Hit Detection
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225 changed files with 210834 additions and 237 deletions
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.idea/.idea.Aetheria-Economy/.idea/contentModel.xml
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@ -1423,8 +1419,14 @@
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@ -1965,6 +1967,7 @@
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@ -2010,6 +2013,8 @@
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@ -2074,9 +2080,6 @@
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@ -284,9 +284,6 @@
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@ -314,6 +311,9 @@
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@ -348,9 +348,6 @@
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@ -378,6 +375,9 @@
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@ -64,10 +64,10 @@
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@ -77,7 +77,7 @@
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@ -334,7 +334,7 @@
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|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Phylo\PhyloTree.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\PointAndCrossingsList.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\RootFinder.cs" />
|
||||
|
|
@ -349,7 +349,7 @@
|
|||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\LayerCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\ConstraintVector.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Routing\ShortestPathTree.cs" />
|
||||
<Compile Include="Assets\MapMenuInput.cs" />
|
||||
<Compile Include="Assets\Scripts\MapMenuInput.cs" />
|
||||
<Compile Include="Assets\com.unity.uiextensions\Runtime\Scripts\Utilities\CableCurve.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\Station.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\GroupBoundaryCrossing.cs" />
|
||||
|
|
@ -419,7 +419,7 @@
|
|||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\ScanSegment.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\TwoLayerFlatEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\ClosestPointOnCurve.cs" />
|
||||
<Compile Include="Assets\FilterTest.cs" />
|
||||
<Compile Include="Assets\Scripts\FilterTest.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\StemStartPointComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Shape.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\UniformOneDimensionalSolver.cs" />
|
||||
|
|
@ -507,7 +507,7 @@
|
|||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\ConvexHull\MathHelper.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\PointAndCrossings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\GraphConnectedComponents.cs" />
|
||||
<Compile Include="Assets\SchematicTriggerGroupElement.cs" />
|
||||
<Compile Include="Assets\Scripts\SchematicTriggerGroupElement.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ConsoleView.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgSkeletonLevel.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgInteractor.cs" />
|
||||
|
|
@ -543,7 +543,7 @@
|
|||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\IOverlapRemoval.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Vertex2.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\MST\MstLineSweeper.cs" />
|
||||
<Compile Include="Assets\GuidedProjectileManager.cs" />
|
||||
<Compile Include="Assets\Scripts\GuidedProjectileManager.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\HorizontalConstraintsForSugiyama.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\LayerInserter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\ObstacleSideComparer.cs" />
|
||||
|
|
@ -608,7 +608,7 @@
|
|||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\DropdownAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\GenericHeapElementWithTimestamp.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\UniformSolverVar.cs" />
|
||||
<Compile Include="Assets\UnityHelpers.cs" />
|
||||
<Compile Include="Assets\Scripts\UnityHelpers.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\MinimumSpanningTreeByPrim.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\PropertiesPanel.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\ConeSideComparer.cs" />
|
||||
|
|
@ -638,13 +638,13 @@
|
|||
<Compile Include="Assets\Scripts\UI\ConfirmationDialog.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\GenericBinaryHeapPriorityQueueWithTimestamp.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\RelaxedPolylinePoint.cs" />
|
||||
<Compile Include="Assets\ThrusterHardpoint.cs" />
|
||||
<Compile Include="Assets\Scripts\ThrusterHardpoint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\AdjacentSwaps.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\ExampleStressMajorization.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\RoundedRect.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\LowestVertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\ShowDebugCurvesEnumeration.cs" />
|
||||
<Compile Include="Assets\ProjectileManager.cs" />
|
||||
<Compile Include="Assets\Scripts\ProjectileManager.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\ShowDebugCurves.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\TabButton.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\EdgeCollection.cs" />
|
||||
|
|
@ -683,7 +683,7 @@
|
|||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\EdgeInserter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\PortEntryOnCurve.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\CdtIntersections.cs" />
