The synthetic connection P17 drives directly at acceptConnection() never
reaches CONNECTED (it was never dialed anywhere), so it never joins `peers`
either way — connectionCount alone couldn't tell "refused" apart from
"attached but still handshaking". Manually restoring the disposed-check's
removal and rerunning showed the original assertion passing regardless.
retain() is synchronous and only the attach path calls it, so comparing
CultMeshQuicNativeRuntime.refCount immediately around the acceptConnection()
call is what actually distinguishes the two: confirmed by hand that the
mutation now fails this test by assertion (2 !== 1) before restoring it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
P3 ("a latest-only send failure evicts the peer...") raced wall-clock
against a tight while-loop that does no real I/O per iteration (broadcast()
never awaits a latest-only peer's send), so it spun encoding and enqueueing
frames fast enough to starve the event-loop turns the native pump needs to
notice the dead connection — a self-inflicted race that any extra load in
the test process (mutation testing included, regardless of which line was
mutated) could push past the 2s bound with nothing to do with the mutant
under test. Fixed by decoupling how many attempts to seed (a small fixed
count, each with a real yield) from how long to wait for the result (one
waitUntil afterward).
New tests for mutants Soul found surviving by assertion:
- I1: an inbox key keeps its first-arrival queue position when a later
publish overwrites its value.
- L1: the outbox keeps one send in flight per peer, proven by
prototype-patching sendEncodedFrame to track concurrency (the provider
builds its peer transports internally, so this is the only vantage point
from outside the module).
- P15: broadcast() after dispose rejects.
- P17: an accept arriving after dispose is refused, not attached, driven
directly at acceptConnection() with a real (but otherwise unused) native
connection handle rather than a fabricated pointer.
Plus coverage for the new options: a publish-only provider faults a client
that sends to it and never queues anything, and a connection beyond
maxConnections is refused without disturbing existing peers.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Soul's probe proved a client can grow the provider's memory without limit
(20k reliable frames plus 20k distinct latest-only keys took
receiveQueueSize to 40000 and RSS from 97 to 318 MB) because StreamPixels
never calls receive() to drain it, and there was no cap on connections
either. The pinned certificate only authenticates the server, so any
internet client can dial in.
Add acceptClientFrames (default true, unchanged for existing callers and
interop peers, which all use receive()): when false, any inbound stream a
peer opens faults that connection at STREAM_STARTED, before a frame can be
decoded or queued, so no inbox or generation-map entry is ever created for
client data, and receive() itself rejects clearly.
Add maxConnections (default 1024): a connection beyond the cap is refused
at accept, shut down before any transport, outbox, or retained-frame
seeding is allocated for it. Existing peers are unaffected.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This brings fix batch 3c (per-runtime out-buffers, freed on the last
release, plus a steady-state RSS test in its own child process) onto
the branch carrying fix batches 3a and 3b and retention.
The merge was automatic. Checked by hand: release() frees the reused
buffers only after the reference count reaches zero and the pump has
exited. retain() (from 3a) is called only while the provider already
holds a reference, so it cannot resurrect a runtime that is closing.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Hand-mutating CultMeshRealtimeInbox.receive() to check `completed`
before the ready queue (so dispose() rejects an already-queued frame
instead of draining it first) found no existing test that dies for it.
Add one: two reliable-ordered frames sit in the provider's receive
queue, the provider is disposed, and both frames must still come back
from receive() before the next call rejects.
Verified by hand against the final code and restored, per the fix
batch's mutation list; not committed as a harness.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Reproduces Soul's probe directly: 20,000 client-sent latest-only frames
on one key, none ever drained by receive(), leave exactly 1 pending
frame in the provider's receive queue, and that frame carries the
newest sequence sent. A second test sends 20 frames across 50 distinct
keys and checks the queue holds exactly 50 (bounded by key count, not
frame count). A third proves reliable-ordered client frames are never
coalesced and stay in order at the provider.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Soul's probe found readyFrames growing without limit: a publish-only
consumer of CultMeshQuicRealtimeProvider.receive() (StreamPixels' Node
service) let a single unauthenticated client key grow the provider's
receive queue by one entry per frame sent, forever.
Replace CultMeshRealtimeLatestOnlyCoalescer plus the three separate
ready-queue/waiter implementations built around it (the transport's
inbound path, the provider's outbox pump, and the provider's own
readyFrames array) with one CultMeshRealtimeInbox<T>, shaped like the
C# reference's CultMeshRealtimeInbox: latest-only entries coalesce to
at most one pending value per (channel, body) key, keeping that key's
first-arrival queue position; reliable-ordered entries always queue,
unbounded; receive() drains whatever is queued before a complete(error)
rejects further calls.
The provider's pumpReceivedFrom now publishes into this inbox under the
frame's (channel, body) key instead of pushing onto an unbounded array,
so a slow or absent receive() caller backs up to at most one pending
frame per distinct key. Added provider.receiveQueueSize (test-visible,
mirrors the existing trackedStreamCount precedent) to make that bound
observable.
realtime-quic.ts: 1298 -> 1273 lines (HEAD 1b0c71d), -16 against the
275010a anchor. Soul estimated -90 to -120 from unifying four ~209-line
sites into one ~80-line class; the actual saving is smaller because two
of those sites already need their own promise/waiter/AbortSignal
plumbing in TypeScript (no Channel with native CancellationToken
support), so consolidating them removes duplication but the surviving
single copy of that plumbing is not itself small. No further
correctness-neutral cut was found without code-golfing working logic.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Without sendOnStream's disposed guard, the queued send never settles (no
event or sweep is left to reject it), so a bare assert.rejects(send, ...)
would hang the whole file instead of failing this one test. Race the send
against a 3s timeout that rejects with a different message, so the mutant
is a loud assertion mismatch either way the native layer happens to fail
first.
Verified by hand: reverted sendOnStream's `if (this.disposed)` guard to
`if (false)` locally, rebuilt, and ran P8 alone — it died by assertion in
81ms (a native stream-send error on the already-shut-down connection,
still not matching /disposed/i), not a timeout. Restored the guard before
committing. Also hand-verified fix 1 the same way: commenting out the
`clearTimeout(handshakeTimer)` on CONNECTED reproduces the original
handshake-timer eviction, and the new fix-1 test dies by assertion
(0 !== 1) rather than a hang.
Full Windows pass on Starfire after restoring: 158/158 cultmesh-ts tests
and all 5 QUIC interop tests (including the native-connector and
late-join lanes), msquic.dll confirmed as the pinned build (4,181,856
bytes, SHA-256 C17C6581...).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
By the time the memory test ran in-process, ~150 earlier tests in the
suite had already grown and partly freed the glibc heap, so a real
per-call native leak could land in already-mapped free space and never
show up as RSS growth in that process: confirmed by hand, the
in-process version of this test kept passing even with `nextEvent`
mutated back to allocating fresh koffi buffers every call, once it ran
inside the full suite rather than alone.
Spawn a dedicated `node --expose-gc` child process for the measurement
instead. A fresh process has no such history, matching the ~8 MiB
(fixed) vs ~30 MiB (pre-fix) split measured in isolation. Confirmed by
hand again with the same mutation: the child-process version now fails
reliably (~28.7 MiB growth) inside the full 150-test suite, not just
standalone.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The prior version opened connection B only after A had already faulted,
then asserted a boolean flag set by B's own CONNECTED event. That flag
never flipped on Linux: something about accepting a second connection
right after the first one's forced shutdown made the assertion
unreliable, even though A's fault itself isolated correctly (visible in
the log: the onFault throw fired once, promptly).
Rewritten to establish B as a normal, fully connected loopback pair
first, fault A only afterward, then prove B's handler is still live by
sending an actual frame on B and confirming the server side still
receives it — a stronger assertion than a connected flag, and one that
does not depend on a second connection's accept timing relative to a
fault that just tore another one down.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
P8's test opened a fresh reliable stream on the first send, so disposing
before its microtask ran hit streamOpen() against an already-shut-down
connection (its own native error) instead of ever reaching sendOnStream's
disposed guard. Prime the stream with an awaited first send so the second,
raced send chains straight onto sendOnStream with no streamOpen call in
between.
P10b's test registered connection A's and B's server-side listeners after
an `await`, the exact async-registration gap fix 1 exists to close: a
connection's next native event can be dispatched, and silently dropped
(no listener registered yet), before that await's continuation runs.
Register both listeners synchronously inside their LISTENER_NEW_CONNECTION
callback instead.
The IPv6 fix 3 test asserted the wrong expectation: WHATWG URL's own
`hostname` keeps the brackets for an IPv6 literal, so the round trip
through parseQuicRealtimeEndpoint correctly returns "[::1]", not "::1".
Confirmed via a Linux verify run (cultlib-quic-native-dev image): before
this commit, exactly these three new tests failed and every other test
(155) passed, including every other fix/P3 test added alongside them.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The 5 MiB bound was a guess and false-failed on the fixed code: 200k
direct `nextEvent` calls carry their own ~8 MiB RSS noise floor from
thread-pool marshaling and promise bookkeeping, even with zero
`koffi.alloc` calls in the loop. Measured on Yggdrasil, same build and
host, same 200k-call loop:
fixed code (0 koffi.alloc calls in the loop): ~8.0 MiB RSS growth
pre-fix code (400k koffi.alloc calls, unfreed): ~29.9 MiB RSS growth
18 MiB sits well above the fixed baseline and well below the leaking
one, so the test stays robust to ordinary run-to-run noise while still
catching the regression.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The `.async` literal in the doc comment for `NextEventAsyncFn` matched
the "negative grep: no koffi callbacks, .async only on nextEvent" test's
`/\.async\b/g` scan, and the 40 characters before it didn't mention
`nextEvent`, so the test failed on prose, not on a real second async
callsite. Reworded to describe koffi's async export without the
literal `.async` token.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
realtime-quic-provider.test.ts: a peer stays connected and keeps
receiving well past handshakeTimeoutMs (must fail on the pre-fix code);
an invalid reliable-ordered or latest-only frame throws from broadcast()
without evicting any peer; advertisedHost is used in place of the bind
address and round-trips through the module's own parser; an IPv6 bind
advertises a bracketed literal; receive() with an already-aborted signal
rejects immediately; and a latest-only send failure evicts the peer
(P3 — the outbox's own send-failure path, not covered by the existing
reliable-ordered eviction test).
realtime-quic-consumer.test.ts: a reliable send still queued behind
reliableSendTail rejects instead of hanging when disposal wins the race
(P8 — sendOnStream's this.disposed guard).
realtime-quic-native.test.ts: a throwing onFault handler is isolated to
its own connection; the pump survives and a second connection's handler
still runs (P10b).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Soul's probes found every provider peer evicted at handshakeTimeoutMs
(10s by default): StreamPixels' Node service would drop every Unity
overlay 10s after it connected. Root cause: acceptConnection registered
a temporary buffering handler that was the only thing setting
state.connected, then attachPeer awaited CultMeshQuicNativeRuntime.open()
before swapping in the real handler and replaying buffered events. The
native bridge always emits NEW_CONNECTION before CONNECTED as separate
events; when CONNECTED landed after the swap, it went straight to
transport.handleConnectionEvent (which has no case for CONNECTED) with
nothing left to clear the handshake timer, so a fully healthy peer was
evicted on schedule regardless.
Fix: acceptConnection takes a synchronous retain() on the provider's own
already-open runtime instead of awaiting a fresh open(), so one handler
owns the connection from NEW_CONNECTION onward with no async window, no
handler swap, and no buffered-event replay. PendingAccept, its buffering
handler, and attachPeer are gone; dispose() now sweeps `accepted` (every
transport a connection ever got, whether or not its handshake reached
CONNECTED) instead of the deleted pendingAccepts set. Cut C's
retained-frame seeding still happens atomically before the peer joins
`peers`.
Also, while touching broadcast() and sendFrame():
- Encode and validate each frame exactly once in broadcast(), fanning the
encoded bytes out to every peer and outbox, instead of re-encoding once
per peer inside sendFrame(). An invalid frame (e.g. a 70,000-byte
channelId) now throws to the caller before touching any peer, rather
than failing the same way for every peer in turn and evicting all of
them while broadcast() itself reported success. The provider's retained
latest-only frames now cache their encoded bytes too, so seeding a newly
attached peer never re-encodes them either.
- Add an `advertisedHost` provider option, independent of the bind
address: `host` is typically 0.0.0.0, an empty string, or an IPv6
wildcard for binding, none of which describe a route a client can dial,
and the native listener only accepts IP addresses in the first place,
not a DNS name. IPv6 literals are bracketed correctly in the advertised
endpoint. The uppercase cert-sha256 pin is unchanged (the operator ruled
StreamPixels pins a long-lived self-signed certificate).
- provider.receive() with an already-aborted signal now rejects
immediately instead of registering a waiter an already-fired abort event
can never reach.
- The duplicated "datagrams not supported" message (sendFrame and
broadcast each had their own copy) is now one shared constant.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A caller that already holds a live runtime instance (the QUIC realtime
provider, handing a reference to each newly accepted peer) needs one more
reference without crossing an async boundary. `open()` itself has no I/O
to await, but being `async` still forces every caller through a microtask
hop; `retain()` just increments the shared refcount and returns `this`,
synchronously, so the caller stays inside the same turn.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Calls the runtime's private `nextEvent` directly (0 ms timeout, no
listener/connection open, so each round trip returns immediately with
status 0) 200,000 times after a warm-up, then asserts RSS growth
across the run stays under 5 MiB with `global.gc()` forced before and
after. The old per-call `koffi.alloc` code allocates a ~64 B event
struct plus a 4 B int32 every iteration and never frees either, so it
clears this bound by roughly 2x; the fixed code, which allocates
nothing per call, stays flat. Skips when no native bridge is built or
when Node wasn't started with `--expose-gc`; `npm test` now passes
`--expose-gc` so the check runs by default instead of always skipping.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The `LoadedNativeLibrary` interface just re-listed the sixteen fields of
the object literal `loadBindings` already built, one liability the
methods below never needed a second time. Split the library-building
body into `buildLibrary()` and let `LoadedNativeLibrary` be
`ReturnType<typeof buildLibrary>`; `loadBindings` is now a thin cache
wrapper around it. `nextEventAsync`'s signature stays explicit as
`NextEventAsyncFn`, since `promisify` can't infer one from koffi's
untyped `.async`.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A Soul-verified probe found every koffi out-parameter allocation
(runtime open, listener open, connection open, stream open, and both
per-`nextEvent` buffers) was never freed. `nextEvent` runs in the pump's
tight poll loop, so this leaked roughly 53 bytes per idle cycle even
with no traffic, and grew unbounded under real frame volume (214 MB of
RSS over 4M allocations on the pinned koffi 3.3.0 build).
Allocate `nextEvent`'s out-event and out-required buffers once per
runtime instance and reuse them for every call instead of once per
call: the pump never has more than one `nextEvent` in flight, so
decode-then-reuse is safe, and they are freed once in `release()`
after the pump loop exits. Every other allocation (`open`,
`listenerOpen`, `connectionOpen`, `streamOpen`) is synchronous and
short-lived, so those are freed with `koffi.free` right after decode.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Cut C's headline cross-process proof. The TS `serve` peer already tore its
listener down the instant it finished broadcasting, so nothing could dial it
late; it gains `--linger-ms` to hold the listener open afterward instead. The
interop harness starts that provider, runs a throwaway `dial` peer that
receives every frame and disconnects (the provider requires a first peer
before it broadcasts at all, so this is also what proves broadcasting
finished), then only after that dials with the C# native connector and
asserts the frame it gets is the retained one, by payload, not just
non-empty. New `NativeConnectorReceivesTheRetainedFrameWhenJoiningLate` in
GameCult.Mesh.Quic.Native.Tests carries the assertion; the existing
`NativeConnectorReceivesFromExternalProvider` is untouched. Windows-only,
matching the native connector under test.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
AReliableOrderedFrameIsNeverRetainedAndIsNotDeliveredToALateJoiner disposed
the first session and then waited on server.ConnectionCount == 0 before
attaching a second one, which timed out under Yggdrasil's ygg-verify
container (dotnet test, cultlib-quic-native-dev image): the retention rule
under test does not depend on the first peer disconnecting, so the fix keeps
both sessions connected concurrently and drops the flaky wait.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
One sentence each in the C# QUIC README and the transport-planes doc: a
provider retains the newest latest-only frame per (channel, body) and
delivers it to a peer as soon as it attaches, bounded by the number of
distinct keys.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
CultMeshQuicRealtimeServer mirrors the TS provider: a `_retained` dictionary
holds the newest latest-only frame per (channel, body) key, updated in
BroadcastAsync with the same CultMeshGeneration comparison the receive-side
filter already uses. AcceptLoopAsync seeds a newly accepted client with the
retained frames. Both the retained update+fan-out and the client
registration+seed run under one lock (`_retainedGate`), so a seed and a
concurrent broadcast are totally ordered and a client can never end up seeded
with a frame older than one it already received via broadcast. Reliable-
ordered frames are events and are never retained.
CultMeshGeneration is now internal so the server can reuse the transport's
own generation comparison instead of a second implementation.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
CultMeshQuicRealtimeProvider now keeps a `retained` map of the newest
latest-only frame per (channel, body) key, updated on broadcast using the
same generation comparison the receive-side filter already uses. Every peer
attached after that point is seeded with the retained frames before it is
added to the peer set, so a StreamPixels overlay that connects or reconnects
after state was published converges on it instead of waiting for the next
change. Reliable-ordered frames are events and are never retained.
Operator ruling (2026-09-23, OQ1 = A): the provider retains, not a service
heartbeat or a per-peer attach hook.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The mid-handshake test still hung under M2 in the full workspace test run
even after the previous two fixes (pendingAccepts sweep, try/finally).
Diagnosed by printing the stuck value: refCount settled one below its own
"before" snapshot, not above — the opposite of a leak. Root cause:
CultMeshQuicRealtimeProvider.dispose() releases its runtime reference
fire-and-forget (`void this.runtime.release()`), so when M2 makes every
preceding test's own dial fail during the handshake too, their releases
can still be landing when this test starts and snapshots "before". One
lands mid-test, after the snapshot, and refCount never returns to a value
that already excluded it.
Added waitForRefCountToStabilize(): polls until refCount stops moving for
a short quiet window before treating it as a baseline. Verified against
the actual M2 mutation, in the full `npm run test` workspace run (not
just this one file, which had already stayed clean in isolation): the
file now exits in the low tens of seconds with 9 expected failures (every
test that dials through the now-broken cert check) and none of the
"Promise resolution is still pending" hangs from the three earlier
attempts. Confirmed clean on the unmutated tree first.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Same hygiene sweep as the previous commits, applied to the three tests
whose own subject is a fault or cleanup path that, if it regressed, would
leave a receiveFrame() call with nothing to ever resolve or reject it:
the two "fix 1" throwing-handler tests (a malformed frame that should
fault the connection, and a peer shutdown that should run cleanup()) and
the "fix 3" peer-shutdown test. Each now wraps its transport in
try/finally and uses receiveFrameOrTimeout() instead of a bare
receiveFrame() behind assert.rejects.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Re-running M1 after the previous fix: the assertion now correctly failed
(assertRejectsAndDisposes disposed the resolved client transport), but
the file still hung. Root cause: under M1 the handshake actually
completes (the connector accepts any certificate), so the provider's
peer is fully attached rather than left mid-handshake, and the test's
`provider` was never wrapped in try/finally — the failed assertion threw
past `provider.dispose()`, leaking the listener and the now-live peer.
provider.dispose() is idempotent, so wrapping the whole body costs
nothing on the normal path.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The "dispose() evicts a connection still mid-handshake" test (previous
commit) used a bare assert.rejects(connector.connect(...)) to force the
handshake-rejection path it needs, which is exactly the pattern that hung
realtime-quic-consumer.test.ts under M1: found re-running M1 against the
full workspace after the previous fix — it hung again, this time in
realtime-quic-provider.test.ts, at this new test, for the same reason.
Ported the same assertRejectsAndDisposes() helper into this file rather
than importing it across test files (each file already keeps its own
small helpers).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Found running the M2 mutation (certificate pin compared case-sensitively)
on Yggdrasil: it broke the handshake for every provider test that dials
with the provider's uppercase-advertised pin, each test correctly failed
its own assertion in under 40ms, but the whole file then hung for two and
a half minutes past its last visible test result.
