Weapos Rejiggered
Modified weapon scripts to eliminate specialized projectile behavior - allows charged weapons to have projectiles and modify weapon stats when charged Added machine gun weapon & VFX Moved third party code to Plugins folder to improve compile times
This commit is contained in:
parent
2a0fe34611
commit
dbc522a224
2105 changed files with 7033 additions and 1141 deletions
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@ -67,6 +67,7 @@
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<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyValidators\MinValuePropertyValidator.cs" />
|
||||
<Compile Include="Assets\Scripts\Editor\GameplaySettingsEditor.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyMetas\BlankSpacePropertyMeta.cs" />
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||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\NativePropertyDrawers\ShowNativePropertyNativePropertyDrawer.cs" />
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||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\NativePropertyDrawerDatabase.cs" />
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||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyValidators\ValidateInputPropertyValidator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyValidators\RequiredPropertyValidator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Attributes\PropertyGrouperAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Attributes\PropertyMetaAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Attributes\IAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\MethodDrawers\ButtonMethodDrawer.cs" />
|
||||
<Compile Include="Assets\Scripts\Editor\GalaxyEditor.cs" />
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||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyDrawers\ReadOnlyPropertyDrawer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Utility\PropertyUtility.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyValidators\MaxValuePropertyValidator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Utility\EditorDrawUtility.cs" />
|
||||
<Compile Include="Assets\Scripts\Editor\DatabaseView.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\NativePropertyDrawers\NativePropertyDrawer.cs" />
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||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\PropertyDrawConditionDatabase.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Attributes\FieldDrawerAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\PropertyGrouperDatabase.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\PropertyDrawerDatabase.cs" />
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||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyDrawers\MinMaxSliderPropertyDrawer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyDrawConditions\ShowIfPropertyDrawCondition.cs" />
|
||||
<Compile Include="Assets\com.unity.uiextensions\Editor\BezierLineRendererEditor.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyGroupers\BoxGroupPropertyGrouper.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyDrawers\DropdownPropertyDrawer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyValidators\PropertyValidator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyDrawers\ShowAssetPreviewPropertyDrawer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyMetas\PropertyMeta.cs" />
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||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Utility\IOUtility.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyGroupers\PropertyGrouper.cs" />
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||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\FieldDrawers\ShowNonSerializedFieldFieldDrawer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Attributes\PropertyValidatorAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Attributes\NativePropertyDrawerAttribute.cs" />
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||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Attributes\PropertyDrawConditionAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Attributes\BaseAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\PropertyDrawConditions\PropertyDrawCondition.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\Editors\InspectorEditor.cs" />
|
||||
<None Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\Templates\MethodDrawerDatabaseTemplate.txt" />
|
||||
<None Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\Templates\PropertyValidatorDatabaseTemplate.txt" />
|
||||
<None Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\Templates\PropertyDrawerDatabaseTemplate.txt" />
|
||||
<None Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\Templates\PropertyDrawConditionDatabaseTemplate.txt" />
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||||
<None Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\Templates\FieldDrawerDatabaseTemplate.txt" />
|
||||
<None Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\Templates\NativePropertyDrawerDbTemplate.txt" />
|
||||
<None Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\Templates\PropertyMetaDatabaseTemplate.txt" />
|
||||
<None Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Editor\CodeGeneration\Templates\PropertyGrouperDatabaseTemplate.txt" />
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.1f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
|
|
@ -840,10 +780,6 @@
|
|||
<Project>{dd909206-f54e-1c12-ed74-b4e22d464f6a}</Project>
|
||||
<Name>Substance.EditorHelper</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="MessagePack.csproj">
|
||||
<Project>{c511ef21-dc27-883d-b027-9a4b6f36bae4}</Project>
|
||||
<Name>MessagePack</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="Substance.Platform.csproj">
|
||||
<Project>{2ca9591a-f6e2-fafd-e598-0f0563c5ae57}</Project>
|
||||
<Name>Substance.Platform</Name>
|
||||
|
|
@ -856,6 +792,10 @@
|
|||
<Project>{4d885cb7-1f9e-abb3-b070-7265b432ecda}</Project>
|
||||
<Name>UniRx</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="MessagePack.csproj">
|
||||
<Project>{c511ef21-dc27-883d-b027-9a4b6f36bae4}</Project>
|
||||
<Name>MessagePack</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
|
|
|
|||
|
|
@ -52,74 +52,639 @@
|
|||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
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|
||||
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|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\MDS\MDSGraphLayout.cs" />
|
||||
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|
||||
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||||
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|
||||
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||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Layering\LongestPathLayering.cs" />
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\LinkedPoint.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Texture Gen\TextureViewer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\MDS\Transform.cs" />
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||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\StressMajorization.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\TriangleOrientation.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\TangentPair.cs" />
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||||
<Compile Include="Assets\Plugins\MSAGL\Routing\PreGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\LabelRestoreData.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\SingleSourceMultipleTargetsShortestPathOnVisibilityGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\NodeRestoreData.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\IConstraint.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Constants.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shading\TestShading.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\Persistence\ClusterWithChildLists.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shape\EarthShape.cs" />
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||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\ConeSpannerForPortLocations.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\SingleSourceSingleTargetShortestPathOnVisibilityGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\ConeClosureEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\Constraint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalCluster.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\LayoutAlgorithmHelpers.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\Port.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\MsaglUtilities.cs" />
|
||||
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|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\LinearSystem2.cs" />
|
||||
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|
||||
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||||
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|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\HookUpAnywhereFromInsidePort.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\CombinatorialNudger.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\LeftObstacleSide.cs" />
|
||||
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|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\FlipSwitcher.cs" />
|
||||
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|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\MDS\MDSLayoutSettings.cs" />
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||||
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|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\PathFixer.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Triangulation\VoronoiEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\PathEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\SolverShell.cs" />
|
||||
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|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\PathRefiner.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\MultiLocationFloatingPort.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\RelativeFloatingPort.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\GraphAlgorithms\IntPair.cs" />
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||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\ConvexHull\ConvexHull.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\RestoreData.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\FullVisibilityGraphGenerator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\VisibilityGraphGenerator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\AlgorithmBase.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RTree\RTree.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\ThreeArray.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\FastIncrementalLayoutSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Triangulation\DelaunayTriangulation.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\InteractiveEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\IDebugGraphics.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\BasicObstacleSide.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\EnumeratorWrapper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\SmoothedPolyline.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\ObstaclePort.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\GenericBinaryHeapPriorityQueue.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\GlobalConfiguration.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\Angle.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\PointByDelegateComparer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\Phylo\PhyloTreeLayoutCalclulation.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\FlipCollapser.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\MST\GTreeOverlapRemoval.cs" />
|
||||
