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204 changed files with 13670 additions and 3753 deletions
13
.gitattributes
vendored
13
.gitattributes
vendored
|
|
@ -1,2 +1,15 @@
|
|||
# Auto detect text files and perform LF normalization
|
||||
* text=auto
|
||||
|
||||
# Shell scripts keep LF in the working tree as well as in the index. Left to
|
||||
# `text=auto`, a Windows clone writes them with carriage returns, and the
|
||||
# documented Linux path then dies inside the container in under a second: the
|
||||
# shebang reads as the interpreter `bash\r`, which does not exist. Nothing about
|
||||
# that failure names line endings, and the same clone builds and tests fine
|
||||
# everywhere else, so it reads as a broken image rather than a broken checkout.
|
||||
#
|
||||
# A clone checked out before this rule keeps its carriage returns, because the
|
||||
# blob is unchanged and git has no reason to rewrite the file. The one-line
|
||||
# repair is in native/GameCult.Mesh.Quic.Native/README.md, beside the container
|
||||
# path it unblocks.
|
||||
*.sh text eol=lf
|
||||
|
|
|
|||
43
.github/workflows/cultmesh-portability.yml
vendored
43
.github/workflows/cultmesh-portability.yml
vendored
|
|
@ -95,3 +95,46 @@ jobs:
|
|||
dotnet test tests/GameCult.Mesh.Tests/GameCult.Mesh.Tests.csproj
|
||||
--filter FullyQualifiedName~Document_OneHundredThousandDistinctLeaseCyclesLeaveNoResourcesOrCallbacks
|
||||
--logger "console;verbosity=minimal"
|
||||
|
||||
# The TypeScript side of the CultMesh authority rules. This job is the
|
||||
# only one that runs on both Windows and Linux for main, codex/** and
|
||||
# pull requests: cultnet-interop.yml is windows-latest and main-only, so
|
||||
# until these steps existed the shared verifier's tests never ran on
|
||||
# Linux at all, and the browser client's never ran in CI on any OS.
|
||||
# packages/cultnet-ts verifies both vector files; cultmesh-browser proves
|
||||
# the browser client reads the shared rules rather than its own.
|
||||
- name: Verify the CultMesh authority rules with the TypeScript verifier
|
||||
run: npm run test --workspace packages/cultnet-ts
|
||||
|
||||
- name: Verify the browser client against the shared TypeScript verifier
|
||||
run: npm run test --workspace packages/cultmesh-browser
|
||||
|
||||
# The realtime frame codec. Its byte parity rests on two vector files,
|
||||
# contracts/cultmesh/realtime-frame-vectors.json written by the C#
|
||||
# reference and decoded by this step, and realtime-frame-vectors.ts-written.json
|
||||
# written by this codec and decoded by the C# step below. Neither half ran
|
||||
# in CI on any OS until these two steps existed, so a codec that agreed
|
||||
# only with itself would have gone green.
|
||||
- name: Verify the realtime frame codec with the TypeScript codec
|
||||
run: npm run test --workspace packages/cultmesh-ts
|
||||
|
||||
# Both directions of the CultMesh authority vectors: the C#-written
|
||||
# file (contracts/cultmesh/authority-route-vectors.json) and the
|
||||
# TypeScript-signed file (authority-route-vectors.ts-signed.json) are
|
||||
# verified by the C# reference here; the TypeScript side verifies both
|
||||
# in the step above. CULTMESH_WRITE_VECTORS is never set in CI: the
|
||||
# committed files are the contract.
|
||||
- name: Verify the CultMesh authority vectors with the C# reference
|
||||
run: >-
|
||||
dotnet test tests/GameCult.Mesh.Tests/GameCult.Mesh.Tests.csproj
|
||||
--filter FullyQualifiedName~AuthorityProof
|
||||
--logger "console;verbosity=minimal"
|
||||
|
||||
# The other half of the frame parity: the C# reference decodes and
|
||||
# re-encodes the vector file the TypeScript codec wrote. A fixture
|
||||
# authored on one side alone would only agree with itself.
|
||||
- name: Verify the realtime frame vectors with the C# reference
|
||||
run: >-
|
||||
dotnet test tests/GameCult.Mesh.Tests/GameCult.Mesh.Tests.csproj
|
||||
--filter FullyQualifiedName~RealtimeWireProtocol
|
||||
--logger "console;verbosity=minimal"
|
||||
|
|
|
|||
26
.github/workflows/cultnet-interop.yml
vendored
26
.github/workflows/cultnet-interop.yml
vendored
|
|
@ -65,6 +65,32 @@ jobs:
|
|||
"KOTLIN_JAVA_HOME=$env:JAVA_HOME" | Out-File -FilePath $env:GITHUB_ENV -Append
|
||||
"$kotlinHome\bin" | Out-File -FilePath $env:GITHUB_PATH -Append
|
||||
|
||||
- name: Verify CultNet schema contracts stayed consolidated
|
||||
shell: pwsh
|
||||
run: |
|
||||
$ErrorActionPreference = "Stop"
|
||||
$stray = git ls-files '*.schema.json' | Where-Object { $_ -notmatch '^contracts/cultnet/' }
|
||||
# -I skips binary files: unity/org.gamecult.cultlib/Runtime/Plugins/GameCult.Networking.dll
|
||||
# still embeds the retired namespace until it is rebuilt (REC-032 D4, deferred).
|
||||
$oldNamespace = git grep -I -lE 'GameCult/cultnet-ts/(integration/)?contracts' -- ':!.voidbot'
|
||||
if ($LASTEXITCODE -eq 2) {
|
||||
throw "git grep failed"
|
||||
}
|
||||
if ($stray) {
|
||||
Write-Host "Schema files found outside contracts/cultnet/:"
|
||||
$stray | ForEach-Object { Write-Host " $_" }
|
||||
}
|
||||
if ($oldNamespace) {
|
||||
Write-Host "Files still referencing the retired GameCult/cultnet-ts contracts namespace:"
|
||||
$oldNamespace | ForEach-Object { Write-Host " $_" }
|
||||
}
|
||||
if ($stray -or $oldNamespace) {
|
||||
throw "CultNet schema contracts drifted out of contracts/cultnet/ (REC-032). See CultLib/contracts/cultnet/ and rewrite any `$id back to https://github.com/GameCult/CultLib/contracts/cultnet/."
|
||||
}
|
||||
# git grep exits 1 when nothing matches, and the runner's pwsh wrapper
|
||||
# ends the step with that $LASTEXITCODE; a clean tree must pass.
|
||||
exit 0
|
||||
|
||||
- name: Install Node dependencies
|
||||
run: npm install --no-package-lock
|
||||
|
||||
|
|
|
|||
40
.github/workflows/publish-packages.yml
vendored
40
.github/workflows/publish-packages.yml
vendored
|
|
@ -42,8 +42,12 @@ jobs:
|
|||
runs-on: ubuntu-latest
|
||||
timeout-minutes: 20
|
||||
steps:
|
||||
# fetch-depth: 0 so the semver check below can see every previously
|
||||
# published tag, not just the one that triggered this run.
|
||||
- name: Check out CultLib
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Set up Node
|
||||
uses: actions/setup-node@v4
|
||||
|
|
@ -64,6 +68,19 @@ jobs:
|
|||
exit 1
|
||||
fi
|
||||
|
||||
# docs/semver-policy.md: a breaking change under too small a bump, or a
|
||||
# version that skips or reverses the previous release, fails here
|
||||
# instead of shipping with a number that lies.
|
||||
- name: Verify semver policy
|
||||
if: startsWith(github.ref, 'refs/tags/cultcache-ts-v')
|
||||
run: |
|
||||
tagged="${GITHUB_REF_NAME#cultcache-ts-v}"
|
||||
node scripts/check-changelog-semver.mjs \
|
||||
--package "@gamecult/cultcache-ts" \
|
||||
--changelog packages/cultcache-ts/CHANGELOG.md \
|
||||
--version "$tagged" \
|
||||
--tag-prefix cultcache-ts
|
||||
|
||||
- name: Build and test
|
||||
working-directory: packages/cultcache-ts
|
||||
run: npm test
|
||||
|
|
@ -105,9 +122,13 @@ jobs:
|
|||
echo "run=false" >> "$GITHUB_OUTPUT"
|
||||
fi
|
||||
|
||||
# fetch-depth: 0 so the semver check below can see every previously
|
||||
# published tag, not just the one that triggered this run.
|
||||
- name: Check out CultLib
|
||||
if: steps.selected.outputs.run == 'true'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Set up Python
|
||||
if: steps.selected.outputs.run == 'true'
|
||||
|
|
@ -115,6 +136,12 @@ jobs:
|
|||
with:
|
||||
python-version: "3.12"
|
||||
|
||||
- name: Set up Node
|
||||
if: steps.selected.outputs.run == 'true'
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 24.x
|
||||
|
||||
- name: Verify the tag matches the manifest version
|
||||
if: steps.selected.outputs.run == 'true' && startsWith(github.ref, 'refs/tags/')
|
||||
run: |
|
||||
|
|
@ -125,6 +152,19 @@ jobs:
|
|||
exit 1
|
||||
fi
|
||||
|
||||
# docs/semver-policy.md: a breaking change under too small a bump, or a
|
||||
# version that skips or reverses the previous release, fails here
|
||||
# instead of shipping with a number that lies.
|
||||
- name: Verify semver policy
|
||||
if: steps.selected.outputs.run == 'true' && startsWith(github.ref, 'refs/tags/')
|
||||
run: |
|
||||
tagged="${GITHUB_REF_NAME#${{ matrix.package }}-v}"
|
||||
node scripts/check-changelog-semver.mjs \
|
||||
--package "${{ matrix.package }}" \
|
||||
--changelog packages/${{ matrix.package }}/CHANGELOG.md \
|
||||
--version "$tagged" \
|
||||
--tag-prefix "${{ matrix.package }}"
|
||||
|
||||
# Lower layers install from source so a release of one package is tested
|
||||
# against the sibling revision it was cut with, not whatever PyPI has.
|
||||
- name: Install and test
|
||||
|
|
|
|||
3
.gitignore
vendored
3
.gitignore
vendored
|
|
@ -6,6 +6,9 @@
|
|||
# dotenv files
|
||||
.env
|
||||
|
||||
# Stryker.NET mutation-testing output
|
||||
StrykerOutput/
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
|
|
|
|||
44
contracts/cultmesh/authority-route-vectors.json
Normal file
44
contracts/cultmesh/authority-route-vectors.json
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
{
|
||||
"nowUnixMilliseconds": 1800000000000,
|
||||
"odinRoot": {
|
||||
"keyId": "odin-vector",
|
||||
"x": "shJLGtmRrW6D87VQKv0xYQekLIfEkeN7dVawwpmIKWM=",
|
||||
"y": "iR6Gx3aVCghzSyo7TqXqr+1397L73KDNZuzN2cZ55IE="
|
||||
},
|
||||
"route": {
|
||||
"verseId": "aetheria",
|
||||
"authorityRuntimeId": "aetheria-daemon",
|
||||
"endpoint": "wss://provider.example/mesh",
|
||||
"protocolIds": [
|
||||
"cultmesh.content.v1",
|
||||
"cultmesh.documents.v1"
|
||||
],
|
||||
"priority": 7,
|
||||
"generation": "vector-generation-1",
|
||||
"certificate": {
|
||||
"providerKey": {
|
||||
"keyId": "provider-vector",
|
||||
"x": "6XIvgx3W1q7lJFEV0yYbeKWNFgssq54BHBuh9gCwcH8=",
|
||||
"y": "oi1FiKraueLic+VemzOx18MNwG6thmZMUWeqNw6vNOk="
|
||||
},
|
||||
"odinKeyId": "odin-vector",
|
||||
"issuedAtUnixMilliseconds": 1799999940000,
|
||||
"expiresAtUnixMilliseconds": 1800003600000,
|
||||
"signature": "ZHuELFuCNNfbJt1T2mx1D9ZHXyxBedacDetmryMYhWKQxfROncltymkmL5KXl+1h8tDK6NytJCGy+7mYlb/DMA=="
|
||||
}
|
||||
},
|
||||
"sessionProof": {
|
||||
"request": {
|
||||
"schemaVersion": "cultmesh.session_open.v2",
|
||||
"messageId": "vector-message-1",
|
||||
"sourceRuntimeId": "vector-consumer",
|
||||
"verseId": "aetheria",
|
||||
"authorityRuntimeId": "aetheria-daemon",
|
||||
"protocolId": "cultmesh.documents.v1",
|
||||
"routeGeneration": "vector-generation-1",
|
||||
"clientNonce": "VczqjH8NdBaOb+rh8xb6P0xZjWD1el2ReNB8Vbp52ko="
|
||||
},
|
||||
"providerKeyId": "provider-vector",
|
||||
"providerSignature": "6kGxSu/pwcR4lzh/7Av9nhblVIwIwVFzB7kY34vVvkpaFAbAxt8mWqIyZDTftE28G1g+NL4Ea41C3QsuImmkaA=="
|
||||
}
|
||||
}
|
||||
45
contracts/cultmesh/authority-route-vectors.ts-signed.json
Normal file
45
contracts/cultmesh/authority-route-vectors.ts-signed.json
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
{
|
||||
"nowUnixMilliseconds": 1800000000000,
|
||||
"odinRoot": {
|
||||
"keyId": "odin-ts-vector",
|
||||
"x": "lqw9TE0EyuDU5Ghe8SafIbBBYkhHMUF7HXJQUc0nXsw=",
|
||||
"y": "nUj+Xhakih97JiJcTUNMHM9JIo7MVQaauuAkCXph+tw="
|
||||
},
|
||||
"route": {
|
||||
"verseId": "aetheria",
|
||||
"authorityRuntimeId": "aetheria-daemon",
|
||||
"endpoint": "cultmesh-state+quic://provider.example:4433/?cert-sha256=ABCDEF",
|
||||
"protocolIds": [
|
||||
"cultmesh.documents.v1",
|
||||
"cultmesh.content.v1",
|
||||
"cultmesh.realtime.v1"
|
||||
],
|
||||
"priority": 13,
|
||||
"generation": "ts-generation-ünïcode-∞-1",
|
||||
"certificate": {
|
||||
"providerKey": {
|
||||
"keyId": "provider-ts-vector",
|
||||
"x": "JKyjtWnoE5fhSWbeqr188SbReQWCjssf5mSMEa5pV+E=",
|
||||
"y": "vtduzojDpbT49sbxBSsBQ+f3PG3rm+CUk/MTy2MM/ws="
|
||||
},
|
||||
"odinKeyId": "odin-ts-vector",
|
||||
"issuedAtUnixMilliseconds": 1799999940000,
|
||||
"expiresAtUnixMilliseconds": 1800003600000,
|
||||
"signature": "NS5a7X8fNqTi1CdpPAcJaMmEsozwFRoygTW4z+JlhHFq7uaZcb4G7NwoEpPqo/Fv+UA7pNl5N+qUMuSD/oAq1Q=="
|
||||
}
|
||||
},
|
||||
"sessionProof": {
|
||||
"request": {
|
||||
"schemaVersion": "cultmesh.session_open.v2",
|
||||
"messageId": "ts-vector-message-1",
|
||||
"sourceRuntimeId": "ts-vector-consumer",
|
||||
"verseId": "aetheria",
|
||||
"authorityRuntimeId": "aetheria-daemon",
|
||||
"protocolId": "cultmesh.documents.v1",
|
||||
"routeGeneration": "ts-generation-ünïcode-∞-1",
|
||||
"clientNonce": "HICtAmV++1MarssY04Tkyn1j9qVEcOMp/P5Ce1M0Yec="
|
||||
},
|
||||
"providerKeyId": "provider-ts-vector",
|
||||
"providerSignature": "OgJHkmw3fhPRS5TXxZm94yZvkWAV5TPDuvG+/zIVlnU7OFENZ0Nn0Pdx0IT/vDfEWXD+8/+sCZVFIFwa4tUjsg=="
|
||||
}
|
||||
}
|
||||
177
contracts/cultmesh/realtime-frame-vectors.json
Normal file
177
contracts/cultmesh/realtime-frame-vectors.json
Normal file
|
|
@ -0,0 +1,177 @@
|
|||
{
|
||||
"frames": [
|
||||
{
|
||||
"label": "reliable-ordered, small payload",