CultMeshQuicRealtimeProvider.dispose() only disposed connections already
in `this.peers` (attached after reaching CONNECTED). A connection whose
handshake never gets there — a rejected certificate, a stalled client —
sits in acceptConnection()/attachPeer()'s own state with its own
handshakeTimeoutMs timer and, once attachPeer's own
CultMeshQuicNativeRuntime.open() resolves, its own runtime reference,
entirely outside dispose()'s reach. Nine tests each leaked one such
pending accept under M2, each held open for up to its 10s default
handshake timeout, serialized enough to add up to the observed hang.
Fixed by tracking every in-flight accept's `evict` closure in a
`pendingAccepts` set that dispose() sweeps alongside `peers`; each accept
removes itself once it settles, whether attached or evicted, so the set
never grows for a healthy, long-lived connection. Added a regression test
that pins a handshake to reject on a long (30s) handshakeTimeoutMs and
asserts dispose() releases the runtime reference in under 2 seconds, not
after the timeout.
Also fixed the same underlying test-hygiene gap the M2 investigation
surfaced directly: the M4 and M4b tests (a stream-kind/delivery mismatch
should fault a connection) left `transportA` undisposed with an unbounded
`receiveFrame()` behind a bare `assert.rejects`; if the fault path
regresses, that call hangs forever instead of failing. Added
receiveFrameOrTimeout() (a bounded receiveFrame, in the same spirit as
assertRejectsAndDisposes()) and a `finally { transportA.dispose(); }` to
both tests.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
packages/cultmesh-ts/package.json has depended on koffi 3.3.0 since Cut 4
landed the native QUIC binding, but the root package-lock.json was never
regenerated to match: it carried no koffi entry at all, so `npm ci` at the
repo root failed with EUSAGE. The StreamPixels deploy host runs exactly
`npm ci && npm run build:ts`, so this blocked deployment.
Regenerated on Yggdrasil (Linux, the cultlib-quic-native-dev container),
not on the operator's workstation, via `npm install`. Verified from a
clean clone on the same host: `npm ci && npm run build:ts` both succeed
against the regenerated lockfile.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Found running the M1 mutation (bypasses the certificate-accept check) on
Yggdrasil under cgroup-limited CPU: three tests correctly failed their
assertion (`assert.rejects(connector.connect(...))` / `manager.connect(...)`
observed a resolve instead of a reject), but realtime-quic-consumer.test.js
then hung instead of exiting — "Promise resolution is still pending but the
event loop has already resolved". Each of those assertions discarded the
connect() call's return value on the assumption it would always reject, so
the transport that unexpectedly connected under the mutant was never
captured, never disposed: a live native connection, an active
onConnectionEvent registration and an outstanding runtime reference kept
the process alive after node:test had already recorded the failures. This
is the exact scenario the batch names by history ("Soul saw M1 and M3 fail
their assertion and then hang the file").
Added `assertRejectsAndDisposes()`, a drop-in replacement for
`assert.rejects()` that disposes whatever the promise resolves to before
failing the assertion, and used it at all eight call sites in this file
that assert a connect() call rejects (two direct connector.connect() calls,
six through the session manager). Verified on Yggdrasil: M1 re-run now
fails the same three assertions and the file exits on its own.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Real bug found while writing the "dispose with a pending send in flight"
regression test, not a pre-scoped fix: sendOnStream() registered a
pendingSends entry unconditionally. If the reliable-send microtask queued
by sendFrame() (chained onto reliableSendTail) ran after cleanup() had
already executed — cleanup()'s own reject-sweep runs once and is guarded
against re-entry, and offConnectionEvent means no later native event can
resolve the entry either — that entry's promise then never settles,
leaking the pending send forever. Confirmed by a hanging test that
reproduced intermittently (~20-25% of runs) when a peer transport's
dispose() raced an in-flight reliable-ordered sendFrame() on the same
transport; not reproducible in isolation outside the full node:test file
(over 100 standalone cycles clean), which points at the race window being
narrow enough that only real inter-test timing variance opens it.
sendOnStream() now checks `this.disposed` before registering, closing the
gap: a send that loses the race rejects immediately instead of
registering an entry nothing will ever settle.
Also gives that regression test its own `{ timeout: 10_000 }` so a
recurrence fails that one test loudly instead of hanging the whole file
for the harness's 60s+ default; 60 consecutive full-file runs were clean
with both changes in place (25 with the fix alone still showed the hang
occasionally, so the fix closes a real but not the only contributing
factor — recorded here rather than claimed as a full proof).
New coverage for the Cut 5 provider's runtime-release-on-every-path
requirement:
- a reliable-ordered send failure evicts the peer without broadcast()
throwing to the caller;
- the runtime reference is released when the listener itself fails to
open (a real PKCS12 credential, but a port already bound by another
listener, so listen()'s own `catch { await runtime.release(); throw
error; }` actually runs) — split out from a same-named test that had
only exercised an earlier failure point (extractLeafCertificateDer(),
before CultMeshQuicNativeRuntime.open() is ever called), which is kept
as its own, more honestly named test;
- dispose() with a pending send in flight releases the runtime reference
(the test whose flakiness led to the fix above).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Ports Soul's uaf.js probe (scenario a: bare open/release cycles,
including a fresh open overlapping the previous runtime's close) into a
committed test. UV_THREADPOOL_SIZE and MALLOC_PERTURB_ must be set before
Node starts, so the test spawns a child `node` process running
test/support/release-uaf-probe.js (plain JS, not compiled, requiring
dist/ directly like the package's own compiled tests) once per pool size
(1, 2, 4) and asserts each exits 0.
Trimmed from the probe's original 300 cycles to 20: at pool size 1 with
the crypto.pbkdf2 saturation load, 300 cycles took over two minutes on
this workstation, and the ordering bug this test defends does not need
that many iterations to reach the race — 20 keeps the whole test under
about 25 seconds while still exercising many open/release cycles with a
fresh open racing a still-closing runtime.
Verified by hand: reverting release()'s order in
realtime-quic-native.ts (runtimeCloseFn before awaiting pumpLoop, the
pre-fix order) did not make this test fail on Windows — MALLOC_PERTURB_
is a glibc feature the Windows CRT ignores, so corruption here is silent
rather than a deterministic crash. The revert-and-confirm check that
actually demonstrates the bug runs on Yggdrasil's Linux container, where
glibc honors MALLOC_PERTURB_; see the verify report for that run's
output. The fix was restored immediately either way, confirmed by a clean
git diff before this commit.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two scenarios the batch specifically calls for: a throwing handler plus a
garbage frame (the native fault path, through faultConnection()'s now
try/catch-guarded onFault) and a throwing handler plus a peer shutdown
(the transport's own cleanup(), now releasing before running handlers).
Both assert the second onDisposed handler still runs despite the first
throwing, and the peer-shutdown case also asserts
CultMeshQuicNativeRuntime.refCount returns to baseline.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
M4b: the mirror image of the existing M4 test — a latest-only stream
carrying a frame whose own delivery byte says reliable-ordered must fault
only that connection, not the pump.
M10: an equal-generation frame is dropped by the receive-side filter.
Sequenced so it is observable (Soul's note): the first frame is consumed
before the duplicate generation arrives, so the coalescer no longer holds
a pending value the duplicate could silently overwrite with itself.
Without this sequencing, M10's `<=0` -> `<0` mutation is invisible: the
coalescer's overwrite semantics make an unconsumed duplicate look
identical to a dropped one.
F7: split into two tests, because a genuine end-to-end
SEND_CANCELED-through-sendFrame() scenario proved unreliable on this
host. The native-layer test (realtime-quic-native.test.ts) is
deterministic: it round-trips two 64-bit codes above 2^53 through
CONNECTION_SHUTDOWN, exercising the exact decode line F7 mutates
(`code: toBigInt64(decoded.code)`, shared by every native event type,
including STREAM_SEND_COMPLETE). The consumer-level attempt — prime a
reliable stream, start a second send, shut the connection down from the
peer mid-flight — is recorded as a comment: MsQuic here appears to
locally complete a `StreamSend` (as an uncanceled SEND_COMPLETE) faster
than any JS-observable window can land a peer shutdown ahead of it,
regardless of payload size (tried up to 8 MiB) or an explicit delay
before the shutdown call. Recorded as not yet reached at the consumer
layer, not as unreachable.
F6kinds: the existing "stream shutdown prunes streamKinds" test only
proved a second frame still worked afterward, which passes whether or not
the map is actually pruned (a stream id is never reused within one
connection, so a leaked entry has no other behavioural symptom — exactly
why the mutation survived). Strengthened to assert
CultMeshQuicRealtimeTransport.trackedStreamCount (added in the previous
commit) directly.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Covers the session-manager fixes in the previous commit:
- dispose() aborts a dial in flight instead of letting the connector's own
timeout run out before the transport is discarded (asserted by
wall-clock bound, not just by eventual rejection).
- disconnect() during a dial does not let that dial cache a session once
it lands; the manager stays usable afterward.
- F5abort: a losing race candidate is told to abort promptly, proven by
recording when spyConnector's own abort listener actually fires rather
than only asserting eventual disposal (which the mutation's removed
controller.abort() call does not affect, since the cleanup loop that
disposes settled losers is untouched by that mutation).
- F5loser: a losing candidate that connects anyway, past the point abort
would have helped (spyConnector gains an ignoreAbort option to model
this), is disposed rather than left connected.
Replaces the old "fix 4: a connect() that completes after dispose()"
test, which pinned the pre-fix behaviour of waiting out the connector's
full delay before discarding the late transport; that delay is exactly
what dispose() aborting the dial now removes.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Fix 1 (consumer half): CultMeshQuicRealtimeTransport.cleanup() ran
onDisposed handlers before releasing the runtime reference, unguarded. A
throwing handler skipped every handler queued after it (the throw exits
the for-of) and skipped the release entirely: on the peer-shutdown path
the refcount stuck and the process never exited; on the fault path the
throw escaped cleanup() into dispatch()'s catch in the native runtime,
which is itself now guarded (previous commit), but cleanup()'s own
contract should not depend on that. release() now runs first, and each
handler runs in its own try/catch.
Low fixes:
- receiveFrame(signal) with an already-aborted signal now rejects
immediately instead of registering an "abort" listener that already
fired and will never fire again, which hung the call forever.
- CultMeshQuicRealtimeConnector.connect() merged its four failure paths
(already-aborted, handshake timeout, later abort, handshake-time error)
into one fail() closure. The handshake-time error path was the one that
mattered: it dropped the runtime reference and rejected but never called
connectionShutdown on the native connection, leaking it at the native
level on every rejected handshake past the certificate stage.
- CultMeshQuicRealtimeSessionManager.dispose() now aborts every dial still
in flight instead of only marking sessions disposed and hoping a live
dial notices later; disconnect() aborts the one in-flight dial for its
target so a race with an in-progress connect() cannot cache the session
disconnect() meant to discard. Threaded through dialAsync/
raceFirstSuccessAsync/connectCandidateAsync as an AbortSignal that
combines with the per-race internal controller.
Subtraction (~-70 net in this file despite the fixes above and new
trackedStreamCount/dialAborts surface):
- SimpleGate replaced by a plain promise-chain field on the transport
(reliableSendTail); the class only ever wrapped one method.
- The two dead streamKinds.set() writes on outbound (self-opened) streams
removed: the map is only ever read for streams that deliver an inbound
STREAM_FRAME event, which a stream this side opened never does.
- The write-only authorityRoute field on CultMeshRealtimeCandidate
deleted; nothing read it.
- The one-use TimeoutError class deleted in favour of Error.
- routeCertificateView moved to cultnet-ts (previous commit); the local
copy deleted.
Also exposes CultMeshQuicRealtimeTransport.trackedStreamCount (streamKinds
map size) for the F6kinds regression test: nothing else could observe
whether STREAM_SHUTDOWN actually prunes the map, since a stream id is
never reused within one connection.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Fix 1 (native half): faultConnection() called the caller-supplied onFault
handler unguarded. A throwing handler escaped faultConnection(), then
dispatch(), then the pump's async loop as an unhandled rejection nobody
awaits, crashing the process on a single bad connection. Wrap the call and
report instead of propagating, matching the try/catch dispatch() already
has around the listener call that reaches faultConnection() in the first
place.
Subtraction: fold the private NativeBindings interface and the
bindingsCache wrapper object into the runtime class's own methods, which
already typed the same twelve calls one door down. The wrapper only
restated that typing a second time. loadBindings() now returns the raw
koffi handles (untyped, koffi has no useful types) and the class methods
do the alloc/decode work directly, the way half of them already did for
their out-parameters. Net -101 lines despite the added refCount getter and
a trimmed module doc comment (no longer narrating the koffi probe process
twice).
Also exposes CultMeshQuicNativeRuntime.refCount as a public static getter
(renaming the backing field to refCountValue): the batch's regression
tests assert it returns to baseline after a fault, a peer shutdown, and
release(); nothing else needed to reach into a private static before.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Both packages mapped an advertised route's wire-shaped certificate
(providerKeyId/providerPublicKeyX/providerPublicKeyY/...) to
CultMeshAuthorityRouteCertificate independently. Move the mapping into
cultnet-ts's cultmesh-authority module, next to verifyAuthorityRoute, and
have both consumers call it instead of duplicating the object literal.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Found by a second real failure, this time on Windows: `dotnet test --logger
"console;verbosity=detailed"` prints a passed test's TestContext.Out lines
twice (live-streamed, then again under "Standard Output Messages:"), and
matching CULTMESH_GOLDEN_SEQUENCE and CULTMESH_GOLDEN_HEX with two
independent regexes let the harness pair a sequence from one copy with a hex
from the other, producing a spurious mismatch even though the C# and
TypeScript sides agreed. One regex now requires them adjacent, exactly as
the C# test's two back-to-back WriteLine calls print them. All four QUIC
interop lanes now pass on Windows (real dotnet test run, native connector
lane included).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Found by a real failure on the Linux verification container: latest-only
coalesces on both the provider's outbox and the managed connector's own
receive-side inbox, so a single ReceiveAsync() call is not guaranteed to
land on the first frame broadcast — on a slower host it landed on sequence 3.
The C# test now also prints CULTMESH_GOLDEN_SEQUENCE, and the harness looks
up the TypeScript peer's logged encoding of that same sequence instead of
hardcoding sent === 1.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Verified live on Windows: a passed NUnit test under `dotnet test --logger
"console;verbosity=detailed"` prints "Test Run Successful." and "Passed: N",
never the literal "Passed!" the assertion was checking for. Both the native
and managed connector lanes now match the real strings; both were confirmed
to pass for real against a live TypeScript provider (lane 1: 137ms, lane 2:
145ms with the golden-bytes hex line matching the TypeScript peer's own
encoding byte for byte).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
TypeScript provider vs C# native connector (the Unity path, gated to
Windows since the native connector under test is); TypeScript provider vs
C# managed connector, with a golden-bytes check comparing the C# test's
re-encoded frame against the TypeScript peer's own encoding of the same
frame; latest-only under a stalled consumer (two dials against one 200-frame
provider, one paused mid-stream via the peer script's new --pause-after),
asserting the provider's broadcasts stay bounded regardless of the pause and
both consumers converge on sequence 200.
Both dotnet-test lanes run `dotnet test --filter FullyQualifiedName~<test>
--logger "console;verbosity=detailed"`: detailed verbosity is what surfaces
a passed test's own TestContext.Out lines, which the golden-bytes lane reads
back out of stdout.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
dial gains --expect-sequence (stop once a frame with that sequence arrives,
rather than counting frames received — the number of frames a stalled
latest-only reader sees is not the interesting value, what it converges on
is) and --pause-after/--pause-ms, which simulate the stalled-consumer test
hook at the only level this subprocess can reach: not calling receiveFrame
for a while. The shared native pump keeps dispatching and coalescing into
this transport's own inbox regardless of whether the app reads, so not
reading is externally equivalent to not polling.
serve now also logs each broadcast frame's own TypeScript encoding as hex, so
the harness can compare it against the same frame's C#-side re-encoding
without importing the codec itself.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
NativeConnectorReceivesFromExternalManagedProvider -> NativeConnectorReceivesFromExternalProvider:
CULTMESH_NATIVE_EXTERNAL_ENDPOINT's peer is no longer necessarily the C#
managed provider now that Cut 5 adds a TypeScript one on the same lane; the
env var name stays, since it names the endpoint, not the peer.
Add ManagedConnectorReceivesFromExternalProvider, gated by the same env var:
dials an external provider with the plain managed connector and no
ValidateProviderCertificate (so acceptance runs on the endpoint's own
cert-sha256 pin alone, like an ordinary consumer), and prints the received
frame's CultMeshRealtimeWireProtocol re-encoding as hex for the harness's
golden-bytes comparison against the TypeScript peer's own encoding.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
cultmesh-quic-peer.ts serve opens a CultMeshQuicRealtimeProvider on the same
test fixture credential the unit tests use, prints {status, endpoint} in the
shape spawnServeProcess already expects, waits for a first peer before
broadcasting (a provider's broadcast to zero peers silently sends nothing,
same reasoning as the C# quic-realtime-serve peer's
WaitForFirstConnectionAsync), then broadcasts --frames frames at --delivery
with --interval-ms between them, stopping early on stdin EOF like the C#
peer's WatchStdinCloseAsync.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Reliable-ordered ordering in both directions, latest-only coalescing (a
synchronous back-to-back publish is deterministically coalesced, not by
network timing luck), a stalled peer's outbox holding at most one pending
frame per key across 200 broadcasts, a non-blocking broadcast, the uppercase
cert-sha256 pin, unreliable failing closed, and eviction on peer shutdown.
Runs against the real native bridge and Cut 4's real consumer connector, no
mocks; skips when CULTMESH_QUIC_NATIVE_DIR is unset, matching every other
QUIC test file.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
CultMeshQuicRealtimeProvider (packages/cultmesh-ts/src/realtime-quic.ts) is
the StreamPixels role: listen() opens a native listener, computes an
uppercase cert-sha256 advertisedEndpoint (the Unity connector requires the
pin), and accepts peers into a Set of the same CultMeshQuicRealtimeTransport
Cut 4 already built for consumers. broadcast() mirrors
CultMeshQuicRealtimeServer.BroadcastAsync: reliable-ordered awaits every
peer's send_complete via transport.sendFrame directly (Task.WhenAll,
evict-on-failure); latest-only publishes into a new per-peer
CultMeshQuicRealtimeProviderOutbox and returns without waiting on any peer's
I/O. The outbox pumps sendFrame's existing fresh-stream-per-frame path one
frame at a time, so a stalled peer holds at most one pending frame per
(channel, body) key.
Extracted CultMeshRealtimeLatestOnlyCoalescer from the inbound path's
inline Map+FIFO bookkeeping (unchanged behaviour) so the new outbox reuses
the same coalescing idiom instead of a second inline copy.
Accepting a connection buffers native events behind a synchronous listener
registration (the pump dispatches strictly sequentially, so registering
before any await is what makes the async runtime-reference acquisition that
follows safe) and replays them once the peer's CultMeshQuicRealtimeTransport
exists; a handshake timer evicts a peer that never completes CONNECTED.
Wired into the CultMesh facade as createQuicRealtimeProvider.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The PKCS12/DER pair had no record of how it was made or what it is. Documents
the CN, the openssl recipe that reproduces an equivalent pair, and that
nothing depends on today's exact bytes past what the tests read back out.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A non-literal first stdio element loses spawn()'s typed-tuple overload
entirely (verified on Yggdrasil: tsc failed on the two other, unrelated
serve helpers' stdout/stderr going nullable), not just for stdin's varying
element. Asserted at the one call site instead.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Finding 8(c): the dev image builds the Node bridge's own libmsquic copy into
a build-local directory (scripts/build-quic-native.sh), which is never on the
loader's search path. .NET's System.Net.Quic resolves "libmsquic" through
that path independently and failed with PlatformNotSupportedException before
this. The smallest honest fix: dpkg -i the same pinned 2.5.9 deb (same URL,
same SHA-256 as the build script) system-wide and run ldconfig, so both the
Node bridge's own copy and .NET's independent resolution find a libmsquic.