|
||||
<Compile Include="Assets\MenuTabButton.cs" />
|
||||
<Compile Include="Assets\Scripts\MenuTabButton.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ContextMenuOption.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\BackgroundRenderer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\LineSweeper.cs" />
|
||||
|
|
@ -698,7 +698,7 @@
|
|||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\XCoordsWithAlignment.cs" />
|
||||
<Compile Include="Assets\Scripts\CameraPerlinOrbit.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\LocalModifications.cs" />
|
||||
<Compile Include="Assets\HullCollider.cs" />
|
||||
<Compile Include="Assets\Scripts\HullCollider.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\DrawerAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\AxisEdgeLowPointEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\NetworkSimplexForGeneralGraph.cs" />
|
||||
|
|
@ -708,6 +708,9 @@
|
|||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\MinEnclosingDisc\MinimumEnclosingDisc.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\BinaryHeapWithComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Direction.cs" />
|
||||
<Compile Include="Assets\PrototypeParticleReturn.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\SizedQueue.cs" />
|
||||
<Compile Include="Assets\EventLog.cs" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UIAdditive.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMPro.cginc" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile Overlay.shader" />
|
||||
|
|
@ -766,7 +769,7 @@
|
|||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile Masking.shader" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UIImageCrop.shader" />
|
||||
<None Include="Assets\Shaders\Brushes\SimplexBrush.shader" />
|
||||
<None Include="Assets\GaussianBlurFilter.shader" />
|
||||
<None Include="Assets\Shaders\GaussianBlurFilter.shader" />
|
||||
<None Include="Assets\Shaders\AdditiveUIScreenSpaceDetail.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF Overlay.shader" />
|
||||
<None Include="Assets\Shaders\Isolines.shader" />
|
||||
|
|
@ -1001,9 +1004,6 @@
|
|||
<Reference Include="UnityEditor.UnityConnectModule">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Extensions">
|
||||
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/System.Threading.Tasks.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Remotion.Linq">
|
||||
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/Remotion.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
|
|
@ -1031,6 +1031,9 @@
|
|||
<Reference Include="Substance.Game">
|
||||
<HintPath>E:/Projects/Aetheria-Economy/Assets/Allegorithmic/Plugins/Substance.Game.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Extensions">
|
||||
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/System.Threading.Tasks.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||
</Reference>
|
||||
|
|
|
|||
35
Assets/EventLog.cs
Normal file
35
Assets/EventLog.cs
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class EventLog : MonoBehaviour
|
||||
{
|
||||
public TextMeshProUGUI Log;
|
||||
public int LineCount = 16;
|
||||
|
||||
private SizedQueue<string> LogMessages;
|
||||
private StringBuilder LogText;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
LogMessages = new SizedQueue<string>(LineCount);
|
||||
LogText = new StringBuilder();
|
||||
Log.text = LogText.ToString();
|
||||
}
|
||||
|
||||
public void LogMessage(string text)
|
||||
{
|
||||
LogMessage(text, Color.white);
|
||||
}
|
||||
|
||||
public void LogMessage(string text, Color color)
|
||||
{
|
||||
LogMessages.Enqueue($"<color=#{ColorUtility.ToHtmlStringRGB(color)}>{text}");
|
||||
LogText.Clear();
|
||||
foreach (var s in LogMessages) LogText.AppendLine(s);
|
||||
Log.text = LogText.ToString();
|
||||
}
|
||||
}
|
||||
11
Assets/EventLog.cs.meta
Normal file
11
Assets/EventLog.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
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||||
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||||
MonoImporter:
|
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externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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icon: {instanceID: 0}
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||||
userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
|
|
@ -86,7 +86,7 @@ Material:
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||||
- _SrcBlend: 1
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||||
|
|
|
|||
8
Assets/Prefabs/Fire & Explosion Effects.meta
Normal file
8
Assets/Prefabs/Fire & Explosion Effects.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
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assetBundleVariant:
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9
Assets/Prefabs/Fire & Explosion Effects/Materials.meta
Normal file
9
Assets/Prefabs/Fire & Explosion Effects/Materials.meta
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
fileFormatVersion: 2
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,99 @@
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95
Assets/Prefabs/Fire & Explosion Effects/Materials/Dust.mat
Normal file
95
Assets/Prefabs/Fire & Explosion Effects/Materials/Dust.mat
Normal file
|
|
@ -0,0 +1,95 @@
|
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Reference in a new issue