<Compile Include="Assets\Plugins\AsyncAwaitUtil\Source\WaitForBackgroundThread.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\CurveLengthAndParams.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\MetroGraphData.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Balancing.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Routing.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\CurveFactory.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Point.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Script Utilities\MathUtility.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\Phylo\PhyloEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\IObstacle.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\EdgeGeometry.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\ObstaclePortEntrance.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\LayeredLayout.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\LabelFixture.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RectanglePacking\OptimalRectanglePacking.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\EdgeRestoreData.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\CloseVertexEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\PerimeterEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\IncrementalDragger.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\BinaryHeapPriorityQueue.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LgNodeCollection.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RectanglePacking\ColumnPacking.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\ValidatorAttributes\ValidatorAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\NeighborSides.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\Persistence\CharStreamElement.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\Vote.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\PortObstacle.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\IdealEdgeLengthSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ShapeCreator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\GraphAlgorithms\CycleRemoval\GraphForCycleRemoval.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\PointPair.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RTree\RectangleNode.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\ButtonAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\SweepEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\ConjugateGradient\LinearSystemSolver.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\ViolationCache.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\EventQueue.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shading\MoonShading.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RTree\RectangleNodeUtils.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\EdgeLabelPlacement.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\Tiling.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\ValidatorAttributes\RequiredAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\LgInfoBase.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\CurveTangent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Ordering\AdjacentSwapsWithConstraints.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\RefinerBetweenTwoLayers.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\CdtThreader.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\CurvePort.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\DebugShape.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\ComponentCollection.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\Multipole\MultipoleCoefficients.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Routing\BundlingSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\SparseVisibilityGraphGenerator.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Test\RayStepTest.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\OverlapRemovalFixedSegments\RectSegIntersection.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\EdgePathsInserter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\RightObstacleSide.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\AxisEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\StaticGraphUtility.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Texture Gen\NoiseGenerator.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\ConvexHull\DataModel.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\IVertex.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\ChannelFlag.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shape\ShatteredShape.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Texture Gen\SpotsTexture.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\OverlapRemoval\RectangularClusterBoundary.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Corner.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\OverlapRemovalFixedSegments\OverlapRemovalFixedSegmentsBitmap.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\LayerEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\SmoothedPolylineCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\ConvexHull\ConvexHullAlgorithm.Initialize.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\CollectionUtilities.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\RBTree\RBTreeEnumerator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\LeftVertexEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\Constraints\AlignmentConstraint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\PointPairOrder.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\RBTree\RBTree.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\Ranking\Centrality.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Routing\EdgeRoutingMode.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\Interval.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\Path.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RectanglePacking\OptimalPacking.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\LowReflectionEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Site.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\StationEdgeInfo.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\RightVertexEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\SegmentBase.cs" />
|
||||
<Compile Include="Assets\Plugins\AsyncAwaitUtil\Source\Awaiters.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Vertex3.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\UpdateMethod.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\SegWithIndex.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\RecoveryLayerCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\Cone.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\GraphRestoreData.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shape\MoonShape.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\DebugCurve.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtTriangle.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\MDS\PivotDistances.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\SimpleNodeCollection.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\ConvexHull.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\LookaheadScan.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\MDS\PivotMDS.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\GeometryGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\RailGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\VisibilityVertexRectilinear.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\LongestNudgedSegment.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\LowObstacleSide.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LgData.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\TollFreeVisibilityEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\NaughtyAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\EdgeConstraintGenerator.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Triangulation\VoronoiMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\ParallelogramLeaf.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\HubRadiiCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\ShowDatabase.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\RectilinearScanLine.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\CostCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\Multipole\KDTree.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\QPSC.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\RouterBetweenTwoNodes.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\Curve.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\ProximityOverlapRemoval.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\Polyline.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\HighBendVertexEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\SolvingMethod.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\ResizableTextAreaAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\CubicBezierSegment.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\InteractiveTangentVisibilityGraphCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\VoteBlock.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\LayoutChangeEventArgs.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\SphereMesh.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Initial\InitialLayoutByCluster.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\LayoutAlgorithmSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\ConvexHull\Collections.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\LgNodeInfoKind.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LgPathRouter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\AxisSolver.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\MST\MstOnDelaunayTriangulation.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\ConvexHull\HullPoint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\LineSweeperForPortLocations.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\StickConstraint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\LeftIntersectionEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\Label.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtFront.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\WeightedEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\Phylo\PhyloTree.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\PointAndCrossingsList.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\RootFinder.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawConditionAttributes\HideIfAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\AxisEdgesContainer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ILabeledObject.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\RightIntersectionEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\Ranking\RankingLayoutSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\SugiyamaLayoutSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\IConeSweeper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\MeshCreator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\LayerCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\ConstraintVector.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\Routing\ShortestPathTree.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\Station.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\GroupBoundaryCrossing.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\VisibilityVertex.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\BumperPusher.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\LineSweeperBase.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\EdgePicker.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\AxisCoordinateEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shape\AlienShape.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Normalizer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\FiEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\VertexEntry.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\Cluster.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\FastIncrementalLayout.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\LinearMetroMapOrdering.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\BlockVector.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\ScanDirection.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\Block.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\MultipleSourceMultipleTargetsShortestPathOnVisibilityGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\SliderAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\DebugRectangle.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\HierarchyCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\PointComparer.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\NoiseSettings\RidgeNoiseSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\BundleRouter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\ConeSide.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\FreeSpaceFinder.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\ConeLeftSide.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\Tangent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\TangentVisibilityGraphCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\VisibilityKind.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\DfDvNode.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\PortLocationEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalGlobalConfiguration.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\MaxSeparationConstraint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\LockPosition.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\GroupAttributes\BoxGroupAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\XKCDColors.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\Intersections.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\Relayout.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\PointLocation.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RTree\IntervalNode.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\PointProjection.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\MinSeparationConstraint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\RecoveryLayeredLayoutEngine.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GlobalSuppressions.