Changes the image; the new tag is cultlib-quic-native-dev:75cb89e73850
(first 12 hex of this file's sha256), built fresh on Yggdrasil.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Finding 8(a): every spawnServeProcess call used stdio ["ignore", ...], which
hands the C# quic-realtime-serve peer an already-closed stdin. Its own
WatchStdinCloseAsync (Program.cs:1261-1269) treats that as EOF and tears the
serve loop down at once, before it can send anything. spawnServeProcess gains
an opt-in `stdin: "pipe"` (default stays "ignore" for every other serve mode,
which never reads stdin), used only by the "CultMesh QUIC realtime" test; its
teardown ends that pipe explicitly before killing the process.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Finding 8(b): the serve mode broadcast immediately after printing its ready
line, before the harness's dial could reach it, so frames went to an empty
peer set and were silently dropped. WaitForFirstConnectionAsync polls
ConnectionCount, bounded at 30s so a peer that never gets dialed still exits
instead of hanging the interop lane forever.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Each rule below fails under its own mutation of the code fixed in the previous
two commits; verified by hand and restored, per the fix-batch brief, not
committed as a mutation harness (the operator retired that pattern).
- realtime-quic-native.test.ts: release() refuses a call with no outstanding
reference (fix 2).
- realtime-quic-consumer.test.ts: a stream-kind/delivery mismatch faults only
its connection while a second, independent connection through the same
pump keeps working (fix 1 / M4); a peer-initiated shutdown rejects a
pending receive and cleans up exactly once, so a further dispose is a
no-op and a fresh receive rejects instead of hanging (fix 3); a slow
latest-only reader accumulates at most one pending frame per key, and an
equal generation is dropped outright (fix 6, M10); a real connected
transport's isVerifiedFor rejects a generation other than the one it
connected with, and the session manager disposes a real (not stubbed)
transport whose generation no longer matches a freshly verified route
(M3); the advertised certificate pin matches case-insensitively (M2).
- realtime-quic-session-manager.test.ts (new): eviction of a dead cached
session and redial on the next connect, single-flight sharing one dial
across concurrent callers, refusing a transport that lands after dispose()
(all fix 4); the race returning on first success without waiting out a
slow candidate (fix 5); the maxRacedCandidates cap (M6); the protocolIds
and authorityRuntimeId route filters (M7, M8); the session key including
authorityRuntimeId (M9). Trust verification is skipped via
mode: "local-development" over loopback endpoints, since these tests are
about the session manager's own binding/racing/caching rules, not route
trust (already pinned by realtime-quic-consumer.test.ts's trust
negatives).
Subtraction: `nativeBridgeAvailable` was defined twice, disagreeing on
whether to check the dependency library too; both test files now import one
definition from test/support/native-bridge.ts (the stricter of the two).
Gap, reported rather than papered over: the stream-shutdown pruning half of
fix 6 (streamKinds) has no direct test, because the map is private and
nothing here exposes it; the committed test only shows a second frame still
arrives after the pruned stream's shutdown, which does not by itself prove
the entry was removed.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Soul's fix batch, findings 3, 4, 5 and 6:
- A peer-initiated CONNECTION_SHUTDOWN only set `disposed = true`, so
`dispose()`'s early-return skipped `release()` and `offConnectionEvent`: the
runtime reference leaked forever and a pending `receiveFrame` hung forever.
`disposed` and "already cleaned up" are now the same flag, run through one
`cleanup()` reached from `dispose()`, a peer shutdown, and the new `fault()`
(wired from fix 1's `onFault`). Every path releases the runtime reference
exactly once and rejects every pending and future receive/send with the real
reason instead of a generic "disposed" message.
- `CultMeshQuicRealtimeSessionManager.connect()` cached a transport forever,
even a dead one, and raced candidates with `Promise.allSettled`, so one dead
route delayed every connect by the full handshake timeout. It now: evicts a
session once its transport reports itself disposed (`onDisposed`, mirroring
`CultMeshSessions.InvalidateRealtimeSession`); shares one in-flight dial
across concurrent callers for the same target (mirrors C#'s `Lazy`); refuses
a transport that lands after `dispose()` instead of caching it; and races
each tier for the first verified success (mirrors `Task.WhenAny`), aborting
and disposing the losers via an `AbortSignal` threaded into
`connector.connect`, which now also honours a signal already aborted at
entry.
- `streamKinds` never pruned a finished stream (`STREAM_SHUTDOWN` fell into
`default`); it now removes the entry. The receive side queued every
latest-only frame in an unbounded array; it now mirrors the C# reference's
`CultMeshRealtimeInbox`: at most one pending frame per `(channel, body)`,
coalesced on arrival, while reliable-ordered frames still queue directly
(unbounded, matching the C# reference's own unbounded channel).
Subtraction: `trimmedOrEmpty` duplicated `cultnet-ts`'s exported `trimCSharp`;
callers now use the shared one.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Soul's fix batch, findings 1, 2 and 7:
- The pump's dispatch had no fault boundary: a malformed frame, a stream-kind
mismatch, or a throwing caller callback (certificate validator, waiter) threw
out of `dispatch` and killed the pump, taking the whole process with it.
`dispatch` now catches per-connection, shuts that connection down at the
native level, removes its listener, and hands the error to an optional
`onFault` callback registered alongside the listener. Every other connection,
and the pump itself, keep running.
- `release()` called `runtimeClose` before awaiting the pump's exit, so a
queued-but-not-yet-started `nextEvent.async` call could begin after close and
run against freed memory. It now marks closed, awaits the pump loop (it wakes
within its 250 ms timeout), and only then closes. It also refuses a release
with no outstanding reference instead of silently flooring at zero.
- koffi decodes a 64-bit `uint64_t`/`void *` as a plain `number` when it fits a
safe integer, not `bigint` (probed on the pinned 3.3.0 build against the real
bridge). Every declared type here promises `bigint`; `toBigInt64` is now the
single boundary conversion, applied to every 64-bit decode, so the mismatch
that made `event.code === BigInt(CULTMESH_QUIC_SEND_CANCELED)` never true is
fixed at its source instead of patched at that one comparison.
Subtraction: deleted the unused `lastStatus` export (wired but never called),
and collapsed the stacked eslint-disable-next-line pair over one line into one.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Program.cs is a top-level-statements file: every type declaration (the
existing ServeConfig, DialConfig and friends) lives after every top-level
statement and local function, all clustered at the end. The new record landed
between two local functions instead, which is CS8803: "top-level statements
must precede namespace and type declarations." Moved beside DialConfig, where
its neighbors already live.
Found by a direct `dotnet build` run on Yggdrasil after the interop test's own
error message was truncated by Node's console printing before reaching the
actual compiler diagnostic.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The interop lane's dotnet build FailFasts on startup in this minimal Debian
image: no ICU package, and .NET's globalization stack aborts without one
rather than degrading. The interop peer already parses every argument through
CultureInfo.InvariantCulture, so invariant mode costs it nothing; it is also
Microsoft's own documented fix for a minimal container, cheaper than pinning
and installing an ICU package by name.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Self killed a verify run after it sat idle for 25+ minutes past its last
printed result and root-caused it: SIGUSR2 diagnostics on the stuck process
showed an empty JS stack, every libuv handle unreferenced, and MsQuic's own
worker threads parked in epoll_wait — a native runtime that was opened but
never closed, so its registration and threads never tore down and the process
never exited on its own.
The cause was mundane and compounds badly: `RawQuicListener.open()` in
realtime-quic-consumer.test.ts opened a native runtime, then read a test
fixture whose path was wrong (see below) and threw — with no try/catch, so
the runtime it had just opened was never released. That test-file pattern ran
on seven separate tests in one process, each leaking its own reference to the
one process-wide shared runtime; by the time the file's tests finished, the
refcount had never reached zero and the live registration held the process
open indefinitely. `RawQuicListener.open()` now releases the runtime on any
setup failure before rethrowing.
Two more real bugs the same run's fixture-path failures exposed:
- Both new test files resolved fixtures at `join(__dirname, "fixtures", ...)`.
`__dirname` at runtime is `dist-test/test`, and binary fixtures are never
compiled or copied there — only `.ts` sources under `test/` and `src/` are.
Both now read fixtures from their real location, two directories up.
- The negative-grep test looked for a literal `.async(` call. The bugfix in
the previous commit references `nextEventFn.async` as a value handed to
`promisify`, never written with a trailing `(` at the reference site, so the
grep found nothing to check and failed by construction. It now matches
`.async` as a property reference, not only a call.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
A `node -e` probe against the real bridge (loaded through koffi 3.3.0 on
Yggdrasil) showed the `_Out_` prototype marker does not auto-allocate storage
or reshape the return value: `openFn(null, null)` returned the plain scalar
`-1`, because the null "out" pointer is itself a bad call under the header's
own contract, and koffi never populated anything because there was nothing to
write into. `openFn(null, koffi.alloc("void *", 1))` returns the plain
`int32_t` status and the pointer decodes correctly with
`koffi.decode(buf, "void *")`, as a `bigint`.
Every out parameter is now `koffi.alloc(type, 1)` before the call and
`koffi.decode` after, inside `loadBindings`; the rest of the file is
unaffected, since it already treated ids as `bigint`. The runtime handle gets
its own `CultMeshQuicNativeHandle` alias (`bigint`) so its type is named
rather than smuggled through as `unknown`.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The wrapper cast the raw promisified koffi call to the same 4-argument public
NativeBindings#nextEventAsync type it was implementing, then called it with
six arguments (the two _Out_ placeholders included) — a type checked itself
into a contradiction tsc caught on a clean build. The raw call gets its own
type matching what koffi actually expects; the public wrapper still exposes
four.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- koffi's `_Out_` sugar still counts toward the call's declared arity in this
version (an arity check rejected the shorter call); pass `null` at each such
slot, since the value comes back through the named field on the result
object regardless of what was passed.
- The negative-grep test read `dist-test/src/...`, which does not exist:
`__dirname` at runtime is `dist-test/test`, and only compiled output is
mirrored there, so the original source is two levels up in `src/`, not one.
- Two generated Odin test roots shared one hardcoded key id
("odin-root-1"), so trust negative (c) had the trust policy's root looked
up successfully under the signer's own id and failed on signature mismatch
instead of "not trusted" — proving the wrong rule. Each generated root now
gets a distinct key id.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
koffi's own .d.ts resolves as an ECMAScript module under Node16 resolution,
which a CommonJS `typeof import("koffi")` reference and a `koffi.promisify`
property access (which does not exist) both choke on. Type the loaded module
as `any` and promisify `nextEvent.async` with `node:util` directly instead of
guessing at a koffi-native promise helper.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Cut 4's own npm tests and the C#-to-TS interop lane need to run in the same
container that builds the native bridge, and the image had neither runtime.
Smallest change: install Node 24 from NodeSource and the .NET 10 SDK from
dotnet-install.sh, both pinned by channel/major version the way the rest of
this image pins its toolchain by digest.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
tests/GameCult.Networking.InteropPeer gains mode quic-realtime-serve
(--port, --frames, --delivery, --interval-ms): creates a self-signed
certificate the same way CultMeshQuicRealtimeTransportTests.cs does, starts
CultMeshQuicRealtimeServer, and prints one ready line carrying the advertised
cultmesh-state+quic:// endpoint with its cert-sha256 pin, then broadcasts N
frames with increasing sequence, exiting after the loop or on stdin close.
GameCult.Networking.InteropPeer.csproj references GameCult.Mesh.Quic.
Discrepancy, kept: the cut map's worked line for the ready signal is
`{ endpoint: "..." }` alone; this repo's spawnServeProcess harness
(cultnet-interop.test.ts:2491) waits for a line whose parsed `status` is
"ready", the same convention every other serve mode here already uses. The
printed line is `{ status: "ready", endpoint: "..." }` — the map's shape plus
the field its own named mechanism requires — rather than inventing a second
readiness convention for one peer.
packages/cultmesh-ts/test/interop/cultmesh-quic-peer.ts: the TypeScript half,
`dial --endpoint --expect N`, connecting with CultMeshQuicRealtimeConnector
and printing the received frames as one JSON line (fields plus payload hex).
It reaches the connector through this package's own src/, never importing
cultmesh-ts itself, keeping the dependency direction the map states
(cultmesh-ts depends on cultnet-ts, never the reverse).
packages/cultnet-ts/test/interop/cultnet-interop.test.ts gains
"CultMesh QUIC realtime: C# managed provider and TypeScript consumer",
spawning the C# peer with spawnServeProcess and the TypeScript peer with
runJsonCommand, both established patterns in this file. Skips when
CULTMESH_QUIC_NATIVE_DIR is unset, the same convention the unit tests use.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
packages/cultmesh-ts/test/realtime-quic-native.test.ts: the FFI smoke against
CultMeshQuicNativeRuntime (open/close, a listener with a real PKCS12
credential, a full loopback connection delivering one raw frame end to end),
plus the negative grep that .async( appears only on nextEvent and no
koffi.register exists.
packages/cultmesh-ts/test/realtime-quic-consumer.test.ts: the TypeScript
consumer against a raw listener opened through the native runtime (connect
with the correct pin; refuse a wrong pin; refuse a missing pin with no
validator; a caller validator observes the target and the DER bytes; a late
older generation is dropped), mirroring
CultMeshNativeQuicRealtimeTransportTests.cs and
CultMeshQuicRealtimeTransportTests.cs. Then the five trust negatives through
CultMeshQuicRealtimeSessionManager with a static lookup source and routes
signed with node:crypto (P-256, IEEE P1363 via dsaEncoding): (a) expired
certificate, (b) unsigned remote route, (c) untrusted Odin root, (d) a route
that verifies but pins the wrong TLS certificate, refused by the connector
before isVerifiedFor is ever asked, and (e) a stale/replayed generation,
proven with a stub connector whose transport fails isVerifiedFor, asserting
the session manager disposes it and rejects the connect. There is no
session_open nonce on the QUIC plane (route generation plus the TLS handshake
is its freshness), so (e) is this shape rather than a literal nonce replay,
as the cut map records.
test/fixtures/quic-test.p12 and quic-test-cert.der: a self-signed ECDSA P-256
PKCS12 test credential (OpenSSL, empty password, 1088 bytes — the same shape
as the native bridge's own embedded test PKCS12) and its DER certificate, used
to open real raw listeners and compute the expected cert-sha256 pin at test
time rather than hand-transcribing it.
Discrepancy kept, reported: the C# reference's receive-side inbox also
coalesces a backlog of not-yet-drained latest-only frames of the same key to
just the newest; this transport applies only the generation-drop filter the
cut map names (":538-560") and queues every frame that passes it. The interop
lane's frames are far enough apart that this never matters in practice, but a
consumer that fell behind would see more history here than the C# reference
delivers.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
packages/cultmesh-ts/src/realtime-quic.ts adds, over the native binding:
- parseQuicRealtimeEndpoint, mirroring
CultMeshQuicRealtimeTransportConnector.TryParseEndpoint (:98-109).
- CultMeshQuicRealtimeTransport: sendFrame/receiveFrame/dispose/isVerifiedFor,
the stream-kind-vs-delivery consistency check (:519-524) and the
per-(channel,body) generation filter that drops older (producerEpoch,
sequence) (:538-560), both pinned against CultMeshQuicRealtimeTransport.cs.
Reliable sends reuse one persistent outbound stream behind a gate;
latest-only opens a fresh stream per send; unreliable fails closed. The
bridge owns wire framing both ways, so this file never length-prefixes
anything by hand.
- CultMeshQuicRealtimeConnector: the certificate decision on event 3 (a
caller validator, else SHA-256-of-DER against the endpoint's cert-sha256,
else reject), mirroring MatchesAdvertisedCertificatePin (:111-119).
- CultMeshQuicRealtimeSessionManager and CultMeshStaticRealtimeLookupSource:
binds candidates from authorityRoutes carrying cultmesh.realtime_state.v1,
verifies each with cultnet-ts's verifyAuthorityRoute before any connector is
asked, orders by connector then route priority, races at most
maxRacedCandidates per tier, requires isVerifiedFor after connect and
disposes a transport that fails it — the realtime path of
CultMeshSessions.cs's ConnectRealtimeAsync (:833-896), including its
session key verseId + "\u001f" + authorityRuntimeId (:46).
No Odin WebSocket rendezvous lives here (Q7, ruled A): only the
ICultMeshRealtimeLookupSource port and a static source.
index.ts re-exports the module and gains three CultMesh statics beside the
RUDP ones: parseQuicRealtimeEndpoint, createQuicRealtimeConnector,
createQuicRealtimeSessionManager.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Adds packages/cultmesh-ts/src/realtime-quic-native.ts: a lazy koffi binding
over the twelve v2 queue exports plus cultmesh_quic_last_status
(native/GameCult.Mesh.Quic.Native/include/cultmesh_quic_native.h). koffi is
required only inside loadBindings(), so a consumer that never touches QUIC
loads no native module. CultMeshQuicNativeRuntime is a process-wide,
reference-counted singleton running one event pump (a loop awaiting
nextEvent.async with a 250ms timeout, no koffi callbacks) that dispatches
decoded events to registered listener/connection handlers by id.
Also: add the koffi 3.3.0 dependency to cultmesh-ts's package.json, and switch
its tsconfig from classic Node resolution to Node16 so `cultnet-ts/contracts`
(a package.json `exports` subpath) actually resolves — a gap Cut 1 recorded
and left for this cut ("until Cut 4 changes it").
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Running QUIC Cut 3's Windows leg exposed the same class of defect Linux
had at 5533c34: CULTMESH_QUIC_BUILD_TESTS has never had its own packaging
step on Windows, and build-quic-native.ps1's copy of msquic.dll only
lands in the final packaged output directory, never beside the test
binary in the CMake build tree.
Unlike the Linux failure, this one did not fail loudly. gamecult_mesh_quic_native.dll
imports msquic.dll by name, and Windows DLL search falls through to PATH
when the importing binary's own directory doesn't have it. This
workstation has an unrelated msquic.dll on PATH from the Windows
Performance Toolkit (529,480 bytes, unversioned) that is not the pinned
Microsoft.Native.Quic.MsQuic.OpenSSL 2.5.9 build (4,181,856 bytes). Every
asserts-build scenario ran clean against that wrong binary before this
fix, with no error to say so.
Mirrors the Linux POST_BUILD fix: CMake already receives MSQUIC_ROOT, so
the test target now copies msquic.dll from MSQUIC_ROOT/bin/x64 beside
itself instead of leaving the loader to guess.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
They shipped without ever being added to the public surface list.
Scalar-only is noted explicitly: every other scalar in math.cs has
float2/3/4 overloads, erf/erfinv do not, and that stays a separate
scope decision since the only consumer (Aetheria fire control) is
scalar.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The round-trip test (ErfinvInvertsErf) was the only defense of
erfinv's accuracy, and it is blind by construction: it can only prove
erf and erfinv agree with each other, not that either is correct. A
hand mutation of a single tail coefficient degraded erfinv's worst
error 300-400x (5.0e-7 to 2.0e-4) and every committed test still
passed. Added ErfinvMatchesReferenceValues, pinned against reference
values from bisecting the platform's double-precision erf (Python's
math.erf, glibc-backed) rather than this package's own erf, out to
|y| = 0.9999, at the same 2e-6 absolute bar erf's own reference test
carries. Expected values are computed for the actual float32-rounded
input, not the decimal literal, because erfinv's derivative diverges
near +-1 and that rounding alone moves the true answer by more than
the error bar if ignored.
Verified against three hand mutations, each restored byte-exactly
afterward:
- erfinv tail leading coefficient 2.83297682f -> 2.83317682f: killed
(4 assertions failed).
- erfinv tail second coefficient 1.00167406f -> 1.00187406f: killed
(4 assertions failed).
- erf's `p` coefficient 0.3275911f -> 0.3275930f: survives. Soul
measured this one 2.3x worse but still under the 2e-6 bar the spec
pins; this is not a fixture gap, it is the mutant staying inside the
accuracy envelope the tests are supposed to allow. Recorded here
rather than tightening the bar past what the spec asked for.
Added ErfinvAtDomainEdgesAndBeyond, pinning the domain and edge
behavior from the matching source comment: erfinv(1) = +infinity,
erfinv(-1) = -infinity, and NaN outside [-1, 1] including +-infinity
and NaN input.
Deleted ErfinvIsMonotonicallyIncreasing: it asserted strict
monotonicity, which erfinv does not have. Scanning every representable
float32 in [0, 0.999999] finds 9662 backward steps, first at
y = 0.00022214651, worst drop 5.960464e-8 (one ULP at that scale) --
invisible only because the old fixture stepped by 0.001. erf has the
same shape: 100 backward steps over [0, 4.5], worst drop 1.192093e-7.
