Reinier Vens
b53e4aec8c
Combat & Visibility & Collisions
...
Converted entity materials to new fade shader
Implemented visibility system
Refactored per-instance entity code to run inside monobehavior on entity instances
Created state machine AI for enemy ships with basic patrol and combat routines
Removed legacy AI code (controller item behaviors)
Added automatic trigger group assignment for matched weapons
Created ship collision system
Created shield VFX and colliders
2021-02-26 19:01:47 +00:00
..
Allegorithmic
Upgraded to Unity 2020.2
2021-01-06 16:00:24 +00:00
Audio
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
com.unity.uiextensions
Gear Schematic HUD
2020-12-31 19:53:16 +00:00
Fonts
Gear Schematic HUD
2020-12-31 19:53:16 +00:00
Images
Menu Prototype
2020-03-23 14:36:59 +00:00
Materials
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Models
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Plugins
Lightning
2021-02-04 04:37:47 +00:00
Prefabs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
Resources
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Scenes
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Scripts
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Shaders
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
TextMesh Pro
Smooth AF Tab Menu
2020-03-24 21:51:38 +00:00
Textures
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Allegorithmic.meta
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
Audio.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
BGM.mixer
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
BGM.mixer.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
com.unity.uiextensions.meta
Gear Schematic HUD
2020-12-31 19:53:16 +00:00
csc.rsp
MSAGL Support
2020-04-14 00:42:04 +01:00
csc.rsp.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
Fonts.meta
Menu Prototype
2020-03-23 14:36:59 +00:00
HoverCursorChange.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
HoverCursorChange.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Images.meta
Menu Prototype
2020-03-23 14:36:59 +00:00
ItemFilter.cs
Trade Menu
2021-01-14 23:47:08 +00:00
ItemFilter.cs.meta
Trade Menu
2021-01-14 23:47:08 +00:00
LineMaterialOffset.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
LineMaterialOffset.cs.meta
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
Materials.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Models.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
MusicTest.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
MusicTest.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Plugins.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Prefabs.meta
Smooth AF Tab Menu
2020-03-24 21:51:38 +00:00
Resources.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Scenes.meta
Created Unity Project
2020-02-19 15:09:31 +00:00
Scripts.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Shaders.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
ShieldAnimation.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShieldAnimation.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShieldManager.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShieldManager.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShieldTest.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShieldTest.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Steel.mat
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Steel.mat.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
TextMesh Pro.meta
Smooth AF Tab Menu
2020-03-24 21:51:38 +00:00
Textures.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00