|
||||
"fields": {
|
||||
"channelId": "aetheria.zone-1",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "body-7",
|
||||
"producerEpoch": 1,
|
||||
"sequence": 2,
|
||||
"delivery": "reliable-ordered",
|
||||
"payload": "AH+A/yo="
|
||||
},
|
||||
"encoding": "Q1NUMQABAAAAAAAAAAIAAAAAAAAADwAUAAYABQAAACUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03AH+A/yo=",
|
||||
"encodedLength": 83,
|
||||
"sha256OfEncoding": "d04539b99790560e5e570208d92d3ac25f85909a36bfeb190c2080288cc9f1d4"
|
||||
},
|
||||
{
|
||||
"label": "latest-only, small payload",
|
||||
"fields": {
|
||||
"channelId": "aetheria.zone-1",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "body-7",
|
||||
"producerEpoch": 3,
|
||||
"sequence": 4,
|
||||
"delivery": "latest-only",
|
||||
"payload": "AQID"
|
||||
},
|
||||
"encoding": "Q1NUMQEDAAAAAAAAAAQAAAAAAAAADwAUAAYAAwAAACUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03AQID",
|
||||
"encodedLength": 81,
|
||||
"sha256OfEncoding": "2c875718cf4968979f3cd4083ba2b279e8c03815ad3447c66037ee4530b2814a"
|
||||
},
|
||||
{
|
||||
"label": "unreliable, small payload",
|
||||
"fields": {
|
||||
"channelId": "aetheria.zone-1",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "body-7",
|
||||
"producerEpoch": 5,
|
||||
"sequence": 6,
|
||||
"delivery": "unreliable",
|
||||
"payload": "/g=="
|
||||
},
|
||||
"encoding": "Q1NUMQIFAAAAAAAAAAYAAAAAAAAADwAUAAYAAQAAACUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03/g==",
|
||||
"encodedLength": 79,
|
||||
"sha256OfEncoding": "b932adf333a0ca73d3a9077e15cf9062070a3084a50a3a30c3baa53312d864b1"
|
||||
},
|
||||
{
|
||||
"label": "empty payload",
|
||||
"fields": {
|
||||
"channelId": "aetheria.zone-1",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "body-7",
|
||||
"producerEpoch": 0,
|
||||
"sequence": 0,
|
||||
"delivery": "reliable-ordered",
|
||||
"payload": ""
|
||||
},
|
||||
"encoding": "Q1NUMQAAAAAAAAAAAAAAAAAAAAAADwAUAAYAAAAAACUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03",
|
||||
"encodedLength": 78,
|
||||
"sha256OfEncoding": "06c0362f2b395bf7855522190f6a59c45c46947ce7a9a4b8be115cf54a48f419"
|
||||
},
|
||||
{
|
||||
"label": "multi-byte identities",
|
||||
"fields": {
|
||||
"channelId": "aetheria.zöne-∞",
|
||||
"schemaId": "cultmesh.realtime.€1",
|
||||
"bodyId": "bødy-\uD83D\uDD25",
|
||||
"producerEpoch": 11,
|
||||
"sequence": 12,
|
||||
"delivery": "latest-only",
|
||||
"payload": "cGF5bG9hZC3iiJ4="
|
||||
},
|
||||
"encoding": "Q1NUMQELAAAAAAAAAAwAAAAAAAAAEgAWAAoACwAAACUAAAABAGFldGhlcmlhLnrDtm5lLeKInmN1bHRtZXNoLnJlYWx0aW1lLuKCrDFiw7hkeS3wn5SlcGF5bG9hZC3iiJ4=",
|
||||
"encodedLength": 98,
|
||||
"sha256OfEncoding": "90c6ae8f1362d9e000aa57682612bb1d7606cabe2cd0c0969fdd07b816f44b1c"
|
||||
},
|
||||
{
|
||||
"label": "epoch and sequence at long.MaxValue",
|
||||
"fields": {
|
||||
"channelId": "aetheria.zone-1",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "body-7",
|
||||
"producerEpoch": 9223372036854775807,
|
||||
"sequence": 9223372036854775807,
|
||||
"delivery": "unreliable",
|
||||
"payload": "Wg=="
|
||||
},
|
||||
"encoding": "Q1NUMQL/////////f/////////9/DwAUAAYAAQAAACUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03Wg==",
|
||||
"encodedLength": 79,
|
||||
"sha256OfEncoding": "208068a668b48dc1abde9b3d7f025e7f7b6de6c480faea25c1383b6de9fd37ca"
|
||||
},
|
||||
{
|
||||
"label": "identities at exactly 65535 UTF-8 bytes",
|
||||
"fields": {
|
||||
"channelId": {
|
||||
"repeat": "ä€",
|
||||
"byteLength": 65535
|
||||
},
|
||||
"schemaId": {
|
||||
"repeat": "ۊ",
|
||||
"byteLength": 65535
|
||||
},
|
||||
"bodyId": {
|
||||
"repeat": "ñ€",
|
||||
"byteLength": 65535
|
||||
},
|
||||
"producerEpoch": 13,
|
||||
"sequence": 14,
|
||||
"delivery": "reliable-ordered",
|
||||
"payload": "ESI="
|
||||
},
|
||||
"encoding": null,
|
||||
"encodedLength": 196644,
|
||||
"sha256OfEncoding": "e3c1a353b606e86b35169efb875e76349dcfcb2d036973ee3bbe3c601fbda3e1"
|
||||
},
|
||||
{
|
||||
"label": "64 MiB payload",
|
||||
"fields": {
|
||||
"channelId": "aetheria.zone-1",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "body-7",
|
||||
"producerEpoch": 15,
|
||||
"sequence": 16,
|
||||
"delivery": "reliable-ordered",
|
||||
"payload": {
|
||||
"ramp": 67108864
|
||||
}
|
||||
},
|
||||
"encoding": null,
|
||||
"encodedLength": 67108942,
|
||||
"sha256OfEncoding": "4d99183bdb450af854d87a81ba86a3a4c92ecc1b208675d916f1b75a9f1e7928"
|
||||
}
|
||||
],
|
||||
"malformed": [
|
||||
{
|
||||
"label": "truncated header",
|
||||
"encoding": "Q1NUMQABAAAAAAAAAAIAAAAAAAAADwAUAAYAAwAAACUAAAAB",
|
||||
"message": "Realtime frame header is truncated."
|
||||
},
|
||||
{
|
||||
"label": "wrong magic",
|
||||
"encoding": "vFNUMQABAAAAAAAAAAIAAAAAAAAADwAUAAYAAwAAACUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03CQkJ",
|
||||
"message": "Realtime frame magic is invalid."
|
||||
},
|
||||
{
|
||||
"label": "wire version 2",
|
||||
"encoding": "Q1NUMQABAAAAAAAAAAIAAAAAAAAADwAUAAYAAwAAACUAAAACAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03CQkJ",
|
||||
"message": "Realtime frame wire version is unsupported."
|
||||
},
|
||||
{
|
||||
"label": "header size 36",
|
||||
"encoding": "Q1NUMQABAAAAAAAAAAIAAAAAAAAADwAUAAYAAwAAACQAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03CQkJ",
|
||||
"message": "Realtime frame wire version is unsupported."
|
||||
},
|
||||
{
|
||||
"label": "delivery 3",
|
||||
"encoding": "Q1NUMQMBAAAAAAAAAAIAAAAAAAAADwAUAAYAAwAAACUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03CQkJ",
|
||||
"message": "Realtime frame delivery mode is invalid."
|
||||
},
|
||||
{
|
||||
"label": "delivery 255",
|
||||
"encoding": "Q1NUMf8BAAAAAAAAAAIAAAAAAAAADwAUAAYAAwAAACUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03CQkJ",
|
||||
"message": "Realtime frame delivery mode is invalid."
|
||||
},
|
||||
{
|
||||
"label": "payload length -1",
|
||||
"encoding": "Q1NUMQABAAAAAAAAAAIAAAAAAAAADwAUAAYAAwAAgCUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03CQkJ",
|
||||
"message": "Realtime frame length is invalid."
|
||||
},
|
||||
{
|
||||
"label": "length sum off by one",
|
||||
"encoding": "Q1NUMQABAAAAAAAAAAIAAAAAAAAADwAUAAYAAwAAACUAAAABAGFldGhlcmlhLnpvbmUtMWN1bHRtZXNoLnJlYWx0aW1lLnYxYm9keS03CQkJAA==",
|
||||
"message": "Realtime frame length is invalid."
|
||||
}
|
||||
]
|
||||
}
|
||||
177
contracts/cultmesh/realtime-frame-vectors.ts-written.json
Normal file
177
contracts/cultmesh/realtime-frame-vectors.ts-written.json
Normal file
|
|
@ -0,0 +1,177 @@
|
|||
{
|
||||
"frames": [
|
||||
{
|
||||
"label": "ts reliable-ordered, small payload",
|
||||
"fields": {
|
||||
"channelId": "ts.zone-a",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "ts-body-1",
|
||||
"producerEpoch": 21,
|
||||
"sequence": 22,
|
||||
"delivery": "reliable-ordered",
|
||||
"payload": "AAH+/w=="
|
||||
},
|
||||
"encoding": "Q1NUMQAVAAAAAAAAABYAAAAAAAAACQAUAAkABAAAACUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xAAH+/w==",
|
||||
"encodedLength": 79,
|
||||
"sha256OfEncoding": "68c264a42ce34e540e9dbee31dab5b73dec98c767f0b44591ce6a477cd17fc04"
|
||||
},
|
||||
{
|
||||
"label": "ts latest-only, small payload",
|
||||
"fields": {
|
||||
"channelId": "ts.zone-a",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "ts-body-1",
|
||||
"producerEpoch": 23,
|
||||
"sequence": 24,
|
||||
"delivery": "latest-only",
|
||||
"payload": "f4A="
|
||||
},
|
||||
"encoding": "Q1NUMQEXAAAAAAAAABgAAAAAAAAACQAUAAkAAgAAACUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xf4A=",
|
||||
"encodedLength": 77,
|
||||
"sha256OfEncoding": "3d4f49f4aa2c1f132c3a09ee83555c13e0bc036d636524a972e2829cf417b959"
|
||||
},
|
||||
{
|
||||
"label": "ts unreliable, small payload",
|
||||
"fields": {
|
||||
"channelId": "ts.zone-a",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "ts-body-1",
|
||||
"producerEpoch": 25,
|
||||
"sequence": 26,
|
||||
"delivery": "unreliable",
|
||||
"payload": "pQ=="
|
||||
},
|
||||
"encoding": "Q1NUMQIZAAAAAAAAABoAAAAAAAAACQAUAAkAAQAAACUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xpQ==",
|
||||
"encodedLength": 76,
|
||||
"sha256OfEncoding": "2c2faec604850959d44ee65d87d2ea59462b667c5d0db8565a8c159d75301851"
|
||||
},
|
||||
{
|
||||
"label": "ts empty payload",
|
||||
"fields": {
|
||||
"channelId": "ts.zone-a",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "ts-body-1",
|
||||
"producerEpoch": 0,
|
||||
"sequence": 0,
|
||||
"delivery": "latest-only",
|
||||
"payload": ""
|
||||
},
|
||||
"encoding": "Q1NUMQEAAAAAAAAAAAAAAAAAAAAACQAUAAkAAAAAACUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0x",
|
||||
"encodedLength": 75,
|
||||
"sha256OfEncoding": "6d2a04b399f32db4086e728194249b0279330ffa5517cdd82228f691a0f10708"
|
||||
},
|
||||
{
|
||||
"label": "ts multi-byte identities",
|
||||
"fields": {
|
||||
"channelId": "ts.zøne-∂",
|
||||
"schemaId": "cultmesh.realtime.µ1",
|
||||
"bodyId": "ts-bödy-🧊",
|
||||
"producerEpoch": 27,
|
||||
"sequence": 28,
|
||||
"delivery": "unreliable",
|
||||
"payload": "dHMtcGF5bG9hZC3iiII="
|
||||
},
|
||||
"encoding": "Q1NUMQIbAAAAAAAAABwAAAAAAAAADAAVAA0ADgAAACUAAAABAHRzLnrDuG5lLeKIgmN1bHRtZXNoLnJlYWx0aW1lLsK1MXRzLWLDtmR5LfCfp4p0cy1wYXlsb2FkLeKIgg==",
|
||||
"encodedLength": 97,
|
||||
"sha256OfEncoding": "d5d22458bd50a446c7bdce4e2598fe8e5e7bfac3646d8fcd7215363c7c5c8ca1"
|
||||
},
|
||||
{
|
||||
"label": "ts epoch and sequence at long.MaxValue",
|
||||
"fields": {
|
||||
"channelId": "ts.zone-a",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "ts-body-1",
|
||||
"producerEpoch": 9223372036854775807,
|
||||
"sequence": 9223372036854775807,
|
||||
"delivery": "reliable-ordered",
|
||||
"payload": "Bw=="
|
||||
},
|
||||
"encoding": "Q1NUMQD/////////f/////////9/CQAUAAkAAQAAACUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xBw==",
|
||||
"encodedLength": 76,
|
||||
"sha256OfEncoding": "2abb67a876dc4ed006f33708b4c4dda55a90a6f95da7352749225195b10d45ba"
|
||||
},
|
||||
{
|
||||
"label": "ts identities at exactly 65535 UTF-8 bytes",
|
||||
"fields": {
|
||||
"channelId": {
|
||||
"repeat": "ü☃",
|
||||
"byteLength": 65535
|
||||
},
|
||||
"schemaId": {
|
||||
"repeat": "☃ü",
|
||||
"byteLength": 65535
|
||||
},
|
||||
"bodyId": {
|
||||
"repeat": "ç☃",
|
||||
"byteLength": 65535
|
||||
},
|
||||
"producerEpoch": 29,
|
||||
"sequence": 30,
|
||||
"delivery": "latest-only",
|
||||
"payload": "M0Q="
|
||||
},
|
||||
"encoding": null,
|
||||
"encodedLength": 196644,
|
||||
"sha256OfEncoding": "8bd4cd4c5232339f76b8e394eb93b66e8d14302398ecce2ae5bdb78070ef783a"
|
||||
},
|
||||
{
|
||||
"label": "ts 64 MiB payload",
|
||||
"fields": {
|
||||
"channelId": "ts.zone-a",
|
||||
"schemaId": "cultmesh.realtime.v1",
|
||||
"bodyId": "ts-body-1",
|
||||
"producerEpoch": 31,
|
||||
"sequence": 32,
|
||||
"delivery": "unreliable",
|
||||
"payload": {
|
||||
"ramp": 67108864
|
||||
}
|
||||
},
|
||||
"encoding": null,
|
||||
"encodedLength": 67108939,
|
||||
"sha256OfEncoding": "f2c20e0b47a7681fbaeff6fcba024363542805de4cd95eeb7fa9f125ba646af0"
|
||||
}
|
||||
],
|
||||
"malformed": [
|
||||
{
|
||||
"label": "ts truncated header",
|
||||
"encoding": "Q1NUMQAVAAAAAAAAABYAAAAAAAAACQAUAAkABAAAACUAAAAB",
|
||||
"message": "Realtime frame header is truncated."
|
||||
},
|
||||
{
|
||||
"label": "ts wrong magic",
|
||||
"encoding": "Q1OrMQAVAAAAAAAAABYAAAAAAAAACQAUAAkABAAAACUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xAAH+/w==",
|
||||
"message": "Realtime frame magic is invalid."
|
||||
},
|
||||
{
|
||||
"label": "ts wire version 2",
|
||||
"encoding": "Q1NUMQAVAAAAAAAAABYAAAAAAAAACQAUAAkABAAAACUAAAACAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xAAH+/w==",
|
||||
"message": "Realtime frame wire version is unsupported."
|
||||
},
|
||||
{
|
||||
"label": "ts header size 38",
|
||||
"encoding": "Q1NUMQAVAAAAAAAAABYAAAAAAAAACQAUAAkABAAAACYAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xAAH+/w==",
|
||||
"message": "Realtime frame wire version is unsupported."
|
||||
},
|
||||
{
|
||||
"label": "ts delivery 3",
|
||||
"encoding": "Q1NUMQMVAAAAAAAAABYAAAAAAAAACQAUAAkABAAAACUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xAAH+/w==",
|
||||
"message": "Realtime frame delivery mode is invalid."
|
||||
},
|
||||
{
|
||||
"label": "ts delivery 128",
|
||||
"encoding": "Q1NUMYAVAAAAAAAAABYAAAAAAAAACQAUAAkABAAAACUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xAAH+/w==",
|
||||
"message": "Realtime frame delivery mode is invalid."
|
||||
},
|
||||
{
|
||||
"label": "ts payload length -1",
|
||||
"encoding": "Q1NUMQAVAAAAAAAAABYAAAAAAAAACQAUAAkABAAAgCUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xAAH+/w==",
|
||||
"message": "Realtime frame length is invalid."
|
||||
},
|
||||
{
|
||||
"label": "ts length sum off by one",
|
||||
"encoding": "Q1NUMQAVAAAAAAAAABYAAAAAAAAACQAUAAkABAAAACUAAAABAHRzLnpvbmUtYWN1bHRtZXNoLnJlYWx0aW1lLnYxdHMtYm9keS0xAAH+/wA=",
|
||||
"message": "Realtime frame length is invalid."
