Aetheria/Assets/Models
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens b53e4aec8c Combat & Visibility & Collisions
Converted entity materials to new fade shader
Implemented visibility system
Refactored per-instance entity code to run inside monobehavior on entity instances
Created state machine AI for enemy ships with basic patrol and combat routines
Removed legacy AI code (controller item behaviors)
Added automatic trigger group assignment for matched weapons
Created ship collision system
Created shield VFX and colliders
2021-02-26 19:01:47 +00:00
..
Discobolus Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Discobolus.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Djinni.fbx GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Djinni.fbx.meta GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
high-res-sphere.blend Initial ARPG Port 2020-11-27 22:47:33 +00:00
high-res-sphere.blend.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Icosphere.fbx Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.fbx.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.png Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.png.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.psd Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Icosphere.psd.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
IcosphereHigh.fbx Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
IcosphereHigh.fbx.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Longinus.fbx Heat System v2 + Lasers 2021-01-27 00:05:30 +00:00
Longinus.fbx.meta Target Schematic & Various Improvements 2021-01-11 02:56:37 +00:00
mine.blend Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
mine.blend.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
mine.blend1 Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
mine.blend1.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
primitives.blend Asteroid Belts 2020-11-29 22:50:12 +00:00
primitives.blend.meta Asteroid Belts 2020-11-29 22:50:12 +00:00
primitives.blend1 Asteroid Belts 2020-11-29 22:50:12 +00:00
primitives.blend1.meta Asteroid Belts 2020-11-29 22:50:12 +00:00
Turret.blend Murder Satellites 2021-01-06 14:56:39 +00:00
Turret.blend.meta Murder Satellites 2021-01-06 14:56:39 +00:00
Turret.blend1 Murder Satellites 2021-01-06 14:56:39 +00:00
Turret.blend1.meta Gear Schematic HUD 2020-12-31 19:53:16 +00:00
Turret.fbx Murder Satellites 2021-01-06 14:56:39 +00:00
Turret.fbx.meta Murder Satellites 2021-01-06 14:56:39 +00:00
Zenith_Blender.fbx Docking System 2020-12-19 02:37:13 +00:00
Zenith_Blender.fbx.meta Finished Map Tab 2020-12-18 13:48:03 +00:00