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\ValidatorAttributes\MaxValueAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\AsyncAwaitUtil\Source\AwaitExtensions.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\MetroNodeInfo.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\VertexEnumerators.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\ShowNativePropertyAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\NetworkEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\VertexEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\LODHandler.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RectanglePacking\RectangleToPack.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\Rail.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\ParallelogramInternalTreeNode.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Script Utilities\ComputeHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\IZoomLevelCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\ConjugateGradient\Vector.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\MinMaxSliderAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\CelestialBodyGenerator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\SdShortestPath.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\ScanSegment.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\TwoLayerFlatEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\ClosestPointOnCurve.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\StemStartPointComparer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Shape.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\UniformOneDimensionalSolver.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\RBTree\RBColor.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\OceanSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\MetroLine.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Ordering\EdgeComparerBySource.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\SegmentIntersector.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RectanglePacking\RectanglePacking.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\InteractiveObstacleCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\HorizontalSeparationConstraint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\OverlapRemoval\BorderInfo.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\PolylinePoint.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\ValidatorAttributes\MinValueAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\NodeRailLevelCalculator\GreedyNodeRailLevelCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\BundleBase.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\TransientGraphUtility.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\DebugEllipse.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\Parallelogram.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Ordering\Ordering.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shading\EarthShading.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\HighObstacleSide.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\BimodalSequence.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Routing\EdgeRoutingSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\Timer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\SteinerTree.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\Solution.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\Parameters.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\Set.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\RectilinearInteractiveEditor.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\RouteSimplifier.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Layering\NetworkSimplex.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\FlatEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\RestoreHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Initial\InitialLayoutHelpers.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\MinEnclosingDisc\Disc.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\ConvexHull\ConvexFace.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\Persistence\CurveStream.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtSite.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\StraightLineEdges.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Texture Gen\TextureCombiner.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\Node.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RectanglePacking\PackingConstants.cs" />
|
||||
<Compile Include="Assets\Plugins\AsyncAwaitUtil\Source\TaskExtensions.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutEditing\ObstacleCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\MetaAttributes\MetaAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Cell2.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\SimpleEdgeCollection.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LevelCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\OrientedHubSegment.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\ShowNonSerializedFieldAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\ValidatorAttributes\ValidateInputAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\GraphAlgorithms\CycleRemoval\CycleRemoval.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\SymmetricTuple.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\LayoutHelpers.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawConditionAttributes\DrawConditionAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RTree\IntervalNodeUtils.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\PenetrationDepth.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\ValidateArg.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\MetaAttributes\BlankSpaceAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\OverlapRemoval\ConstraintGenerator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LgLevel.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\PortManager.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\ScanSegmentVector.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Texture Gen\TextureGenerator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\TimeMeasurer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\ShortestPartRouterForLg.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\ShowAssetPreviewAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\PointToSegmentDistance.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\Cdt.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shape\CelestialBodyShape.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\PointSet.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\NoiseSettings\CraterSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\IntersectionCache.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\FloatingPort.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\ReorderableListAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\MDS\AllPairsDistances.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProgressChangedEventArgs.cs" />
|
||||
<Compile Include="Assets\Plugins\AsyncAwaitUtil\Source\Internal\SyncContextUtil.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\StaircaseRemover.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Triangulation\TriangulationCell.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\OverlapConvexHull.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\Persistence\CurveStreamElement.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\ConvexHull\MathHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\PointAndCrossings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\GraphConnectedComponents.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LgSkeletonLevel.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LgInteractor.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\ProcrustesCircleConstraint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\RealNumberSpan.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\UnimodalSequence.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\ConvexHull\ObjectManager.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\SdVertex.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\Stem.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\LinkedPointSplitter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtSweeper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\PathMerger.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\HighReflectionEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\ConeRightSide.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\RectilinearEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\FreePoint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\DebugGraphics.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\OverlapRemovalFixedSegments\FakeBitmap.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\Persistence\GeometryGraphReader.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\Nudger.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\RectangleObstacle.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\VerticalConstraintsForSugiyama.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\NodeVoting.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\MeshBaker.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\IntersectionInfo.cs" />
|
||||
<Compile Include="Assets\Plugins\AsyncAwaitUtil\Source\IEnumeratorAwaitExtensions.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\FiNode.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\MinDistCurveCurve.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Obstacle.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\GroupAttributes\GroupAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\ApproximateComparer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\IOverlapRemoval.cs" />
|
||||
<Compile Include="Assets\Plugins\AsyncAwaitUtil\Source\Internal\AsyncCoroutineRunner.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Vertex2.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\MST\MstLineSweeper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\HorizontalConstraintsForSugiyama.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\LayerInserter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\ObstacleSideComparer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\NonOverlappingBoundaries\ProximityQuery.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\ParallelogramNode.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\GraphAlgorithms\TopologicalSort.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalNode.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\PlaneTransformation.cs" />
|
||||
<Compile Include="Assets\Plugins\SizedQueue.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\ReadOnlyAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\ConvexHull\HullStack.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\PortEntry.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Initial\InitialLayout.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\ConvexHull\HullPointComparer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\ActiveEdgeComparerWithRay.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\OpenVertexEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\CameraUtility.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\OverlapRemovalFixedSegments\OverlapRemovalFixedSegmentsMst.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\IFunction.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\DebugCurveCollection.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\GeneralMetroMapOrdering.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\ObstacleTree.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\ISolverShell.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Script Utilities\TextureHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\PointVisibilityCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalParameters.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\RBTree\RBNode.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Clump.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\WaypointPort.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ShapeObstacleCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\LayeredLayoutEngine.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\Arrowhead.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\BundleInfo.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Ordering\MetroMapOrdering.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\TightLooseCouple.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Ordering\SweepMode.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\SimulatedAnnealing.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\PortObstacleEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\BrokenConeSide.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\SugiyamaLayoutLogger.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\NodeCollection.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\RBTree\ComparerOnDelegate.