridge is built or
when Node wasn't started with `--expose-gc`; `npm test` now passes
`--expose-gc` so the check runs by default instead of always skipping.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:11:41 +02:00
Meta Vens
f2f261bc3f cultmesh-ts: infer LoadedNativeLibrary from buildLibrary's return instead of restating it
The `LoadedNativeLibrary` interface just re-listed the sixteen fields of
the object literal `loadBindings` already built, one liability the
methods below never needed a second time. Split the library-building
body into `buildLibrary()` and let `LoadedNativeLibrary` be
`ReturnType<typeof buildLibrary>`; `loadBindings` is now a thin cache
wrapper around it. `nextEventAsync`'s signature stays explicit as
`NextEventAsyncFn`, since `promisify` can't infer one from koffi's
untyped `.async`.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:11:08 +02:00
Meta Vens
33da8a1298 cultmesh-ts: stop leaking koffi.alloc buffers in the QUIC native binding
A Soul-verified probe found every koffi out-parameter allocation
(runtime open, listener open, connection open, stream open, and both
per-`nextEvent` buffers) was never freed. `nextEvent` runs in the pump's
tight poll loop, so this leaked roughly 53 bytes per idle cycle even
with no traffic, and grew unbounded under real frame volume (214 MB of
RSS over 4M allocations on the pinned koffi 3.3.0 build).

Allocate `nextEvent`'s out-event and out-required buffers once per
runtime instance and reuse them for every call instead of once per
call: the pump never has more than one `nextEvent` in flight, so
decode-then-reuse is safe, and they are freed once in `release()`
after the pump loop exits. Every other allocation (`open`,
`listenerOpen`, `connectionOpen`, `streamOpen`) is synchronous and
short-lived, so those are freed with `koffi.free` right after decode.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 19:10:52 +02:00
Meta Vens
8cf89a7e56 Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame
Cut C's headline cross-process proof. The TS `serve` peer already tore its
listener down the instant it finished broadcasting, so nothing could dial it
late; it gains `--linger-ms` to hold the listener open afterward instead. The
interop harness starts that provider, runs a throwaway `dial` peer that
receives every frame and disconnects (the provider requires a first peer
before it broadcasts at all, so this is also what proves broadcasting
finished), then only after that dials with the C# native connector and
asserts the frame it gets is the retained one, by payload, not just
non-empty. New `NativeConnectorReceivesTheRetainedFrameWhenJoiningLate` in
GameCult.Mesh.Quic.Native.Tests carries the assertion; the existing
`NativeConnectorReceivesFromExternalProvider` is untouched. Windows-only,
matching the native connector under test.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 18:32:39 +02:00
Meta Vens
1c87251d80 TS QUIC provider: retain the newest latest-only frame per (channel, body)
CultMeshQuicRealtimeProvider now keeps a `retained` map of the newest
latest-only frame per (channel, body) key, updated on broadcast using the
same generation comparison the receive-side filter already uses. Every peer
attached after that point is seeded with the retained frames before it is
added to the peer set, so a StreamPixels overlay that connects or reconnects
after state was published converges on it instead of waiting for the next
change. Reliable-ordered frames are events and are never retained.

Operator ruling (2026-09-23, OQ1 = A): the provider retains, not a service
heartbeat or a per-peer attach hook.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 18:17:16 +02:00
Meta Vens
275010a6d6 Fix M2's last hang: stabilize refCount before using it as a test baseline
The mid-handshake test still hung under M2 in the full workspace test run
even after the previous two fixes (pendingAccepts sweep, try/finally).
Diagnosed by printing the stuck value: refCount settled one below its own
"before" snapshot, not above — the opposite of a leak. Root cause:
CultMeshQuicRealtimeProvider.dispose() releases its runtime reference
fire-and-forget (`void this.runtime.release()`), so when M2 makes every
preceding test's own dial fail during the handshake too, their releases
can still be landing when this test starts and snapshots "before". One
lands mid-test, after the snapshot, and refCount never returns to a value
that already excluded it.

