Reinier Vens
b53e4aec8c
Combat & Visibility & Collisions
...
Converted entity materials to new fade shader
Implemented visibility system
Refactored per-instance entity code to run inside monobehavior on entity instances
Created state machine AI for enemy ships with basic patrol and combat routines
Removed legacy AI code (controller item behaviors)
Added automatic trigger group assignment for matched weapons
Created ship collision system
Created shield VFX and colliders
2021-02-26 19:01:47 +00:00
..
Agents
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Behaviors
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
NIH
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
ActionCollection.cs
First Flight
2020-12-22 03:13:43 +00:00
ActionCollection.cs.meta
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
AetheriaMath.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
AetheriaMath.cs.meta
Misc. Improvements
2021-01-27 16:14:41 +00:00
Agents.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Attributes.cs
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Attributes.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
Behaviors.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
BlueprintData.cs
First Flight
2020-12-22 03:13:43 +00:00
BlueprintData.cs.meta
Blueprints & Resources
2020-04-09 07:48:45 +01:00
ColorMath.cs
First Flight
2020-12-22 03:13:43 +00:00
ColorMath.cs.meta
Improved Level Generator
2020-12-01 20:38:28 +00:00
Corporations.cs
AI State Machine First Pass
2021-02-11 03:14:20 +00:00
Corporations.cs.meta
Infrastructure and Production
2020-06-02 07:01:03 +01:00
DatabaseCache.cs
First Flight
2020-12-22 03:13:43 +00:00
DatabaseCache.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
DatabaseEntry.cs
First Flight
2020-12-22 03:13:43 +00:00
DatabaseEntry.cs.meta
Ship Building & Drydock
2020-06-11 02:55:11 +01:00
Economy.Shared.Unity.asmdef
Energy & Heat
2020-12-27 22:18:22 +00:00
Economy.Shared.Unity.asmdef.meta
Hotfix (Missing Project Files)
2020-02-26 18:00:22 +00:00
Entity.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Entity.cs.meta
Behavior Refactoring
2020-04-09 10:33:16 +01:00
EntitySerializer.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
EntitySerializer.cs.meta
Entity Serializer
2021-01-15 20:07:39 +00:00
Enums.cs
Heat Pipes
2021-01-17 02:45:52 +00:00
Enums.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ExponentialCurve.cs
First Flight
2020-12-22 03:13:43 +00:00
ExponentialCurve.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Extensions.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Extensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
GlobalData.cs
Lightning
2021-02-04 04:37:47 +00:00
GlobalData.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ItemData.cs
Heat Pipes
2021-01-17 02:45:52 +00:00
ItemData.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ItemInstance.cs
First Flight
2020-12-22 03:13:43 +00:00
ItemInstance.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ItemManager.cs
Heat System v2 + Lasers
2021-01-27 00:05:30 +00:00
ItemManager.cs.meta
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
JsonConverters.cs
Database Inspector Features
2020-12-12 00:02:00 +00:00
JsonConverters.cs.meta
Unity.Mathematics Converters and Galaxy Upload
2020-03-24 00:02:23 +00:00
LoadoutData.cs
First Flight
2020-12-22 03:13:43 +00:00
LoadoutData.cs.meta
Ship Building & Drydock
2020-06-11 02:55:11 +01:00
MathFormatters.cs
Saving Loadouts
2021-01-18 02:35:56 +00:00
MathFormatters.cs.meta
Unity.Mathematics Converters and Galaxy Upload
2020-03-24 00:02:23 +00:00
MathResolver.cs
Saving Loadouts
2021-01-18 02:35:56 +00:00
MathResolver.cs.meta
Unity.Mathematics Converters and Galaxy Upload
2020-03-24 00:02:23 +00:00
Messages.cs
First Flight
2020-12-22 03:13:43 +00:00
Messages.cs.meta
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
NIH.meta
Database Support
2020-03-22 19:05:26 +00:00
Noise1D.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Noise1D.cs.meta
Hellfire
2021-01-10 03:59:47 +00:00
OrbitalEntity.cs
Murder Satellites
2021-01-06 14:56:39 +00:00
OrbitalEntity.cs.meta
Stat Effects and Tech Tree Improvements
2020-04-16 03:08:18 +01:00
PlayerData.cs
First Flight
2020-12-22 03:13:43 +00:00
PlayerData.cs.meta
Ship Building & Drydock
2020-06-11 02:55:11 +01:00
Rect.cs
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Rect.cs.meta
TECH TREES WHOO
2020-04-11 19:18:02 +01:00
RegisterResolver.cs
Asteroids & Refactoring
2020-12-01 00:16:11 +00:00
RegisterResolver.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Settings.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Settings.cs.meta
Asteroids & Refactoring
2020-12-01 00:16:11 +00:00
Ship.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Ship.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
TypeFormatterResolver.cs
Massive Item Behavior Refactoring
2020-05-12 01:42:13 +01:00
TypeFormatterResolver.cs.meta
Massive Item Behavior Refactoring
2020-05-12 01:42:13 +01:00
Zone.cs
AI State Machine First Pass
2021-02-11 03:14:20 +00:00
Zone.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ZoneData.cs
Bigger Sectors & Various Bugfixes
2020-12-23 22:38:30 +00:00
ZoneData.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
ZoneGenerator.cs
Energy & Heat
2020-12-27 22:18:22 +00:00
ZoneGenerator.cs.meta
Database Support
2020-03-22 19:05:26 +00:00