Reinier Vens
b53e4aec8c
Combat & Visibility & Collisions
...
Converted entity materials to new fade shader
Implemented visibility system
Refactored per-instance entity code to run inside monobehavior on entity instances
Created state machine AI for enemy ships with basic patrol and combat routines
Removed legacy AI code (controller item behaviors)
Added automatic trigger group assignment for matched weapons
Created ship collision system
Created shield VFX and colliders
2021-02-26 19:01:47 +00:00
..
Discobolus
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Discobolus.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Djinni.fbx
GUNS GUNS GUNS
2021-01-05 02:56:17 +00:00
Djinni.fbx.meta
GUNS GUNS GUNS
2021-01-05 02:56:17 +00:00
high-res-sphere.blend
Initial ARPG Port
2020-11-27 22:47:33 +00:00
high-res-sphere.blend.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Icosphere.fbx
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Icosphere.fbx.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Icosphere.png
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Icosphere.png.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Icosphere.psd
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Icosphere.psd.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
IcosphereHigh.fbx
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
IcosphereHigh.fbx.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Longinus.fbx
Heat System v2 + Lasers
2021-01-27 00:05:30 +00:00
Longinus.fbx.meta
Target Schematic & Various Improvements
2021-01-11 02:56:37 +00:00
mine.blend
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
mine.blend.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
mine.blend1
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
mine.blend1.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
primitives.blend
Asteroid Belts
2020-11-29 22:50:12 +00:00
primitives.blend.meta
Asteroid Belts
2020-11-29 22:50:12 +00:00
primitives.blend1
Asteroid Belts
2020-11-29 22:50:12 +00:00
primitives.blend1.meta
Asteroid Belts
2020-11-29 22:50:12 +00:00
Turret.blend
Murder Satellites
2021-01-06 14:56:39 +00:00
Turret.blend.meta
Murder Satellites
2021-01-06 14:56:39 +00:00
Turret.blend1
Murder Satellites
2021-01-06 14:56:39 +00:00
Turret.blend1.meta
Gear Schematic HUD
2020-12-31 19:53:16 +00:00
Turret.fbx
Murder Satellites
2021-01-06 14:56:39 +00:00
Turret.fbx.meta
Murder Satellites
2021-01-06 14:56:39 +00:00
Zenith_Blender.fbx
Docking System
2020-12-19 02:37:13 +00:00
Zenith_Blender.fbx.meta
Finished Map Tab
2020-12-18 13:48:03 +00:00