Added waitForRefCountToStabilize(): polls until refCount stops moving for
a short quiet window before treating it as a baseline. Verified against
the actual M2 mutation, in the full `npm run test` workspace run (not
just this one file, which had already stayed clean in isolation): the
file now exits in the low tens of seconds with 9 expected failures (every
test that dials through the now-broken cert check) and none of the
"Promise resolution is still pending" hangs from the three earlier
attempts. Confirmed clean on the unmutated tree first.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 18:02:42 +02:00
Meta Vens
2cd63f3ee9 Bound the remaining fault-path tests against a regressed fault/cleanup path
Same hygiene sweep as the previous commits, applied to the three tests
whose own subject is a fault or cleanup path that, if it regressed, would
leave a receiveFrame() call with nothing to ever resolve or reject it:
the two "fix 1" throwing-handler tests (a malformed frame that should
fault the connection, and a peer shutdown that should run cleanup()) and
the "fix 3" peer-shutdown test. Each now wraps its transport in
try/finally and uses receiveFrameOrTimeout() instead of a bare
receiveFrame() behind assert.rejects.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 17:42:31 +02:00
Meta Vens
f5d1de0a8c Wrap the mid-handshake test's provider in try/finally
Re-running M1 after the previous fix: the assertion now correctly failed
(assertRejectsAndDisposes disposed the resolved client transport), but
the file still hung. Root cause: under M1 the handshake actually
completes (the connector accepts any certificate), so the provider's
peer is fully attached rather than left mid-handshake, and the test's
`provider` was never wrapped in try/finally — the failed assertion threw
past `provider.dispose()`, leaking the listener and the now-live peer.
provider.dispose() is idempotent, so wrapping the whole body costs
nothing on the normal path.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 17:36:58 +02:00
Meta Vens
20ffef7cc6 Apply the same assertRejectsAndDisposes guard to the new provider test
The "dispose() evicts a connection still mid-handshake" test (previous
commit) used a bare assert.rejects(connector.connect(...)) to force the
handshake-rejection path it needs, which is exactly the pattern that hung
realtime-quic-consumer.test.ts under M1: found re-running M1 against the
full workspace after the previous fix — it hung again, this time in
realtime-quic-provider.test.ts, at this new test, for the same reason.
Ported the same assertRejectsAndDisposes() helper into this file rather
than importing it across test files (each file already keeps its own
small helpers).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 17:29:27 +02:00
Meta Vens
a390f61053 Fix: provider.dispose() left mid-handshake connections dangling
Found running the M2 mutation (certificate pin compared case-sensitively)
on Yggdrasil: it broke the handshake for every provider test that dials
with the provider's uppercase-advertised pin, each test correctly failed
its own assertion in under 40ms, but the whole file then hung for two and
a half minutes past its last visible test result.

CultMeshQuicRealtimeProvider.dispose() only disposed connections already
in `this.peers` (attached after reaching CONNECTED). A connection whose
handshake never gets there — a rejected certificate, a stalled client —
sits in acceptConnection()/attachPeer()'s own state with its own
handshakeTimeoutMs timer and, once attachPeer's own
CultMeshQuicNativeRuntime.open() resolves, its own runtime reference,
entirely outside dispose()'s reach. Nine tests each leaked one such
pending accept under M2, each held open for up to its 10s default
handshake timeout, serialized enough to add up to the observed hang.

Fixed by tracking every in-flight accept's `evict` closure in a
`pendingAccepts` set that dispose() sweeps alongside `peers`; each accept
removes itself once it settles, whether attached or evicted, so the set
never grows for a healthy, long-lived connection. Added a regression test
that pins a handshake to reject on a long (30s) handshakeTimeoutMs and
asserts dispose() releases the runtime reference in under 2 seconds, not
after the timeout.