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\EdgeTracer.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\MetaAttributes\SectionAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RectanglePacking\OptimalColumnPacking.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtFrontElement.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\ParallelogramNodeOverICurve.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\Variable.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\AxisEdgeHighPointEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\NonOverlappingBoundaries\AllPairsNonOverlappingBoundaries.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\SimpleIntEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\Solver.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\VerticalSeparationConstraint.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawConditionAttributes\ShowIfAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Incremental\Feasibility.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\Show.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shape\MoatShape.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\MeshGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\SpliceUtility.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ParallelUtilities.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\ParallelogramBinaryTreeNode.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\DropdownAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\GenericHeapElementWithTimestamp.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\UniformSolverVar.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shading\ColourHelper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\GraphAlgorithms\MinimumSpanningTreeByPrim.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\ConeSideComparer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\GraphAlgorithms\BasicGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\ProjectionSolver\SolverAlgorithm.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Shading\CelestialBodyShading.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Triangulation.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\ScanSegmentVectorItem.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\BasicVertexEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\PolylineIterator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\LgNodeInfo.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\Polygon.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\MetaAttributes\OnValueChangedAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\Persistence\GeometryToken.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\CurveSerializer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\OverlapRemovalMethod.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ClusterBoundaryPort.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\SceneCam\SceneCamManager.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\MultiScale\MultiScaleLayout.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Rectangle.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\PointNodesList.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\ICurve.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\ScanSegmentTree.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\ConeSpanner.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Ordering\LayerInfo.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\DataBase.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\GenericBinaryHeapPriorityQueueWithTimestamp.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\RelaxedPolylinePoint.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Ordering\AdjacentSwaps.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\ExampleStressMajorization.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\RoundedRect.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\LowestVertexEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\ShowDebugCurvesEnumeration.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\ShowDebugCurves.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\EdgeCollection.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ShapeCreatorForRoutingToParents.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\Persistence\GeometryGraphWriter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\GraphAlgorithms\CycleRemoval\ConnectedComponentCalculator.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\PackingMethod.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Script Utilities\ChanceTest.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Visibility\VisibilityGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\MultidimensionalScaling.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Curves\LineSegment.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\GraphAlgorithms\CycleRemoval\NodeInfo.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\GroupBoundaryCrossingMap.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\Ranking\RankingLayout.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\BasicReflectionEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\XLayoutGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Ordering\EdgeComparerByTarget.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\SpaceCalculationEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\CompassVector.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\ConjugateGradient\SparseMatrix.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\ConvexHull\ConvexHullAlgorithm.MainLoop.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Miscellaneous\RegularGrid\GridTraversal.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\Network.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\MsmtRectilinearPath.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\CelestialBodySettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\RelativeShape.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\LargeGraphLayout\LgCellInfo.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\MetaAttributes\InfoBoxAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\MDS\SingleSourceDistances.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Ordering\OrderingMeasure.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\DebugHelpers\DevTrace.cs" />
|
||||
<Compile Include="Assets\Plugins\MIConvexHull\Face3.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\ConstrainedDelaunayTriangulation\EdgeInserter.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\PortEntryOnCurve.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\CdtIntersections.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\LineSweeper.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\StressMajorizationSettings.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\RTree\HitTestBehavior.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\Anchor.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\LayerArrays.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\LowBendVertexEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\Bundling\SdBoneEdge.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\NodeKind.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\SsstRectilinearPath.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\XCoordsWithAlignment.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\GraphmapsWithMesh\LocalModifications.cs" />
|
||||
<Compile Include="Assets\Plugins\NaughtyAttributes\Scripts\Core\DrawerAttributes\DrawerAttribute.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Rectilinear\Nudging\AxisEdgeLowPointEvent.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\NetworkSimplexForGeneralGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Layout\IsOpenChangeEventArgs.cs" />
|
||||
<Compile Include="Assets\Plugins\AsyncAwaitUtil\Source\WaitForUpdate.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Routing\Spline\ConeSpanner\ObstacleSide.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Layout\Layered\ProperLayeredGraph.cs" />
|
||||
<Compile Include="Assets\Plugins\Celestial Body\Scripts\Script Utilities\PRNG.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\MinEnclosingDisc\MinimumEnclosingDisc.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\DataStructures\BinaryHeapWithComparer.cs" />
|
||||
<Compile Include="Assets\Plugins\MSAGL\Core\Geometry\Direction.cs" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Textures\Spots.compute" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\PostProcessing\OceanEffect.shader" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Textures\_Sources.txt" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Includes\Triplanar.cginc" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\PostProcessing\Test.shader" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Includes\SimplexNoise2.cginc" />
|
||||
<None Include="Assets\Plugins\GPU Noise\ClassicNoise2D.cginc" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Surface\Alien.shader" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Height\ShatteredHeight.compute" />
|
||||
<None Include="Assets\Plugins\GPU Noise\SimplexNoiseGrad2D.cginc" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Height\AlienHeight.compute" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Height\MoatHeight.compute" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Shading\EarthShading.compute" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Test\Phase.shader" />
|
||||
<None Include="Assets\Plugins\GPU Noise\SimplexNoise3D.cginc" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\PostProcessing\Atmosphere.shader" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Atmosphere\AtmosphereTexture.compute" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Other\SteepnessCompute.compute" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Height\EarthHeight.compute" />
|
||||
<None Include="Assets\Plugins\GPU Noise\SimplexNoiseGrad3D.cginc" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Surface\MoonB.shader" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Textures\TextureGenerator.compute" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Other\PerturbPoints.compute" />
|
||||
<None Include="Assets\Plugins\GPU Noise\SimplexNoise2D.cginc" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Includes\SimplexNoise.cginc" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Includes\FractalNoise.cginc" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Surface\Earth.shader" />
|
||||
<None Include="Assets\Plugins\GPU Noise\ClassicNoise3D.cginc" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Textures\Blur.compute" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Surface\MoonA.shader" />
|
||||
<None Include="Assets\Plugins\Celestial Body\Scripts\Shaders\Compute\Other\PerturbPointsPlatelike.compute" />
|
||||
|
|
@ -819,10 +1384,6 @@
|
|||
<Project>{dd909206-f54e-1c12-ed74-b4e22d464f6a}</Project>
|
||||
<Name>Substance.EditorHelper</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="MessagePack.csproj">
|
||||
<Project>{c511ef21-dc27-883d-b027-9a4b6f36bae4}</Project>
|
||||
<Name>MessagePack</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="Substance.Platform.csproj">
|
||||
<Project>{2ca9591a-f6e2-fafd-e598-0f0563c5ae57}</Project>
|
||||
<Name>Substance.Platform</Name>
|
||||
|
|
@ -835,6 +1396,10 @@
|
|||
<Project>{4d885cb7-1f9e-abb3-b070-7265b432ecda}</Project>
|
||||
<Name>UniRx</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="MessagePack.csproj">
|
||||
<Project>{c511ef21-dc27-883d-b027-9a4b6f36bae4}</Project>
|
||||
<Name>MessagePack</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
|
|
|
|||
|
|
@ -52,673 +52,114 @@
|
|||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\OverlapRemovalSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\CycleRemoval\CycleRemovalWithConstraints.cs" />
|
||||
<Compile Include="Assets\com.unity.uiextensions\Runtime\Scripts\Primitives\UILineTextureRenderer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\MDS\MDSGraphLayout.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\OverlapRemovalFixedSegments\PixelPoint.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\BoolField.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\Edge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\RBTree\DefaultComperer.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\PropertyButton.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\IntEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Layering\LongestPathLayering.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\FlatButton.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\EntityPrefab.cs" />
|
||||