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultmesh.session-accepted.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultmesh.session-accepted.schema.json",
|
||||
"title": "CultMesh Session Accepted",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId", "accepted", "verseId", "authorityRuntimeId", "protocolId", "routeGeneration", "clientNonce", "providerKeyId", "providerSignature"],
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultmesh.session-open.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultmesh.session-open.schema.json",
|
||||
"title": "CultMesh Session Open",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId", "sourceRuntimeId", "verseId", "authorityRuntimeId", "protocolId", "routeGeneration", "clientNonce"],
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultmesh.verse-catalog-request.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultmesh.verse-catalog-request.schema.json",
|
||||
"title": "CultMesh Verse Catalog Request",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId"],
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultmesh.verse-catalog-response.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultmesh.verse-catalog-response.schema.json",
|
||||
"title": "CultMesh Verse Catalog Response",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId", "verses"],
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.database-change-raw.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.database-change-raw.schema.json",
|
||||
"title": "CultNet Raw Database Change Message",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId", "subscriptionId", "changeKind"],
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.database-subscribe.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.database-subscribe.schema.json",
|
||||
"title": "CultNet Database Subscribe Message",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId", "subscriptionId", "includeSnapshot"],
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.database-unsubscribe.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.database-unsubscribe.schema.json",
|
||||
"title": "CultNet Database Unsubscribe Message",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId", "subscriptionId"],
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-delete.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.document-delete.schema.json",
|
||||
"title": "CultNet Document Delete Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-mutation-contract.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.document-mutation-contract.schema.json",
|
||||
"title": "CultNet Document Mutation Contract",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-put-raw.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.document-put-raw.schema.json",
|
||||
"title": "CultNet Raw Document Put Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-put.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.document-put.schema.json",
|
||||
"title": "CultNet Document Put Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-record.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.document-record.schema.json",
|
||||
"title": "CultNet Document Record",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.error.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.error.schema.json",
|
||||
"title": "CultNet Error Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.hello.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.hello.schema.json",
|
||||
"title": "CultNet Hello Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.login-success.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.login-success.schema.json",
|
||||
"title": "CultNet Login Success Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.login.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.login.schema.json",
|
||||
"title": "CultNet Login Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.operation-request.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.operation-request.schema.json",
|
||||
"title": "CultNet Operation Request",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId", "serviceId", "operation", "payloadSchema", "payload"],
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.operation-response.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.operation-response.schema.json",
|
||||
"title": "CultNet Operation Response",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId", "serviceId", "operation", "status", "payloadSchema", "payload"],
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.raw-document-record.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.raw-document-record.schema.json",
|
||||
"title": "CultNet Raw Document Record",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.register.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.register.schema.json",
|
||||
"title": "CultNet Register Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.sample-change-name.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.sample-change-name.schema.json",
|
||||
"title": "CultNet Sample Change Name Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.sample-chat.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.sample-chat.schema.json",
|
||||
"title": "CultNet Sample Chat Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.schema-catalog-request.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.schema-catalog-request.schema.json",
|
||||
"title": "CultNet Schema Catalog Request Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.schema-catalog-response.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.schema-catalog-response.schema.json",
|
||||
"title": "CultNet Schema Catalog Response Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.schema-descriptor.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.schema-descriptor.schema.json",
|
||||
"title": "CultNet Schema Descriptor",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "cultnet.shard_catalog_request.v0",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.shard-catalog-request.schema.json",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId"],
|
||||
"additionalProperties": false,
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "cultnet.shard_catalog_response.v0",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.shard-catalog-response.schema.json",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId", "shards"],
|
||||
"additionalProperties": false,
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.snapshot-request.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.snapshot-request.schema.json",
|
||||
"title": "CultNet Snapshot Request Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.snapshot-response-raw.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.snapshot-response-raw.schema.json",
|
||||
"title": "CultNet Raw Snapshot Response Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.snapshot-response.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.snapshot-response.schema.json",
|
||||
"title": "CultNet Snapshot Response Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.transport-profile.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.transport-profile.schema.json",
|
||||
"title": "CultNet Transport Profile",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.verify.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.verify.schema.json",
|
||||
"title": "CultNet Verify Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.witness-artifact-bundle.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.witness-artifact-bundle.schema.json",
|
||||
"title": "CultNet Witness Artifact Bundle",
|
||||
"type": "object",
|
||||
"required": [
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/integration/contracts/cultnet.interop-note.schema.json",
|
||||
"$id": "https://github.com/GameCult/CultLib/contracts/cultnet/interop/cultnet.interop-note.schema.json",
|
||||
"title": "CultNet Interop Note",
|
||||
"type": "object",
|
||||
"required": [
|
||||
2285
docs/cultnet-selection-cut.md
Normal file
2285
docs/cultnet-selection-cut.md
Normal file
File diff suppressed because it is too large
Load diff
86
docs/mutation-testing.md
Normal file
86
docs/mutation-testing.md
Normal file
|
|
@ -0,0 +1,86 @@
|
|||
# Mutation Testing
|
||||
|
||||
CultLib measures its C# test suites with Stryker.NET, pinned as a repo-local
|
||||
tool in `dotnet-tools.json`. Coverage is added project by project; a project
|
||||
with no `stryker-config.json` next to its test project has not been scoped
|
||||
yet (see "Follow-ups" below for what's outstanding).
|
||||
|
||||
## Running it
|
||||
|
||||
Restore the tool once per checkout:
|
||||
|
||||
```powershell
|
||||
dotnet tool restore
|
||||
```
|
||||
|
||||
Run a full mutation pass from a covered test project's directory, for
|
||||
example CultMath:
|
||||
|
||||
```powershell
|
||||
cd packages/cultmath/tests/CultMath.Tests
|
||||
dotnet stryker -t mtp
|
||||
```
|
||||
|
||||
`-t mtp` selects Stryker's Microsoft.Testing.Platform runner. It is required
|
||||
for test projects on `xunit.v3` (CultMath.Tests is one): Stryker's default
|
||||
`vstest` runner's coverage capture does not work against xunit.v3's native
|
||||
test host and the run stalls retrying test sessions indefinitely. Projects
|
||||
still on `xunit` v2 with `xunit.runner.visualstudio` can use the default
|
||||
`vstest` runner.
|
||||
|
||||
For a single cut, scope the run to what changed instead of the whole
|
||||
project:
|
||||
|
||||
```powershell
|
||||
dotnet stryker -t mtp --since:<base-commit-or-branch>
|
||||
```
|
||||
|
||||
Reports land in `StrykerOutput/` next to the test project (git-ignored).
|
||||
Open the `reports/mutation-report.html` file for a browsable view, or read
|
||||
`reports/mutation-report.json` for a scriptable one.
|
||||
|
||||
## Triage rules
|
||||
|
||||
The mutation score is not a gate (`break` threshold is 0). Every surviving
|
||||
mutant is a finding about the tests, not a build failure, and gets triaged
|
||||
into one of:
|
||||
|
||||
- **missing behavioural test** — name the test that should exist and what
|
||||
branch, edge case, or component it would exercise.
|
||||
- **degenerate fixture** — the code path is exercised, but the fixture's
|
||||
values make two different mutants produce the same observable result (a
|
||||
zero component that erases a `+`/`-` distinction, an already-normalized
|
||||
input that erases a `*`/`/` distinction, all-equal or all-same-sign inputs
|
||||
that erase a boundary or `&&`/`||` distinction). Fix the fixture, don't
|
||||
invent a new one that only kills that one mutant.
|
||||
- **equivalent** — the mutant cannot change behaviour. Float-threshold
|
||||
boundary flips (`>` to `>=`) are equivalent by default. A reasoned
|
||||
equivalence claim (for example, `>>` and `>>>` on an already-unsigned
|
||||
operand) needs its one-line reason recorded, not assumed.
|
||||
|
||||
Do not write a hand-rolled mutation suite or anchor test as a substitute.
|
||||
Where the tool can't reach (native/shader/editor code), the defence is a
|
||||
behavioural test at the layer the rule is decided, not a committed mutation
|
||||
harness.
|
||||
|
||||
## Known tool caveat
|
||||
|
||||
Stryker 5.0.0's `mtp` runner is documented as preview. Its per-test coverage
|
||||
capture was found to report false "Survived" verdicts specifically for
|
||||
mutations inside `static readonly` field initializers that a test does
|
||||
cover (confirmed by hand-mutating `bool3.@false` and `bool4.@true` and
|
||||
running the full suite directly with `dotnet test`, both of which fail
|
||||
against the mutation that Stryker reported as surviving). Treat a survivor
|
||||
inside a `static readonly` field initializer as unproven until confirmed
|
||||
with a direct `dotnet test` run against the same mutation; do not triage it
|
||||
as a missing test without that check.
|
||||
|
||||
## Follow-ups
|
||||
|
||||
CultMath.Tests is the only project currently scoped. `GameCult.Caching`,
|
||||
`GameCult.Geometry`, `GameCult.Mesh` (+ `.Quic`, `.Quic.Native`),
|
||||
`GameCult.Networking` (+ `.WebSockets`), and the non-.NET runtimes
|
||||
(`cultcache-rs/py/ts`, `cultmesh-*`, `cultnet-*`) each need their own
|
||||
`stryker-config.json` (or ecosystem-equivalent tool: `cargo-mutants` for
|
||||
Rust, `StrykerJS` for TypeScript, `mutmut` for Python) and a baseline pass.
|
||||
None of that is wired into CI yet.
|
||||
|
|
@ -1,5 +1,8 @@
|
|||
# NuGet Packaging
|
||||
|
||||
See `docs/semver-policy.md` for what a version bump on these packages is
|
||||
required to mean and how a release is checked against that before it ships.
|
||||
|
||||
CultLib publishes the managed dependency graph as separate packages. The leaf
|
||||
package is `GameCult.Mesh`; its NuGet dependencies preserve the CultMesh,
|
||||
CultNet, and CultCache ownership boundaries.
|
||||
|
|
@ -19,5 +22,5 @@ closure through UPM rather than NuGet restore.
|
|||
Install the Unity package from the immutable release tag:
|
||||
|
||||
```text
|
||||
https://github.com/GameCult/CultLib.git?path=/unity/org.gamecult.cultlib#cultlib-unity-v1.0.46
|
||||
https://github.com/GameCult/CultLib.git?path=/unity/org.gamecult.cultlib#cultlib-unity-v1.0.57
|
||||
```
|
||||
|
|
|
|||
213
docs/semver-policy.md
Normal file
213
docs/semver-policy.md
Normal file
|
|
@ -0,0 +1,213 @@
|
|||
# Semantic Versioning Policy
|
||||
|
||||
Operator ruling, 2026-09-17: **semantic versioning is policy** for every
|
||||
package CultLib publishes, strictly. A release that removes or changes public
|
||||
surface incompatibly is a major bump, full stop — not a judgment call left to
|
||||
the person cutting the release.
|
||||
|
||||
This document says what "breaking" means for each kind of surface this repo
|
||||
actually ships, and how a release is checked against it. See
|
||||
`docs/nuget-packaging.md` for how the managed/Unity packaging mechanics work;
|
||||
this document is the versioning contract those mechanics must satisfy.
|
||||
|
||||
## The scar
|
||||
|
||||
`org.gamecult.cultlib` 1.0.60 removed `CultInspectorAssetPath` — public API —
|
||||
and shipped as a patch bump. Its own changelog entry is titled "Breaking"; the
|
||||
version number said otherwise. A reviewer relying on the number alone would
|
||||
have missed it. This is recorded as history, not fixed by renumbering: `1.0.60`
|
||||
stays `1.0.60`. This policy, and the check below, exist so the next one is
|
||||
caught before it ships instead of written up afterward.
|
||||
|
||||
## Packages in scope
|
||||
|
||||
| Package | Kind | Tag prefix | Published by |
|
||||
| --- | --- | --- | --- |
|
||||
| `org.gamecult.cultlib` | Unity UPM | `cultlib-unity` | `scripts/build-unity-package.ps1`, consumed by git tag |
|
||||
| `org.gamecult.caching.unity` | Unity UPM | `caching-unity` | tagged directly (no build script; see "Coverage gaps") |
|
||||
| `org.gamecult.cultmath` | Unity UPM | `cultmath-unity` | `packages/cultmath/scripts/build-unity-package.ps1`, consumed by git tag |
|
||||
| `@gamecult/cultcache-ts` | npm | `cultcache-ts` | `.github/workflows/publish-packages.yml` |
|
||||
| `cultcache-py` | PyPI | `cultcache-py` | `.github/workflows/publish-packages.yml` |
|
||||
| `cultnet-py` | PyPI | `cultnet-py` | `.github/workflows/publish-packages.yml` |
|
||||
| `cultmesh-py` | PyPI | `cultmesh-py` | `.github/workflows/publish-packages.yml` |
|
||||
|
||||
Rust crates are consumed as pinned git revisions (see `publish-packages.yml`'s
|
||||
own header comment) and are out of scope for tagged-release semver policing;
|
||||
a `Cargo.toml` version still exists and should follow this policy by
|
||||
convention, but nothing in this repo checks it mechanically today.
|
||||
|
||||
Tag naming stays `<package>-v<version>` for every package above, matching the
|
||||
prefixes already in use.
|
||||
|
||||
## What counts as breaking
|
||||
|
||||
Semver's ordinary rule — additive is minor or patch, anything a consumer's
|
||||
existing code or data can no longer rely on is major — applies per surface as
|
||||
follows.
|
||||
|
||||
### Managed public API (`org.gamecult.cultlib`, NuGet packages, `cultmath`)
|
||||
|
||||
Breaking: removing or renaming a public type/member, changing a public
|
||||
member's signature or observable behavior in an incompatible way, tightening
|
||||
a public contract (new required parameter, narrowed accepted input),
|
||||
or moving a type across assemblies/namespaces without a compatible forwarder.
|
||||
|
||||
Not breaking: adding a new public member, type, or overload; widening an
|
||||
accepted type; deprecating (marking obsolete) without removing.
|
||||
|
||||
### Unity package inspector attributes (`org.gamecult.cultlib`,
|
||||
`org.gamecult.caching.unity`)
|
||||
|
||||
These ship as ordinary public API by the rule above, but get their own
|
||||
callout because they are easy to mistake for "just editor tooling": an
|
||||
attribute class, its constructor shape, and the serialized value shape it
|
||||
reads/writes are all public surface a consumer's `[CultInspectorX(...)]`
|
||||
usage and serialized scene/prefab data depend on. Removing or renaming an
|
||||
attribute, or changing what it expects a annotated member's persisted value to
|
||||
look like (as `CultInspectorAssetPath` to `CultInspectorAssetGuid` did in
|
||||
1.0.60) is breaking.
|
||||
|
||||
### Persisted wire format / store compatibility (CultCache)
|
||||
|
||||
Governed by `src/GameCult.Caching/Contracts/cultcache-schema-compatibility.md`
|
||||
and `cultcache-persistence-format.md` — read those for the authoritative
|
||||
rules. In semver terms: anything those documents classify as **hard
|
||||
rejection** (type change, reference/value change, one-vs-many change, target
|
||||
schema change, name/index lookup semantics change, a persisted schema with no
|
||||
compatible local candidate) is breaking for any package that reads or writes
|
||||
the format. Anything classified as **soft-migratable drift** (compatible
|
||||
schema id drift, an ignorable missing slot, a defaultable missing slot) is not
|
||||
breaking on its own, but changing what counts as soft-migratable — loosening
|
||||
or tightening the drift rules themselves — is breaking for whichever package
|
||||
owns that classification logic.
