Reinier Vens
a51c402fc5
Reflected Visibility
...
Ships are now more visible in lit areas (depending on cross section stat in Reflector behavior)
Refactored all behaviors to remove context & entity references (can get them from equipped item reference if needed)
Fixed crash when enemy dies of heatstroke while targeted
Exponential decay for visibility now uses correct time-independent formula
Refactored item inspection in properties panel (now consistent between equipped items vs. inventory and store items, shows effect of heat on stats)
Reordered item properties and added spacing between groups
2021-04-12 04:20:52 +01:00
..
Allegorithmic
Upgraded to Unity 2020.2
2021-01-06 16:00:24 +00:00
Audio
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
com.unity.uiextensions
Gear Schematic HUD
2020-12-31 19:53:16 +00:00
Fonts
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
Images
Menu Prototype
2020-03-23 14:36:59 +00:00
Materials
Reflected Visibility
2021-04-12 04:20:52 +01:00
Models
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Plugins
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
Prefabs
Reflected Visibility
2021-04-12 04:20:52 +01:00
Resources
Hypothermia & UI Fixes
2021-04-10 01:47:16 +01:00
Scenes
Reflected Visibility
2021-04-12 04:20:52 +01:00
Scripts
Reflected Visibility
2021-04-12 04:20:52 +01:00
Shaders
Live Demo Tweaks
2021-04-09 14:01:34 +01:00
StreamingAssets
Audio Integration
2021-03-16 16:35:23 +00:00
TextMesh Pro
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
Textures
Stealth Detection Indicator
2021-03-07 23:24:22 +00:00
Wwise
Equipment Data Simplification
2021-03-22 05:22:31 +00:00
Allegorithmic.meta
New Inventory System + Overhaul
2020-12-10 23:20:38 +00:00
Audio.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
com.unity.uiextensions.meta
Gear Schematic HUD
2020-12-31 19:53:16 +00:00
csc.rsp
MSAGL Support
2020-04-14 00:42:04 +01:00
csc.rsp.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
Fonts.meta
Menu Prototype
2020-03-23 14:36:59 +00:00
HoverCursorChange.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
HoverCursorChange.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Images.meta
Menu Prototype
2020-03-23 14:36:59 +00:00
LineMaterialOffset.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
LineMaterialOffset.cs.meta
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
Materials.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Models.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
MusicTest.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
MusicTest.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Plugins.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Prefabs.meta
Smooth AF Tab Menu
2020-03-24 21:51:38 +00:00
Resources.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
Scenes.meta
Created Unity Project
2020-02-19 15:09:31 +00:00
Scripts.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Shaders.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
ShieldAnimation.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShieldAnimation.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShieldManager.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ShieldManager.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShieldTest.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShieldTest.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Steel.mat
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Steel.mat.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
StreamingAssets.meta
Initial Wwise Integration
2021-02-27 20:53:36 +00:00
TextMesh Pro.meta
Smooth AF Tab Menu
2020-03-24 21:51:38 +00:00
Textures.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Wwise.meta
Initial Wwise Integration
2021-02-27 20:53:36 +00:00
WwiseSettings.xml
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
WwiseSettings.xml.meta
Initial Wwise Integration
2021-02-27 20:53:36 +00:00