Replaced it with two tests: ErfinvIsMonotonicWithinFloatingPointTolerance,
pinning monotonicity to within 1e-6 (comfortably above the measured
noise floor), and ErfCellMassesStayNonNegativeAcrossRealisticGeometries,
the consumer-level property that actually matters for fire control:
differences of adjacent erf values (cell probability mass) stay
non-negative across 16/64/256/1024/4096 cells over +-4 sigma, plus a
tight 1 sigma spread and a very tight 0.25 sigma spread.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
math.erfinv(1.0f) returned -infinity and erfinv(-1.0f) returned
+infinity: at value = +-1, w = -log((1-value)(1+value)) = -log(0) =
+infinity, the tail branch's leading coefficient is negative, and
`return p * value` delivered the inverted infinity. erf saturates to
exactly 1.0f at 5.543 sigma, so any interval edge beyond that reaches
this bug in ordinary use.
Guard both edges explicitly before the polynomial runs: erfinv(1) is
now +infinity, erfinv(-1) is -infinity, and anything strictly outside
[-1, 1] (including +-infinity) is NaN, which is the correct answer and
was already the fallthrough behavior. Documented the domain and the
edge behavior in a comment, matching the house style `sign` already
uses at math.cs:84. The approximation itself is unchanged.
Also recorded the true measured accuracy beside erf and erfinv: worst
absolute error 6.621e-7 and 5.066e-7 respectively, both inside the
2e-6 bar this package's tests pin.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The README's Linux test build has never worked: both the bridge and the
test executable carry INSTALL_RPATH "$ORIGIN" and expect libmsquic.so.2
beside them, but only scripts/build-quic-native.sh's packaged output
directory ever got that copy. A test build produced a binary that died
at once with "cannot open shared object file". Fix it where the
knowledge already lives instead of adding a README workaround: CMake
already receives MSQUIC_LIB_DIR, so the test target now copies
libmsquic.so.2 beside itself in a POST_BUILD step.
While verifying the README's own worked example end to end, found a
second, independent break in the same docker block: MSQUIC_INCLUDE_DIR
and MSQUIC_LIB_DIR were passed as paths relative to the repository
root, but CMake resolves a relative cache-variable path against the
CMakeLists.txt that consumes it, not the invocation directory, so the
compile failed on a missing msquic.h before it ever reached the
loader. Made both paths absolute with $(pwd) and documented why.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
All ten scenarios pass under asserts and all four required under release, on
Yggdrasil, in the committed debian:13 image. Worst overshoot anywhere was 4 ms
against a 400 ms tolerance. F1 is closed on Linux: the build that ships now
runs the timeout rule.
Running the README's own worked example is what found the second thing. It
cannot work: the test binary carries an $ORIGIN rpath and nothing puts
libmsquic beside it for a test build. That example was written in the same
commit that deleted the harness, so the working path was removed and the
broken one published together.
Two things stay open. Windows still owes its release configuration for the
same reason Linux did. And F5's stress wants sixteen CPU burners on the
platform where burners are now forbidden, which is the operator's call rather
than mine to route around.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The pass ran against 52082ec. Its nine hand probes, including the Rust
both-hops probe that proved S-3 on a matched pair, sit unpushed on soul-probe
in a scratch clone. Probes are throwaway by doctrine, so the pointer says both
where they are and that the findings recorded in this map are the durable
copy. Fix batch 4's tests have to reproduce the behaviour independently
anyway.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
My previous commit rewrote the batch-8 rulings as if the batch were still
owed. It was not: it landed at 5646ff7 and the harness went at 796433f, both
on hands/cultmath-erf. The map was behind the code, not the other way round.
What that changes: the release configuration and the seven mutation entries
landed inside the harness and left with it two commits later, so the release
build is owed again as a plain build. The scenario runner and every seam
survived untouched and now run as direct arguments to the binary.
Cut 3's only outstanding work is the Linux leg.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Four of the six rulings for the eighth fix batch named harness entries. The
operator retired the hand-written mutation harness the same day, with no
fallback, so those clauses are dead text. What each ruling protected is not:
the release configuration, the seam wrapping the whole duration expression,
pollhammer against a runtime holding live objects, the zero and negative
timeout bounds, and closerace surviving starvation all stand as behaviour.
The bridge is C++ and no ecosystem mutation tool is wired here, so it gets no
committed mutation evidence at all. Its rules are pinned by scenarios at the
layer that decides them; a mutant is something Soul tries by hand and throws
away.
F5's 16 burners now run on Yggdrasil. Those burners are what froze the
operator's workstation.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The triage landed on the fifth attempt. Most of the 85 survivors are message
strings; about a dozen are real, and they sit on the rules the cut exists to
enforce: the alias-numeric refusal degrades to "only if every schema agrees",
a half-blank cites.target stops being refused, the index-alias role naming is
untested at all four sites, the row tiebreak and EdgesFor's ordering are
pinned by nothing, and ComputeDigest's hop branches have no coverage at all.
The equivalent mutants are named so nobody chases them twice.
R-AA's triage half is done; what it now owes is a behavioural test per live
survivor.
Soul also withdrew its own claim that C#'s cursor digest does not sort its
lists. It does, at CultNetSelectionEvaluator.cs:637.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Cut 1 may not merge. Row identity becomes (schemaId, recordKey), the hop
behaves identically in both runtimes, the error message obeys its own schema,
and cultnet-rs becomes mutable by cargo-mutants.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Covers the pinned accuracy bar against tabulated erf values (0, +-0.5,
+-1, +-2, +-3, within 2e-6), odd symmetry, the +-1 limits, erfinv's
round trip through erf over y in [-0.999, 0.999], and erfinv monotonicity.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fire control's Gaussian scatter needs erf for a cell's probability mass
and erfinv to draw the lateral offset, both called per shot. Abramowitz-
Stegun 7.1.26 for erf (stated max abs error 1.5e-7), Giles 2010 (GPU
Computing Gems) for erfinv. Neither is an HLSL intrinsic, so there is no
shader-parity obligation.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Better to have nothing than a harness that punishes refactoring
(operator ruling, 2026-09-22). Remove scripts/mutate-cultmesh.mjs
(1451 lines) and its Node dependency from the Linux QUIC dev image.
The behavioural coverage stays: native/GameCult.Mesh.Quic.Native's
scenario runner and its seams (waitseam, pollhammer, holdtimeout,
zerotimeout, closerace, and the rest) are untouched. The README and
the dev Dockerfile now document building with
-DCULTMESH_QUIC_BUILD_TESTS=ON -DCULTMESH_QUIC_DEBUG_ASSERTS=ON and
running each scenario as a direct argument to the built binary,
instead of through the harness.
docs/cultnet-selection-cut.md and docs/typescript-quic-realtime-cut.md
still name the harness; they are Self's campaign history and stay as
written.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Self's ruling of 2026-09-22 named six findings against Soul's eighth pass.
This lands the code side of all six:
- The wait-record seam (CULTMESH_QUIC_DEBUG_RECORD_WAIT) now wraps the whole
duration handed to `wait_for`, not the raw `timeout_ms` before it is
converted to milliseconds, so arithmetic applied after that conversion can
no longer live outside what the seam records. Its "unset" sentinel moves to
a separate `debug_wait_recorded` flag so a recorded -1 could never be
confused with nothing recorded.
- `pollhammer` also runs against a runtime holding a live connection to an
unroutable address (RFC 5737 TEST-NET-1), a best-effort stream on it, and a
real (never-connected) listener, closing the gap where the wait's predicate
was only ever exercised on an empty runtime.
- A new `zerotimeout` scenario pins that `timeout_ms <= 0` returns within
50 ms, probing 0, -1 and INT32_MIN.
- `closerace`'s settle no longer sleeps a guessed duration: where the
development seam exists it waits for `debug_peak_calls` to reach the poller
count (reset before any poller thread exists, so nothing can zero a count a
poller already raised) before a short fixed margin closes the last gap
between being counted and being inside the condition wait.
- `kGenerousLateToleranceMs` narrows from 800 ms to 400 ms so the wall-clock
scenarios can catch arithmetic applied outside the seam's own argument,
which `waitseam`'s equality check structurally cannot see.
scripts/mutate-cultmesh.mjs gains a plain `release` configuration on both
platforms (CULTMESH_QUIC_DEBUG_ASSERTS=OFF, CMAKE_BUILD_TYPE=Release) running
`polltimeout`, `pollbusy`, `pollhammer` and `zerotimeout`, and seven new
mutation entries: R1 (the release macro divides the duration by 10), W1-W3
(600 ms added, a 500 ms floor, and a 1000/909 scale, each applied outside the
seam's own argument), P1 (the idle predicate also ends on a live connection),
and Z1-Z2 (a 500 ms sleep and a 300 ms spin on a non-positive timeout). Two
stale comments are corrected: the scenario list above `assertScenarios` now
names `pollhammer` among the clock-sensitive entries, and a historical "1300"
probe value that no longer matches the test file is removed. The header's
section 7 intro now says the seam serves both the quiesce and the wait
recording, not quiesce alone.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Refusals become wire messages, cursors are keyed, one id reaches the
authorizer, and v0 lowering preserves v0's pre-cut answers exactly,
correcting the earlier ruling that lowered an empty list to no filter.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The C# reference never serves v1, cited returns the wrong edges in both
runtimes, and the runtimes disagree on floats, schema aliases and ordering.
Floats render as their exact decimal expansion, flagged for the operator.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
cultmesh_quic_native.cpp's wait_for callsite now reads
std::chrono::milliseconds(CULTMESH_QUIC_DEBUG_RECORD_WAIT(timeout_ms)) instead
of std::chrono::milliseconds(timeout_ms), so every existing entry anchored on
the old spelling is repointed at the new one, with the loosening's derivation
placed inside the macro's argument so the seam's record and the wait's own
duration stay the same evaluation.
Soul's seventh pass named eight derivations that were each the identity at
every wall-clock probe the sixth pass's tolerances could afford: a floor at 50
with no early check, a 16 ms and a 40 ms quantum, a wait that doubles past a
runtime's twelfth poll, a clamp at 7275, an offset of 25, a floor of 40, and a
6% scale. All eight are new entries here, killed by waitseam's exact mismatch
rather than by timing.
The seam itself gets a revert (it never records, so waitseam reads -1
forever) and a loosening (the record moves to an unconditional statement
ahead of the branch, reading the host's raw argument on every call instead of
only what the bridge hands its wait — indistinguishable at every value that
reaches a real wait, and caught only at timeout_ms <= 0, where the bridge's
own guard never waits and the honest seam must stay untouched).
S1's two predicate survivors get names and entries: K1 gives up after 64
wakes, K2 ends the wait on any wake once runtime->error is non-empty. Both
are new pollhammer targets; the existing "no predicate" revert is S1's
"returns on any wake" and needed no new entry, only its anchor fixed. S5 gets
a second hold-guard entry at the stated 1500 ms ceiling, alongside the
existing 1000 ms one.
assertScenarios gains waitseam and pollhammer.
Every added/changed entry was hand-verified against a manual win32-x64 build
before this commit: waitseam killed the seam's revert, its loosening, and a
representative +25 ms offset by exact mismatch; holdtimeout killed the S5
1500 ms guard by a 1.4 s overshoot; pollhammer killed K1, K2 and the
no-predicate revert within tens of milliseconds. Each mutation was applied by
hand, run, and hand-reverted with a diff against the working tree before the
next.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Self's ruling of 2026-09-22 called it after seven Soul passes: a wall-clock
probe against cultmesh_quic_next_event's timeout can never tell the host's
argument from a clamp, floor, round, scale or later-poll fault that happens to
be the identity at the probe's own value, because there is always another
function that matches. Move the observation to where the rule is decided.
Add cultmesh_quic_debug_last_wait_ms / _reset_last_wait_ms, built exactly like
the existing hold seam: gated behind CULTMESH_QUIC_DEBUG_ASSERTS, absent from a
shipped build. CULTMESH_QUIC_DEBUG_RECORD_WAIT wraps the literal timeout_ms
handed to the condition wait as a pass-through, so what is recorded and what is
actually waited on are the same evaluation and cannot diverge except by
changing what the macro wraps.
Two scenarios:
- waitseam asserts the recorded wait equals the host's own argument, exactly,
over 0, 1, 15, 16, 39, 40, 999, 1000, 1001, 7300 and INT32_MAX (the header
states no narrower maximum), and over 40 polls on one runtime past the point
every prior scenario stopped asking. timeout_ms <= 0 never reaches the wait
at all, so its probe checks the honest converse — the seam stays untouched —
which is what catches a seam that records the raw argument on every call
instead of only the value it actually hands its wait.
- pollhammer runs one thread hammering every gate-touching entry point that
cannot itself queue an event, in a yield loop, against another thread's idle
poll, once on a clean runtime and once after a refused listener_open has
left runtime->error non-empty. The idle poll must still stay for its
timeout.
polltimeout, pollbusy and holdtimeout stay as generous-margin proof that the
recorded wait is really waited, not as the precision instrument they used to
have to be: the fastest-of-ten mechanism, the 15 ms probe's tight tolerance,
and the stated-limits table they rested on are gone, because waitseam now
kills every clamp, floor, round, scale, offset and later-poll mutant by
equality regardless of timing. The Windows priority raise these three
scenarios carried is gone with them: a flat 800 ms late tolerance already
covers the worst overshoot the old table recorded (127 ms at normal priority
under load), so raising the process above the load bought nothing the new
margin does not already have. holdtimeout's long probe moves to 1600 ms, above
the stated 1500 ms ceiling on the hold guard, with the hold kept armed to
3000 ms so a guard that parks a naturally-timed-out call anyway overshoots by
well more than the margin.
Verified locally on win32-x64: waitseam and pollhammer pass against the
unmutated bridge; a seam-loosening mutant (recording the raw argument outside
the wait's own branch) fails waitseam's 0 ms probe; an inline +25 ms offset on
the wait's argument fails waitseam by exact mismatch; the S5 hold-guard mutant
(timeout_ms > 1500) fails holdtimeout by 1.4 s overshoot; K1 (++wakes > 64), K2
(!error.empty()) and a no-predicate revert all fail pollhammer's idle poll
within tens of milliseconds. All were hand-reverted and diffed clean against
the working tree before this commit.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Seven passes on one rule, each killing the last Soul's functions and each
followed by another that is identity at every probe. Wall-clock observation
from outside cannot converge on an arithmetic rule. A dev-only seam records
the computed wait, and equality kills the whole family.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The reconcile tests lost what they proved, the shard snapshot still loops on
its own, and the public options type silently drops every term v0 cannot
carry. Empty lists are refused at the one door, Mesh refuses what it cannot
send, and the dead identity code is deleted.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The operator ruled decimal strings on 2026-09-17 and the map recorded it in
section 16, but section 2 and D8 still said float64 and nothing specified the
canonical form or the comparison. Commit 1 built what section 2 said. The Rust
Hands stopped on the conflict before writing a line.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Soul's sixth pass (N4): `(woken || timeout_ms > 1000) && HELD` survived both
targets. The two existing hold entries only rearrange the guard's syntax,
and `holdtimeout`'s single 150 ms poll sits below any threshold such a guard
would carry.
`holdtimeout` now runs two idle polls under the armed hold, 150 ms and
1300 ms, and holds for 2200 ms. The new entry is that guard. Compiled in on
both targets, the 1300 ms poll is parked until the release and returns at
about 2200 ms, and every other scenario stays green. The harness kills it
on both targets.
With the two polls running together, the first poll's exit also wakes the
second. That gives the asserts build a second multi-threaded witness for the
predicate: the N1 revert and read-what-woke mutants die here as well as on
`pollbusy`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Soul's sixth pass (N1): every CallScope destructor wakes every waiter, so
without the predicate a poll leaves whenever another host thread makes any
call. Every scenario had a single-threaded host, and dropping the predicate
survived the whole matrix on both targets.
`pollbusy` is a public-API scenario and needs no development seam. A second
host thread calls `cultmesh_quic_last_error` every 20 ms for twice the
poll's timeout while an idle `poll(1000)` waits. It checks the timing first.
It then checks the other thread's call count, so a poll that passed without
ever being woken reads as the fixture failing.
Three harness entries:
- revert: no predicate, `woken` taken from `cv_status`;
- loosening: the wait reads what woke it and does not wait again;
- loosening: a hand-written loop that restarts the whole timeout on every
wake. Its lateness is a function of the input.
Each was compiled in and run through every scenario on both targets:
- revert and read-what-woke: `pollbusy` returns at 0 ms;
- re-arm: `pollbusy` returns at about 3000 ms.
The earlier scenarios all stay green under all three. The harness kills all
three on both targets.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Soul's sixth pass (N2): with probes at 150, 200 and 5000 ms, `min(t,5000)`,
`min(t,4990)`, `t*11/10` and `t+70` survived both targets, `max(t,220)`
survived linux-x64, and `max(t,250)` and `t+80` died by 22 and 2 ms. "5000 is
above any plausible ceiling" was wrong: 5000 is a round ceiling.
- A 15 ms probe, asked ten times with the fastest checked against 30 ms. It
is the only place a floor or an added constant shows. Scheduler delay only
adds, so noise has to delay all ten attempts to fail the bridge.
- The long probe is 7300 ms, which is not a round number.
- A single poll gets 60 ms plus a sixteenth of the timeout.
- Each timed scenario prints its worst overshoot per probe.
- Three harness entries: a round clamp `min(t,5000)`, a floor
`max(t,100)` and an offset `t+100`.
Stressed with two busy threads per logical CPU (16 on 8), five rounds of
every timed scenario on both targets. At normal priority, Windows put a
single poll up to 127 ms late and the fastest of ten 15 ms attempts up to
87 ms late, and a 45 ms tolerance failed the unmutated bridge in four rounds
of five. The timed scenarios therefore raise their own process to
HIGH_PRIORITY_CLASS on win32-x64, which needs no privilege. With that, the
worst single-poll overshoot was 15 ms on win32-x64 and 41 ms on linux-x64,
at normal priority there. The fastest 15 ms attempt was 0 ms late on both.
The limit in source is measured, not asserted. Each boundary mutant was
compiled in and run on both targets:
- `t+25` survived and `t+40` died;
- `max(t,40)` survived and `max(t,50)` died, on linux-x64 by 5 ms;
- `t*106/100` survived and `t*108/100` died;
- `min(t,7285)` survived and `min(t,7275)` died.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`*.sh text eol=lf` reaches new clones only. A clone checked out before the
rule keeps scripts/build-quic-native.sh with carriage returns after pulling,
because the blob did not change: git neither rewrites the file nor reports it
modified, and the container still dies on the interpreter `bash\r`.
The README now gives the repair where a newcomer meets the container path,
and .gitattributes points to it. Verified on clones made at 367c9bc and moved
to c25de5a, from Git Bash and from Windows PowerShell 5.1: 109 CR bytes
before, none after, status clean. The line uses `;` so it runs in both.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
1.0.60 removed public API (CultInspectorAssetPath) under a patch bump; its
own changelog says "Breaking" and the version number lied. Operator ruling:
semver is policy, strictly, for every published package family.
docs/semver-policy.md states what counts as breaking per surface (managed
API, Unity inspector attributes, CultCache wire format/store compatibility,
CultNet protocol, native bridge exports), the 0.y.z pre-1.0 convention, tag
naming, and required changelog shape. Records the 1.0.60 scar as history;
does not renumber it.
scripts/check-changelog-semver.mjs is the mechanical check: refuses a
changelog "### Breaking" section under too small a bump, and refuses a
version that skips, reverses, or repeats the previous published tag. Skips
re-litigating a version that is already tagged (rebuilding immutable
history is not a release action). Wired into publish-packages.yml for the
four npm/PyPI packages, and into build-unity-package.ps1 (cultlib),
packages/cultmath/scripts/build-unity-package.ps1 (cultmath), and a new
scripts/verify-caching-unity-release.ps1 (caching.unity has no build script
of its own to hook into).
18 node:test cases cover the required table (breaking+major/minor/patch,
non-breaking, 0.y.z, skip, downgrade) plus CLI-level git-tag resolution.
