Release CultMath 0.2.1
Bump the package and assembly version and rebuild the tracked Unity DLL and pdb from a deterministic build. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
7821e06d55
commit
f0605367e0
4 changed files with 2 additions and 2 deletions
|
|
@ -8,7 +8,7 @@
|
|||
<RootNamespace>CultMath</RootNamespace>
|
||||
<AssemblyName>CultMath</AssemblyName>
|
||||
<PackageId>GameCult.Math</PackageId>
|
||||
<Version>0.2.0</Version>
|
||||
<Version>0.2.1</Version>
|
||||
<Description>Clean-room C# math shaped for HLSL-style renderer code.</Description>
|
||||
<Authors>GameCult</Authors>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"name": "org.gamecult.cultmath",
|
||||
"displayName": "CultMath",
|
||||
"version": "0.2.0",
|
||||
"version": "0.2.1",
|
||||
"unity": "2021.3",
|
||||
"description": "Precompiled CultMath numeric primitives and matching HLSL semantics for GameCult Unity runtimes.",
|
||||
"license": "MPL-2.0",
|
||||
|
|
|
|||
Loading…
Reference in a new issue