|
||||
|
||||
### CultNet protocol surface
|
||||
|
||||
Breaking: a wire-incompatible change to a CultNet message, frame, or
|
||||
handshake shape; removing or repurposing a message type or field that another
|
||||
runtime's implementation depends on; changing routing, authority, or trust
|
||||
semantics such that a peer built against the previous protocol version
|
||||
misbehaves rather than cleanly failing. Additive, backward-compatible framing
|
||||
changes (a new optional field a receiver may ignore) are not breaking.
|
||||
|
||||
### Native bridge exported functions (`GameCult.Mesh.Quic.Native`)
|
||||
|
||||
Breaking: removing or changing the signature/ABI of a `CULTMESH_API`
|
||||
(`extern "C"`) exported function, or changing an exported function's
|
||||
behavior such that the existing managed P/Invoke caller (`GameCult.Mesh.Quic.Native`'s
|
||||
C# side) or Rust caller (`cultmath-core`'s equivalent `#[no_mangle] extern "C"`
|
||||
surface) no longer gets what it asked for. Swapping the underlying TLS/QUIC
|
||||
implementation (as 1.0.60 did, Schannel to OpenSSL MsQuic) is not breaking
|
||||
*by itself* as long as the exported v1 functions keep their signatures and
|
||||
behavior — 1.0.60's actual breaking change was the inspector attribute
|
||||
removal, not the bridge swap, and its changelog correctly filed the bridge
|
||||
swap under "Changed" rather than "Breaking".
|
||||
|
||||
## Pre-1.0 packages
|
||||
|
||||
A package at `0.y.z` (currently `org.gamecult.cultmath`, at `0.2.x`) uses the
|
||||
standard pre-1.0 convention: `MAJOR` stays `0` during initial development, so
|
||||
`MINOR` carries what `MAJOR` means once the package reaches `1.0.0`. Concretely:
|
||||
|
||||
- a breaking change bumps `MINOR` (and resets `PATCH` to `0`);
|
||||
- a non-breaking change bumps `PATCH`.
|
||||
|
||||
Leaving `0.y.z` for `1.0.0` is a deliberate, separate decision (the API is now
|
||||
considered stable), not something the checker infers on its own.
|
||||
|
||||
## What a release changelog entry must contain
|
||||
|
||||
Every published package keeps a `CHANGELOG.md` beside its manifest
|
||||
(`unity/org.gamecult.cultlib/CHANGELOG.md` and
|
||||
`src/GameCult.Unity/Assets/Caching/CHANGELOG.md` are the existing precedent).
|
||||
Each release adds a `## [<version>]` section containing:
|
||||
|
||||
- a category subsection per change (`### Added`, `### Changed`, `### Fixed`,
|
||||
etc., following Keep a Changelog style);
|
||||
- **`### Breaking`** — this exact heading, this exact spelling — for any
|
||||
change that meets the "what counts as breaking" rules above. This heading
|
||||
is not decorative: the CI check below greps for it by name.
|
||||
- enough detail that a consumer can tell what to change, in the style of the
|
||||
1.0.60 entry (name the removed/changed symbol and its replacement).
|
||||
|
||||
A version with no changelog entry at all fails the check below, the same as
|
||||
a mislabelled one — an undocumented release is not a smaller sin than a
|
||||
mislabelled one.
|
||||
|
||||
## Enforcement
|
||||
|
||||
`scripts/check-changelog-semver.mjs` is the mechanical check. Given a
|
||||
package name, its `CHANGELOG.md` path, the version being released, and a git
|
||||
tag prefix, it:
|
||||
|
||||
1. resolves the previous published version from the highest existing
|
||||
`<prefix>-v*` tag older than the version being released (or treats the
|
||||
release as a package's first if none exists);
|
||||
2. requires a `## [<version>]` changelog entry to exist at all;
|
||||
3. classifies the version bump (major/minor/patch) against the previous
|
||||
version, refusing anything that is not exactly the next version in some
|
||||
lane — a skip, a reversal, or a repeat are all refused, not just wrong
|
||||
bump sizes;
|
||||
4. if the changelog entry has a `### Breaking` section, requires the bump to
|
||||
be at least major (or, pre-1.0, at least minor);
|
||||
5. fails loudly, naming the package, the previous and new version, and (when
|
||||
relevant) the changelog heading that triggered the requirement.
|
||||
|
||||
Run it directly: `node scripts/check-changelog-semver.mjs --package <name>
|
||||
--changelog <path> --version <x.y.z> --tag-prefix <prefix>`. Its own tests
|
||||
live in `scripts/check-changelog-semver.test.mjs` (`node --test
|
||||
scripts/check-changelog-semver.test.mjs`).
|
||||
|
||||
It is wired into:
|
||||
|
||||
- `.github/workflows/publish-packages.yml`, right after each job's existing
|
||||
"tag matches manifest version" check, for `cultcache-ts`, `cultcache-py`,
|
||||
`cultnet-py`, and `cultmesh-py`;
|
||||
- `scripts/build-unity-package.ps1`, for `org.gamecult.cultlib`;
|
||||
- `packages/cultmath/scripts/build-unity-package.ps1`, for
|
||||
`org.gamecult.cultmath`;
|
||||
- `scripts/verify-caching-unity-release.ps1`, for `org.gamecult.caching.unity`.
|
||||
|
||||
### Coverage gaps
|
||||
|
||||
`publish-packages.yml` only triggers on `cultcache-ts-v*`, `cultcache-py-v*`,
|
||||
`cultnet-py-v*`, and `cultmesh-py-v*` tag pushes — it does not build or gate
|
||||
the Unity UPM packages at all; those are consumed directly by git tag
|
||||
(`unity/org.gamecult.cultlib`, `packages/cultmath/unity/org.gamecult.cultmath`,
|
||||
`src/GameCult.Unity/Assets/Caching`), so a workflow trigger on their tags
|
||||
cannot be added to that file without also giving it a reason to check out and
|
||||
build Unity content it currently has no job for. The check is instead wired
|
||||
into the scripts that already run at Unity-package release time:
|
||||
`build-unity-package.ps1` and `packages/cultmath/scripts/build-unity-package.ps1`
|
||||
already verify version consistency between the built assembly and
|
||||
`package.json`, so the semver check runs alongside that as one more release
|
||||
gate. `org.gamecult.caching.unity` has no build script at all today — it is
|
||||
pure C# source tagged directly with no compile step — so
|
||||
`scripts/verify-caching-unity-release.ps1` exists solely to run this check
|
||||
before that package is tagged; it is not a build script and does not become
|
||||
one.
|
||||
|
||||
None of this is enforced by a git hook or branch protection rule: it runs
|
||||
when someone remembers to run the Unity release scripts, the same way the
|
||||
existing assembly-version check does. A tag pushed by hand without running
|
||||
the release script bypasses both checks equally; closing that gap is a CI
|
||||
trigger on tag push for the Unity packages, not something this change adds.
|
||||
|
||||
Rust crates (consumed as pinned git revisions, not tagged releases in the
|
||||
usual sense) and the CultNet protocol surface itself (no automated wire
|
||||
compatibility test currently gates a release) are policy by convention only —
|
||||
described above, not mechanically checked. Extending the checker to a Rust
|
||||
crate's `Cargo.toml`/`CHANGELOG.md` or to an automated CultNet interop
|
||||
compatibility gate is future work, not part of this change.
|
||||
|
||||
`@gamecult/cultcache-ts`, `cultcache-py`, `cultnet-py`, `cultmesh-py`, and
|
||||
`org.gamecult.cultmath` currently have **no `CHANGELOG.md` file at all**. This
|
||||
is a real, pre-existing gap, not something introduced by this policy: their
|
||||
next tagged release will fail the new check for exactly that reason ("no
|
||||
changelog entry for version X") until each package's `CHANGELOG.md` exists.
|
||||
That failure is intended — a release with no changelog is not a smaller
|
||||
problem than a mislabelled one — but it does mean the very next release of
|
||||
any of these five packages needs a `CHANGELOG.md` created first. Backfilling
|
||||
changelog content for their past releases is not part of this change: it
|
||||
would mean inventing release-note prose for history this pass has no
|
||||
first-hand knowledge of, which is worse than leaving the gap named.
|
||||
2426
docs/typescript-quic-realtime-cut.md
Normal file
2426
docs/typescript-quic-realtime-cut.md
Normal file
File diff suppressed because it is too large
Load diff
160
docs/typescript-quic-realtime-target.md
Normal file
160
docs/typescript-quic-realtime-target.md
Normal file
|
|
@ -0,0 +1,160 @@
|
|||
# TypeScript QUIC Realtime Plane Target
|
||||
|
||||
Date: 2026-09-16
|
||||
|
||||
Status: target accepted by the operator (2026-09-16), ready for Eureka. No cut
|
||||
map exists yet. When the pipeline starts, Imagination maps the cut into
|
||||
`docs/typescript-quic-realtime-cut.md` against `main` at `a0813c6` or later.
|
||||
|
||||
The TypeScript runtime gains the CultMesh QUIC realtime state plane that the C#
|
||||
runtime already has: a provider that serves frames and a consumer that receives
|
||||
them, byte-compatible with `GameCult.Mesh.Quic` and the native MsQuic connector
|
||||
the Unity package ships. This document states the end state and the invariants
|
||||
that constrain getting there.
|
||||
|
||||
Operator ruling, 2026-09-16, on providing QUIC for a Node service: "Option 2 all
|
||||
the way, this is what CultLib is supposed to be, we're not half assing it." A
|
||||
separate .NET provider process and a WebSocket shortcut were both rejected.
|
||||
|
||||
## Why now
|
||||
|
||||
The first consumer is StreamPixels. Its service (Node 24, TypeScript, on
|
||||
Yggdrasil) must publish realtime state to a Unity overlay running on a
|
||||
streamer's machine. The overlay is a receive-only client using the Unity
|
||||
package's `CultMeshNativeQuicRealtimeTransportConnector`. Today no TypeScript
|
||||
path exists:
|
||||
|
||||
- Node v24.15.0 has no `node:quic`, with or without `--experimental-quic`.
|
||||
- `packages/cultmesh-ts` and `packages/cultnet-ts` contain no QUIC code.
|
||||
- `GameCult.Mesh.Quic` (.NET 10, `System.Net.Quic`) is the only QUIC provider.
|
||||
- The C# TCP control and content connectors are plaintext and restricted to
|
||||
loopback (`src/GameCult.Mesh/docs/transport-planes.md`, "Security and release
|
||||
gate"), so they cannot carry the overlay's remote session either.
|
||||
|
||||
## This touches the foundation
|
||||
|
||||
- **Wire parity is an invariant.** The C# codec is the reference:
|
||||
`src/GameCult.Mesh/CultMeshRealtimeWireProtocol.cs`. The TypeScript runtime
|
||||
must produce and accept identical bytes:
|
||||
- ALPN `cultmesh-state-v1`; connection close code `0x43554c54`, stream abort
|
||||
code `0x53544154`; reliable stream type `1`, latest-only stream type `2`.
|
||||
- Frame: magic `0x31545343`, then a 37-byte little-endian fixed header
|
||||
(delivery byte, producer epoch i64, sequence i64, channel/schema/body id
|
||||
lengths u16, payload length i32, header size i32 = 37, wire version u16 =
|
||||
1), then UTF-8 channel id, schema id, body id, then payload.
|
||||
- Limits: payload at most 64 MiB; each identity at most 65,535 UTF-8 bytes;
|
||||
decode rejects wrong magic, unknown version, out-of-range delivery, and any
|
||||
length that does not sum exactly.
|
||||
- **Delivery semantics are an invariant**
|
||||
(`src/GameCult.Mesh.Quic/README.md`, `CultMeshRealtimeTransports.cs`):
|
||||
- `ReliableOrdered`: one persistent ordered stream; broadcast is
|
||||
completion-bearing.
|
||||
- `LatestOnly`: independent streams; at most one pending frame per
|
||||
`(channel, body)`, replaced by a newer `(producer epoch, sequence)`
|
||||
generation; a keyed coalescing outbox per physical peer, so a slow or
|
||||
departed consumer never backpressures the producer.
|
||||
- `Unreliable`: fails closed until datagrams are exposed, matching the managed
|
||||
C# adapter.
|
||||
- **Trust is an invariant.** No remote session comes online without the chain
|
||||
in `transport-planes.md`: an Odin-signed `CultMeshRouteCertificate` (Verse,
|
||||
authority runtime, protocol set, endpoint, generation, validity, provider
|
||||
P-256 key) checked against consumer-pinned Odin roots, TLS 1.3, and the
|
||||
endpoint certificate bound to that route, including the
|
||||
`cultmesh-state+quic://host:port?cert-sha256=<uppercase SHA-256>` pin.
|
||||
Signatures are ECDSA P-256 over SHA-256 with P1363 `r || s` encoding and the
|
||||
length-prefixed canonical transcript. Unsigned traffic exists only under an
|
||||
explicit `LocalDevelopment` policy on loopback.
|
||||
- **One implementation of TypeScript route verification.** `cultmesh-browser`
|
||||
already verifies Odin route certificates and provider nonce possession with
|
||||
WebCrypto (`packages/cultmesh-browser/src/index.ts`, `verifyAuthorityRoute`,
|
||||
`canonicalRoute`, `canonicalSession`, `verifyP256`). The Node QUIC path must
|
||||
reuse that owner, not grow a second verifier.
|
||||
- **The realtime plane carries state frames only.** Schemas, commands,
|
||||
receipts, manifests, and immutable content do not travel through it
|
||||
(`ICultMeshRealtimeTransport` doc comment). RUDP is never installed
|
||||
implicitly in its place.
|
||||
- **Existing consumers survive.** The StreamPixels service already imports
|
||||
`cultcache-ts`, `cultnet-ts`, and `cultmesh-ts` (`verse-state.ts`,
|
||||
`idunn-rudp-health.ts`) for Odin advertisement and Idunn health over RUDP.
|
||||
Imagination audits every other TypeScript consumer across `F:\Projects`
|
||||
before sizing the cut.
|
||||
|
||||
## Target state
|
||||
|
||||
- `cultmesh-ts` exposes a QUIC realtime provider and a QUIC realtime consumer
|
||||
with the same ergonomic shape as the C# `CultMeshQuicRealtimeServer`
|
||||
(listen, broadcast with an explicit delivery mode) and
|
||||
`ICultMeshRealtimeTransportConnector` (connect by advertised candidate,
|
||||
receive frames), under the branded `CultMesh` entrypoint.
|
||||
- QUIC comes from native MsQuic bindings owned by CultLib, not from a Node
|
||||
polyfill or a third-party QUIC stack with different semantics. How the binding
|
||||
is built and shipped is the means (Imagination probes it); what it must
|
||||
deliver is TLS 1.3, ALPN, independent unidirectional or bidirectional streams,
|
||||
certificate validation with a caller hook, and clean close and abort codes.
|
||||
- Frame encoding and decoding exist once in TypeScript and are tested against
|
||||
bytes produced by the C# codec.
|
||||
- Application code never picks endpoints, ranks routes, or writes reconnect
|
||||
loops; `CultMeshSessionManager`-equivalent route selection owns that, as in C#.
|
||||
- The build produces binaries for the hosts that run them: Windows x64 for
|
||||
local development, and Linux x64 for Yggdrasil, built on Linux or the deploy
|
||||
path's builder, not cross-compiled on Starfire.
|
||||
|
||||
## Not in this migration
|
||||
|
||||
One foundation per pipeline. These are separate, named pipelines or consumer
|
||||
work:
|
||||
|
||||
- **TypeScript content plane** (a provider in `cultmesh-ts`, a verifying HTTPS
|
||||
reader in `cultmesh-browser`) for exported character artifacts. HTTPS content
|
||||
transport and single-host trust on Yggdrasil were already ruled.
|
||||
- **Authenticated remote control plane** (TLS on the TCP schema and content
|
||||
connectors). See Q1.
|
||||
- **Browser QUIC** (WebTransport). Browsers keep the verified WebSocket path.
|
||||
- **Python, Rust, and Kotlin QUIC.** The parity scope is role-scoped; this
|
||||
migration claims TypeScript and C# only.
|
||||
- **StreamPixels integration** (service publication, overlay subscription, and
|
||||
the catalog and scene-intent schemas) is consumer work in StreamPixels after a
|
||||
released `cultmesh-ts` exists.
|
||||
|
||||
## Verification the cut must reach
|
||||
|
||||
- Golden frame bytes from the C# codec decode in TypeScript, and TypeScript
|
||||
encodings decode in C#, for every delivery mode and at the length limits.
|
||||
Malformed inputs are rejected identically.