Hand-mutated each rule (bump classification, pre-1.0 lane requirement,
breaking-heading detection, breaking early-return, already-published skip)
and confirmed each kill, then restored byte-exact. No mutation harness is
committed; CultLib has none today.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Soul S1: the 1.0.60 entry claimed the OpenSSL MsQuic bridge had shipped
since 1.0.59; git says both blobs first appear in this release. S2: the
package build staged package.json and README only, so the produced package
and the tracked template differed by the changelog.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CultAssetGuidKey.cs (and the test file added in 0b88706... no, 6c7cfa7) had a
literal LF working-tree checkout under core.autocrlf=true / text=auto, so a
build run from a stale bypassed-checkout copy of this worktree embedded a
source checksum a fresh clone's CRLF checkout would never reproduce. The
tracked git object was already normalized; only the working-tree bytes in
this worktree were wrong. Restored the CRLF checkout (git add reports no
diff against the index for CultAssetGuidKey.cs itself), then rebuilt with
scripts/build-unity-package.ps1 -UpdateTemplate. GameCult.Caching(.pdb) and
every managed plugin that depends on it (GameCult.Caching.MessagePack,
GameCult.Mesh, GameCult.Mesh.Quic.Native, GameCult.Networking,
GameCult.Networking.WebSockets) picked up new MVIDs/PDB checksums as a
result; the native gamecult_mesh_quic_native.dll/msquic.dll are untouched
since the native build did not run.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
*.meta is gitignored repo-wide; every tracked Unity .meta file, these two
included, is force-added on purpose.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CultLib 1.0.60: CultInspectorAssetPath removed for CultInspectorAssetGuid +
CultAssetGuidKey (breaking for inspector annotations), and the native QUIC
bridge's Schannel to OpenSSL MsQuic 2.5.9 static-link change shipping since
1.0.59. Caching Studio 1.4.0: the GUID picker, sub-asset keys, built-in
refusal, and the stale-value warning/Clear button. build-unity-package.ps1
only stages files it names explicitly, so it neither drops nor overwrites
these; no script change needed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
TrimEnd('0','f') missed Library/unity default resources built-ins whose GUID
has no all-zero or all-f suffix (e.g. 0000000000000000e000000000000000, the
LegacyRuntime font / Cube mesh in 6000.3.24f1). Ask AssetDatabase instead: a
real project asset is always a main or sub-asset under Assets/ or Packages/;
built-ins are neither. Also add a Clear button beside the stale-value warning
so a non-resolving stored key can be cleared without picking a substitute
asset first (drawing still never rewrites a stored value on its own).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Soul flagged (F3) two docs still describing the pre-release native QUIC
bridge: unity/org.gamecult.cultlib/README.md said Schannel, and
native/GameCult.Mesh.Quic.Native/README.md still described the older
40,448-byte committed plugin as current. The shipped bridge (since the
1.0.60/1.4.0 release, commit 0155ba8) is the OpenSSL MsQuic 2.5.9 build,
302,080 bytes, static CRT, no CRT import. Both docs now describe that build
and name what it replaced.
The OpenSSL build's NuGet package carries an Apache-2.0 notice for OpenSSL
itself (Microsoft.Native.Quic.MsQuic.OpenSSL's THIRD-PARTY-NOTICES) that the
committed Third Party Notices folder never carried - the Schannel build had
no such dependency to notice. build-quic-native.ps1 now copies it out
alongside MSQUIC-LICENSE.txt, build-unity-package.ps1 stages it into the
package output and the tracked template, and it is now committed as
OPENSSL-NOTICE.txt.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Ruling S (2026-09-17): a stored [CultInspectorAssetGuid] value is the
Addressables key form itself, the bare GUID for a main asset or
"guid[subAssetName]" for a picked sub-asset (one sprite of a sheet, say) -
the same shape AssetReference keeps and Addressables.LoadAssetAsync<T>
accepts.
CultAssetGuidKey (engine-free, GameCult.Caching) pins the parse/format rule
with unit tests (bare guid, guid[name], names with brackets/spaces,
malformed input), so headless checks can share it without touching Unity.
The Studio drawer's AssetGuid branch now: resolves either key form on read;
refuses to store a built-in resource's GUID (it has no Addressables entry)
and logs why instead of silently writing nothing; shows a warning next to a
stored value that fails to parse or resolve instead of drawing it as an
ordinary empty field, and never rewrites that stale value on its own.
Rebuilt GameCult.Caching/GameCult.Caching.MessagePack plugin DLLs
(scripts/build-unity-package.ps1 -UpdateTemplate) since the new type ships
in GameCult.Caching. Compiled CultCacheStudioDrawers.cs and
CultCacheStudioWindow.cs against Unity 6000.3.24f1's editor reference set
plus these plugins in a scratch csproj (removed after): 0 errors.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Removing the public asset path attribute is breaking. Runs
scripts/build-unity-package.ps1 -UpdateTemplate to refresh the tracked
plugin DLLs/pdbs in unity/org.gamecult.cultlib/Runtime/Plugins, and bumps
unity/org.gamecult.cultlib/package.json to 1.0.60 and
src/GameCult.Unity/Assets/Caching/package.json to 1.4.0 (dependency bumped
to cultlib 1.0.60). Tags are the next, separate step.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CultInspectorAssetPathAttribute stored an engine asset path, which breaks
when the asset moves. CultInspectorAssetGuidAttribute stores the asset's
stable identity (in Unity, the .meta GUID) instead. The Studio drawer now
resolves the stored GUID to a path only to load the preview object, and
writes back AssetPathToGUID on a change. No path form survives for the
next field to pick up.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The last report quoted the restored sha256 as though two runs agreeing on it
meant they had run the same source. They had not: `text=auto` gives a Windows
checkout carriage returns, so the win32-x64 run restored to b163cab7 and the
linux-x64 run to e3c6528a from the same commit. The digest is a restore check —
the file this run started with is the file it ended with — and it is said where
it is printed, so the next report does not borrow it for something it cannot do.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The note beside the close's wake claimed the narrowing to `notify_one` was
equivalent, and gave the weaker half of the reason. The equivalence needs two
premises together: `closing` is set permanently under the gate before the notify
and appears in every waiter's predicate, so after a close begins no poller can
block at all and the set of waiters is fixed; and each exiting call's own scope
destructor takes the gate, decrements and wakes everyone, so one wake starts a
chain that reaches all of them. Neither carries it alone. Both are now written
where the claim is made, so it can be checked rather than believed.
Narrowing both wakes also survives, and that is not equivalent by any argument:
a wake consumed by the closer, waiting on the same variable for the count to
reach zero, leaves the chain stopped and the rest of the pollers sitting out
their timeouts. It passes on wait-queue ordering — the pollers are queued before
the closer, so a FIFO head is never the closer until it is the only waiter left.
Recorded as unreached, with the reason, and deliberately not as unreachable:
that claim has been wrong twice in this campaign. A scenario cannot force it
while the first premise holds, since the only way to put the closer ahead of a
poller in that queue is a poller that blocks after the close began. Reaching it
would need a seam that chooses which waiter a notify goes to. The standard does
not promise FIFO, so what survives here is the implementation's doing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The last pass's only non-comment source change was held by nothing. Reverting the
hold's guard so it fires unconditionally survived all five scenarios, because no
scenario ever had a call in both states at once: the timeout scenario never arms
the hold, and the hold scenarios never let a timeout expire.
`holdtimeout` is the missing state. The hold is armed, the runtime is idle, and
one poll asks for 150 ms while the hold stays armed for 800. A call the wait woke
is the seam's to park; a call whose own timeout expired is on its way out, and
parking it would let `holdclose` report the bridge keeping a host call inside the
library when what kept it was the fixture. The measurement is which of those two
numbers the poll comes back at.
Two entries, and the loosening is the one worth reading: the same two conditions
in the other order. The hold blocks, so the order is the rule — asked first, it
parks the call and then decides whether it should have. Both die on
`holdtimeout` at about 800 ms and on nothing else; `holdclose` and `latecall`
stay green under both, which is the point.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The two bands ruled out a constant and ruled out nothing else. Any mapping that
is the identity at 200 and 900 passed for free, and the late tolerance was a flat
300 ms, so anything within that of the truth passed at every value forever.
Three ordinary ones survived all five scenarios on both targets: clamping the
wait to at most a second, adding 150 ms to it, and scaling it by six fifths.
The clamp is the one that matters. Its failure is verbatim the bug the last pass
claimed to fix — a host asking for five seconds gets one, forever, with nothing
reporting it — and "cap the wait so a shutdown gets noticed" is the most ordinary
spelling that line will ever be given.
So the long probe goes to 5000, above any ceiling a bridge would plausibly clamp
to, which kills the clamp and the scale on the early check and the late one. And
the late tolerance becomes a fraction of what was asked for — 60 ms plus an
eighth — which is what kills the offset: 150 ms is 75% late at the 200 ms probe
and there is no flat gap left to hide in. Measured overshoot on either target is
about 10 ms, against 85 ms allowed at the short probe and 685 at the long.
The table gets the clamp as an entry of its own, because the whole lesson here is
that a table of constants says nothing about a wait computed from the argument,
and a table of constants would go green again the moment these numbers drifted
back. Its honest limit is stated where the tolerance is defined: a scaling
smaller than an eighth survives, and nothing here claims otherwise.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The container recipe carried a PowerShell backtick continuation in a snippet
whose next paragraph invites a POSIX shell to run it, where a backtick is not a
continuation. A continuation has to pick a shell, so the line does not have one.
The Dockerfile's own copy of the recipe still mounted one machine's checkout by
absolute path; it mounts whatever checkout is running it, like the other two.
And the requirement a newcomer meets by tripping over it: on win32-x64 the
harness needs the checkout somewhere short. MSBuild's file tracker gives out on
long paths, so a run from a deep temporary directory fails the build for every
mutant, the no-op control included. That is loud — the harness stops on a red
control and prints what the child said — but what the child says is MSBuild, not
the path.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`* text=auto` and nothing else, so a Windows clone writes every shell script with
carriage returns. The documented Linux path is a container that runs one of them,
and it dies in under a second with a complaint about an interpreter named
`bash\r`. Nothing in that failure names line endings, and the same clone builds
and tests fine everywhere else, so it reads as a broken image.
`scripts/build-quic-native.sh` is the only shell script in the repository and the
only file on those paths that an interpreter reads by shebang; the mutation
runner is Node and handles carriage returns itself, and the Dockerfile builds
either way.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
No constant sits in both bands, which is true and is not the rule. A wait that
caps itself at a second passes every scenario, and capping a wait so shutdown
gets noticed is the most ordinary way that line will ever be written. An offset
and a scale survive beside it.
A fresh Windows clone also cannot run the documented Linux path at all, because
nothing tells git to leave shell scripts alone and the container dies on a
carriage return in the interpreter line. The mount fix works; this sat behind
it.
The equivalence holds, but on two premises nobody had written down, and
narrowing both wakes survives while being equivalent to nothing.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The blind spot was not where the hold sat. No scenario ever let a timeout
finish a poll, because both ended their waits with a close, so the duration
governed nothing anyone could see. A scenario that polls an idle runtime and
measures elapsed against what it asked kills all three constants, and it asks
twice at values whose bands do not overlap, because one value cannot tell a
bridge honouring the host from one waiting on that same number of its own.
The probe that reached the two-phase poll through a closed port is committed,
the wake finally has the entry the table had been claiming, and a surviving
mutant is argued equivalent and handed to Soul rather than swapped for an
easier one.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Three rules the bridge has always promised, none of which anything committed
could see.
The timeout was the structural one. Both scenarios end their waits with a close,
so the duration the bridge waits on governed nothing either of them observes: a
hard-coded 2000 ms survived the whole Linux matrix and Windows, and a host asking
for five seconds would have got two forever with nothing reporting it. The fix is
not another entry at another constant. A timeout's only observable is how long
the call takes, so `polltimeout` lets an idle runtime's poll be ended by its own
timeout and measures it, twice at different values, because no single constant
sits in both bands. The seam's hold moves behind that too: it parks only a call
the wait woke, so a poll whose own timeout expired is on its way out rather than
held there by the fixture and counted as the bridge's doing.
The refusal during a close (the header's section 4) had no scenario at all. A
call admitted after the closer has begun increments the in-flight count behind a
wait that has already read it. `latecall` holds the close open with the seam and
makes a call into it.
And the two-phase poll was written off as needing a listener, a credential and a
connection. It needs a closed loopback port: the failure always carries a reason,
which is an 87-byte payload, in about a millisecond. Moving the pop above the
copy crashes on both targets.
18 killed, 0 survived, 0 skipped on linux-x64; 16 killed, 0 survived on
win32-x64, where the two ThreadSanitizer entries are honestly skipped. Both runs
restored the source to the same sha256, b163cab7d48ebc93.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The mount was this machine's own path, so the one documented way to build and
check the Linux bridge needed editing before it would run anywhere else. It is
the repository root now, named as the shell names it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A reference whose target contradicts its declaration is noticed on read in this
cut and refused by name. Writing the same check into the put path is intended
rather than optional: the declaration already names the target and the writer
already holds the record, so it is cheap, and leaving it to consumers means
every tool that writes records reimplements it and a tool that forgets looks
exactly like one that did not until something refuses.
The consumer story rests on less than it sounds. There is no Studio repository
and no project by that name; the tooling that enforces this today is one
console project in one game. That makes now the cheapest moment to move the
rule to its owner.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A generator runs against published schemas, and the published schema entry is
flat: the cache walks the base types to collect members and then throws the
hierarchy away. Fed that, a generator emits one flat class per leaf with the
inherited members copied into each, which is the opposite of building the
hierarchy up for you.
So the catalog carrying each leaf's base chain is a prerequisite of that
campaign rather than a nicety for naming families, and families fall out of it
once it exists. The campaign itself waits until this cut settles the shape it
would be generating against. No generator exists in the repository today.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A caller needing exact pairs asks once per schema. The limit is stated rather
than answered with a third addressing list.
Naming a family is parked, but not because there is nothing to name. In one
process a family is an assignability check; over the wire there is no type
system, and nothing publishes the hierarchy where a caller can see it. The fix
is a catalog entry naming each leaf's base chain, which is small work that
moves the catalog's shape, so it belongs in a cut already touching it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Floats are fragile, and every value in this vocabulary is already a string, so
decimal strings keep the wire to one value encoding rather than adding a
second. The recommendation this reverses had that backwards.
What it costs is a comparison rule, and that is where the danger sits: compared
as text, ten is less than nine. The cut owes a canonical decimal form and a
numeric comparison, both pinned, and it no longer owes anyone a sentence about
where exactness runs out.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A stranger can now rerun both targets from the committed container and the
README, which was the batch's point and holds. The rules are another matter.
The scenario holds its callers after the wait whose duration is the rule, so
a hard-coded two seconds walks through the whole matrix while the committed
entry only ever died because one constant was smaller than another.
The gap recorded as unreachable is reachable in fifteen lines against a closed
port, and the mutant crashes a plain optimised build on contact. Second gap
falsified today. The next batch fixes the cause once instead of adding another
entry at another constant.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The operator ruled ordinals, the two deletions and the leaf titles earlier
today, in the other campaign's map. This one still carried them as open, and
a stale live question is exactly what a later agent reads as a decision still
to make.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The cache already declares and persists what type each member is, so numbers
cost no migration. What they do cost is a public way to read a declared value
at all, because the evaluator today cannot reach one from outside the cache,
which is why the existing snapshot loop reflects. That is a hundred and fifty
lines, not sixty, and the ledger moves the wrong way to say so.
Three claims inherited from the earlier pass were wrong and were cut rather
than designed around. A fifth selector engine turned up in Rust. And the
cache's index maps keep one key per value, so an evaluator that reached for
them would answer a query about a whole family with a single row.
Watching a selection is mapped as its own cut, where nine overloads that are
a query language in disguise collapse into one.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The map carried a one-line invocation that installed no JavaScript runtime,
so it could not run the mutation runner, and said nothing about disabling
randomisation or relaxing seccomp. That is how the Linux path came to be red
for everyone except the agent that had found the flags by hand. The recipe now
lives with the image and the bridge README, and the map points at them.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The image the bridge is built and mutated in existed nowhere in the repository,
and the recipe that stood in for it installed a C++ toolchain and no JavaScript
runtime — so the container could not run the harness that checks the bridge it
had just built. It is a file now, pinned to the same debian:13 digest as the
release workflow, carrying ninja, Node, setarch and MsQuic's four runtime
dependencies.
The harness configures with `-G Ninja` on linux-x64, which is what
scripts/build-quic-native.sh uses. CMake's Linux default is Makefiles, the image
carries ninja rather than make, and the default configured nothing at all: the
first run in the committed container died in cmake. It said so, because the
control now prints what the child said, which is the whole point of that change.
The seccomp requirement is stated where someone hitting it will read it — the
bridge's README, beside the recipe — rather than being knowledge the runner
assumes its caller already has.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three selector engines evaluate the same two allowlists today, two of them
carrying identical copies of the same reflection, and projection is a delegate
no production code ever constructs. The map replaces all of it with one
selection a caller can state: any-of over the aliases the cache already
declares, a projection it asks for, an order, a cursor, and one hop along a
declared reference.
The audit is reported as measured rather than as hoped. About 326 of 21,720
lines collapse in CultMesh, and the repository grows by about 370, because the
Rust runtime gains a capability it never had.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Section 4 forbade any host call that begins after `cultmesh_quic_runtime_close`
starts, and promised in the same sentence that such a call is refused with -1;
section 6 repeated the promise for `cultmesh_quic_next_event`. The refusal lives
behind the runtime's own gate, so once the close has returned there is nothing
left to read it: the case the sentence describes is exactly the case where the
promise cannot hold.
The prohibition stands alone. The refusal is stated for what it is — a call that
races the start of a close, while the close is still running, is refused and
touches nothing — and no longer as a guarantee covering the call the section
forbids.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Four entries the native target did not have. Two for the rule that a blocking
crossing is a counted host call: the revert deletes the call scope from
`cultmesh_quic_next_event`, and the loosening keeps the scope and its refusal but
drops it at the door, before the call blocks. Two for the rule that a positive
timeout blocks until an event or the close: the revert inverts the comparison,
and the loosening waits a token millisecond. All four were green before this,
because nothing checked that the pollers were inside the library at all.
The bounded-wait loosening goes from 1 ms to 50 ms. A 1 ms bound only ever lost
a race — the margin was a few hundred lock handoffs — and the same loosening at
50 ms survived on both targets. `holdclose` holds its pollers for 500 ms, so any
bound shorter than the hold now expires with calls still inside. A bound longer
than the hold is not distinguished, which is this entry's honest limit.
A run that skips entries covered those rules with nothing, and exiting 0 let a
win32-x64 run — where every ThreadSanitizer rule is skipped — be read as a green
gate. It exits 2 and says so, with a killed/survived/skipped line.
A red control arrived as a bare colour with the child's output thrown away,
which is how a configuration that could not start at all stayed invisible. The
control now prints what the child said. On linux-x64 the sanitizer
configurations are re-executed through `setarch -R`, because ThreadSanitizer
dies before `main` on the kernel's address-space randomisation; both that and
the seccomp denial behind `personality(ADDR_NO_RANDOMIZE)` stop the run with the
cause and the required invocation instead of being reported as kills.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The closerace scenario pinned the order of the count and the notify but never
that a host call is counted at all. Deleting the call scope from
`cultmesh_quic_next_event` outright leaves every configuration green — the
pollers finish before the teardown reaches them — and so does inverting the
comparison that makes a positive timeout block, which empties the library before
the close even begins. A scenario that only sleeps and hopes cannot tell any of
that apart from the real thing.
So the bridge says it itself, in development builds only (section 7 of the
header, behind CULTMESH_QUIC_DEBUG_ASSERTS, absent from every shipped binary):
the peak number of host calls counted inside the library, the number counted
when the close began its wait, and a hold that parks a call inside the library
until the scenario releases it. A held call returns the 0 an empty queue would
have and touches the runtime no further, so a bridge that frees the runtime
under it is reported by the scenario rather than crashing inside it.
`holdclose` drives the quiesce through that seam: the calls are counted, they
were still counted when the close began, and the close did not return while they
were held. `closerace` keeps hunting the race and now also refuses to pass when
a poller left before the close began, which is a scenario that raced nothing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The lifetime fix holds under a thread sanitizer and the assertion kills the
deleted wait on both targets. The harness defending all of it does not hold.
Every native kill this cut had reported came from scratchpads that no longer
exist, the committed Linux path dies before its scenario starts and hides the
reason, and the scenario stays green when calls are not counted at all or
when nothing ever parks.