<Compile Include="Assets\com.unity.uiextensions\Runtime\Scripts\Primitives\UILineRendererList.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\ActiveDiagonalComparerWithRay.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\SchematicDisplay.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\MultiEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Scripts\RethinkConnection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\VisibilityEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\SplineRouter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\IEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\ConstrainedOrderMeasure.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\CurvatureDerivative.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalClusterScanLine.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\MaxIterationMethod.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Weapons\GuidedProjectile.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\NodePositionsAdjuster.cs" />
|
||||
<Compile Include="Assets\Scripts\Galaxy.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\PropertyLabel.cs" />
|
||||
<Compile Include="Assets\com.unity.uiextensions\Runtime\Scripts\Utilities\SetPropertyUtility.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\BundleBasesCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\CancelToken.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\HubDebugger.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgLayoutSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\Diagonal.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RTree\IntervalRTree.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\InventoryCell.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\IMetroMapOrderingAlgorithm.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\LabelPlacementResult.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\GeometryObject.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\DijkstraAlgo.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\Ellipse.cs" />
|
||||
<Compile Include="Assets\Scripts\Rotate.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ZoneGravityObject.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\TechArrow.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\EdgeNudger.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\GenericHeapElement.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\Size.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\DeviceIndependedZoomCalculatorForNodes.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\ConstrainedSkeleton\SteinerCdt.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Persistence\DoubleStreamElement.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\LinkedPoint.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\GravityObject.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\MDS\Transform.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\StressMajorization.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\TriangleOrientation.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\TangentPair.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\PreGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\LabelRestoreData.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\SingleSourceMultipleTargetsShortestPathOnVisibilityGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\NodeRestoreData.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\IConstraint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Constants.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Persistence\ClusterWithChildLists.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Weapons\Projectile.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\ConeSpannerForPortLocations.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\GradientMapper.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\SingleSourceSingleTargetShortestPathOnVisibilityGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\ConeClosureEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\Constraint.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\Property.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalCluster.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\LayoutAlgorithmHelpers.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\Port.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\MsaglUtilities.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\PlanarGraphUtilities.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\LinearSystem2.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgEdgeInfo.cs" />
|
||||
<Compile Include="Assets\ItemFilter.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\GalaxyZone.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\Arrowheads.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\BundlingStatus.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\HookUpAnywhereFromInsidePort.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\CombinatorialNudger.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\LeftObstacleSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Triangulation\DelaunayTrianglationInternal.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\InputField.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\FlipSwitcher.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalClusterEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\MDS\MDSLayoutSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\ConstrainedOrdering.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\IncrementField.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\PathFixer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Triangulation\VoronoiEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\MenuPanel.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\PathEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\SolverShell.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RectanglePacking\Packing.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\PathRefiner.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\MultiLocationFloatingPort.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ZoneObject.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\RelativeFloatingPort.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\IntPair.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\ConvexHull\ConvexHull.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\SunMaterial.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\RestoreData.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\FullVisibilityGraphGenerator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\VisibilityGraphGenerator.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ZoneRenderer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\AlgorithmBase.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RTree\RTree.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\ThreeArray.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\FastIncrementalLayoutSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Triangulation\DelaunayTriangulation.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\InteractiveEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\IDebugGraphics.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\BasicObstacleSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\EnumeratorWrapper.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\SmoothedPolyline.cs" />
|
||||
<Compile Include="Assets\com.unity.uiextensions\Runtime\Scripts\Primitives\UILineRenderer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\ObstaclePort.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\GenericBinaryHeapPriorityQueue.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\GlobalConfiguration.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\Angle.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\PointByDelegateComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Phylo\PhyloTreeLayoutCalclulation.cs" />
|
||||
<Compile Include="Assets\Scripts\EventLog.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\FlipCollapser.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\MST\GTreeOverlapRemoval.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\CurveLengthAndParams.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\MetroGraphData.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Balancing.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Routing.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\FlatFlatButton.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\CurveFactory.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Point.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Phylo\PhyloEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\IObstacle.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\EdgeGeometry.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\ObstaclePortEntrance.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\SunObject.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\LayeredLayout.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\LabelFixture.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RectanglePacking\OptimalRectanglePacking.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\EdgeRestoreData.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\ArticulationPoint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\CloseVertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\PerimeterEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\SchematicListElement.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\IncrementalDragger.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\BinaryHeapPriorityQueue.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgNodeCollection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RectanglePacking\ColumnPacking.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\ValidatorAttributes\ValidatorAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\NeighborSides.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Persistence\CharStreamElement.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ClickCatcher.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\Vote.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\PortObstacle.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\IdealEdgeLengthSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ShapeCreator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\CycleRemoval\GraphForCycleRemoval.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\PointPair.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RTree\RectangleNode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\ButtonAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\SweepEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\ConjugateGradient\LinearSystemSolver.cs" />
|
||||
<Compile Include="Assets\Scripts\TradeMenu.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\ViolationCache.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\EventQueue.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RTree\RectangleNodeUtils.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\EdgeLabelPlacement.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\Tiling.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\ValidatorAttributes\RequiredAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\LgInfoBase.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\CurveTangent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\AdjacentSwapsWithConstraints.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\RefinerBetweenTwoLayers.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\CdtThreader.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\CurvePort.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ContextMenu.cs" />
|
||||
