Aetheria/Assets/Scripts
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens b53e4aec8c Combat & Visibility & Collisions
Converted entity materials to new fade shader
Implemented visibility system
Refactored per-instance entity code to run inside monobehavior on entity instances
Created state machine AI for enemy ships with basic patrol and combat routines
Removed legacy AI code (controller item behaviors)
Added automatic trigger group assignment for matched weapons
Created ship collision system
Created shield VFX and colliders
2021-02-26 19:01:47 +00:00
..
Editor Damage System Rewrite 2021-02-01 08:13:14 +00:00
Gameplay Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Sector Display Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ServerShared Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
UI Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
AetheriaInput.cs Hellfire 2021-01-10 03:59:47 +00:00
AetheriaInput.cs.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
CameraPerlinOrbit.cs First Flight 2020-12-22 03:13:43 +00:00
CameraPerlinOrbit.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
CultClient.cs First Flight 2020-12-22 03:13:43 +00:00
CultClient.cs.meta Out with MagicOnion, in with LiteNetLib 2020-03-24 14:36:22 +00:00
Editor.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
EventLog.cs Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
EventLog.cs.meta Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
FilterTest.cs Hit Detection 2021-01-08 12:44:10 +00:00
FilterTest.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
FitToCamera.cs Hit Detection 2021-01-08 12:44:10 +00:00
FitToCamera.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
Galaxy.cs First Flight 2020-12-22 03:13:43 +00:00
Galaxy.cs.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
Gameplay.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Gravity.cs First Flight 2020-12-22 03:13:43 +00:00
Gravity.cs.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
InitialSettings.cs Out with MagicOnion, in with LiteNetLib 2020-03-24 14:36:22 +00:00
InitialSettings.cs.meta Initial Client/Server Communication 2020-02-26 17:48:40 +00:00
MarkovNameGenerator.cs First Flight 2020-12-22 03:13:43 +00:00
MarkovNameGenerator.cs.meta Porting Galaxy Editor 2020-03-11 15:18:36 +00:00
Prototype.cs Hit Detection 2021-01-08 12:44:10 +00:00
Prototype.cs.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta Trade Menu Spreadsheet 2021-01-14 03:20:27 +00:00
RethinkConnection.cs First Flight 2020-12-22 03:13:43 +00:00
RethinkConnection.cs.meta Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
Rotate.cs Hit Detection 2021-01-08 12:44:10 +00:00
Rotate.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00
Sector Display.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
ServerShared.meta Initial Client/Server Communication 2020-02-26 17:48:40 +00:00
StrategyGameManager.csbak Asteroid Belts 2020-11-29 22:50:12 +00:00
StrategyGameManager.csbak.meta Asteroid Belts 2020-11-29 22:50:12 +00:00
TechTreeMsagl.cs First Flight 2020-12-22 03:13:43 +00:00
TechTreeMsagl.cs.meta Fix Blueprint Class 2020-04-14 05:32:00 +01:00
UI.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
UnityExtensions.cs GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
UnityExtensions.cs.meta Database Support 2020-03-22 19:05:26 +00:00
UnityFormatters.cs Properties Panel & Load Testing 2020-06-04 01:36:55 +01:00
UnityFormatters.cs.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
UnityHelpers.cs Hit Detection 2021-01-08 12:44:10 +00:00
UnityHelpers.cs.meta Hit Detection 2021-01-08 12:44:10 +00:00