Two rules are defended by nothing committed. They are recorded as undefended
rather than given a number that would look better.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The mutation suite covered only the TypeScript rules. The bridge's two runtime
lifetime rules now have entries of their own, each with a revert that puts back
the wrong spelling and a loosening that keeps the shape and gives away the
guarantee: a notify moved outside the gate, a notify outside it that fires only
on the last call out, the quiesce wait deleted, and the quiesce wait made
bounded. Their killer is the scenario runner, built through CMake rather than
npm, so the runner now takes a check per target instead of assuming a workspace,
and a target without a dist/ keeps the verified restore without the sentinel.
Every native entry names the platforms it is honest on, and a run elsewhere
reports it as skipped rather than killed. There is no ThreadSanitizer for MSVC,
so the notify rule cannot be seen on win32-x64 at all. Soul's Cut 3 pass found
this the hard way, reporting two mutations killed from a win32-x64 release run
where both in fact survive.
Naming a target on the command line runs only that one, which is what lets the
native entries run inside the Debian 13 container where the TypeScript workspaces
have no installed dependencies.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The bridge's close path had no committed test. Whether a close is safe against
host threads already inside the library is the one thing about it a host cannot
establish by reading, and every check of it so far lived in a session scratchpad
and is gone.
The scenario runner under tests/ drives that path and nothing else: it parks
pollers in cultmesh_quic_next_event, closes the runtime under them, and asserts
that the close is what woke them. It consumes the bridge through the public
header, as a host does. CULTMESH_QUIC_BUILD_TESTS builds it, off by default,
because a delivery build has no business producing an executable.
CULTMESH_QUIC_DEBUG_ASSERTS, also off by default, makes the bridge state the
quiesce invariant itself rather than leaving it to whatever a sanitizer happens
to catch. Deleting the quiesce wait is otherwise falsifiable only by luck:
AddressSanitizer saw it 4 times in 48 attempts with pollers blocked mid-copy of
large frames, and never on release. With the assertion and pollers blocked it
fails on the first close.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The README claimed a rebuild reproduces the committed Unity plugin DLL. It does
not. That plugin is 40,448 bytes, predates both the static CRT and the move off
Schannel, and still imports VCRUNTIME140.dll and MSVCP140.dll; the current source
builds to 302,080 bytes with no CRT import.
What /Brepro buys is that a build reproduces itself, and the README now says
that, along with the fact that the committed plugin stays the older build until
the Unity package build replaces it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Section 3 and cultmesh_quic_last_status both told a host that the portable answer
is the return code. What the mapping makes portable is the sign. The magnitude is
not: the same MsQuic failure carries different numbers on different platforms, a
TLS error being -12032 on win32-x64 and -1126 on linux-x64, and the 16-bit mask
gives QUIC_STATUS_USER_CANCELED and QUIC_STATUS_FILE_NOT_FOUND the same -1002 on
Windows.
The header now says the sign is what a host may branch on, that the magnitude is
diagnostic and platform-specific, and that switching on a particular code
identifies nothing reliably.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Every error sentence widened its QUIC_STATUS straight to uint64_t. On Windows
that status is a signed HRESULT, so the sentence carried 0xFFFFFFFF80072B18 where
the status is 0x80072B18. The status is 32 bits on both platforms and now goes
through uint32_t on its way in.
Diagnostics only: the v1 managed connector matches on the wording of these
sentences, not on the hex.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A call scope used to drop the lock after decrementing the in-flight count and
notify afterwards. That left a window: the closer's predicate is already true
once the count reaches zero, so a scope preempted between the unlock and the
notify could come back to find the runtime torn down and signal a condition
variable that no longer exists. ThreadSanitizer reports it as a broadcast racing
the destroy.
The decrement and the notify now happen under one lock guard. The closer cannot
return from its wait until the scope releases the gate, so the condition
variable is alive for as long as anything can signal it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The cut does not close. The lifetime model was right in shape and wrong by
one line: the last call notifies after it has released the lock, so the
runtime can be destroyed in between and the wake lands on freed memory. A
sanitizer found it on the unmutated bridge.
The mutation that survived by construction is ruled killable rather than
accepted. Under a sanitizer with pollers blocked mid-copy it fails four times
in forty-eight, so a dev-only assertion makes it fail every time instead. Two
further mutations are honest only on the sanitizer target and the table must
say so, because a mutation whose kill depends on the target is not killed
until it runs there.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The bridge keeps an object alive across the call that names it, closes
each handle exactly once, and quiesces before it frees. The contract is a
header hosts and tests are checked against. Return codes are negative on
every platform, one completion per frame, and every connection's end is
observable. One mutation survived by construction and is handed to Soul
to rule on.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Q9 ruled A. The Schannel MsQuic refuses QUIC_CREDENTIAL_TYPE_CERTIFICATE_PKCS12
with QUIC_STATUS_NOT_SUPPORTED, and PKCS12 is the only credential type a
provider has on both platforms, so a Windows provider could not open a
listener against the runtime this repo was shipping. The same bridge
binary passes all twenty smoke checks and the v1 gate against the OpenSSL
build, which is what Soul verified and what this now downloads.
Two digests, not one. The zip is pinned by FEE9A664 and 19,179,817 bytes;
the msquic.dll inside it by C17C6581 and 4,181,856 bytes. The earlier
report and the cut map's first record put the zip's digest on the DLL,
which is a pin that checks the archive and then ships a file nobody looked
at. Sizes ride along with both, because a digest that fails tells you less
than a digest and a length that fail together.
The CRT is linked statically. A Node or Unity host without the Visual C++
redistributable cannot load a DLL that imports vcruntime140.dll, and
Windows reports that as "the specified module could not be found" while
naming the module that was found. Confirmed on the rebuild: msquic.dll,
CRYPT32, ntdll, KERNEL32, and no CRT import at all. The DLL goes from
83,456 to 302,080 bytes, which is the price of the host not needing
anything installed.
The Unity plugin's committed msquic.dll is still the Schannel one and this
does not touch it; the next build-unity-package.ps1 run is what replaces
it, and that is not in this batch.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Event 7 was not one per frame. The bridge writes the stream's kind byte
itself, that send completed as an anonymous event 7, and a host counting
completions saw six for five frames with nothing to tell them apart. The
send request now says which send it was; the kind byte's completion is the
bridge's own business and is dropped. A send MsQuic released without
putting on the wire reports it: event 7 carries a send result in `code`,
completed or canceled, so an aborted send is accounted for rather than
silently missing. Measured: 32 sends queued under an abort, 32 event 7, 28
canceled and 4 completed.
The initiator of a shutdown learned nothing. MsQuic gives it only
shutdown-complete, and the bridge swallowed that, so a host could end its
own connection and never see the id end. Event 4 now has one emitter —
shutdown-complete — and the two initiated-by callbacks record why rather
than announcing it. Each connection id gets exactly one event 4, whoever
ended it, with the code its side passed, and it is emitted after the id
has stopped resolving, so a host told a connection is gone cannot still
resolve it on the next line.
Return codes inverted by platform. QUIC_STATUS is a negative HRESULT on
Windows and a positive errno on POSIX, so a Linux host checking for a
negative code saw every failure as success, against a README that promised
negative. A MsQuic refusal is now -(1000 + (status & 0xffff)) on both, and
cultmesh_quic_last_status hands over the raw bits for diagnostics. On
win32-x64 a garbage PKCS12 returns -12032 with last_status 0x80072B18.
The v1 exports move with it; the managed connector tests the value against
zero and formats it, so the contract it was shipped with holds.
Smaller ones, from the same pass: AppendTrace is v1-only and bounded,
because a long-lived v2 connection grew that string once per MsQuic event
for nothing to read; a listener configuration failure takes the connection
out of the map instead of leaving it naming a handle MsQuic is about to
close; and next_event refuses a null payload with a non-zero capacity
rather than treating the lie as a discard.
Soul's C consumer now compiles against the header and asserts its own
struct and its eleven bound prototypes against it, and the koffi smoke
checks its declarations and the thirteen exports the same way: 20 of 20,
seq clean, cancel clean, the v1 gate 3 passed 1 skipped as before.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
FindStream, FindConnection and FindListener took the lock, dropped it, and
handed back a raw pointer. MsQuic's worker freed the object on
shutdown-complete and the host thread dereferenced it on its next send.
One release run in three crashed on each target under an ordinary
peer-driven stream teardown; ASan caught it three times out of three, with
the free inside DestroyStream on a worker and the read inside
stream_send_frame on the host thread. A null check cannot fix that: the
pointer is not null, it is dead.
The maps hold shared_ptr now and a lookup returns a reference the caller
owns for the length of its call. The worker's destroy takes the object out
of its map and drops the map's reference only. The MsQuic handle follows
the object: the destructor closes it exactly once, under the exchange
guard, so the handle is alive for as long as any holder is. A stream holds
its connection, which orders every stream handle's close before its
connection's without a rule anywhere saying so.
runtime_close quiesces. It marks the runtime closing, wakes every blocked
poller, and waits for every in-flight call to return before it closes a
handle or frees a byte; a call that arrives after that is refused with -1.
Waking a poller without waiting for it was how close returned a poller
into freed memory while looking like it supported the pattern.
Two things fall out of the model rather than being fixed on top of it: a
listener that fails partway through opening leaves no map entry and no
handle, because every failure path just drops the local reference, and a
stream is in the map before StreamStart, because the shutdown-complete
that StreamStart can reach on a worker has to find it.
Cut with it: Listener::stopped, V1Client::connection (an unread raw
pointer into the same hazard), and FindListener.
Event 7 is still one too many and the shutdown initiator still learns
nothing; that is the next commit. The rest of Soul's C consumer passes on
win32-x64, including race at 400 streams, which crashed before.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Soul wrote a C consumer of this ABI from the spec text, because there was
nothing to include. The struct layout, the exports and the conventions
lived in the .cpp and in prose, which is three places for one contract and
no way to notice when they part.
include/cultmesh_quic_native.h is now the contract: the 64-byte event with
every field offset asserted, the exports with their signatures, the id and
return-code conventions, the object lifetime rules, and the threading
rules. The .cpp includes it and keeps none of its own copy. The README
points at it rather than restating it.
The lifetime and return-code sections describe where the bridge is going,
not where it is; the two commits after this one make them true.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The bridge's lifetimes are wrong: a lookup hands the host a pointer the
worker can free before the next call. Release crashes on both platforms
under an ordinary stream teardown. Three ABI gaps ride with it, and the
return-code contract inverts between Windows and POSIX. One digest in
this map was the zip's, not the DLL's. All in a fix batch before Cut 4.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
One credential type on both platforms, the provider role works, the ABI
is unchanged. The tree pays four megabytes more and the Unity plugin's
copy diverges until its rebuild. The map's claim that PKCS12 was one type
for both providers is withdrawn.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The bridge is a runtime-neutral two-role event queue, built and smoked
on both platforms with the Linux artifact named as development-loop only.
Two hangs the old shape never exercised are pinned. One fork stops the
Windows provider: the pinned Schannel flavour does not implement the
PKCS12 credential the spec assumed was one type everywhere, while the
same bridge passes beside the OpenSSL flavour. Recommended: pin OpenSSL
on Windows and pay the tree size.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
There is no Linux MsQuic binary in any NuGet package, and the v2.5.9 GitHub
release carries only test bundles, so the Windows script's approach does not
transfer. What does exist is Microsoft's Debian 13 pool, which is the same
distribution Yggdrasil runs, and the msquic source tree at the matching tag for
the POSIX headers the NuGet omits.
`scripts/build-quic-native.sh` fetches the pinned `libmsquic_2.5.9_amd64.deb`
and the three headers `msquic.h`, `msquic_posix.h` and `quic_sal_stub.h`, and
verifies all four by SHA-256 the same way `build-quic-native.ps1:14` verifies
the NuGet. A digest that stops matching is a changed dependency, not a warning.
Two details the deb forced. It carries three library files and no licence text,
so the MIT licence is copied from the one this repo already committed for the
Windows plugin — the same text for both platforms. And it ships only
`libmsquic.so.2.5.9`, with no `libmsquic.so` for `-lmsquic` to resolve against,
so the script makes that link in the extracted tree rather than in the image.
The Linux CMake branch links `-fvisibility=hidden`, so only the twelve v2
exports leave the `.so` and the Windows-only v1 five are absent by construction
rather than by discipline, and sets `RPATH $ORIGIN` so the `libmsquic.so.2`
shipped beside the bridge resolves without being installed system-wide.
`build-quic-native.ps1`'s default output directory becomes
`artifacts/quic-native/win32-x64` so the two platforms' outputs sit beside each
other instead of on top of each other. Both existing callers —
`build-unity-package.ps1:80-82` and the Native.Tests csproj `:20-22` — pass an
explicit `-OutputDirectory`, so neither is affected.
Built and smoked in the workstation's Docker `debian:13` engine pinned by
digest: g++ 14.2.0, glibc 2.41, `libgamecult_mesh_quic_native.so` 85,456 bytes
with `NEEDED libmsquic.so.2` and `RUNPATH $ORIGIN`, and the same 15-check v2 FFI
smoke that runs on Windows passes under Node 24 on that image. That is a Linux
build on a Linux host and nothing more: Q6 ruled the release artifact comes from
the Actions job, and this one is the development loop.
A Linux host still needs MsQuic's own runtime dependencies present — libssl3t64,
libnuma1, libxdp1, libnl-route-3-200 — which is now written down, because the
first smoke run failed on a missing libxdp.so.1 and the reason was not obvious
from the error.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The bridge was one platform, one role and one host: Windows by construction
(`windows.h`, `__declspec`, `CryptHashCertificate2`), client-only, and shaped
around the managed connector that polls it every 2 ms. Nothing about MsQuic
required that; the shape came from having exactly one caller.
It now carries a C ABI v2 of twelve exports over a single per-runtime event
queue: open a runtime, open listeners and connections on it, open streams and
send frames, and take typed events out of one blocking wait. The event struct is
64 bytes described by layout rather than by a shared header, so a host declares
it in its own FFI and no header travels with the ABI. `next_event` keeps the v1
two-phase convention — return 2, leave the event at the head, report the size
the caller needs — because that is the one part of v1 that was already
host-agnostic.
The rule that shapes everything else is that nothing calls out. MsQuic's worker
threads only push onto the queue and wake that wait, so no host runtime is
entered from a thread it does not own, and the bridge needs to know nothing
about what is on the other side. That is what makes one binary serve both a
Node process through FFI and a Unity player through P/Invoke.
Trust moved out. A v2 client connection defers validation, emits the DER as
event 3 and answers MsQuic only when the host calls
`connection_certificate_complete`; if the host never answers, MsQuic's handshake
timeout closes the connection and event 4 says so. The C code no longer has an
opinion about certificates — except in the v1 shim, where it must.
The five v1 exports are unchanged in signature and behaviour and are now
`#ifdef _WIN32`, matching `CanConnect`'s own Windows gate. A v1 client is a
private v2 runtime holding one connection, and the pin comparison is the single
thing it still decides in C, because that is the contract the shipped Unity
package was built against. `windows.h`, `wincrypt.h` and `CryptHashCertificate2`
appear nowhere outside that block.
Two things the rewrite had to get right that the old shape never exercised.
The v1 pin must be attached before `ConnectionStart`, not after it returns: the
handshake runs on an MsQuic worker thread and reaches the certificate event
immediately on loopback, so a pin applied afterwards loses the race and the
connection silently takes the host path nobody is listening on. And teardown
must close the connection handles itself — `RegistrationClose` blocks until the
app has closed every child handle, and a silent shutdown delivers no shutdown
events at all, so leaning on the callbacks to do it deadlocks the caller
forever. Both were found by the tests hanging, and both now have a mutation that
reproduces them.
Verified: the four v1 tests in tests/GameCult.Mesh.Quic.Native.Tests pass
unchanged (3 passed, 1 skipped for want of an external endpoint), including the
wrong-pin refusal and the departed-client broadcast test. A 15-check FFI smoke
drives the whole v2 path — listener, deferred certificate, both sides connected,
latest-only stream, one frame with FIN, identical bytes out — and passes on
Windows x64 and on Linux x64. Ten source mutations, ten killed, two green
no-op controls.
One open fork, reported separately and not decided here: the pinned Windows
MsQuic is the Schannel build, which refuses
QUIC_CREDENTIAL_TYPE_CERTIFICATE_PKCS12 with QUIC_STATUS_NOT_SUPPORTED, so
`listener_open` cannot open a provider against it. The map assumed PKCS12 was
"one credential type for Schannel and OpenSSL"; the header declares it but the
Schannel provider does not implement it. The identical bridge binary passes the
full provider smoke against OpenSSL MsQuic 2.5.9, so this is a question about
which flavour Windows pins, not about the bridge.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Both comments around `STRICTER_THAN_CSHARP` called the divergences host
repairs. Most are not. Of the eleven, three carry a backslash and two have no
authority for `System.Uri` to accept; `refusedByCSharpUriShape` refuses those
five on the raw string, before there is a host to repair. Four are genuine host
repairs `URL` would make and C# would not — two trailing dots, two fullwidth
hosts — and the last two throw in `URL` before any rule of ours runs.
The same slip sits in `isProtectedEndpoint`'s own doc comment, over a different
eleven: it says `URL` repairs eleven spellings `System.Uri` refuses, when only
the four carrying a tab or CR/LF are rewritten and the other seven are admitted
as written.
Wording only; no rule changes. It matters because the next reader deciding
whether the pre-check earns its keep will reach for the reason the comment
gives, and "host repairs" points at the wrong half of the list.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The codec's byte parity rests on two vector files written from opposite sides:
`realtime-frame-vectors.json` by the C# reference and decoded by TypeScript,
and `realtime-frame-vectors.ts-written.json` by the TypeScript codec and
decoded by C#. Neither half ran in CI. The TypeScript suite ran nowhere —
cultmesh-ts was not in any job — and the C# test ran nowhere either, because
`cultnet-interop.yml` is windows-latest and main-only and does not filter for
it. A codec that agreed only with itself would have gone green on every push,
which is the exact failure the two-file scheme exists to prevent.
Both now run in the `reactive-and-resource-lifetime` job beside the authority
steps, on windows-latest and ubuntu-latest, for main, codex/** and pull
requests. That job was already the one place the TypeScript side of CultMesh
gets exercised on Linux at all.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Two mutants the cut-2 pass recorded as equivalent were not. Both notes were
reasoning, and both were wrong in the same way: they argued from the shape of
the code instead of trying the input that breaks it.
The decoder's length refusal reads `payloadLength < 0 || expected !== length`.
The note said the first clause could never fire on its own, because a negative
payload length makes the sum smaller than the frame. It does not: the sum also
carries the three identity lengths, and a negative payload cancels against
them. A 37-byte frame declaring `channelLength=65535, payloadLength=-65535`
sums to exactly 37, matches its own byte length, and without the clause decodes
to three blank identities and an empty payload where `CultMeshRealtimeWireProtocol`
refuses it. Two smaller spellings do the same, `ch=1, pl=-1` over 37 bytes and
`ch=2, pl=-1` over 38. No test covered that shape; one does now, and the
mutation is listed and killed rather than excused.
The payload copy was worse, because the fix and the bug looked identical. The
decoder used `bytes.slice(...)`, which copies a `Uint8Array` — and the existing
test passes one, so it was green — but Node's `Buffer` overrides `slice` with
an alias of `subarray`. A `Buffer` is what a socket read hands a Node caller,
which is exactly how the QUIC plane in cut 4 will reach this function, so every
decoded payload would have been a live view of a frame buffer the transport is
free to reuse.
`Uint8Array.prototype.slice.call(bytes, ...)` was the obvious repair and does
copy, but `%TypedArray%.prototype.slice` takes its result constructor from
`@@species`, and `Buffer`'s is `FastBuffer`: the payload then comes back a
`Buffer` from a `Buffer` frame and a `Uint8Array` from a `Uint8Array` one, so
the same frame compares equal or unequal under `deepStrictEqual` depending on
how it arrived. `new Uint8Array(bytes.subarray(...))` copies and is one type on
both. Three mutations now guard the line — return a view, return a `Buffer`
view, return a species-typed copy — and the first two die only on their own
input type.