<Compile Include="Assets\Scripts\CultClient.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\DebugShape.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\ComponentCollection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\Multipole\MultipoleCoefficients.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Routing\BundlingSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\SparseVisibilityGraphGenerator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\OverlapRemovalFixedSegments\RectSegIntersection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\EdgePathsInserter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\RightObstacleSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\AxisEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ZoneShip.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\StaticGraphUtility.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\ConvexHull\DataModel.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\IVertex.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\BlueNoiseProvider.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\ChannelFlag.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\OverlapRemoval\RectangularClusterBoundary.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Corner.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\OverlapRemovalFixedSegments\OverlapRemovalFixedSegmentsBitmap.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\LayerEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\SmoothedPolylineCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\ConvexHull\ConvexHullAlgorithm.Initialize.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\CollectionUtilities.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\RBTree\RBTreeEnumerator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\LeftVertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Constraints\AlignmentConstraint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\PointPairOrder.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\RBTree\RBTree.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Ranking\Centrality.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Routing\EdgeRoutingMode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\Interval.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\Path.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RectanglePacking\OptimalPacking.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\LowReflectionEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\CopyTransform.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Site.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\StationEdgeInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\InventoryMenu.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\RightVertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\SegmentBase.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ClickRaycaster.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Vertex3.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\UpdateMethod.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\SegWithIndex.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\RecoveryLayerCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\Cone.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\GraphRestoreData.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\DebugCurve.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\RangedFloatField.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtTriangle.cs" />
|
||||
<Compile Include="Assets\Scripts\FitToCamera.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\MDS\PivotDistances.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\SimpleNodeCollection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\ConvexHull.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\LookaheadScan.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\MDS\PivotMDS.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\GeometryGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\RailGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\GasGiantObject.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\VisibilityVertexRectilinear.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\LongestNudgedSegment.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\LowObstacleSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgData.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\TollFreeVisibilityEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\NaughtyAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\EdgeConstraintGenerator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Triangulation\VoronoiMesh.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\ParallelogramLeaf.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\HubRadiiCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\ShowDatabase.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\RectilinearScanLine.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\InventoryPanel.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\CostCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\Multipole\KDTree.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\QPSC.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\RouterBetweenTwoNodes.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\Curve.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\ProximityOverlapRemoval.cs" />
|
||||
<Compile Include="Assets\Scripts\MapRenderer.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\MapViewDragHandler.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\Polyline.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\HighBendVertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\SizeFilter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\SolvingMethod.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\ResizableTextAreaAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\CubicBezierSegment.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\InteractiveTangentVisibilityGraphCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\VoteBlock.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\LayoutChangeEventArgs.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Initial\InitialLayoutByCluster.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\LayoutAlgorithmSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\ConvexHull\Collections.cs" />
|
||||
<Compile Include="Assets\Scripts\UnityFormatters.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\LgNodeInfoKind.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgPathRouter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\AxisSolver.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\MST\MstOnDelaunayTriangulation.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\ConvexHull\HullPoint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\LineSweeperForPortLocations.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\StickConstraint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\LeftIntersectionEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\SnapToGrid.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\Label.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtFront.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\WeightedEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\WeaponHardpoint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Phylo\PhyloTree.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\PointAndCrossingsList.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\RootFinder.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawConditionAttributes\HideIfAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\AxisEdgesContainer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ILabeledObject.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\RightIntersectionEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Ranking\RankingLayoutSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\SugiyamaLayoutSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\IConeSweeper.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\MeshCreator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\LayerCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\ConstraintVector.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Routing\ShortestPathTree.cs" />
|
||||
<Compile Include="Assets\Scripts\MapMenuInput.cs" />
|
||||
<Compile Include="Assets\com.unity.uiextensions\Runtime\Scripts\Utilities\CableCurve.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\Station.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\GroupBoundaryCrossing.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\VisibilityVertex.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\BumperPusher.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\LineSweeperBase.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\EdgePicker.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\AxisCoordinateEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\FiEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\VertexEntry.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\Cluster.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ClickableCollider.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\FastIncrementalLayout.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\LinearMetroMapOrdering.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\BlockVector.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\ScanDirection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\Block.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\MultipleSourceMultipleTargetsShortestPathOnVisibilityGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\SliderAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\TechNode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\DebugRectangle.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\HierarchyCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\PointComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\BundleRouter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\ConeSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\FreeSpaceFinder.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\ConeLeftSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\Tangent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\TangentVisibilityGraphCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\VisibilityKind.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\DfDvNode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\PortLocationEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalGlobalConfiguration.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\MaxSeparationConstraint.cs" />
|
||||
<Compile Include="Assets\com.unity.uiextensions\Runtime\Scripts\Primitives\UIPrimitiveBase.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\LockPosition.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\GroupAttributes\BoxGroupAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\XKCDColors.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\Intersections.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\Relayout.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\PointLocation.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\GameSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RTree\IntervalNode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\PointProjection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\MinSeparationConstraint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\RecoveryLayeredLayoutEngine.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GlobalSuppressions.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\ValidatorAttributes\MaxValueAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\MetroNodeInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\VertexEnumerators.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\ShowNativePropertyAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\NetworkEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\ActionGameManager.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\TabActivator.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\AttributeProperty.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\VertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\LoginScreen.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RectanglePacking\RectangleToPack.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\Rail.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\ParallelogramInternalTreeNode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\IZoomLevelCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\ConjugateGradient\Vector.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ButtonField.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\MinMaxSliderAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\SdShortestPath.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\ScanSegment.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\TwoLayerFlatEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\ClosestPointOnCurve.cs" />
|
||||
<Compile Include="Assets\Scripts\FilterTest.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\StemStartPointComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Shape.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\UniformOneDimensionalSolver.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\PlaceUIElementWorldspace.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\RBTree\RBColor.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\MetroLine.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\EdgeComparerBySource.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\SegmentIntersector.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RectanglePacking\RectanglePacking.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\InteractiveObstacleCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ConsoleController.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\HorizontalSeparationConstraint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\OverlapRemoval\BorderInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\PolylinePoint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\ValidatorAttributes\MinValueAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\NodeRailLevelCalculator\GreedyNodeRailLevelCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\BundleBase.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\TransientGraphUtility.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\DebugEllipse.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\Parallelogram.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\Ordering.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\HighObstacleSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\BimodalSequence.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Routing\EdgeRoutingSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Timer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\SteinerTree.cs" />
