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2026-10-08 17:02:10 +02:00 |
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AddressableAssetsData
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Add Addressables as a direct dependency and settings, Content group entry
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2026-09-18 04:31:28 +02:00 |
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Audio
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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Content
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Mine prefab and scene wiring: WireMines built Mine.prefab and assigned ZoneRenderer.MinePrefab
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2026-10-08 14:34:37 +02:00 |
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Editor
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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Fonts
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Action Bar (WIP)
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2021-04-18 05:13:20 +01:00 |
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Images
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Upgrade to Unity 6000.3.24f1
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2026-09-11 22:04:28 +02:00 |
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Materials
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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Models
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Shields
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2025-01-30 01:58:05 +00:00 |
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Plugins
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Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
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2026-09-14 18:42:09 +02:00 |
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Prefabs
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A new run replaces the saved run only once it has staged; a failed start says why and leaves the saved run
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2026-10-03 22:03:50 +02:00 |
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Resources
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Helm split, player input: A/D turn, Q/E strafe, Shift holds and Caps Lock latches face-the-aim
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2026-10-07 12:33:22 +02:00 |
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Scenes
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Mine prefab and scene wiring: WireMines built Mine.prefab and assigned ZoneRenderer.MinePrefab
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2026-10-08 14:34:37 +02:00 |
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Scripts
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Merge origin/master (ace81719 product-titles) into eureka/aetheria-release-sim-mines
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2026-10-08 17:02:10 +02:00 |
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Shaders
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Shield panel: gate reuse and Hit on the panel's own radius
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2026-09-18 21:02:18 +02:00 |
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StreamingAssets
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Unified Volumetric Flow
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2021-06-18 12:32:03 +01:00 |
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TextMesh Pro
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Bugfixes & Reactive Refactor
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2025-07-18 00:21:33 +01:00 |
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Textures
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Upgrade to Unity 6000.3.24f1
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2026-09-11 22:04:28 +02:00 |
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AddressableAssetsData.meta
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Add Addressables as a direct dependency and settings, Content group entry
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2026-09-18 04:31:28 +02:00 |
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Audio.meta
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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Content.meta
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Add Addressables as a direct dependency and settings, Content group entry
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2026-09-18 04:31:28 +02:00 |
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Editor.meta
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Add Epiphany Unity editor bridge
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2026-04-30 15:03:15 +01:00 |
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Fonts.meta
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Menu Prototype
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2020-03-23 14:36:59 +00:00 |
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HoverCursorChange.cs
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Playability
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2022-08-08 22:43:55 +01:00 |
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HoverCursorChange.cs.meta
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Trade Menu Spreadsheet
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2021-01-14 03:20:27 +00:00 |
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Images.meta
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Menu Prototype
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2020-03-23 14:36:59 +00:00 |
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MainMenuMusic.cs
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NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO
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2022-07-10 02:53:09 +01:00 |
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MainMenuMusic.cs.meta
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Music & SFX
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2021-04-30 11:19:25 +01:00 |
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Materials.meta
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Old Aetheria Code
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2020-03-09 01:28:55 +00:00 |
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Models.meta
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Initial ARPG Port
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2020-11-27 22:47:33 +00:00 |
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MouseRotate.cs
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Move the remaining Assets scripts off Unity.Mathematics
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2026-09-14 18:01:54 +02:00 |
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MouseRotate.cs.meta
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Playability
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2022-08-08 22:43:55 +01:00 |
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Plugins.meta
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Initial Client/Server Communication
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2020-02-26 17:48:40 +00:00 |
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Prefabs.meta
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Smooth AF Tab Menu
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2020-03-24 21:51:38 +00:00 |
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Resources.meta
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Old Aetheria Code
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2020-03-09 01:28:55 +00:00 |
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Scenes.meta
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Created Unity Project
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2020-02-19 15:09:31 +00:00 |
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Scripts.meta
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Initial Client/Server Communication
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2020-02-26 17:48:40 +00:00 |
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Shaders.meta
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Copy Aetheria Code
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2020-02-27 18:51:07 +00:00 |
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Steel.mat
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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Steel.mat.meta
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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StreamingAssets.meta
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Initial Wwise Integration
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2021-02-27 20:53:36 +00:00 |
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TextMesh Pro.meta
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Smooth AF Tab Menu
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2020-03-24 21:51:38 +00:00 |
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Textures.meta
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Initial ARPG Port
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2020-11-27 22:47:33 +00:00 |