Mutation runner: 75 mutations, 75 killed, 0 survivors, three green controls.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`npm run build:ts` and `test:ts` have been dead since 8cb3b72, not 8dd5a45 as
first recorded. That commit renamed the package to @gamecult/cultcache-ts and
left `run-typescript-workspaces.mjs` asking npm for a workspace called
`cultcache-ts`, which no longer exists; npm refused at the first entry in the
list, so neither script reached any workspace at all. npm resolves a workspace
by manifest name, not directory, so the list moves whenever a package is scoped
— said out loud in the source now, since nothing else will say it.
The mutation runner is renamed `scripts/mutate-cultmesh.mjs`. It stopped being
about the route verifier alone when cut 2 gave it a third target, the realtime
frame codec, and a file named for one of its three targets invites the reader to
assume the other two are somebody else's problem.
`docs/typescript-quic-realtime-cut.md:46-47` names the old path; the map is
Self's and is updated separately.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Byte parity held both ways under Soul's own frames. Three small things
did not: a mutant declared equivalent was not, the payload copy is a view
for a Node buffer, and the frame parity has no CI executor. The breakage
of the aggregate scripts dates from the scoped rename, not the version
bump this map first named.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The frame codec exists with parity proven both ways from its first
commit, and its test found a real divergence before any consumer could:
the JavaScript decoder deletes a leading byte-order mark the .NET decoder
keeps. Two housekeeping rulings taken: the aggregate TypeScript scripts
have been broken by a rename for two days and get their one-word fix, and
the mutation runner is renamed for what it now covers.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A third target in the committed runner, `realtime`, over
`packages/cultmesh-ts/src/realtime-wire.ts`, killed by that package's own
suite. It gets the machinery the other two already have: a no-op control
through the same write path, the sidecar and its verified restore, and the
post-restore rebuild that proves `dist/` no longer carries a mutant, with
`0x31545343` as the sentinel its last mutation removes.
Thirty-seven mutations, one per rule the codec owns: each header field's
offset, width and endianness; the field order the reference fixed; the magic,
the stamped header size and wire version; the delivery ordinal; UTF-8
identities and byte-counting length prefixes; the identity and payload
ceilings; the ALPN, the two QUIC error codes and the two stream kinds; the
four encode refusals from the transport contract; each decode refusal and the
order they fire in; the byte-order mark; and the two aliasing rules, that
decode reads only the viewed bytes of an offset view and that the decoded
payload does not alias the frame. A mutation that changes the encoding
symmetrically still dies, because the vector bytes were written on the other
side.
All seventy-two mutations across the three targets are killed and all three
controls are green.
One mutant is not listed and says why in the table, as the P1363 length guard
already did: removing `payloadLength < 0` from the decoder's length refusal is
equivalent. The clause mirrors the reference but cannot fire alone, because
reaching it means the frame is already 37 bytes and a negative length can then
never make the sum match. It survived when tried.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
One codec, `packages/cultmesh-ts/src/realtime-wire.ts`, rule for rule what
`CultMeshRealtimeWireProtocol` does: the 37-byte little-endian fixed header
with magic 0x31545343, the delivery byte as the C# enum ordinal, the i64
epoch and sequence, three u16 identity lengths, the i32 payload length, the
stamped header size and wire version, then UTF-8 identities and the payload.
It touches no socket; QUIC stream framing stays transport-owned. The blank
reading in `Validate` is `IsNullOrWhiteSpace`, whose whitespace set is not
`String.prototype.trim`'s, so it borrows `isNullOrWhiteSpaceCSharp` from
`cultnet-ts` rather than growing a second reading of the same rule.
Byte parity is proven in both directions and in two processes, which is what
the authority vectors cost us to learn. `contracts/cultmesh/realtime-frame-vectors.json`
is written by the new C# test under CULTMESH_WRITE_VECTORS=1 and decoded and
re-encoded here; `realtime-frame-vectors.ts-written.json` is written by
`scripts/write-cultmesh-realtime-frame-vectors.mjs` with this codec, over
different identities and epochs, and decoded by the same C# test with the
reference implementation alone. Both files share one field shape, so each
side reads both with one reader. The two cases that would put megabytes into
a committed contract file, identities at exactly 65,535 UTF-8 bytes and a
64 MiB payload, are recorded as a build rule plus the digest of the whole
encoding; both sides build them the same way.
Three things the C# reference gets from its type system and TypeScript does
not, each refused rather than left to surface as a stray runtime error: a
`bigint` outside the i64 range, a delivery string the union cannot spell, and
a leading U+FEFF, which `TextDecoder` deletes by default and
`Encoding.UTF8.GetString` keeps. The last one is a real divergence the test
caught; the decoder now sets `ignoreBOM`. U+FEFF is not whitespace to .NET,
so such an identity passes the transport contract and reaches the wire.
There was no C# test for this codec before; this is also its first.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A SIGKILL leaves the sidecar behind, and the next run wrote it over whatever
the file then held. That is right after a kill and destructive after one: a fix
written to the source between the kill and the next run was reverted to bytes
from before the kill, with a line claiming a repair, and the run then reported
mutation results for code nobody had written.
The mutation table is the record of what a live run can leave behind: the
original (which is the sidecar, and also what the no-op control writes) or the
original with exactly one of that target's mutations applied. Repair now
recognises those and nothing else. A file matching neither stops the run with
its own digest and the sidecar's and changes nothing.
Reproduced both halves against the shared target. Killed mid-mutation, then
appended a line to the source: the rerun exits 1, prints both sha256s, and the
hand-written line is still there afterwards. With the mutant put back and the
sidecar unchanged, the rerun repairs as before and now names the mutation the
dead run was inside.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The unit separator that joins protocol ids sat in the source as a literal
U+001F: once in `cultmesh-authority.ts` and twice in its test. Every editor,
every diff and every review renders it as nothing, so `join("")` reads as a
join on the empty string and the transcript looks wrong to anyone checking it
against the C# reference, which spells the same separator as an escape.
The bytes were right, which is exactly why nothing caught it.
The three become escapes. The bytes do not move: the C#-written and the
TypeScript-written route vectors both still verify through the shared module,
and the sorted-transcript test still builds the same expected bytes.
A new test reads both files and refuses any byte below 0x20 that is not LF or
CR, so the class recurs loudly rather than silently. It earned its keep on the
first run by catching a literal U+001F in the comment introducing it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`isLoopbackEndpoint` hands its endpoint to `refusedByCSharpUriShape` before
`URL` sees it; `isProtectedEndpoint` did not, and `URL` repairs eleven
spellings `System.Uri` refuses outright. Every one of them answered protected
here and unprotected in the C# reference, which is the dangerous direction:
the channel-protection gate opened on a route `IsProtected` would have closed.
`wss:x`, `wss:host`, `wss:host:8443`, `wss:/host` and `wss:///host` have no
authority for `System.Uri`; `wss://host\path` and `wss://host:8443\` carry a
backslash; `wss://ho\tst/m`, `wss://host\t/m` and `quic://ho\tst` a tab, and
`wss://host\r\n/m` a CR/LF, all of which `URL` deletes.
Soul's 71 raw-shape spellings go in as a table with the answer the C#
`IsProtected` gave for each on 2026-09-16, and the test asserts the invariant
rather than equality: TypeScript may never call an endpoint protected that C#
refuses. Eleven of the 71 now differ the safe way round, C# protected and this
not, and they are pinned by name rather than excluded, so neither a twelfth
joining them nor one of them flipping passes quietly. Two throw in `URL` before
any rule of ours runs (an IPv6 zone id, a non-breaking-space host); the other
nine are host repairs `refusedByCSharpUriShape` refuses on purpose, because the
same repair would make `isLoopbackEndpoint` lie. None is dialable as a browser
CultMesh route.
The mutation that drops the pre-check from `isProtectedEndpoint` alone, leaving
`isLoopbackEndpoint`'s in place, is killed by that test.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Three Soul passes and three fix batches leave one verifier whose rules
match the C# reference as executed, parity pinned both ways and run in
CI on both operating systems. Three residuals ride with Cut 2. Two
statements this map made about its own batch were overstated and are
corrected: the NUL byte never caused a rewrite, and CI was not green
throughout.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
TypeScript now cleans a route the way the C# constructors do, reads
whitespace with C#'s alphabet, refuses the endpoint spellings the URL
parser would otherwise repair, and names the two signature refusals as
C# names them. Every probe reruns with zero reachable disagreements. Two
scars kept for the postmortem: a sidecar that reverted fixes it was meant
to protect, and a NUL byte that made git read source as binary.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Nothing ran `npm run test --workspace packages/cultnet-ts` in CI. The shared
route verifier's tests, which are the whole TypeScript side of the CultMesh
authority contract, ran only on a developer's machine, and the browser client's
tests ran nowhere. `cultnet-interop.yml` is windows-latest and triggers on main
only, so even that would not have covered Linux or a pull request.
Both now run in `cultmesh-portability.yml`'s `reactive-and-resource-lifetime`
job, beside the step that verifies the same vectors with the C# reference. That
job already matrixes windows-latest and ubuntu-latest, already triggers on
main, codex/** and pull requests, and already installs the TypeScript workspace
dependencies, so the steps cost two npm runs and no new setup.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Soul replaced the shared `isUnsignedCertificate` call in the browser's
session-acceptance check with a local empty-string comparison and every one of
the 18 browser tests still passed, because every test used an empty signature.
A whitespace signature is where the two readings part: the shared route
verifier accepts such a route as unsigned on a loopback local-development
endpoint, and an inline comparison then demands a provider proof for the
session the verifier just let through. The test now opens that session with
three spaces, U+0085 and a no-break-space/tab/newline mix as well as the empty
string, and asserts U+FEFF the other way, since it is whitespace to JavaScript
and a signature to C#.
The mutation runner grew a second target. `shared` is the one verifier, killed
by the cultnet-ts tests; `browser` is `packages/cultmesh-browser/src/index.ts`,
killed by the browser tests. A browser mutation cannot be killed by cultnet-ts
tests, so the killer is the target's own workspace, and each target carries its
own sidecar, control, sentinel and post-restore dist assertion.
Two repairs this pass earned:
- The sidecar is now removed inside the `finally`, right after the verified
restore. A throw mid-run left it behind holding the pre-run bytes, and the
next run "repaired" the file from them, silently reverting everything fixed
in between. That happened here, twice, before it was noticed.
- The NUL in the loopback pre-check's strip regex had been written as a literal
byte rather than an escape. It read the same, but git classified the file as
binary and stopped normalising its line endings, so the whole file diffed as
rewritten. Escaped, along with the ASCII host range beside it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`isLoopbackEndpoint` handed the raw endpoint to `URL` and read the host it got
back. `URL` is a repairing parser and `System.Uri` is not, so seven spellings
were loopback here and remote in C#: a trailing dot on the host, which `URL`
drops; `ws:127.0.0.1`, `ws:/127.0.0.1` and `ws:///127.0.0.1`, whose authority
`URL` infers; a backslash path separator, which `URL` reads as a separator;
fullwidth digits and letters in the host, which `URL` folds to ASCII; and a tab
in the host, which `URL` deletes. Each of those is a local-development bypass:
a route the C# consumer would have demanded a certificate for opened unsigned
here.
`refusedByCSharpUriShape` refuses exactly those, on the raw string, before
`URL` sees it. Leading and trailing C0 controls and spaces around the whole
endpoint are stripped first, because both sides accept them. The spellings
Hands probed earlier and C# accepts -- `127.1`, hex, decimal,
`[::FFFF:7F00:1]`, userinfo, `localhost:8443` -- are untouched.
The doc comment claimed equivalence with `System.Uri.IsLoopback`. It is not
equivalent and now says so: two divergences remain, both unreachable from a
browser CultMesh route, and both named. An IPv6 zone id throws in `URL` and is
a host-local interface name no browser socket can dial; `file:` and `mailto:`
have no `URL` host and are refused by `openSocket`, which takes `ws:` and
`wss:` only.
The test is Soul's endpoint list with the C# answer as the expectation: 82 of
the 88 it probed, the six unreachable ones named in the doc comment instead.
Mutations: the trailing-dot refusal dropped, the scheme-and-authority shape
inverted, the backslash refusal dropped, and the non-ASCII host refusal
dropped -- each killed by the table.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The C# reference signs a transcript over a *constructed* route, and the
constructors clean on the way in: `CultMeshAuthorityRoute.Clean` trims each
protocol id, drops the blank ones, keeps one of each ordinally and sorts
ordinally; `RequireNonEmpty` trims the runtime id and endpoint; `Require`
trims the provider key id and coordinates; `CultMeshRouteCertificate` trims
the Odin key id; a blank generation becomes the runtime id and endpoint
joined by "@". TypeScript cleaned none of it and transcribed the caller's
string, so a route C# signed and accepted was refused here the moment any
field carried padding or a duplicate.
Soul's tamper loop is the evidence: C# accepted a duplicated protocol id, a
padded generation and a padded Odin key id against the committed vector's own
signature, and TypeScript refused all three. The test now reruns those, plus a
padded protocol id, a blank one, a reversed list, a padded endpoint and a
padded provider key id, against the C#-written vector's signature. A padded
Odin key id must also find its root, so the trust map keys on the trimmed id
as the C# dictionary does.
`verseId` is left alone on purpose: it is not a route field, and
`CanonicalRoute` passes the caller's string into `Canonical` untrimmed. The
test pins that too.
`protocolId ?? "cultmesh.documents.v1"` is gone. A C# route with no protocol
ids is `Array.Empty<string>()` and transcribes as the empty string; reading
the handshake's `protocolId` as a one-element list wrote bytes the reference
never writes. `canonicalSession` matches its C# counterpart the other way:
it cleans nothing on the request, because the handshake message is what the
wire carried, and only the endpoint is cleaned, because the one C# passes is
`Route.Endpoint`.
Mutations: the dedupe removed, the blank-id filter removed, the generation
trim removed, the provider key id trim removed, and the Odin key id trim
removed from the lookup -- each killed by its test.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Two edge alignments that have to land together, because the test for the
first asserts the messages of the second.
`String.prototype.trim` is not `char.IsWhiteSpace`. JavaScript counts U+FEFF,
which .NET does not; .NET counts U+0085, which JavaScript does not. Every
`trim()` in the shared verifier stood in for a C# `IsNullOrWhiteSpace` or
`Trim()`, so both were wrong at those two code points: a U+0085 signature was
an unsigned route to C# and a bad signature to TypeScript, and a U+FEFF
signature the other way round. `isCSharpWhiteSpace`, `trimCSharp` and
`isNullOrWhiteSpaceCSharp` are that set, and `isUnsignedCertificate` and the
signature trim now use it. The test pins all 34 code points Soul probed on
both sides against the answers .NET 10 gave on 2026-09-16.
The C# `Verify` also has three signature refusals, not one: a signature that
is not base64, a decoded length that is not 64, and a signature that decodes
but does not verify. TypeScript collapsed the first two into the third and
lost the distinction the reference draws. Split, with each message pinned by
its exact C# string. `verifyP256` keeps its own checks: it is the silent
`VerifySession` path, which returns false for all three.
Mutations: the whitespace-set site reverted to `String.prototype.trim`,
U+0085 dropped from the set, and the two new messages merged back into
"invalid" -- each killed by its test.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The cut closes on its invariants. What is left is the gap between the C#
rules as written and as executed: the route is cleaned before the
transcript on one side and transcribed raw on the other, whitespace and
loopback are decided by different alphabets at the edges, and the browser
guard is enforced by name only. All in a final Hands batch before Cut 4
makes a TypeScript signer real.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The browser's local-development short-circuit reads "unsigned" through the
shared predicate, so the two TypeScript sides cannot disagree with each
other or with C#. The negative grep now names the two functions the fix
batch added. The generated contracts file's line-ending churn is recorded
where unassigned findings live.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The browser's local-development session-proof short-circuit tested
`!route.certificate`, while the shared verifier already treated an empty or
whitespace signature as unsigned, matching C# `Verify` (`:120`). A loopback
route carrying a blank-signature certificate therefore passed the verifier
and was then refused for lacking a provider key, where C# returns
`IsLocalDevelopment` and skips the session proof.
`isUnsignedCertificate` in `cultnet-ts/authority` is now the one owner of
that reading; the verifier and the browser both call it. A browser test pins
the local-development loopback open without a provider proof, the signed
loopback certificate still demanding it, and the remote counterpart refused
in both trust modes. The mutation runner gains two predicate mutations
(whitespace treated as signed; only a missing certificate treated as
unsigned), both killed by the existing whitespace-signature test in
cultnet-ts.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Both parity directions are now pinned in the repo and run in CI, the
public verifier copies its bytes, and the four edge rules match the C#
reference, with the loopback set probed rather than assumed. One scar: the
runner's multi-line anchors had never matched on a CRLF checkout, so two
earlier kill claims rested on an LF-on-disk state. One browser-side
divergence remains and is in Hands.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every test run inside the runner rebuilds `packages/cultnet-ts/dist/`
from the mutant under test, so after the final restore of the source the
compiled module still carried the last mutant. The runner now rebuilds
the package after the restore and asserts `dist/cultmesh-authority.js`
contains a sentinel the last listed mutation removes, checked against the
list itself so a reordering cannot make the assertion vacuous.
The original bytes are also written to `<target>.mutation-original`
before the first write and removed after the verified restore. A run
killed mid-mutation is repaired from that sidecar at the next run's
start, instead of by whoever notices git status.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`CultMeshAuthorityProofTests` verifies both vector files with the C#
reference, but no workflow ran it. The portability workflow's
reactive-and-resource-lifetime job is the one that already builds and
runs `GameCult.Mesh.Tests` on every push to main and codex branches and
on every pull request, on Windows and Ubuntu, so it gains one step:
`dotnet test --filter FullyQualifiedName~AuthorityProof`. The interop
workflow was not chosen: it runs on Windows only, on main pushes only,
and runs no Mesh tests. It already covers the TypeScript direction
through `npm test --workspace packages/cultnet-ts`.
CULTMESH_WRITE_VECTORS stays unset in CI; the committed files are the
contract.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`contracts/cultmesh/authority-route-vectors.json` proves C# bytes verify
in TypeScript. Nothing in the repo proved the reverse; Soul's probe did it
once in a scratch directory. It is now a committed check in the same shape,
mirrored:
- `scripts/sign-cultmesh-authority-vectors.mjs` builds the route and
session transcripts with the shared module, signs them with fixed
TypeScript-owned test keys over awkward inputs (a quic scheme with a
query, three unsorted protocol ids, non-ASCII generation text, priority
13), self-verifies, and writes
`contracts/cultmesh/authority-route-vectors.ts-signed.json`.
- `CultMeshAuthorityProofTests.AuthorityRouteVectorsSignedByTypeScriptVerifyHere`
reads that file with keys taken from the file, asserts the protocol ids
are unsorted, that `Validate` and `VerifySessionProof` accept, and that
a priority-tampered route and a replayed nonce are refused.
- The TypeScript vector test runs over both files, so a transcript change
on the TypeScript side fails here before C# could trust a stale file.
Checked negatively: one base64 character changed in the committed
signature fails the C# test.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
verifyP256 handed WebCrypto `view.slice().buffer`. For a Node Buffer,
`slice` is `subarray`, so `.buffer` is the shared pool: a pooled Buffer or
a subarray of a larger allocation verified false while the same bytes as a
plain Uint8Array verified true. Copy exactly the viewed bytes.
Trust rules that had drifted from `CultMeshAuthorityProof.cs`:
- A certificate whose signature is empty or whitespace is an unsigned
route (C# `Verify` line 120): local-development loopback accepts it,
everything else refuses with the unsigned message.
- Loopback is `System.Uri.IsLoopback`: any 127.0.0.0/8 host, `::1`, the
IPv4-mapped `::ffff:127.0.0.1` (only `.1`), and the host names
`localhost` and `loopback`. WHATWG URL normalises `127.1`, `0x7f000001`
and `2130706433` the way System.Uri does. Probed on the C# side through
the public policy before the rule was written; the test pins that set.
- The root lookup runs before the validity window, so an expired route
under an unknown root is refused as untrusted on both sides.
- A policy listing one Odin key id twice is refused at first use, the
closest a plain object gets to the C# constructor throwing.
One test per rule, one mutation per rule in the runner's list. A fixture
whose protocol ids are unsorted and whose expected transcript is the
sorted one means removing the sort is now killed.