|
||||
<Compile Include="Assets\Scripts\InitialSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\Solution.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\Parameters.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\Set.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\RectilinearInteractiveEditor.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\RouteSimplifier.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Layering\NetworkSimplex.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\FlatEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\RestoreHelper.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Initial\InitialLayoutHelpers.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\MinEnclosingDisc\Disc.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\ConvexHull\ConvexFace.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\SpreadsheetRow.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Persistence\CurveStream.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtSite.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\DropdownMenu.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\StraightLineEdges.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\Node.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RectanglePacking\PackingConstants.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutEditing\ObstacleCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\Gravity.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\PlanetObject.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\MetaAttributes\MetaAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Cell2.cs" />
|
||||
<Compile Include="Assets\Scripts\AetheriaInput.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\SimpleEdgeCollection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LevelCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\OrientedHubSegment.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\ShowNonSerializedFieldAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\ValidatorAttributes\ValidateInputAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\CycleRemoval\CycleRemoval.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\SymmetricTuple.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\LayoutHelpers.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawConditionAttributes\DrawConditionAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RTree\IntervalNodeUtils.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\PenetrationDepth.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\ValidateArg.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\MetaAttributes\BlankSpaceAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\OverlapRemoval\ConstraintGenerator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgLevel.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\PortManager.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\ScanSegmentVector.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\TimeMeasurer.cs" />
|
||||
<Compile Include="Assets\Scripts\Prototype.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\ShortestPartRouterForLg.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\ShowAssetPreviewAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\PointToSegmentDistance.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\Cdt.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\SectorRenderer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\PointSet.cs" />
|
||||
<Compile Include="Assets\Scripts\TechTreeMsagl.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\IntersectionCache.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\FloatingPort.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\ReorderableListAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\MDS\AllPairsDistances.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProgressChangedEventArgs.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\StaircaseRemover.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Triangulation\TriangulationCell.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\OverlapConvexHull.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Persistence\CurveStreamElement.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\ConvexHull\MathHelper.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\PointAndCrossings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\GraphConnectedComponents.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\SchematicTriggerGroupElement.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ConsoleView.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgSkeletonLevel.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgInteractor.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\ProcrustesCircleConstraint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\RealNumberSpan.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\UnimodalSequence.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\ConvexHull\ObjectManager.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\MinimapCameraTrack.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\SdVertex.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\Stem.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\LinkedPointSplitter.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\MapView.cs" />
|
||||
<Compile Include="Assets\Scripts\MarkovNameGenerator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtSweeper.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\PathMerger.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\HighReflectionEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\ConeRightSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\RectilinearEdgeRouter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\FreePoint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\DebugGraphics.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\OverlapRemovalFixedSegments\FakeBitmap.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Persistence\GeometryGraphReader.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\Nudger.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\RectangleObstacle.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\VerticalConstraintsForSugiyama.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\NodeVoting.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\IntersectionInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\FiNode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\MinDistCurveCurve.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Obstacle.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\GroupAttributes\GroupAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\ApproximateComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\IOverlapRemoval.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Vertex2.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\MST\MstLineSweeper.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Weapons\GuidedProjectileManager.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\HorizontalConstraintsForSugiyama.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\LayerInserter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\ObstacleSideComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\NonOverlappingBoundaries\ProximityQuery.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\ParallelogramNode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\TopologicalSort.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalNode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\PlaneTransformation.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\SizedQueue.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\ReadOnlyAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\ConvexHull\HullStack.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\PortEntry.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Initial\InitialLayout.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\ConvexHull\HullPointComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\ActiveEdgeComparerWithRay.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\OpenVertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\OverlapRemovalFixedSegments\OverlapRemovalFixedSegmentsMst.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\IFunction.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\DebugCurveCollection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\GeneralMetroMapOrdering.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\ObstacleTree.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\ISolverShell.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\SpreadsheetColumnHeader.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\PointVisibilityCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\OverlapRemoval\OverlapRemovalParameters.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\RBTree\RBNode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Clump.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\WaypointPort.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ShapeObstacleCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\LayeredLayoutEngine.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\Arrowhead.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\BundleInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\MetroMapOrdering.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\TightLooseCouple.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\SweepMode.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\SimulatedAnnealing.cs" />
|
||||
<Compile Include="Assets\com.unity.uiextensions\Runtime\Scripts\Utilities\BezierPath.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\PortObstacleEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\BrokenConeSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\SugiyamaLayoutLogger.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\NodeCollection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\RBTree\ComparerOnDelegate.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\EdgeTracer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\MetaAttributes\SectionAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RectanglePacking\OptimalColumnPacking.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\CdtFrontElement.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\ParallelogramNodeOverICurve.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\Variable.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\CorporationMenuItem.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\AxisEdgeHighPointEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\NonOverlappingBoundaries\AllPairsNonOverlappingBoundaries.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\SimpleIntEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\Solver.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\VerticalSeparationConstraint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawConditionAttributes\ShowIfAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Incremental\Feasibility.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Show.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\VolumeSampling.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\MeshGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\SpliceUtility.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ParallelUtilities.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\ParallelogramBinaryTreeNode.cs" />
|
||||
<Compile Include="Assets\Scripts\UnityExtensions.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\DropdownAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\PrototypeParticleReturn.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\GenericHeapElementWithTimestamp.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\UniformSolverVar.cs" />
|
||||