|
||||
- Separate processes, both directions: a TypeScript provider to the C# native
|
||||
connector (the one Unity uses) and to the managed connector, and a C# managed
|
||||
provider to the TypeScript consumer. Extend the existing parity harnesses
|
||||
(`CULTMESH_NATIVE_EXTERNAL_ENDPOINT`, `packages/cultnet-ts/test/interop`) rather
|
||||
than adding a parallel one.
|
||||
- `LatestOnly` coalescing: a stalled consumer does not delay the producer, and
|
||||
the consumer converges on the terminal generation.
|
||||
- Trust negatives: an expired or unsigned route, the wrong Odin root, a
|
||||
mismatched `cert-sha256` pin, and a replayed nonce are each refused, with a
|
||||
mutation per rule.
|
||||
- The Linux x64 binary runs on the Yggdrasil deploy path, verified on that host.
|
||||
|
||||
## Rulings (operator, 2026-09-16)
|
||||
|
||||
The operator accepted every recommendation below ("You got it"). Each question
|
||||
is kept with its options as the record of what was decided against.
|
||||
|
||||
- **Q1. Which remote plane carries the overlay's non-frame data?** The realtime
|
||||
plane forbids schemas, commands, and content, and the TCP planes are
|
||||
loopback-only. A: publish her character, the subathon window, and scene
|
||||
intents as QUIC state frames with their CultCache schema id and payload, and
|
||||
ship the costume catalog as a versioned immutable artifact on the HTTPS
|
||||
content plane; the overlay sends no commands, so it needs no remote control
|
||||
plane. B: add TLS to the TCP schema and content connectors as its own
|
||||
pipeline first. **Recommended: A.** It needs no new plane for M1, matches a
|
||||
receive-only client, and leaves TLS TCP to the first consumer that sends
|
||||
commands.
|
||||
- **Q2. Where does shared TypeScript route verification live?** It is inside
|
||||
`cultmesh-browser` today, and `cultmesh-ts` is Node-only. A: move it to a
|
||||
browser-safe shared module that both import (for example beside
|
||||
`cultnet-ts/contracts`). B: have `cultmesh-ts` depend on `cultmesh-browser`.
|
||||
**Recommended: A**, so neither transport package owns the other's trust.
|
||||
- **Q3. Which platforms must the native binding support at release?**
|
||||
**Recommended: Windows x64 and Linux x64 only**, the two hosts that run it
|
||||
today.
|
||||
- **Q4. Are QUIC datagrams (`Unreliable`) in scope?** **Recommended: no.** Fail
|
||||
closed like the managed C# adapter; no consumer needs them.
|
||||
13
dotnet-tools.json
Normal file
13
dotnet-tools.json
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
{
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"dotnet-stryker": {
|
||||
"version": "5.0.0",
|
||||
"commands": [
|
||||
"dotnet-stryker"
|
||||
],
|
||||
"rollForward": false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,20 +1,94 @@
|
|||
cmake_minimum_required(VERSION 3.24)
|
||||
project(gamecult_mesh_quic_native LANGUAGES CXX)
|
||||
|
||||
if(NOT WIN32)
|
||||
message(FATAL_ERROR "The current CultMesh native QUIC connector supports Windows desktop only")
|
||||
endif()
|
||||
if(NOT DEFINED MSQUIC_ROOT)
|
||||
message(FATAL_ERROR "MSQUIC_ROOT must point at the extracted Microsoft.Native.Quic.MsQuic.Schannel package build/native directory")
|
||||
# Two platforms, one source. Windows takes MsQuic from the pinned OpenSSL NuGet
|
||||
# layout (MSQUIC_ROOT); Linux takes it from the extracted libmsquic deb, whose
|
||||
# headers and library land in unrelated places, so they are named separately.
|
||||
if(NOT WIN32 AND NOT (CMAKE_SYSTEM_NAME STREQUAL "Linux"))
|
||||
message(FATAL_ERROR "The CultMesh native QUIC bridge supports Windows x64 and Linux x64")
|
||||
endif()
|
||||
|
||||
add_library(gamecult_mesh_quic_native SHARED cultmesh_quic_native.cpp)
|
||||
target_compile_features(gamecult_mesh_quic_native PRIVATE cxx_std_20)
|
||||
target_compile_definitions(gamecult_mesh_quic_native PRIVATE GAMECULT_MESH_QUIC_NATIVE_EXPORTS WIN32_LEAN_AND_MEAN NOMINMAX)
|
||||
target_include_directories(gamecult_mesh_quic_native PRIVATE "${MSQUIC_ROOT}/include")
|
||||
target_link_directories(gamecult_mesh_quic_native PRIVATE "${MSQUIC_ROOT}/lib/x64")
|
||||
target_link_libraries(gamecult_mesh_quic_native PRIVATE msquic crypt32 bcrypt)
|
||||
# include/cultmesh_quic_native.h is the host-facing contract, not an internal
|
||||
# detail: the bridge includes it, and so does any consumer that can.
|
||||
target_include_directories(gamecult_mesh_quic_native PUBLIC include)
|
||||
|
||||
if(WIN32)
|
||||
if(NOT DEFINED MSQUIC_ROOT)
|
||||
message(FATAL_ERROR "MSQUIC_ROOT must point at the extracted Microsoft.Native.Quic.MsQuic.OpenSSL package build/native directory")
|
||||
endif()
|
||||
# Static CRT. A Node or Unity host without the Visual C++ redistributable
|
||||
# installed cannot load a DLL that imports vcruntime140.dll, and the failure
|
||||
# arrives as "the specified module could not be found" with nothing naming the
|
||||
# missing runtime. The bridge carries its own instead.
|
||||
set_property(TARGET gamecult_mesh_quic_native PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded")
|
||||
target_compile_definitions(gamecult_mesh_quic_native PRIVATE WIN32_LEAN_AND_MEAN NOMINMAX)
|
||||
target_include_directories(gamecult_mesh_quic_native PRIVATE "${MSQUIC_ROOT}/include")
|
||||
target_link_directories(gamecult_mesh_quic_native PRIVATE "${MSQUIC_ROOT}/lib/x64")
|
||||
# crypt32 and bcrypt belong to the v1 shim alone: CryptHashCertificate2
|
||||
# compares the Unity pin. Nothing in the v2 path needs them. ntdll carries
|
||||
# RtlIpv4/6StringToAddressEx, which msquic_winuser.h's inline QuicAddrFromString
|
||||
# calls to parse the listener host; the Linux header parses it in-tree instead.
|
||||
target_link_libraries(gamecult_mesh_quic_native PRIVATE msquic crypt32 bcrypt ntdll)
|
||||
# The DLL is committed beside its source, so a rebuild must reproduce it: /Brepro drops the link timestamps.
|
||||
target_compile_options(gamecult_mesh_quic_native PRIVATE /Brepro)
|
||||
target_link_options(gamecult_mesh_quic_native PRIVATE /Brepro)
|
||||
else()
|
||||
if(NOT DEFINED MSQUIC_INCLUDE_DIR OR NOT DEFINED MSQUIC_LIB_DIR)
|
||||
message(FATAL_ERROR "MSQUIC_INCLUDE_DIR and MSQUIC_LIB_DIR must point at the msquic v2.5.9 headers and the extracted libmsquic library directory")
|
||||
endif()
|
||||
target_include_directories(gamecult_mesh_quic_native PRIVATE "${MSQUIC_INCLUDE_DIR}")
|
||||
target_link_directories(gamecult_mesh_quic_native PRIVATE "${MSQUIC_LIB_DIR}")
|
||||
target_link_libraries(gamecult_mesh_quic_native PRIVATE msquic pthread)
|
||||
# Only the CULTMESH_API exports leave the .so; everything else stays internal.
|
||||
target_compile_options(gamecult_mesh_quic_native PRIVATE -fvisibility=hidden -fvisibility-inlines-hidden)
|
||||
# libmsquic.so.2 ships beside the bridge rather than being installed
|
||||
# system-wide, so the loader is pointed at the bridge's own directory.
|
||||
set_target_properties(gamecult_mesh_quic_native PROPERTIES
|
||||
BUILD_WITH_INSTALL_RPATH TRUE
|
||||
INSTALL_RPATH "$ORIGIN")
|
||||
endif()
|
||||
|
||||
set_target_properties(gamecult_mesh_quic_native PROPERTIES
|
||||
OUTPUT_NAME "gamecult_mesh_quic_native"
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
|
||||
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
||||
|
||||
# The runtime-lifetime scenarios. Off by default: the shipped artifact is the
|
||||
# library alone, and a delivery build has no business producing an executable.
|
||||
# CULTMESH_QUIC_DEBUG_ASSERTS goes with them, never into a shipped binary — it
|
||||
# makes the bridge state the quiesce invariant instead of leaving it to whatever
|
||||
# a sanitizer happens to catch.
|
||||
option(CULTMESH_QUIC_BUILD_TESTS "Build the runtime-lifetime scenario runner" OFF)
|
||||
option(CULTMESH_QUIC_DEBUG_ASSERTS "Abort the bridge on a violated internal invariant" OFF)
|
||||
|
||||
if(CULTMESH_QUIC_DEBUG_ASSERTS)
|
||||
target_compile_definitions(gamecult_mesh_quic_native PRIVATE CULTMESH_QUIC_DEBUG_ASSERTS)
|
||||
endif()
|
||||
|
||||
if(CULTMESH_QUIC_BUILD_TESTS)
|
||||
add_executable(cultmesh_quic_native_tests tests/cultmesh_quic_native_tests.cpp)
|
||||
target_compile_features(cultmesh_quic_native_tests PRIVATE cxx_std_20)
|
||||
# The header only. The scenarios drive the bridge as a host does, so they get
|
||||
# no more of it than a host has.
|
||||
target_link_libraries(cultmesh_quic_native_tests PRIVATE gamecult_mesh_quic_native)
|
||||
# The scenarios see the development seam (section 7 of the header) exactly when
|
||||
# the library has one, so `holdclose` compiles out of the same builds the
|
||||
# bridge's own assertions compile out of.
|
||||
if(CULTMESH_QUIC_DEBUG_ASSERTS)
|
||||
target_compile_definitions(cultmesh_quic_native_tests PRIVATE CULTMESH_QUIC_DEBUG_ASSERTS)
|
||||
endif()
|
||||
set_target_properties(cultmesh_quic_native_tests PROPERTIES
|
||||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
||||
if(NOT WIN32)
|
||||
target_link_libraries(cultmesh_quic_native_tests PRIVATE pthread)
|
||||
# The linker resolves the bridge's own NEEDED libmsquic.so.2 while linking
|
||||
# this executable, and the runtime copy only lands beside the binaries after
|
||||
# the build; point it at the extracted package instead.
|
||||
target_link_options(cultmesh_quic_native_tests PRIVATE "-Wl,-rpath-link,${MSQUIC_LIB_DIR}")
|
||||
set_target_properties(cultmesh_quic_native_tests PROPERTIES
|
||||
BUILD_WITH_INSTALL_RPATH TRUE
|
||||
INSTALL_RPATH "$ORIGIN")
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
|||
|
|
@ -1,10 +1,159 @@
|
|||
# GameCult.Mesh.Quic.Native
|
||||
|
||||
This Windows desktop bridge keeps MsQuic's callback-heavy C API below the
|
||||
managed runtime boundary. It accepts a discovery-authorized SHA-256 certificate
|
||||
pin, negotiates `cultmesh-state-v1`, and emits complete CultMesh realtime frame
|
||||
payloads. It owns transport only; frame meaning remains in `GameCult.Mesh`.
|
||||
One MsQuic body for every CultMesh host that is not .NET: two roles (provider
|
||||
and consumer), two platforms (Windows x64 and Linux x64), and no callbacks
|
||||
across the host boundary.
|
||||
|
||||
The build consumes Microsoft's pinned
|
||||
`Microsoft.Native.Quic.MsQuic.Schannel` package. It does not contain
|
||||
Aetheria-specific code.
|
||||
The bridge owns MsQuic registration, configuration, listener, connection and
|
||||
stream handles, TLS credential loading, the `cultmesh-state-v1` ALPN, the
|
||||
1-byte-kind plus 4-byte-LE-length QUIC stream framing, and one event queue per
|
||||
runtime. It owns transport and nothing else: it never decodes a CultMesh frame,
|
||||
never decides delivery semantics, never coalesces, never reconnects, and in the
|
||||
v2 path never decides whether to trust a certificate. Frame meaning stays in
|
||||
`GameCult.Mesh` and in the TypeScript codec; trust stays with the host.
|
||||
|
||||
## No host callbacks
|
||||
|
||||
Every crossing is the host calling in, including the one blocking wait. MsQuic's
|
||||
worker threads only ever push onto the queue and wake that wait, so no host
|
||||
runtime is called from a thread it does not own. That is what lets one binary
|
||||
serve a Node process through FFI and a Unity player through P/Invoke without
|
||||
either one's threading rules leaking into the other.
|
||||
|
||||
It is also why nothing here includes a Node header, a Unity header, or a
|
||||
JavaScript engine: the bridge does not know what is on the other side.
|
||||
|
||||
## Two ABIs
|
||||
|
||||
**v2** is the runtime-neutral queue API, and the one new hosts should use. It is
|
||||
stated once, in [`include/cultmesh_quic_native.h`](include/cultmesh_quic_native.h):
|
||||
the 64-byte event struct with its field order and asserted offsets, the thirteen
|
||||
exports with their signatures, the id and return-code conventions, the object
|
||||
lifetime rules and the threading rules. That file is the contract. This README
|
||||
does not restate it, and where the two ever disagree the header is right.
|
||||
|
||||
A host that can include it should. A host that cannot — koffi, Unity's
|
||||
P/Invoke — declares the same thing in its own FFI and is checked against the
|
||||
header by a test rather than by eye.
|
||||
|
||||
Two things worth reading before writing a host, because they are easy to get
|
||||
wrong from the outside:
|
||||
|
||||
- **Return codes are negative on a bad call, on every platform.** `-1` is a bad
|
||||
call, `-2` a rejected argument, `<= -1000` a MsQuic refusal. `QUIC_STATUS`
|
||||
itself is not portable — a negative HRESULT on Windows, a positive errno on
|
||||
POSIX — so it never reaches a host; `cultmesh_quic_last_status` hands over the
|
||||
raw value for diagnostics and nothing else.
|
||||
- **`cultmesh_quic_runtime_close` quiesces.** It marks the runtime closing, wakes
|
||||
every blocked `cultmesh_quic_next_event`, and waits for every in-flight call to
|
||||
return before it frees anything. No host call may begin after it starts.
|
||||
|
||||
A client connection defers certificate validation: the bridge indicates the
|
||||
certificate, emits event 3 carrying the DER, and answers MsQuic only when the
|
||||
host calls `cultmesh_quic_connection_certificate_complete`. If the host never
|
||||
answers, MsQuic's 10-second handshake timeout closes the connection and event 4
|
||||
reports it. Providers load their certificate as PKCS12; the advertised
|
||||
`cert-sha256` pin is computed by the host from that same PKCS12, not here.
|
||||
|
||||
**v1** is the five exports the shipped Unity package imports by name
|
||||
(`cultmesh_quic_open`, `_state`, `_poll`, `_error`, `_close`). They are Windows
|
||||
only, matching `CultMeshNativeQuicRealtimeTransport.CanConnect`, and are
|
||||
implemented on top of a private v2 runtime holding one connection. They decide
|
||||
nothing the v2 path does not, with one exception: a v1 connection carries a
|
||||
SHA-256 pin that is compared here, in C, because that is the contract the
|
||||
managed connector was built against. A v2 connection never carries one.
|
||||
|
||||
## Building
|
||||
|
||||
Windows x64, from the repo root:
|
||||
|
||||
powershell -File scripts/build-quic-native.ps1
|
||||
|
||||
MsQuic comes from `Microsoft.Native.Quic.MsQuic.OpenSSL` 2.5.9, pinned twice: the
|
||||
NuGet zip by digest and size, and the `msquic.dll` inside it by digest and size,
|
||||
because the archive is what the download is checked against and the DLL is what
|
||||
actually ships beside the bridge. The OpenSSL flavour rather than Schannel
|
||||
because Schannel's MsQuic refuses `QUIC_CREDENTIAL_TYPE_CERTIFICATE_PKCS12`,
|
||||
which is the only credential type a provider has on both platforms.
|
||||
|
||||
The build uses MSVC with `/Brepro` so that a build reproduces itself: the link
|
||||
timestamps are dropped, and building the same source twice gives the same bytes.