Also fixed the same underlying test-hygiene gap the M2 investigation
surfaced directly: the M4 and M4b tests (a stream-kind/delivery mismatch
should fault a connection) left `transportA` undisposed with an unbounded
`receiveFrame()` behind a bare `assert.rejects`; if the fault path
regresses, that call hangs forever instead of failing. Added
receiveFrameOrTimeout() (a bounded receiveFrame, in the same spirit as
assertRejectsAndDisposes()) and a `finally { transportA.dispose(); }` to
both tests.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 17:23:36 +02:00
Meta Vens
d9a406f9ff Fix hygiene: connect() rejection tests no longer leak a resolved transport
Found running the M1 mutation (bypasses the certificate-accept check) on
Yggdrasil under cgroup-limited CPU: three tests correctly failed their
assertion (`assert.rejects(connector.connect(...))` / `manager.connect(...)`
observed a resolve instead of a reject), but realtime-quic-consumer.test.js
then hung instead of exiting — "Promise resolution is still pending but the
event loop has already resolved". Each of those assertions discarded the
connect() call's return value on the assumption it would always reject, so
the transport that unexpectedly connected under the mutant was never
captured, never disposed: a live native connection, an active
onConnectionEvent registration and an outstanding runtime reference kept
the process alive after node:test had already recorded the failures. This
is the exact scenario the batch names by history ("Soul saw M1 and M3 fail
their assertion and then hang the file").

Added `assertRejectsAndDisposes()`, a drop-in replacement for
`assert.rejects()` that disposes whatever the promise resolves to before
failing the assertion, and used it at all eight call sites in this file
that assert a connect() call rejects (two direct connector.connect() calls,
six through the session manager). Verified on Yggdrasil: M1 re-run now
fails the same three assertions and the file exits on its own.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 16:59:48 +02:00
Meta Vens
e943159a47 Fix an orphaned pendingSends race, add Cut 5 runtime-release and eviction tests
Real bug found while writing the "dispose with a pending send in flight"
regression test, not a pre-scoped fix: sendOnStream() registered a
pendingSends entry unconditionally. If the reliable-send microtask queued
by sendFrame() (chained onto reliableSendTail) ran after cleanup() had
already executed — cleanup()'s own reject-sweep runs once and is guarded
against re-entry, and offConnectionEvent means no later native event can
resolve the entry either — that entry's promise then never settles,
leaking the pending send forever. Confirmed by a hanging test that
reproduced intermittently (~20-25% of runs) when a peer transport's
dispose() raced an in-flight reliable-ordered sendFrame() on the same
transport; not reproducible in isolation outside the full node:test file
(over 100 standalone cycles clean), which points at the race window being
narrow enough that only real inter-test timing variance opens it.
sendOnStream() now checks `this.disposed` before registering, closing the
gap: a send that loses the race rejects immediately instead of
registering an entry nothing will ever settle.

Also gives that regression test its own `{ timeout: 10_000 }` so a
recurrence fails that one test loudly instead of hanging the whole file
for the harness's 60s+ default; 60 consecutive full-file runs were clean
with both changes in place (25 with the fix alone still showed the hang
occasionally, so the fix closes a real but not the only contributing
factor — recorded here rather than claimed as a full proof).

New coverage for the Cut 5 provider's runtime-release-on-every-path
requirement:
- a reliable-ordered send failure evicts the peer without broadcast()
  throwing to the caller;
- the runtime reference is released when the listener itself fails to
  open (a real PKCS12 credential, but a port already bound by another
  listener, so listen()'s own `catch { await runtime.release(); throw
  error; }` actually runs) — split out from a same-named test that had
  only exercised an earlier failure point (extractLeafCertificateDer(),
  before CultMeshQuicNativeRuntime.open() is ever called), which is kept
  as its own, more honestly named test;
- dispose() with a pending send in flight releases the runtime reference
  (the test whose flakiness led to the fix above).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 16:36:41 +02:00
Meta Vens
992d82e095 Add the release() use-after-free regression test (fix 2)
Ports Soul's uaf.js probe (scenario a: bare open/release cycles,
including a fresh open overlapping the previous runtime's close) into a
committed test. UV_THREADPOOL_SIZE and MALLOC_PERTURB_ must be set before
Node starts, so the test spawns a child `node` process running
test/support/release-uaf-probe.js (plain JS, not compiled, requiring
dist/ directly like the package's own compiled tests) once per pool size
(1, 2, 4) and asserts each exits 0.

Trimmed from the probe's original 300 cycles to 20: at pool size 1 with
the crypto.pbkdf2 saturation load, 300 cycles took over two minutes on
this workstation, and the ordering bug this test defends does not need
that many iterations to reach the race — 20 keeps the whole test under
about 25 seconds while still exercising many open/release cycles with a
fresh open racing a still-closing runtime.