<Compile Include="Assets\Scripts\UnityHelpers.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\MinimumSpanningTreeByPrim.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\PropertiesPanel.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\ConeSideComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\BasicGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\ProjectionSolver\SolverAlgorithm.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Triangulation.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\ScanSegmentVectorItem.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\BasicVertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\PolylineIterator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\LgNodeInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\Polygon.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\TabGroup.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\MetaAttributes\OnValueChangedAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Persistence\GeometryToken.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\CurveSerializer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\OverlapRemovalMethod.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ClusterBoundaryPort.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\MultiScale\MultiScaleLayout.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Rectangle.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\PointNodesList.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\Icons.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\ICurve.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\ScanSegmentTree.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\ConeSpanner.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\LayerInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\DataBase.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ConfirmationDialog.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\GenericBinaryHeapPriorityQueueWithTimestamp.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\RelaxedPolylinePoint.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\ThrusterHardpoint.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\AdjacentSwaps.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\ExampleStressMajorization.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\RoundedRect.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\LowestVertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\ShowDebugCurvesEnumeration.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Weapons\ProjectileManager.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\ShowDebugCurves.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\TabButton.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\EdgeCollection.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ShapeCreatorForRoutingToParents.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\Persistence\GeometryGraphWriter.cs" />
|
||||
<Compile Include="Assets\Shaders\Compute\Stardust.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\CycleRemoval\ConnectedComponentCalculator.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\PackingMethod.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\EnumField.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Visibility\VisibilityGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\MultidimensionalScaling.cs" />
|
||||
<Compile Include="Assets\HoverCursorChange.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Curves\LineSegment.cs" />
|
||||
<Compile Include="Assets\Scripts\Sector Display\WaveScroll.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\GraphAlgorithms\CycleRemoval\NodeInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\MouseHover.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\GroupBoundaryCrossingMap.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\Ranking\RankingLayout.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\BasicReflectionEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\XLayoutGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\EdgeComparerByTarget.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\SpaceCalculationEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\PropertiesList.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\CompassVector.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\ConjugateGradient\SparseMatrix.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\ConvexHull\ConvexHullAlgorithm.MainLoop.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Miscellaneous\RegularGrid\GridTraversal.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\Network.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\MsmtRectilinearPath.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\RelativeShape.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\LargeGraphLayout\LgCellInfo.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\MetaAttributes\InfoBoxAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\MDS\SingleSourceDistances.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Ordering\OrderingMeasure.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\DebugHelpers\DevTrace.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MIConvexHull\Face3.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\ConstrainedDelaunayTriangulation\EdgeInserter.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\PortEntryOnCurve.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\CdtIntersections.cs" />
|
||||
<Compile Include="Assets\Scripts\MenuTabButton.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\ContextMenuOption.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\BackgroundRenderer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\LineSweeper.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\ProximityOverlapRemoval\StressEnergy\StressMajorizationSettings.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\RTree\HitTestBehavior.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\Anchor.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\LayerArrays.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\LowBendVertexEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\Bundling\SdBoneEdge.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\NodeKind.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\SsstRectilinearPath.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\XCoordsWithAlignment.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\Spreadsheet.cs" />
|
||||
<Compile Include="Assets\Scripts\CameraPerlinOrbit.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\GraphmapsWithMesh\LocalModifications.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\HullCollider.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\NaughtyAttributes\Scripts\Core\DrawerAttributes\DrawerAttribute.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Rectilinear\Nudging\AxisEdgeLowPointEvent.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\NetworkSimplexForGeneralGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Layout\IsOpenChangeEventArgs.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Routing\Spline\ConeSpanner\ObstacleSide.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Layout\Layered\ProperLayeredGraph.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\MinEnclosingDisc\MinimumEnclosingDisc.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\DataStructures\BinaryHeapWithComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\NIH\MSAGL\Core\Geometry\Direction.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Weapons\LaserManager.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Weapons\Laser.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Weapons\InstantWeaponEffectManager.cs" />
|
||||
|
|
@ -731,6 +172,7 @@
|
|||
<Compile Include="Assets\Scripts\Gameplay\Weapons\WeaponChargeEffect.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Weapons\HitscanManager.cs" />
|
||||
<Compile Include="Assets\Scripts\Gameplay\Weapons\HitscanEffect.cs" />
|
||||
<Compile Include="Assets\LineMaterialOffset.cs" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UIAdditive.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMPro.cginc" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Mobile Overlay.shader" />
|
||||
|
|
@ -739,13 +181,11 @@
|
|||
<None Include="Assets\Shaders\AdditiveUI.shader" />
|
||||
<None Include="Assets\Shaders\Brushes\LinearWaveBrush.shader" />
|
||||
<None Include="Assets\Resources\Sprites\Attribution.txt" />
|
||||
<None Include="Assets\Scripts\NIH\GPU Noise\ClassicNoise2D.cginc" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_Bitmap.shader" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UIScreen.shader" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UI Particle Multiply.shader" />
|
||||
<None Include="Assets\Allegorithmic\Plugins\EULA.txt" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UIMultiply.shader" />
|
||||
<None Include="Assets\Scripts\NIH\GPU Noise\SimplexNoiseGrad2D.cginc" />
|
||||
<None Include="Assets\Shaders\GalaxyMap.shader" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UILinearDodge.shader" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UI Particle Alpha Blend.shader" />
|
||||
|
|
@ -753,7 +193,6 @@
|
|||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UI Particle Premultiply Blend.shader" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UI Particle VertexLit Blended.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Surface-Mobile.shader" />
|
||||
<None Include="Assets\Scripts\NIH\GPU Noise\SimplexNoise3D.cginc" />
|
||||
<None Include="Assets\Shaders\IsolinesUI.shader" />
|
||||
<None Include="Assets\Shaders\Compute\Stardust.compute" />
|
||||
<None Include="Assets\Shaders\Compute\Stardust.shader" />
|
||||
|
|
@ -765,7 +204,6 @@
|
|||
<None Include="Assets\Shaders\Particle Standard Unlit.shader" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UI Particle MultiplyDouble.shader" />
|
||||
<None Include="Assets\Shaders\Brushes\CubicPulseBrush.shader" />
|
||||
<None Include="Assets\Scripts\NIH\GPU Noise\SimplexNoiseGrad3D.cginc" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMP_SDF-Surface.shader" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UI Particle AddMultiply.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Sprites\EmojiOne Attribution.txt" />
|
||||
|
|
@ -776,13 +214,11 @@
|
|||
<None Include="Assets\Shaders\MaskedUIBlur.shader" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMPro_Properties.cginc" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\Shaders\TMPro_Surface.cginc" />
|
||||
<None Include="Assets\Scripts\NIH\GPU Noise\SimplexNoise2D.cginc" />
|
||||
<None Include="Assets\Shaders\Raymarching\VolumeRender.shader" />
|
||||
<None Include="Assets\Shaders\Background.shader" />
|
||||
<None Include="Assets\Shaders\Brushes\RadialWaveBrush.shader" />
|
||||
<None Include="Assets\Allegorithmic\Plugins\engine_build_info.txt" />
|
||||
<None Include="Assets\TextMesh Pro\Resources\LineBreaking Following Characters.txt" />
|
||||
<None Include="Assets\Scripts\NIH\GPU Noise\ClassicNoise3D.cginc" />
|
||||
<None Include="Assets\Shaders\Dither Functions.cginc" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UISoftAdditive.shader" />
|
||||
<None Include="Assets\com.unity.uiextensions\Runtime\Resources\Shaders\UI Particle AddSmooth.shader" />
|
||||
|
|
@ -1496,10 +932,6 @@
|
|||
<Project>{dd909206-f54e-1c12-ed74-b4e22d464f6a}</Project>
|
||||
<Name>Substance.EditorHelper</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="MessagePack.csproj">
|
||||
<Project>{c511ef21-dc27-883d-b027-9a4b6f36bae4}</Project>
|
||||
<Name>MessagePack</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="Substance.Platform.csproj">
|
||||
<Project>{2ca9591a-f6e2-fafd-e598-0f0563c5ae57}</Project>
|
||||
<Name>Substance.Platform</Name>
|
||||
|
|
@ -1512,6 +944,10 @@
|
|||
<Project>{4d885cb7-1f9e-abb3-b070-7265b432ecda}</Project>
|
||||
<Name>UniRx</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="MessagePack.csproj">
|
||||
<Project>{c511ef21-dc27-883d-b027-9a4b6f36bae4}</Project>
|
||||
<Name>MessagePack</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
|
|
|
|||
23
Assets/LineMaterialOffset.cs
Normal file
23
Assets/LineMaterialOffset.cs
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
[RequireComponent(typeof(LineRenderer))]
|
||||
public class LineMaterialOffset : MonoBehaviour
|
||||
{
|
||||
public float ScrollSpeed;
|
||||
|
||||
private Material _instancedMaterial;
|
||||
private float _offset;
|
||||
|
||||
void Start()
|
||||
{
|
||||
_instancedMaterial = GetComponent<LineRenderer>().material;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
_offset = (_offset + Time.deltaTime * ScrollSpeed) % 1f;
|
||||
_instancedMaterial.SetTextureOffset("_MainTex", new Vector2(_offset, 0));
|
||||
}
|
||||
}
|
||||
11
Assets/LineMaterialOffset.cs.meta
Normal file
11
Assets/LineMaterialOffset.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d4a4b40af1256fc4cbd9d732a8c8d3aa
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
78
Assets/Materials/Particles/Machinegun.mat
Normal file
78
Assets/Materials/Particles/Machinegun.mat
Normal file
|
|
@ -0,0 +1,78 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Machinegun
|
||||
m_Shader: {fileID: 4800000, guid: 46776b9fa35a437448f683f31b04d68d, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
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8
Assets/Materials/Particles/Machinegun.mat.meta
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Assets/Materials/Particles/Machinegun.mat.meta
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78
Assets/Materials/Particles/MachinegunTrail.mat
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78
Assets/Materials/Particles/MachinegunTrail.mat
Normal file
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@ -0,0 +1,78 @@
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%YAML 1.1
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8
Assets/Materials/Particles/MachinegunTrail.mat.meta
Normal file
8
Assets/Materials/Particles/MachinegunTrail.mat.meta
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Reference in a new issue