|
||||
It links the CRT statically (`/MT`), because a Node or Unity host without the
|
||||
Visual C++ redistributable cannot load a DLL that imports `vcruntime140.dll`,
|
||||
and the failure it reports names no missing runtime; the bridge carries its own.
|
||||
|
||||
The committed Unity plugin
|
||||
(`unity/org.gamecult.cultlib/Runtime/Plugins/x86_64/gamecult_mesh_quic_native.dll`)
|
||||
is this build: 302,080 bytes, `/MT`, OpenSSL MsQuic, no CRT import. It replaced
|
||||
an older 40,448-byte build — before `/MT` and before the move off Schannel,
|
||||
still importing `VCRUNTIME140.dll` and `MSVCP140.dll` — at the CultLib 1.0.60 /
|
||||
Studio 1.4.0 release.
|
||||
|
||||
Linux x64, on a Debian 13 host:
|
||||
|
||||
scripts/build-quic-native.sh
|
||||
|
||||
MsQuic comes from Microsoft's Debian 13 pool as a pinned `.deb`, and the POSIX
|
||||
headers from the msquic source tree at the matching tag; all four downloads are
|
||||
verified by SHA-256. The bridge is linked with `-fvisibility=hidden` so only the
|
||||
v2 exports leave the `.so`, and with `RPATH $ORIGIN` so the `libmsquic.so.2`
|
||||
shipped beside it resolves without being installed system-wide.
|
||||
|
||||
A Linux host still needs MsQuic's own runtime dependencies present:
|
||||
`libssl3t64`, `libnuma1`, `libxdp1`, `libnl-route-3-200`.
|
||||
|
||||
The development loop for it is one committed image,
|
||||
[`scripts/quic-native-linux-dev.Dockerfile`](../../scripts/quic-native-linux-dev.Dockerfile),
|
||||
pinned to the same `debian:13` digest the release workflow builds in. It carries
|
||||
the toolchain, MsQuic's runtime dependencies, and `setarch`, because a
|
||||
sanitizer build of the runtime-lifetime scenarios needs `personality(ADDR_NO_RANDOMIZE)`
|
||||
and a container that cannot ask for that cannot run them:
|
||||
|
||||
docker build -t cultlib-quic-native-dev -f scripts/quic-native-linux-dev.Dockerfile scripts
|
||||
docker run --rm --security-opt seccomp=unconfined -v "${PWD}:/src" -w /src cultlib-quic-native-dev bash -lc "
|
||||
scripts/build-quic-native.sh
|
||||
cmake -S native/GameCult.Mesh.Quic.Native -B artifacts/quic-native-tests/linux-x64 -G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release -DCULTMESH_QUIC_BUILD_TESTS=ON -DCULTMESH_QUIC_DEBUG_ASSERTS=ON \
|
||||
-DMSQUIC_INCLUDE_DIR=artifacts/dependencies/msquic-linux-2.5.9/include \
|
||||
-DMSQUIC_LIB_DIR=artifacts/dependencies/msquic-linux-2.5.9/package/usr/lib/x86_64-linux-gnu
|
||||
cmake --build artifacts/quic-native-tests/linux-x64
|
||||
for scenario in closerace holdclose holdtimeout polltimeout pollbusy pollhammer zerotimeout payloadfit latecall waitseam; do
|
||||
setarch -R artifacts/quic-native-tests/linux-x64/bin/cultmesh_quic_native_tests \"\${scenario}\" || exit 1
|
||||
done
|
||||
"
|
||||
|
||||
Both lines are run from the repository root, and the mount is that root wherever
|
||||
it is: `${PWD}` in PowerShell, `$(pwd)` in a POSIX shell. `CULTMESH_QUIC_BUILD_TESTS`
|
||||
is off in the shipped configuration (see the CMakeLists.txt option comment); it
|
||||
turns on the scenario runner `tests/cultmesh_quic_native_tests.cpp` compiles into,
|
||||
and `CULTMESH_QUIC_DEBUG_ASSERTS` turns on both the bridge's internal invariant
|
||||
assertions and the four scenarios (`holdclose`, `latecall`, `holdtimeout`,
|
||||
`waitseam`) that need the development seam in section 7 of the header. Each
|
||||
scenario name is a positional argument to the built binary; run them individually
|
||||
to bisect a failure, or all ten as shown to cover the runtime-lifetime rules.
|
||||
|
||||
A Windows clone made before `.gitattributes` kept shell scripts at LF still has
|
||||
`scripts/build-quic-native.sh` with carriage returns, and pulling does not fix
|
||||
it: the script's content did not change, so git neither rewrites it nor reports
|
||||
it modified. The container then dies at once on the interpreter `bash\r`. From
|
||||
the repository root, in either shell, this checks the script out again under the
|
||||
current attributes:
|
||||
|
||||
git rm --cached -q scripts/build-quic-native.sh; git checkout HEAD -- scripts/build-quic-native.sh
|
||||
|
||||
`--security-opt seccomp=unconfined` is load-bearing, not caution. A
|
||||
ThreadSanitizer configuration needs the process's address space where it expects
|
||||
it, so a TSan run must be re-executed under `setarch -R`, which asks the kernel
|
||||
for `personality(ADDR_NO_RANDOMIZE)`. Docker's default seccomp profile denies
|
||||
that call. Without it ThreadSanitizer dies before `main` with "unexpected memory
|
||||
mapping" — a configuration that never starts, not a scenario that passed.
|
||||
|
||||
A win32-x64 build of the scenario runner needs the checkout somewhere short —
|
||||
near a drive root rather than under a deep temporary directory. MSVC builds the
|
||||
bridge and its scenario runner through MSBuild, whose file tracker gives out on
|
||||
long paths, and the build then fails outright rather than naming the path as the
|
||||
cause.
|
||||
|
||||
Where an artifact was built is part of what it is. The Linux binary is linked
|
||||
against Debian 13's glibc, so a build from anywhere else is a different artifact
|
||||
whatever the file name says.
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
371
native/GameCult.Mesh.Quic.Native/include/cultmesh_quic_native.h
Normal file
371
native/GameCult.Mesh.Quic.Native/include/cultmesh_quic_native.h
Normal file
|
|
@ -0,0 +1,371 @@
|
|||
/* GameCult.Mesh.Quic.Native — C ABI v2, the runtime-neutral CultMesh QUIC bridge.
|
||||
*
|
||||
* This header is the contract. It is the single place the event layout, the
|
||||
* exports, the id and return-code conventions, the object lifetime rules and the
|
||||
* threading rules are stated; `cultmesh_quic_native.cpp` includes it, the README
|
||||
* points at it, and a host that cannot include it (koffi, P/Invoke) declares the
|
||||
* same thing in its own FFI and is checked against this file by a test.
|
||||
*
|
||||
* It is C. It includes nothing of MsQuic, nothing of Node, nothing of Unity, and
|
||||
* nothing platform-specific: a host binds these twelve queue exports plus
|
||||
* `cultmesh_quic_last_status` and needs no other build input.
|
||||
*
|
||||
* The v1 Unity exports (`cultmesh_quic_open`, `_state`, `_poll`, `_error`,
|
||||
* `_close`) are deliberately not here. They are a Windows-only shim for a
|
||||
* shipped managed connector, not a contract offered to new hosts.
|
||||
*/
|
||||
|
||||
#ifndef CULTMESH_QUIC_NATIVE_H
|
||||
#define CULTMESH_QUIC_NATIVE_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#if defined(__cplusplus)
|
||||
#define CULTMESH_QUIC_STATIC_ASSERT(condition, message) static_assert(condition, message)
|
||||
#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L
|
||||
#define CULTMESH_QUIC_STATIC_ASSERT(condition, message) _Static_assert(condition, message)
|
||||
#else
|
||||
#define CULTMESH_QUIC_STATIC_ASSERT(condition, message)
|
||||
#endif
|
||||
|
||||
/* `CULTMESH_QUIC_BUILD` is defined by the bridge's own translation unit and by
|
||||
* nothing else. A consumer gets plain declarations and links by name, which is
|
||||
* what every host here does: all three load the library at runtime. */
|
||||
#if defined(CULTMESH_QUIC_BUILD)
|
||||
# if defined(_WIN32)
|
||||
# define CULTMESH_QUIC_API __declspec(dllexport)
|
||||
# else
|
||||
# define CULTMESH_QUIC_API __attribute__((visibility("default")))
|
||||
# endif
|
||||
#else
|
||||
# define CULTMESH_QUIC_API
|
||||
#endif
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* ---------------------------------------------------------------------------
|
||||
* 1. The event
|
||||
*
|
||||
* Exactly 64 bytes, no implicit padding, field order below is the ABI. A host
|
||||
* that reorders a field reads a different struct; the offsets are asserted here
|
||||
* so a compiler that pads differently fails the build rather than the wire.
|
||||
* --------------------------------------------------------------------------- */
|
||||
|
||||
struct cultmesh_quic_event {
|
||||
uint32_t type; /* offset 0 — one of the cultmesh_quic_event_type values */
|
||||
uint32_t stream_kind; /* offset 4 — 1 reliable, 2 latest-only; 0 when not a stream event */
|
||||
uint64_t listener_id; /* offset 8 — 0 for an outbound connection */
|
||||
uint64_t connection_id; /* offset 16 */
|
||||
uint64_t stream_id; /* offset 24 */
|
||||
uint64_t code; /* offset 32 — meaning depends on `type`; see below */
|
||||
int32_t status; /* offset 40 — the raw platform QUIC status, diagnostics only */
|
||||
int32_t payload_length; /* offset 44 — bytes written into the caller's payload buffer */
|
||||
uint8_t reserved[16]; /* offset 48 — zero today; do not read meaning into it */
|
||||
};
|
||||
|
||||
CULTMESH_QUIC_STATIC_ASSERT(sizeof(struct cultmesh_quic_event) == 64,
|
||||
"the event struct is a 64-byte ABI contract");
|
||||
CULTMESH_QUIC_STATIC_ASSERT(offsetof(struct cultmesh_quic_event, type) == 0,
|
||||
"event field offsets are an ABI contract");
|
||||
CULTMESH_QUIC_STATIC_ASSERT(offsetof(struct cultmesh_quic_event, stream_kind) == 4,
|
||||
"event field offsets are an ABI contract");
|
||||
CULTMESH_QUIC_STATIC_ASSERT(offsetof(struct cultmesh_quic_event, listener_id) == 8,
|
||||
"event field offsets are an ABI contract");
|
||||
CULTMESH_QUIC_STATIC_ASSERT(offsetof(struct cultmesh_quic_event, connection_id) == 16,
|
||||
"event field offsets are an ABI contract");
|
||||
CULTMESH_QUIC_STATIC_ASSERT(offsetof(struct cultmesh_quic_event, stream_id) == 24,
|
||||
"event field offsets are an ABI contract");
|
||||
CULTMESH_QUIC_STATIC_ASSERT(offsetof(struct cultmesh_quic_event, code) == 32,
|
||||
"event field offsets are an ABI contract");
|
||||
CULTMESH_QUIC_STATIC_ASSERT(offsetof(struct cultmesh_quic_event, status) == 40,
|
||||
"event field offsets are an ABI contract");
|
||||
CULTMESH_QUIC_STATIC_ASSERT(offsetof(struct cultmesh_quic_event, payload_length) == 44,
|
||||
"event field offsets are an ABI contract");
|
||||
CULTMESH_QUIC_STATIC_ASSERT(offsetof(struct cultmesh_quic_event, reserved) == 48,
|
||||
"event field offsets are an ABI contract");
|
||||
|
||||
enum cultmesh_quic_event_type {
|
||||
/* A listener accepted an inbound connection. `listener_id`, `connection_id`. */
|
||||
CULTMESH_QUIC_EVENT_LISTENER_NEW_CONNECTION = 1,
|
||||
/* The handshake completed. `connection_id`. */
|
||||
CULTMESH_QUIC_EVENT_CONNECTION_CONNECTED = 2,
|
||||
/* Payload: the peer's DER certificate. The handshake is blocked until the
|
||||
* host answers with `cultmesh_quic_connection_certificate_complete`. */
|
||||
CULTMESH_QUIC_EVENT_CONNECTION_CERTIFICATE_RECEIVED = 3,
|
||||
/* The connection is gone, whoever ended it, and its id no longer resolves.
|
||||
* Payload: a UTF-8 reason. `code` is the QUIC application error code — the
|
||||
* peer's when the peer ended it, and the code the host passed to
|
||||
* `cultmesh_quic_connection_shutdown` when the host did. Emitted exactly
|
||||
* once per connection id, including for the initiator of a local shutdown:
|
||||
* every connection id's end is observable from the host that owns it. */
|
||||
CULTMESH_QUIC_EVENT_CONNECTION_SHUTDOWN = 4,
|
||||
/* An inbound stream's first byte named its kind. `stream_id`, `stream_kind`. */
|
||||
CULTMESH_QUIC_EVENT_STREAM_STARTED = 5,
|
||||
/* Payload: one whole encoded frame, the 4-byte length prefix stripped. */
|
||||
CULTMESH_QUIC_EVENT_STREAM_FRAME = 6,
|
||||
/* One per `cultmesh_quic_stream_send_frame` call that returned 0, and never
|
||||
* for the bridge's own kind byte. `code` is a cultmesh_quic_send_result. */
|
||||
CULTMESH_QUIC_EVENT_STREAM_SEND_COMPLETE = 7,
|
||||
/* The stream is gone. `stream_id`, `stream_kind`. */
|
||||
CULTMESH_QUIC_EVENT_STREAM_SHUTDOWN = 8,
|
||||
/* The listener stopped. `listener_id`. */
|
||||
CULTMESH_QUIC_EVENT_LISTENER_STOPPED = 9
|
||||
};
|
||||
|
||||
/* The `code` of event 7. A canceled send is a send MsQuic released without
|
||||
* putting on the wire — the stream was aborted or the connection ended under it.
|
||||
* It is reported, not silently dropped. */
|
||||
enum cultmesh_quic_send_result {
|
||||
CULTMESH_QUIC_SEND_COMPLETED = 0,
|
||||
CULTMESH_QUIC_SEND_CANCELED = 1
|
||||
};
|
||||
|
||||
/* The first byte of every CultMesh QUIC stream. */
|
||||
enum cultmesh_quic_stream_kind {
|
||||
CULTMESH_QUIC_STREAM_RELIABLE = 1,
|
||||
CULTMESH_QUIC_STREAM_LATEST_ONLY = 2
|
||||
};
|
||||
|
||||
/* ---------------------------------------------------------------------------
|
||||
* 2. Ids
|
||||
*
|
||||
* Listeners, connections and streams are named by `uint64_t` ids drawn from one
|
||||
* per-runtime counter that starts at 1 and never repeats. 0 is never a valid id
|
||||
* and is what an out parameter holds when a call fails. An id is the only thing
|
||||
* a host ever holds: there is no host-visible pointer to a connection or stream,
|
||||
* so a host cannot outlive an object it is naming. An id whose object is gone is
|
||||
* a bad call (-1), not undefined behaviour.
|
||||
* --------------------------------------------------------------------------- */
|
||||
|
||||
/* ---------------------------------------------------------------------------
|
||||
* 3. Return codes — negative on a bad call, on every platform
|
||||
*
|
||||
* Every int32_t-returning export returns:
|
||||
*
|
||||
* 0 the call succeeded
|
||||
* 1, 2 `cultmesh_quic_next_event` only; see its comment
|
||||
* -1 a bad call: a null handle, a null out parameter,
|
||||
* or an id whose object is gone
|
||||
* -2 an argument the bridge rejects on its own terms:
|
||||
* an unknown stream kind, an oversized frame, a
|
||||
* listener host that is not an IP literal
|
||||
* <= -1000 MsQuic refused. The bridge code is
|
||||
* -(1000 + (raw_status & 0xffff)); the raw
|
||||
* platform status is available from
|
||||
* `cultmesh_quic_last_status` and a sentence about
|
||||
* it from `cultmesh_quic_last_error`.
|
||||
*
|
||||
* This mapping exists because `QUIC_STATUS` itself is not portable: it is a
|
||||
* negative HRESULT on Windows and a positive errno on POSIX, so a host that
|
||||
* checked for a negative value saw every Linux failure as success.
