Release CultMath 0.2.1

Bump the package and assembly version and rebuild the tracked Unity
DLL and pdb from a deterministic build.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-09-14 16:16:32 +02:00
commit f0605367e0
4 changed files with 2 additions and 2 deletions

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@ -8,7 +8,7 @@
<RootNamespace>CultMath</RootNamespace>
<AssemblyName>CultMath</AssemblyName>
<PackageId>GameCult.Math</PackageId>
<Version>0.2.0</Version>
<Version>0.2.1</Version>
<Description>Clean-room C# math shaped for HLSL-style renderer code.</Description>
<Authors>GameCult</Authors>
<PackageReadmeFile>README.md</PackageReadmeFile>

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@ -1,7 +1,7 @@
{
"name": "org.gamecult.cultmath",
"displayName": "CultMath",
"version": "0.2.0",
"version": "0.2.1",
"unity": "2021.3",
"description": "Precompiled CultMath numeric primitives and matching HLSL semantics for GameCult Unity runtimes.",
"license": "MPL-2.0",