Verified by hand: reverting release()'s order in
realtime-quic-native.ts (runtimeCloseFn before awaiting pumpLoop, the
pre-fix order) did not make this test fail on Windows — MALLOC_PERTURB_
is a glibc feature the Windows CRT ignores, so corruption here is silent
rather than a deterministic crash. The revert-and-confirm check that
actually demonstrates the bug runs on Yggdrasil's Linux container, where
glibc honors MALLOC_PERTURB_; see the verify report for that run's
output. The fix was restored immediately either way, confirmed by a clean
git diff before this commit.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 16:14:42 +02:00
Meta Vens
9cf0634f74 Add fix-1 handler-isolation tests for both fault paths
Two scenarios the batch specifically calls for: a throwing handler plus a
garbage frame (the native fault path, through faultConnection()'s now
try/catch-guarded onFault) and a throwing handler plus a peer shutdown
(the transport's own cleanup(), now releasing before running handlers).
Both assert the second onDisposed handler still runs despite the first
throwing, and the peer-shutdown case also asserts
CultMeshQuicNativeRuntime.refCount returns to baseline.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 16:06:16 +02:00
Meta Vens
932d1cc8ef Add tests for M4b, M10, F7 and strengthen F6kinds
M4b: the mirror image of the existing M4 test — a latest-only stream
carrying a frame whose own delivery byte says reliable-ordered must fault
only that connection, not the pump.

M10: an equal-generation frame is dropped by the receive-side filter.
Sequenced so it is observable (Soul's note): the first frame is consumed
before the duplicate generation arrives, so the coalescer no longer holds
a pending value the duplicate could silently overwrite with itself.
Without this sequencing, M10's `<=0` -> `<0` mutation is invisible: the
coalescer's overwrite semantics make an unconsumed duplicate look
identical to a dropped one.

F7: split into two tests, because a genuine end-to-end
SEND_CANCELED-through-sendFrame() scenario proved unreliable on this
host. The native-layer test (realtime-quic-native.test.ts) is
deterministic: it round-trips two 64-bit codes above 2^53 through
CONNECTION_SHUTDOWN, exercising the exact decode line F7 mutates
(`code: toBigInt64(decoded.code)`, shared by every native event type,
including STREAM_SEND_COMPLETE). The consumer-level attempt — prime a
reliable stream, start a second send, shut the connection down from the
peer mid-flight — is recorded as a comment: MsQuic here appears to
locally complete a `StreamSend` (as an uncanceled SEND_COMPLETE) faster
than any JS-observable window can land a peer shutdown ahead of it,
regardless of payload size (tried up to 8 MiB) or an explicit delay
before the shutdown call. Recorded as not yet reached at the consumer
layer, not as unreachable.

F6kinds: the existing "stream shutdown prunes streamKinds" test only
proved a second frame still worked afterward, which passes whether or not
the map is actually pruned (a stream id is never reused within one
connection, so a leaked entry has no other behavioural symptom — exactly
why the mutation survived). Strengthened to assert
CultMeshQuicRealtimeTransport.trackedStreamCount (added in the previous
commit) directly.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 16:04:52 +02:00
Meta Vens
40c065c092 Add tests for dial cancellation, F5abort and F5loser
Covers the session-manager fixes in the previous commit:
- dispose() aborts a dial in flight instead of letting the connector's own
  timeout run out before the transport is discarded (asserted by
  wall-clock bound, not just by eventual rejection).
- disconnect() during a dial does not let that dial cache a session once
  it lands; the manager stays usable afterward.
- F5abort: a losing race candidate is told to abort promptly, proven by
  recording when spyConnector's own abort listener actually fires rather
  than only asserting eventual disposal (which the mutation's removed
  controller.abort() call does not affect, since the cleanup loop that
  disposes settled losers is untouched by that mutation).
- F5loser: a losing candidate that connects anyway, past the point abort
  would have helped (spyConnector gains an ignoreAbort option to model
  this), is disposed rather than left connected.