|
||||
*
|
||||
* What the mapping makes portable is the sign, and only the sign. A failure is
|
||||
* negative everywhere, and that is what a host may branch on. The magnitude of a
|
||||
* <= -1000 code is diagnostic and platform-specific: the same MsQuic failure
|
||||
* carries different numbers on different platforms (a TLS error is -12032 on
|
||||
* win32-x64 and -1126 on linux-x64; an ALPN already in use is -1009 against
|
||||
* -1091), and the 16-bit mask can give two distinct statuses the same code
|
||||
* (`QUIC_STATUS_USER_CANCELED` and `QUIC_STATUS_FILE_NOT_FOUND` are both -1002
|
||||
* on Windows). Switching on a particular code is therefore not portable and not
|
||||
* a reliable identification of the failure. Report it, log it, and read
|
||||
* `cultmesh_quic_last_status` and `cultmesh_quic_last_error` beside it.
|
||||
* --------------------------------------------------------------------------- */
|
||||
|
||||
#define CULTMESH_QUIC_RESULT_BAD_CALL (-1)
|
||||
#define CULTMESH_QUIC_RESULT_BAD_ARGUMENT (-2)
|
||||
#define CULTMESH_QUIC_RESULT_MSQUIC_BASE (-1000)
|
||||
|
||||
/* ---------------------------------------------------------------------------
|
||||
* 4. Object lifetime — resolved from an id, kept alive across the call
|
||||
*
|
||||
* The bridge's objects are shared-owned. The runtime's maps hold one reference
|
||||
* each; an export that names an id takes its own reference under the lock and
|
||||
* holds it for the whole MsQuic call, so an object cannot be freed under a host
|
||||
* thread that is using it. MsQuic's worker, on shutdown-complete, removes the
|
||||
* map entry and drops the map's reference only — it never frees an object a host
|
||||
* call is inside.
|
||||
*
|
||||
* The MsQuic handle follows the object: it is closed exactly once, by whichever
|
||||
* holder drops the last reference (or by `cultmesh_quic_runtime_close`), under a
|
||||
* one-shot exchange guard. A handle is therefore valid for as long as any holder
|
||||
* has a reference to its object, which is the property the host thread needs. A
|
||||
* stream holds a reference to its connection, so stream handles are always
|
||||
* closed before the connection handle they belong to.
|
||||
*
|
||||
* `cultmesh_quic_runtime_close` quiesces before it tears anything down. It marks
|
||||
* the runtime closing, wakes every blocked `cultmesh_quic_next_event`, and waits
|
||||
* for every in-flight export to return before it closes a handle or frees a
|
||||
* byte. No host call may begin after `cultmesh_quic_runtime_close` starts. That
|
||||
* ordering is the host's, and it is a prohibition rather than a race the bridge
|
||||
* arbitrates: once the close returns, the handle names freed memory, and a call
|
||||
* made with it has nothing left to refuse it. A call that races the start of the
|
||||
* close, while it is still running, is refused with -1 and touches nothing; that
|
||||
* narrows one mis-ordering and does not make the prohibition optional.
|
||||
* --------------------------------------------------------------------------- */
|
||||
|
||||
/* ---------------------------------------------------------------------------
|
||||
* 5. Threading
|
||||
*
|
||||
* There are no host callbacks. Every crossing is the host calling in.
|
||||
*
|
||||
* - MsQuic's worker threads run inside this library only. They push events onto
|
||||
* the runtime's queue and wake the one blocking wait. No host code is ever
|
||||
* called from a thread the host does not own.
|
||||
* - `cultmesh_quic_next_event` is called from host threads, one or many. It is
|
||||
* the only blocking export. Concurrent callers each get a distinct event.
|
||||
* - Every other export may be called from any host thread at any time, except
|
||||
* during or after `cultmesh_quic_runtime_close`.
|
||||
* - `cultmesh_quic_runtime_close` is called once, from one thread, and
|
||||
* quiesces as described above.
|
||||
* --------------------------------------------------------------------------- */
|
||||
|
||||
/* ---------------------------------------------------------------------------
|
||||
* 6. The exports
|
||||
* --------------------------------------------------------------------------- */
|
||||
|
||||
/* Opens a runtime: one MsQuic registration, one event queue. `app_name` may be
|
||||
* null. `*out_runtime` is the opaque handle every other export takes. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_runtime_open(
|
||||
const char* app_name, void** out_runtime);
|
||||
|
||||
/* Quiesces, tears down and frees the runtime. Safe to call with null. After it
|
||||
* returns, the handle is dead; see section 4 for the ordering rule. */
|
||||
CULTMESH_QUIC_API void cultmesh_quic_runtime_close(void* runtime);
|
||||
|
||||
/* Opens a provider listener on `host`:`port` with a PKCS12 credential. `host`
|
||||
* may be null or empty for any address, otherwise it must be an IP literal.
|
||||
* `port` 0 binds an ephemeral port, which `*out_bound_port` reports. A failure
|
||||
* leaves no listener behind and no id allocated to the host. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_listener_open(
|
||||
void* runtime, const char* host, uint16_t port,
|
||||
const uint8_t* pkcs12, int32_t pkcs12_length, const char* password,
|
||||
uint64_t* out_listener_id, uint16_t* out_bound_port);
|
||||
|
||||
/* Stops and closes a listener. Its accepted connections are not affected.
|
||||
* Emits event 9. Unknown ids are ignored. */
|
||||
CULTMESH_QUIC_API void cultmesh_quic_listener_close(
|
||||
void* runtime, uint64_t listener_id);
|
||||
|
||||
/* Starts an outbound connection. Certificate validation is deferred: the host
|
||||
* gets event 3 and must answer. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_connection_open(
|
||||
void* runtime, const char* host, uint16_t port, uint64_t* out_connection_id);
|
||||
|
||||
/* Answers event 3. `accept` non-zero continues the handshake; zero fails it with
|
||||
* a bad-certificate alert. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_connection_certificate_complete(
|
||||
void* runtime, uint64_t connection_id, int32_t accept);
|
||||
|
||||
/* Ends a connection with a QUIC application error code. The initiator gets its
|
||||
* own event 4 carrying `code`, as the peer does. Unknown ids are ignored. */
|
||||
CULTMESH_QUIC_API void cultmesh_quic_connection_shutdown(
|
||||
void* runtime, uint64_t connection_id, uint64_t code);
|
||||
|
||||
/* Opens an outbound unidirectional stream and puts `kind` on the wire as its
|
||||
* first byte. That byte is the bridge's own and never produces an event 7. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_stream_open(
|
||||
void* runtime, uint64_t connection_id, uint8_t kind, uint64_t* out_stream_id);
|
||||
|
||||
/* Queues one whole encoded frame, length-prefixed by the bridge. A call that
|
||||
* returns 0 produces exactly one event 7 later, completed or canceled. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_stream_send_frame(
|
||||
void* runtime, uint64_t stream_id,
|
||||
const uint8_t* encoded_frame, int32_t length, int32_t fin);
|
||||
|
||||
/* Aborts a stream with a QUIC application error code. Unknown ids are ignored. */
|
||||
CULTMESH_QUIC_API void cultmesh_quic_stream_shutdown(
|
||||
void* runtime, uint64_t stream_id, uint64_t code);
|
||||
|
||||
/* The one blocking crossing.
|
||||
*
|
||||
* 0 nothing within `timeout_ms`. A poller already blocked here when
|
||||
* `cultmesh_quic_runtime_close` starts is woken and returns 0. A poll that
|
||||
* begins after the close starts is forbidden by section 4, and is not a
|
||||
* case this return code covers.
|
||||
* 1 `*out_event` filled and up to `payload_capacity` payload bytes copied;
|
||||
* `*out_required` is the payload size
|
||||
* 2 `payload_capacity` is too small. Nothing is consumed and nothing is
|
||||
* written to `*out_event`; `*out_required` is the size to allocate. Ask
|
||||
* again with a big enough buffer and the same event is delivered.
|
||||
* -1 a bad call, including a null `payload` with a non-zero
|
||||
* `payload_capacity`, which is a lie about the buffer and is refused
|
||||
* rather than treated as a discard.
|
||||
*
|
||||
* `payload` may be null when `payload_capacity` is 0: that is the two-phase
|
||||
* poll's first ask. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_next_event(
|
||||
void* runtime, int32_t timeout_ms, struct cultmesh_quic_event* out_event,
|
||||
uint8_t* payload, int32_t payload_capacity, int32_t* out_required);
|
||||
|
||||
/* The last error sentence, NUL-terminated, truncated to `capacity`. Returns the
|
||||
* number of bytes written, or -1 on a bad call. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_last_error(
|
||||
void* runtime, char* destination, int32_t capacity);
|
||||
|
||||
/* The raw platform `QUIC_STATUS` behind the last <= -1000 return, as its own
|
||||
* bits: a negative HRESULT on Windows, a positive errno on POSIX. Diagnostics
|
||||
* only; what is portable about the return code is its sign, not its value. 0
|
||||
* when nothing has failed. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_last_status(void* runtime);
|
||||
|
||||
/* ---------------------------------------------------------------------------
|
||||
* 7. The development seam
|
||||
*
|
||||
* Present only in a library configured with `CULTMESH_QUIC_DEBUG_ASSERTS`, which
|
||||
* a shipped build never is. It exists for the runtime-lifetime scenarios: the
|
||||
* quiesce is a promise about host calls that are inside the library, and the
|
||||
* wait scenarios need the same kind of promise about the exact duration the
|
||||
* bridge hands its own condition wait. A scenario that can only sleep and hope
|
||||
* cannot tell a bridge that counts and waits correctly from one that does not.
|
||||
*
|
||||
* It is process-wide, not per-runtime, because the numbers outlive the runtime
|
||||
* they describe: `cultmesh_quic_runtime_close` frees the runtime, and the count
|
||||
* it waited on is read afterwards. The scenarios open one runtime at a time.
|
||||
* --------------------------------------------------------------------------- */
|
||||
#if defined(CULTMESH_QUIC_DEBUG_ASSERTS)
|
||||
|
||||
/* Non-zero arms the hold and resets both counters: every call that reaches the
|
||||
* blocking wait in `cultmesh_quic_next_event` parks inside the library instead
|
||||
* of returning. Zero releases every held call and disarms it. A held call
|
||||
* returns 0 and touches the runtime no further. */
|
||||
CULTMESH_QUIC_API void cultmesh_quic_debug_hold_calls(int32_t hold);
|
||||
|
||||
/* The high-water mark of host calls counted inside the library since the hold
|
||||
* was armed. Zero means no call was ever counted. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_debug_peak_calls(void);
|
||||
|
||||
/* How many host calls were counted inside the library when the last
|
||||
* `cultmesh_quic_runtime_close` began its wait, or -1 if no close has begun one
|
||||
* since the hold was armed. This is the number the wait exists for. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_debug_calls_at_close(void);
|
||||
|
||||
/* The whole duration, in milliseconds, most recently handed to the condition
|
||||
* wait inside `cultmesh_quic_next_event`, recorded at the point the wait is
|
||||
* entered rather than observed from outside. A poll whose queue is not empty,
|
||||
* or whose `timeout_ms` is not greater than zero, never enters that wait and
|
||||
* leaves this unchanged. -1 until the first such wait, or after
|
||||
* `cultmesh_quic_debug_reset_last_wait_ms` — tracked by a separate internal
|
||||
* flag, not by -1 being stored here, so a wait that ever recorded exactly -1
|
||||
* itself could not be confused with nothing having been recorded.
|
||||
*
|
||||
* This exists because a wall-clock probe cannot tell the host's timeout from
|
||||
* any function of it that is the identity at the probe's own value — a floor,
|
||||
* a round, a clamp, a later-poll fault, there is always another one that
|
||||
* matches. This reads what the bridge actually handed its wait instead of
|
||||
* inferring it from how long a call took. */
|
||||
CULTMESH_QUIC_API int32_t cultmesh_quic_debug_last_wait_ms(void);
|
||||
|
||||
/* Resets the value `cultmesh_quic_debug_last_wait_ms` reports to -1, without
|
||||
* touching the hold or the two call counters above. */
|
||||
CULTMESH_QUIC_API void cultmesh_quic_debug_reset_last_wait_ms(void);
|
||||
|
||||
#endif /* CULTMESH_QUIC_DEBUG_ASSERTS */
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* CULTMESH_QUIC_NATIVE_H */
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -31,8 +31,7 @@ shader semantics.
|
|||
deterministic value-noise primitives
|
||||
- `shaders/CultMath.hlsl`, a canonical HLSL mirror include for shader-side
|
||||
parity. HLSL already owns `float2`, `float3`, and `float4`; the include
|
||||
exposes `cultmath_*` functions for shared semantics, including CultMath's
|
||||
safe `normalize` contract.
|
||||
exposes `cultmath_*` functions for shared semantics HLSL does not provide.
|
||||
- `Voronoi.SampleTones`, a C# batch surface that calls the Rust
|
||||
`cultmath-core` native kernel when `cultmath_core` is available and falls back
|
||||
to the managed parity path otherwise.
|
||||
|
|
@ -59,7 +58,7 @@ float grain = math.value_noise_bicubic(math.float2(12.0f, 3.5f));
|
|||
```hlsl
|
||||
#include "CultMath.hlsl"
|
||||
|
||||
float3 normal = cultmath_normalize(float3(0.25, 1.0, -0.1));
|
||||
float3 normal = normalize(float3(0.25, 1.0, -0.1));
|
||||
float rim = cultmath_saturate(1.0 - dot(normal, float3(0.0, 0.0, -1.0)));
|
||||
float glow = cultmath_smoothstep(0.2, 1.0, rim);
|
||||
float grain = cultmath_value_noise_bicubic(float2(12.0, 3.5));
|
||||
|
|
|
|||
|
|
@ -52,7 +52,26 @@ That makes these HLSL rules, not options:
|
|||
operand returns the other (so `saturate(NaN)` is 0), `clamp(x, a, b)` is
|
||||
`min(max(x, a), b)`, and `saturate(x)` is `min(1, max(0, x))`, which maps -0
|
||||
to +0; `any`/`all` accept numeric vectors (a component is true when it is
|
||||
not 0); `min`, `max`, and `abs` on int vectors return int vectors.
|
||||
not 0); `min`, `max`, and `abs` on int vectors return int vectors; int
|
||||
`clamp` is `IMin(IMax(x, a), b)`, so inverted bounds return `b`.
|
||||
- Same-size vector conversions (`intN(floatN)`, `floatN(intN)`, `boolN(floatN)`,
|
||||
`boolN(intN)`, `floatN(boolN)`, `intN(boolN)`) exist as constructors and
|
||||
`math` functions and follow dxc: float to int is `fptosi`, truncating toward
|
||||
zero; numeric to bool is `!= 0` (`fcmp une`, so NaN is true); bool to numeric
|
||||
is 0 or 1. DXIL leaves float-to-int undefined for NaN and out-of-range values,
|
||||
and so does C#; CultMath does not pin them.
|
||||
- `normalize(x)` is `x * Rsqrt(Dot(x, x))`, which is how dxc lowers it, and
|
||||
DXIL.rst defines `Rsqrt` as `1 / sqrt(src)`. A zero vector therefore
|
||||
normalizes to NaN (`0 * inf`), and a NaN component makes every component NaN.
|
||||
(The special-value table under `Rsqrt` in DXIL.rst is a copy of the `Round`
|
||||
table and contradicts that definition, so CultMath follows the definition.)
|
||||
`length` and `distance` are `Sqrt` of the summed squares, so a zero vector
|
||||
gives 0. Callers that can meet zero-length vectors guard them before calling
|
||||
`normalize`.
|
||||
- dxc demotes double `frac`, `exp`, `lerp`, and `floor` to float. CultMath's
|
||||
double overloads keep double precision instead: `frac(double)` is
|
||||
`x - floor(x)` in double. That is a deliberate divergence for CPU simulation
|
||||
time, which shaders do not carry.
|
||||
|
||||
dxc marks float arithmetic and compares `fast` (no NaNs) unless a value is
|
||||
`precise`, so drivers may optimize NaN handling away and NaN results on real
|
||||
|
|
@ -64,9 +83,7 @@ GPU. Because `min`, `max`, and `saturate` return the non-NaN operand, some
|
|||
functions turn NaN or infinity into numbers: `smoothstep(a, a, a)` is 0;
|
||||
infinite inputs to `smoothstep` and the intercept helpers give numbers; the
|
||||
bezier, `smoothstep01`, and `smootherstep` functions return finite values for
|
||||
NaN input; and `normalize((NaN, 2.41))` is `(NaN, 2.41e20)`, because the NaN
|
||||
length is clamped to the epsilon and the other component is divided by it.
