Mine prefab and scene wiring: WireMines built Mine.prefab and assigned ZoneRenderer.MinePrefab

Unity 6000.3.24f1 batchmode; the three Substance materials fell back to the project's plain materials (Car Paint
Red, Car Paint Magenta, Steel) because .sbsar imports nothing in this Unity. Font-asset churn reverted.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-08 14:34:37 +02:00
commit 7e121f282d
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