Replaces the old "fix 4: a connect() that completes after dispose()"
test, which pinned the pre-fix behaviour of waiting out the connector's
full delay before discarding the late transport; that delay is exactly
what dispose() aborting the dial now removes.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 15:53:34 +02:00
Meta Vens
1c6b946efc Fix handler isolation and connect()/dial cancellation, subtract dead ceremony
Fix 1 (consumer half): CultMeshQuicRealtimeTransport.cleanup() ran
onDisposed handlers before releasing the runtime reference, unguarded. A
throwing handler skipped every handler queued after it (the throw exits
the for-of) and skipped the release entirely: on the peer-shutdown path
the refcount stuck and the process never exited; on the fault path the
throw escaped cleanup() into dispatch()'s catch in the native runtime,
which is itself now guarded (previous commit), but cleanup()'s own
contract should not depend on that. release() now runs first, and each
handler runs in its own try/catch.

Low fixes:
- receiveFrame(signal) with an already-aborted signal now rejects
  immediately instead of registering an "abort" listener that already
  fired and will never fire again, which hung the call forever.
- CultMeshQuicRealtimeConnector.connect() merged its four failure paths
  (already-aborted, handshake timeout, later abort, handshake-time error)
  into one fail() closure. The handshake-time error path was the one that
  mattered: it dropped the runtime reference and rejected but never called
  connectionShutdown on the native connection, leaking it at the native
  level on every rejected handshake past the certificate stage.
- CultMeshQuicRealtimeSessionManager.dispose() now aborts every dial still
  in flight instead of only marking sessions disposed and hoping a live
  dial notices later; disconnect() aborts the one in-flight dial for its
  target so a race with an in-progress connect() cannot cache the session
  disconnect() meant to discard. Threaded through dialAsync/
  raceFirstSuccessAsync/connectCandidateAsync as an AbortSignal that
  combines with the per-race internal controller.

Subtraction (~-70 net in this file despite the fixes above and new
trackedStreamCount/dialAborts surface):
- SimpleGate replaced by a plain promise-chain field on the transport
  (reliableSendTail); the class only ever wrapped one method.
- The two dead streamKinds.set() writes on outbound (self-opened) streams
  removed: the map is only ever read for streams that deliver an inbound
  STREAM_FRAME event, which a stream this side opened never does.
- The write-only authorityRoute field on CultMeshRealtimeCandidate
  deleted; nothing read it.
- The one-use TimeoutError class deleted in favour of Error.
- routeCertificateView moved to cultnet-ts (previous commit); the local
  copy deleted.

Also exposes CultMeshQuicRealtimeTransport.trackedStreamCount (streamKinds
map size) for the F6kinds regression test: nothing else could observe
whether STREAM_SHUTDOWN actually prunes the map, since a stream id is
never reused within one connection.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 15:53:22 +02:00
Meta Vens
ae24cb3633 Guard the native connection's fault handler, collapse the bindings wrapper
Fix 1 (native half): faultConnection() called the caller-supplied onFault
handler unguarded. A throwing handler escaped faultConnection(), then
dispatch(), then the pump's async loop as an unhandled rejection nobody
awaits, crashing the process on a single bad connection. Wrap the call and
report instead of propagating, matching the try/catch dispatch() already
has around the listener call that reaches faultConnection() in the first
place.

Subtraction: fold the private NativeBindings interface and the
bindingsCache wrapper object into the runtime class's own methods, which
already typed the same twelve calls one door down. The wrapper only
restated that typing a second time. loadBindings() now returns the raw
koffi handles (untyped, koffi has no useful types) and the class methods
do the alloc/decode work directly, the way half of them already did for
their out-parameters. Net -101 lines despite the added refCount getter and
a trimmed module doc comment (no longer narrating the koffi probe process
twice).

Also exposes CultMeshQuicNativeRuntime.refCount as a public static getter
(renaming the backing field to refCountValue): the batch's regression
tests assert it returns to baseline after a fault, a peer shutdown, and
release(); nothing else needed to reach into a private static before.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 15:52:59 +02:00
Meta Vens
da0935b658 Share the route-certificate view between cultmesh-ts and cultmesh-browser
Both packages mapped an advertised route's wire-shaped certificate
(providerKeyId/providerPublicKeyX/providerPublicKeyY/...) to
CultMeshAuthorityRouteCertificate independently. Move the mapping into
cultnet-ts's cultmesh-authority module, next to verifyAuthorityRoute, and
have both consumers call it instead of duplicating the object literal.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-23 15:52:46 +02:00