Aetheria/Assets/Prefabs
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens a51c402fc5 Reflected Visibility
Ships are now more visible in lit areas (depending on cross section stat in Reflector behavior)
Refactored all behaviors to remove context & entity references (can get them from equipped item reference if needed)
Fixed crash when enemy dies of heatstroke while targeted
Exponential decay for visibility now uses correct time-independent formula
Refactored item inspection in properties panel (now consistent between equipped items vs. inventory and store items, shows effect of heat on stats)
Reordered item properties and added spacing between groups
2021-04-12 04:20:52 +01:00
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Fire & Explosion Effects Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
RPG Slime Stuff & DB Prep 2021-03-30 01:17:58 +01:00
RTS Performance Optimization 2020-12-03 17:32:34 +00:00
UI Reflected Visibility 2021-04-12 04:20:52 +01:00
Fire & Explosion Effects.meta Hit Detection 2021-01-08 12:44:10 +00:00
RPG.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
RTS.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
UI.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00