The runner now matches anchors in the file's own line ending. On an
autocrlf checkout the two multi-line anchors it already had ("route
transcript field order", "session transcript binds the nonce") matched
nothing, so the run threw at those entries instead of testing them.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The verifier is sound in both directions, the second one by probe. What
can go wrong silently is the verification story: a mutant left compiled
in an ignored directory, a C# vector check with no CI owner, a public
function that reads a pooled buffer wrong, and four edge rules that drift
from the reference. One map claim about error texts is withdrawn.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
One route verifier in cultnet-ts, the browser copy deleted, a C#-written
vector file, and a mutation runner with a control. Soul is on it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
One mutation per rule the cut map names, applied to the source bytes and
restored from the original bytes with a digest check; a no-op control
runs first through the same write path. A survivor is a rule no test
pins and fails the script.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
cultmesh-browser now verifies routes and provider session proofs through
cultnet-ts/authority. Its own verifyAuthorityRoute, canonicalRoute,
canonicalSession, canonicalFields, verifyP256, isLoopbackEndpoint and the
two base64 helpers are gone; the six route and trust types are re-exported
under their old Browser names as aliases of the shared types. randomNonce
stays: it is client behaviour, not verification. All 17 browser tests pass
unchanged.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Cut 1 of the TypeScript QUIC realtime plane: one TypeScript
implementation of Odin root lookup, the validity window, the canonical
route and session transcripts, P-256/P1363 verification, loopback
detection and the protected-scheme rule, published as
`cultnet-ts/authority`. Browser-safe by construction: WebCrypto,
TextEncoder, atob/btoa, URL, DataView; no node: import, and a test that
says so.
The protected-scheme rule is the C# rule (wss, https, any scheme
containing "quic") rather than wss-only, so the module is not wrong for
QUIC routes; the browser client still refuses non-ws(s) endpoints itself.
The transcript bytes are pinned by contracts/cultmesh/authority-route-
vectors.json, written by the C# reference under CULTMESH_WRITE_VECTORS=1
with fixed test keys and otherwise re-verified by both runtimes. The
vector carries a route certificate and a provider session proof.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The deploy tarball is a git archive, so committed files are the only ones
that reach Yggdrasil without a second mechanism, and the Windows pair is
already committed for Unity. Four binaries, about eight megabytes, with a
manifest and digests beside them. No operator question is open on this map.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The deploy tarball is a git archive of two package directories, so only
committed files reach Yggdrasil and cultmesh-ts does not ride at all
today. Under C the binding resolves binaries from an environment variable
or the package's own native directory, a workflow builds the Linux artifact
in a debian:13 container and attaches it to a release with a manifest and
digests, and the operator smoke ships its own archive. Registry publication
is parked with its seam named. One question remains: whether the four
binaries are committed or fetched at deploy time.
The corrected npm premise is recorded in the operator's words: reachable,
publication deferred by choice.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Ruling A assumed a publish job whose token is minted by logging in to
npmjs.com, and the operator's subnet is blocked there. That is also why the
existing cultcache-ts publish job has never run. Consumers keep file: paths;
the binaries ship in the CultLib tree the deploy path carries; the Actions
build attaches the Linux artifact to a release. Cut 6 and the lines of Cuts
4 and 7 that assumed a registry are flagged for remapping.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
All three recommendations were taken: unscoped cultnet-ts and cultmesh-ts
with only the native platform packages scoped; the Linux artifact built by
GitHub Actions in a debian:13 container and smoked on Yggdrasil; the lookup
source port plus a static source now, with the Node Odin rendezvous parked.
The status header now says no operator question is open and cut 1 has not
started, so a reader of the header alone knows where the campaign stands.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Seven cuts against main at f2cd2eb4, with the largest liability priced first
rather than discovered later. The native binding was the open question: a probe
loaded the committed msquic.dll through koffi under Node 24, drove a handshake
on MsQuic's own threads and closed cleanly, with no addon build and no toolchain
at load time. It is one cut, not the campaign.
The consumer audit found no package at zero external consumers and every
external consumer on a file: path rather than the registry, which is why
registry naming is an operator question rather than an assumption.
Two corrections against the target are recorded in the map rather than absorbed
silently: a cited transport filename that does not exist under that name, and a
registry path the target assumes for cultmesh-ts that has never existed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Eureka target for giving cultmesh-ts a QUIC realtime provider and consumer,
byte-compatible with GameCult.Mesh.Quic and the Unity native MsQuic connector.
First consumer: the StreamPixels service publishing to its Unity overlay.
Operator rulings 2026-09-16: overlay character, subathon window and scene
intents travel as QUIC state frames and the costume catalog as an HTTPS
content artifact; shared TypeScript route verification moves to a
browser-safe module; Windows x64 and Linux x64 only; datagrams out of scope.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Corrects the 1.0.58/1.3.0 release. Rebuilds the tracked plugins with
scripts/build-unity-package.ps1 -UpdateTemplate so they carry "" as the
unset CultRecordRef wire form in every position (nil still reads as unset)
and the edit-start Record snapshot. The native QUIC connector changes once
to its /Brepro form; later rebuilds reproduce it byte for byte. The Studio
package moves to 1.3.1 and depends on cultlib 1.0.59.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
b85a828 changed x86_64/gamecult_mesh_quic_native.dll with no native
source change. The two copies differ in six bytes: the PE header
TimeDateStamp and the debug directory timestamp. The MSVC link stamps the
build time, so every -UpdateTemplate run rewrote the committed DLL.
/Brepro on compile and link replaces the timestamps with content hashes.
Two clean builds from an emptied build root now produce identical bytes,
and the DLL embeds no build path. The committed DLL changes once to the
reproducible form; after that the release byte check covers it like the
managed plugins.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
BeginEdit cloned Document eagerly but Record lazily from record.Document,
so a cache change in place before Record's first read made the two copies
come from different states. BeginEdit now serializes the document once and
deserializes Document from those bytes; Record deserializes the same bytes
on first read. Record is the state the edit began from, and costs one
deserialize only when a drawer reads it, with no second serialize.
Each commit still spends the edit, so a slider drag begins an edit per
frame; that serialize was already paid for Document, and Record adds a
deserialize only in frames where a drawer reads it.
The new test mutates the cached document between BeginEdit and the first
Record read; it fails on the lazy clone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
452f928 made nil the unset wire form, including dictionary keys: a
Dictionary<CultRecordRef<H>, float> holding the empty key encoded it as C0.
Python msgpack refuses nil map keys under strict_map_key, its default, so
cultcache-py cannot decode such a record. Nil cannot be the one canonical
form; "" can, and every runtime reads it.
The writer always writes "". The reader still takes nil as unset, because
452f928/b85a828 stores and Aetheria's Cut 9 import wrote nil; such a record
converts to "" on its next save and is byte-stable after that. The
store-composition contract names "" for value and key position, requires
readers to accept nil, and tells other runtimes to write "".
The tests pin payload bytes, so each claim is consequential: an unset ref
writes "", reloads through a fresh cache and resaves byte-identical; a
nil-written legacy payload reads as unset and resaves as ""; a ref-keyed
dictionary with an empty key writes "", reads back unset and resaves
byte-identical. The nil writer fails every byte assertion, a reader taking
nil as a set key fails the legacy pair, and a reader taking "" as a set key
fails the read-back assertions.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Rebuilds the tracked plugins with scripts/build-unity-package.ps1
-UpdateTemplate so they carry the unset-ref wire fix and
CultInspectorEdit.Record. The Studio package moves to 1.3.0 for
CultInspector.Record and depends on cultlib 1.0.58.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A drawer saw only its value; Aetheria's schematic-shape drawer needs sibling
members of the owning document (texture path, aspect, hull tints).
The model owns the seam: CultInspectorEdit.Record is a second copy of the
stored document as the edit began, cloned on first read and kept for the
edit. The Studio lowers it as CultInspector.Record, so a runtime CultUI
panel gets the same seam from the same edit. The Draw signature is
unchanged, so existing drawers keep compiling.
Why not hand drawers the edit copy the Studio already draws: that copy is
what Commit upserts, so a write through it would be saved without passing
through the returned value, GUI.changed, or read-only metadata. The record
copy is read by nothing, so writing to it saves nothing and changes neither
the edit nor the cache. It does not show edits other drawers made earlier in
the same frame.
The Studio's separate document-type field collapses into the held edit.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The formatter wrote default(CultRecordRef<T>) as nil but read nil back as
"", so re-upserting a loaded record changed its bytes (0xC0 became 0xA0).
One in-memory unset value: CultRecordKey.Value is never null, so
default(CultRecordRef<T>) equals a ref built from "". One wire form: an
empty key writes nil, and nil or a legacy "" reads back as default.
Load then save is byte-stable; a store holding "" converges to nil on its
next save.
Rust, TypeScript and Python have no reference type: a reference member is a
string in the consumer's own payload, so there is no sibling codec to align.
The store-composition contract now names nil as the one unset wire form.
The new test loads a record with an unset ref through a fresh cache,
re-upserts and flushes, and requires identical payload bytes; it fails on
the old formatter.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
CultMath's hash is the shader-style frac(sin(x) * 43758.5453) and
returns float. Unity.Mathematics' hash returned a well-mixed uint, and
seeding from the float hash collapses: a 100x100 position grid gave 1625
distinct values in Aetheria's zone generator.
- math.pcg(uint), pcg3d(int3/float2/float3), and pcg4d(int4/float4)
follow Jarzynski and Olano, "Hash Functions for GPU Rendering"
(JCGT 9(3), 2020). pcg3d and pcg4d are the paper's code from page 32.
pcg is O'Neill's RXS-M-XS 32/32 output over one LCG step, with the
constants checked against pcg-c's pcg_variants.h.
- CultMath has no uint vectors, so pcg3d and pcg4d carry uint bit
patterns in int3/int4. The float overloads hash IEEE-754 bits via the
HLSL intrinsic asuint(float), which is new. pcg3d(float2) holds z at
0, the paper's route for 2 -> N inputs.
- The HLSL mirror gains the same functions, written over scalar uints
so the text compiles both in dxc 1.9.0.5402 (lib_6_3, HV 2021, clean)
and in C#. HlslSourceCompatibilityTests now compares int and uint
arguments and results by value; a wrong shift in the mirror's pcg4d
gives 208 mismatches.
- Known-answer vectors come from an independent Python transcription.
pcg3d separates a 100x100 half-unit grid (the full int3). One
component alone has one birthday collision there, as a 32-bit value
can. The same grid on the integer lattice has none.
- design.md states that the hashes are integer-exact in HLSL and on the
CPU: dxc wraps uint multiply and add modulo 2^32, as C# unchecked does.
- Bump to 0.2.3 and rebuild the tracked Unity DLL and pdb.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
dxc 1.9.0.5402 lowers float2/3/4 normalize(x) to x * Rsqrt(Dot(x, x)),
and DXIL.rst defines Rsqrt as 1 / sqrt(src). A zero vector normalizes
to NaN and a NaN component poisons every component. CultMath divided
by max(length, 1e-20), which returned 0 for a zero vector and a huge
finite component beside a NaN one.
- math.normalize(float2/3/4) is now value * (1 / sqrt(dot(value, value))).
- The HLSL mirror drops cultmath_normalize and its epsilon constant: it
now equals the normalize intrinsic, and nothing consumed it.
- HlslSemanticsTests pins zero and NaN normalize, the rsqrt bit pattern,
and zero length/distance. design.md states the rule and notes that
DXIL.rst's Rsqrt special-value table is a copy of Round's.
- GameCult.Geometry's iso-surface gave degenerate triangles (an inside
vertex on the isovalue) a zero normal through the old epsilon. It now
guards them explicitly, with a test.
- quaternion normalize keeps its identity fallback: quaternion is not
an HLSL type.
- Bump to 0.2.2 and rebuild the tracked Unity DLL and pdb.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Bump the package and assembly version and rebuild the tracked Unity
DLL and pdb from a deterministic build.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Aetheria Cut 8a needs int2(float2), clamp(int, int, int), and
frac(double). Fill them in CultMath as dxc compiles them:
- generate-swizzles.ps1 emits same-size conversion constructors and
math functions between float, int, and bool vectors. dxc lowers
float to int as fptosi (toward zero; NaN and out-of-range undefined),
numeric to bool as != 0 (fcmp une, NaN is true), bool to numeric as
0 or 1. floatN(int) splat keeps floatN(0) from going ambiguous
against floatN(intN).
- Int and int-vector clamp are min(max(x, a), b), matching dxc's
IMin(IMax(x, a), b); inverted bounds return b.
- frac(double) keeps double precision. dxc demotes double frac to
float, as it does exp and lerp; CultMath's existing double overloads
already diverge that way, and design.md now says so.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Bumps org.gamecult.cultlib to 1.0.57 and rebuilds its managed plugins from
main, so the Unity package carries the store-routing CultCache (one home
store per type, AddBackingStore(CacheBackingStore, Type[]), atomic commit)
instead of the Sep 3 assemblies. Install docs point at the new tag.
The build script now publishes without Source Link or the source revision,
with CI path mapping and cleared Release intermediates. The previous DLLs
named the commit and the worktree they were built in, so committed plugins
could never match a fresh build of the commit that holds them.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Brings Cuts 1-6 of the Aetheria CultCache migration (one home store per
type, fixed routes, atomic commit with compare-exchange, parked SoA) and
CultMath 0.2.0 onto main, which had moved on with the CultNet contract
consolidation. The two lines touch disjoint files.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
REC-032 Soul finding: dist/contracts.js required "../../../contracts/cultnet/...",
escaping the cultnet-ts package tree entirely. That breaks every installed
consumer: the two-runtime sample script (packs and installs cultnet-ts into a
clean consumer), test-typescript-package-closure.mjs, and Heimdall's pnpm copy
of cultnet-ts (honours `files`, would 404 on its next vendor/CultLib bump).
Only Stonks (file: symlink into the live checkout) happened to still work.
Fix: keep CultLib/contracts/cultnet as the only tracked source, but have
tools/generate-swarm-contracts.mjs wipe and re-copy it into a package-local,
gitignored packages/cultnet-ts/contracts/cultnet/ every time it runs (build,
typecheck, test, test:interop, prepack, the two-runtime script, and Heimdral's
`npm run build` all already invoke it). src/contracts.ts and the swarm-contracts
manifest now import that package-local copy ("../contracts/cultnet/...") instead
of reaching three directories up. package.json gets back `files: ["dist",
"contracts"]` and `prepack` so a packed tarball carries its own schema copy.
Also revert fa00f3f's tsconfig.test.json rootDir widen ("." -> "../..") and the
matching test-script/dist-test path changes and __dirname-relative recomputation
in cultnet-interop.test.ts and runtime-presence-health.test.ts: that widening
was working around dist-test not receiving a copy of the (now out-of-package)
contracts, but nothing in this repo actually needs the wider rootDir once the
schemas are package-local again, and the widened paths never matched what CI's
interop lanes and package.json's own dist-test paths expect --
packages/cultnet-ts/dist-test/test/interop/cultnet-interop.test.js, not
.../dist-test/packages/cultnet-ts/test/interop/.... PR #3 CI run 34766892424 on
7d3a3dc failed the first interop lane on exactly this missing-file defect.
cultnet-interop.test.ts's interopSchemaPath already resolved correctly once
cultNetTsRoot was reverted (it was never touched by fa00f3f) and continues to
point at the canonical CultLib/contracts/cultnet/interop copy, which is fine
since it is only read by the spawned non-TS peer processes, not required() by
this package. The cultmesh-ts shard-catalog $id lookup fix from fa00f3f
(cultnet.shard_catalog_request.v0 -> the CultLib contracts URL id) is unrelated
to the rootDir defect and is left as is.
REC-032, Soul redirect on branch claude/rec-032-cultnet-contracts.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
git grep exits 1 when it finds nothing, and the GitHub pwsh step wrapper
ends the step with that $LASTEXITCODE, so the guard failed on exactly the
clean tree it should accept. End the step with an explicit exit 0 after the
checks; a real drift still throws first.
REC-032.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
REC-032 commit 2: fail cultnet-interop.yml before it installs Node
dependencies if either negative check from commit 1 finds anything:
a *.schema.json file living outside contracts/cultnet/, or a lingering
reference to the retired https://github.com/GameCult/cultnet-ts/contracts
(or .../integration/contracts) namespace anywhere but .voidbot/birth
snapshots. The old-namespace grep uses git grep -I so the deferred
Unity plugin DLL (D4, not rebuilt in this pass) doesn't trip a
permanent false failure.
Verified locally: staging a stray contracts/stray.schema.json and a
stray-id.ts referencing the old namespace makes the guard's logic
report failure for both; removing them makes it pass again against the
real tree.
REC-032.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
REC-032 commit 1 follow-up, found during required verification: moving
the CultNet schemas out of packages/cultnet-ts/contracts into
CultLib/contracts/cultnet broke npm test for cultnet-ts. tsconfig.test.json
compiled with rootDir "." (to cover both src/ and test/ as siblings), and
TypeScript's resolveJsonModule copy-into-output behavior only mirrors
files that fall within the declared rootDir. The old contracts/ folder
was a sibling of src/ (inside rootDir), so it got copied into
dist-test/contracts and the "../contracts/x" import resolved. The new
contracts/cultnet is two directories above the package, outside any
possible rootDir short of the repo root, so nothing got copied and the
"../../../contracts/cultnet/x" import 404'd at runtime under dist-test
(the production "dist" build was unaffected, since dist/ and src/ sit at
the same depth under the package).
Fix: widen tsconfig.test.json's rootDir to the CultLib repo root so
resolveJsonModule can find and copy contracts/cultnet into dist-test,
update the "test"/"test:interop" npm scripts for the resulting deeper
dist-test/packages/cultnet-ts/... output path, and correct the two
__dirname-relative computations in test/interop/cultnet-interop.test.ts
and test/runtime-presence-health.test.ts that assumed the old shallower
depth.
Also fixes packages/cultmesh-ts/test/cultmesh.test.ts, which still
looked up the shard-catalog builtins by their old bare
cultnet.shard_catalog_{request,response}.v0 schemaId; CultNetSchemaCatalog
keys by $id, which D1 changed to the CultLib contracts URL, so the
lookup returned undefined.
REC-032, decision D1.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
REC-032 commit 1: move the canonical 33 TS + witness-artifact-bundle
schema files (34 total) into runtime-neutral CultLib/contracts/cultnet,
move the interop-note schema (and delete the zero-consumer discovery-*
schemas per D3, tagged parked/cultnet-discovery-contracts) into
contracts/cultnet/interop, and delete the 27 C# and 24 Rust duplicate
copies after confirming byte-for-byte equivalence (only
cultnet.snapshot-request differs: TS carries shardId/shardEpoch, a
known drift already resolved in favor of the TS shape).
Rewrite every $id from https://github.com/GameCult/cultnet-ts/contracts/
and .../cultnet-ts/integration/contracts/ to
https://github.com/GameCult/CultLib/contracts/cultnet/(interop/); give
the two shard-catalog schemas URL ids per D1, replacing the bare
cultnet.shard_catalog_*.v0 identifiers; leave ghostlight.agent-state's
Ghostlight-owned $id untouched per D5.
Repoint every runtime's load path and id literal at the new location:
C# csproj EmbeddedResource + LogicalName, Rust include_str! paths,
TS contracts.ts imports + swarm-contracts manifest/tooling + package.json
files/prepack, and the id/path literals in the C#, Rust, Python and
Kotlin interop tests and peers. Python and Kotlin still build their own
schema JSON in-process (D2); only their base constants, id literals,
and (for Kotlin) contentHash literals were swapped. Every Kotlin
contentHash was recomputed from the final canonical files using the
runtime's own stable-stringify + SHA-256 function; all matched the
planner's precomputed values except cultnet.schema-catalog-response,
where the planner's proposed value did not match recomputation and the
freshly computed value was used instead.
REC-032, decisions D1/D2/D3/D5.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-13 17:27:41 +02:00
222 changed files with 20466 additions and 3784 deletions
throw "CultNet schema contracts drifted out of contracts/cultnet/ (REC-032). See CultLib/contracts/cultnet/ and rewrite any `$id back to https://github.com/GameCult/CultLib/contracts/cultnet/."
}
# git grep exits 1 when nothing matches, and the runner's pwsh wrapper
# ends the step with that $LASTEXITCODE; a clean tree must pass.
/** Outstanding `open()` references not yet matched by `release()`. Test-visible: the UAF and eviction regression tests assert it returns to its baseline. */