|
||||
Callers that must detect bad data should check `isnan` before calling these
|
||||
NaN input. Callers that must detect bad data should check `isnan` before calling these
|
||||
functions.
|
||||
|
||||
Deferred until a consumer needs them: `float4x4`, `transpose`, `determinant`,
|
||||
|
|
@ -103,9 +120,20 @@ compiled under `using static CultMath.math;`, so its intrinsics are C# `math`
|
|||
itself: the test proves the composition in the text, not the intrinsic rules,
|
||||
which only `HlslSemanticsTests` pins.
|
||||
|
||||
Integer hashing uses the PCG hashes from Jarzynski and Olano, "Hash Functions
|
||||
for GPU Rendering" (JCGT 9(3), 2020): `pcg(uint)` is O'Neill's RXS-M-XS 32/32
|
||||
permutation over one LCG step, and `pcg3d`/`pcg4d` are the paper's (3 → 3) and
|
||||
(4 → 4) hashes. They use only uint multiply, add, xor, and shifts. dxc wraps
|
||||
uint multiply and add modulo 2^32 exactly as C# unchecked arithmetic does, so
|
||||
they are integer-exact in HLSL and on the CPU, GPU included, unlike the
|
||||
`sin`-based `hash`. CultMath has no uint vectors, so `pcg3d(int3)` and
|
||||
`pcg4d(int4)` carry uint bit patterns in int components. The `float2`/`float3`/`float4`
|
||||
overloads hash the IEEE-754 bits (`asuint`), so -0 and 0 hash differently.
|
||||
`pcg3d(float2)` holds z at 0, which is the paper's route for (2 → N) inputs.
|
||||
Seeds and other scalar uses take one output component.
|
||||
|
||||
Where HLSL is silent, CultMath keeps its own decisions and does not defer to
|
||||
Unity.Mathematics: `normalize` is safe (divides by `max(length, 1e-20)`),
|
||||
`hash` returns float, and `Random` is CultMath's own xorshift32. Engine-shaped
|
||||
Unity.Mathematics: `hash` returns float, and `Random` is CultMath's own xorshift32. Engine-shaped
|
||||
helpers that HLSL lacks (`float2x2.Rotate`, `float3x3.Euler`, `quaternion`,
|
||||
`snoise`) enter only when a consumer needs them, with their semantics stated in
|
||||
code.
|
||||
|
|
|
|||
|
|
@ -27,6 +27,25 @@ if (Test-Path -LiteralPath $outputRoot) {
|
|||
Remove-Item -LiteralPath $outputRoot -Recurse -Force
|
||||
}
|
||||
|
||||
# docs/semver-policy.md (CultLib root, two levels up from this script):
|
||||
# refuse to build a release whose CHANGELOG.md entry claims a breaking change
|
||||
# under too small a bump, or whose version skips or reverses the previous
|
||||
# published tag. Runs before the build below so a bad version number fails
|
||||
# fast. cultmath is pre-1.0 (0.y.z): a breaking change must be at least a
|
||||
# minor bump. $repoRoot above is this package's own root (packages\cultmath),
|
||||
# not CultLib's; the shared checker script lives one level above that.
|
||||
$cultLibRoot = Split-Path -Parent (Split-Path -Parent $repoRoot)
|
||||
$cultmathVersion = (Get-Content -LiteralPath (Join-Path $templateRoot "package.json") -Raw | ConvertFrom-Json).version
|
||||
& node (Join-Path $cultLibRoot "scripts\check-changelog-semver.mjs") `
|
||||
--package "org.gamecult.cultmath" `
|
||||
--changelog (Join-Path $templateRoot "CHANGELOG.md") `
|
||||
--version $cultmathVersion `
|
||||
--tag-prefix "cultmath-unity" `
|
||||
--cwd $cultLibRoot
|
||||
if ($LASTEXITCODE -ne 0) {
|
||||
throw "CultMath Unity package failed the semver policy check (see docs/semver-policy.md)."
|
||||
}
|
||||
|
||||
# The tracked DLL and pdb are committed beside their source, so neither may name a commit: Source Link
|
||||
# writes the commit SHA into the pdb, and the DLL carries that pdb's content id.
|
||||
dotnet build $projectPath -c $Configuration -f netstandard2.1 -o $buildRoot --no-incremental `
|
||||
|
|
|
|||
|
|
@ -11,7 +11,6 @@
|
|||
static const float CULTMATH_PI = 3.14159265358979323846;
|
||||
static const float CULTMATH_TAU = 6.28318530717958647692;
|
||||
static const float CULTMATH_HALF_PI = 1.57079632679489661923;
|
||||
static const float CULTMATH_NORMALIZE_EPSILON = 1.0e-20;
|
||||
|
||||
float cultmath_radians(float degrees_value) { return degrees_value * (CULTMATH_PI / 180.0); }
|
||||
float cultmath_degrees(float radians_value) { return radians_value * (180.0 / CULTMATH_PI); }
|
||||
|
|
@ -171,10 +170,6 @@ float cultmath_distance(float2 left, float2 right) { return length(left - right)
|
|||
float cultmath_distance(float3 left, float3 right) { return length(left - right); }
|
||||
float cultmath_distance(float4 left, float4 right) { return length(left - right); }
|
||||
|
||||
float2 cultmath_normalize(float2 value) { return value / max(length(value), CULTMATH_NORMALIZE_EPSILON); }
|
||||
float3 cultmath_normalize(float3 value) { return value / max(length(value), CULTMATH_NORMALIZE_EPSILON); }
|
||||
float4 cultmath_normalize(float4 value) { return value / max(length(value), CULTMATH_NORMALIZE_EPSILON); }
|
||||
|
||||
float2 cultmath_reflect(float2 incident, float2 normal_value)
|
||||
{
|
||||
return incident - 2.0 * dot(normal_value, incident) * normal_value;
|
||||
|
|
@ -286,6 +281,38 @@ float cultmath_hash(float value) { return cultmath_frac(sin(value) * 43758.5453)
|
|||
float cultmath_hash(float2 value) { return cultmath_hash(dot(value, float2(127.1, 311.7))); }
|
||||
float cultmath_hash(float3 value) { return cultmath_hash(dot(value, float3(127.1, 311.7, 74.7))); }
|
||||
|
||||
// PCG hashes (Jarzynski and Olano, JCGT 2020), written over scalar uints so CultMath's int3/int4 carry the bits.
|
||||
uint cultmath_pcg(uint value)
|
||||
{
|
||||
uint state = value * 747796405u + 2891336453u;
|
||||
uint word = ((state >> (int)((state >> 28) + 4)) ^ state) * 277803737u;
|
||||
return (word >> 22) ^ word;
|
||||
}
|
||||
|
||||
int3 cultmath_pcg3d(int3 value)
|
||||
{
|
||||
uint x = (uint)value.x * 1664525u + 1013904223u, y = (uint)value.y * 1664525u + 1013904223u, z = (uint)value.z * 1664525u + 1013904223u;
|
||||
x += y * z; y += z * x; z += x * y;
|
||||
x ^= x >> 16; y ^= y >> 16; z ^= z >> 16;
|
||||
x += y * z; y += z * x; z += x * y;
|
||||
return int3((int)x, (int)y, (int)z);
|
||||
}
|
||||
|
||||
int3 cultmath_pcg3d(float2 value) { return cultmath_pcg3d(float3(value, 0.0)); }
|
||||
int3 cultmath_pcg3d(float3 value) { return cultmath_pcg3d(int3((int)asuint(value.x), (int)asuint(value.y), (int)asuint(value.z))); }
|
||||
|
||||
int4 cultmath_pcg4d(int4 value)
|
||||
{
|
||||
uint x = (uint)value.x * 1664525u + 1013904223u, y = (uint)value.y * 1664525u + 1013904223u;
|
||||
uint z = (uint)value.z * 1664525u + 1013904223u, w = (uint)value.w * 1664525u + 1013904223u;
|
||||
x += y * w; y += z * x; z += x * y; w += y * z;
|
||||
x ^= x >> 16; y ^= y >> 16; z ^= z >> 16; w ^= w >> 16;
|
||||
x += y * w; y += z * x; z += x * y; w += y * z;
|
||||
return int4((int)x, (int)y, (int)z, (int)w);
|
||||
}
|
||||
|
||||
int4 cultmath_pcg4d(float4 value) { return cultmath_pcg4d(int4((int)asuint(value.x), (int)asuint(value.y), (int)asuint(value.z), (int)asuint(value.w))); }
|
||||
|
||||
float cultmath_value_noise(float2 position)
|
||||
{
|
||||
float2 cell = floor(position);
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
<RootNamespace>CultMath</RootNamespace>
|
||||
<AssemblyName>CultMath</AssemblyName>
|
||||
<PackageId>GameCult.Math</PackageId>
|
||||
<Version>0.2.0</Version>
|
||||
<Version>0.2.3</Version>
|
||||
<Description>Clean-room C# math shaped for HLSL-style renderer code.</Description>
|
||||
<Authors>GameCult</Authors>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
|
|
|
|||
|
|
@ -7,6 +7,8 @@ namespace CultMath;
|
|||
public partial struct float2
|
||||
{
|
||||
public float2(float2 xy) : this(xy.x, xy.y) { }
|
||||
public float2(int2 value) : this(value.x, value.y) { }
|
||||
public float2(bool2 value) : this(value.x ? 1.0f : 0.0f, value.y ? 1.0f : 0.0f) { }
|
||||
public float r { readonly get => x; set => x = value; }
|
||||
public float g { readonly get => y; set => y = value; }
|
||||
public readonly float2 xx => new(x, x);
|
||||
|
|
@ -72,6 +74,8 @@ public partial struct float3
|
|||
public float3(float x, float2 yz) : this(x, yz.x, yz.y) { }
|
||||
public float3(float2 xy, float z) : this(xy.x, xy.y, z) { }
|
||||
public float3(float3 xyz) : this(xyz.x, xyz.y, xyz.z) { }
|
||||
public float3(int3 value) : this(value.x, value.y, value.z) { }
|
||||
public float3(bool3 value) : this(value.x ? 1.0f : 0.0f, value.y ? 1.0f : 0.0f, value.z ? 1.0f : 0.0f) { }
|
||||
public float r { readonly get => x; set => x = value; }
|
||||
public float g { readonly get => y; set => y = value; }
|
||||
public float b { readonly get => z; set => z = value; }
|
||||
|
|
@ -320,6 +324,8 @@ public partial struct float4
|
|||
public float4(float2 xy, float2 zw) : this(xy.x, xy.y, zw.x, zw.y) { }
|
||||
public float4(float3 xyz, float w) : this(xyz.x, xyz.y, xyz.z, w) { }
|
||||
public float4(float4 xyzw) : this(xyzw.x, xyzw.y, xyzw.z, xyzw.w) { }
|
||||
public float4(int4 value) : this(value.x, value.y, value.z, value.w) { }
|
||||
public float4(bool4 value) : this(value.x ? 1.0f : 0.0f, value.y ? 1.0f : 0.0f, value.z ? 1.0f : 0.0f, value.w ? 1.0f : 0.0f) { }
|
||||
public float r { readonly get => x; set => x = value; }
|
||||
public float g { readonly get => y; set => y = value; }
|
||||
public float b { readonly get => z; set => z = value; }
|
||||
|
|
@ -1001,6 +1007,8 @@ public partial struct float4
|
|||
public partial struct int2
|
||||
{
|
||||
public int2(int2 xy) : this(xy.x, xy.y) { }
|
||||
public int2(float2 value) : this((int)value.x, (int)value.y) { }
|
||||
public int2(bool2 value) : this(value.x ? 1 : 0, value.y ? 1 : 0) { }
|
||||
public int r { readonly get => x; set => x = value; }
|
||||
public int g { readonly get => y; set => y = value; }
|
||||
public readonly int2 xx => new(x, x);
|
||||
|
|
@ -1066,6 +1074,8 @@ public partial struct int3
|
|||
public int3(int x, int2 yz) : this(x, yz.x, yz.y) { }
|
||||
public int3(int2 xy, int z) : this(xy.x, xy.y, z) { }
|
||||
public int3(int3 xyz) : this(xyz.x, xyz.y, xyz.z) { }
|
||||
public int3(float3 value) : this((int)value.x, (int)value.y, (int)value.z) { }
|
||||
public int3(bool3 value) : this(value.x ? 1 : 0, value.y ? 1 : 0, value.z ? 1 : 0) { }
|
||||
public int r { readonly get => x; set => x = value; }
|
||||
public int g { readonly get => y; set => y = value; }
|
||||
public int b { readonly get => z; set => z = value; }
|
||||
|
|
@ -1314,6 +1324,8 @@ public partial struct int4
|
|||
public int4(int2 xy, int2 zw) : this(xy.x, xy.y, zw.x, zw.y) { }
|
||||
public int4(int3 xyz, int w) : this(xyz.x, xyz.y, xyz.z, w) { }
|
||||
public int4(int4 xyzw) : this(xyzw.x, xyzw.y, xyzw.z, xyzw.w) { }
|
||||
public int4(float4 value) : this((int)value.x, (int)value.y, (int)value.z, (int)value.w) { }
|
||||
public int4(bool4 value) : this(value.x ? 1 : 0, value.y ? 1 : 0, value.z ? 1 : 0, value.w ? 1 : 0) { }
|
||||
public int r { readonly get => x; set => x = value; }
|
||||
public int g { readonly get => y; set => y = value; }
|
||||
public int b { readonly get => z; set => z = value; }
|
||||
|
|
@ -1995,6 +2007,8 @@ public partial struct int4
|
|||
public partial struct bool2
|
||||
{
|
||||
public bool2(bool2 xy) : this(xy.x, xy.y) { }
|
||||
public bool2(float2 value) : this(value.x != 0.0f, value.y != 0.0f) { }
|
||||
public bool2(int2 value) : this(value.x != 0, value.y != 0) { }
|
||||
public bool r { readonly get => x; set => x = value; }
|
||||
public bool g { readonly get => y; set => y = value; }
|
||||
public readonly bool2 xx => new(x, x);
|
||||
|
|
@ -2060,6 +2074,8 @@ public partial struct bool3
|
|||
public bool3(bool x, bool2 yz) : this(x, yz.x, yz.y) { }
|
||||
public bool3(bool2 xy, bool z) : this(xy.x, xy.y, z) { }
|
||||
public bool3(bool3 xyz) : this(xyz.x, xyz.y, xyz.z) { }
|
||||
public bool3(float3 value) : this(value.x != 0.0f, value.y != 0.0f, value.z != 0.0f) { }
|
||||
public bool3(int3 value) : this(value.x != 0, value.y != 0, value.z != 0) { }
|
||||
public bool r { readonly get => x; set => x = value; }
|
||||
public bool g { readonly get => y; set => y = value; }
|
||||
public bool b { readonly get => z; set => z = value; }
|
||||
|
|
@ -2308,6 +2324,8 @@ public partial struct bool4
|
|||
public bool4(bool2 xy, bool2 zw) : this(xy.x, xy.y, zw.x, zw.y) { }
|
||||
public bool4(bool3 xyz, bool w) : this(xyz.x, xyz.y, xyz.z, w) { }
|
||||
public bool4(bool4 xyzw) : this(xyzw.x, xyzw.y, xyzw.z, xyzw.w) { }
|
||||
public bool4(float4 value) : this(value.x != 0.0f, value.y != 0.0f, value.z != 0.0f, value.w != 0.0f) { }
|
||||
public bool4(int4 value) : this(value.x != 0, value.y != 0, value.z != 0, value.w != 0) { }
|
||||
public bool r { readonly get => x; set => x = value; }
|
||||
public bool g { readonly get => y; set => y = value; }
|
||||
public bool b { readonly get => z; set => z = value; }
|
||||
|
|
@ -3102,9 +3120,15 @@ public partial struct double3
|
|||
public static partial class math
|
||||
{
|
||||
public static float2 float2(float2 xy) => new(xy);
|
||||
public static float2 float2(int2 value) => new(value);
|
||||
public static float2 float2(bool2 value) => new(value);
|
||||
public static float2 float2(int value) => new(value, value);
|
||||
public static float3 float3(float x, float2 yz) => new(x, yz);
|
||||
public static float3 float3(float2 xy, float z) => new(xy, z);
|
||||
public static float3 float3(float3 xyz) => new(xyz);
|
||||
public static float3 float3(int3 value) => new(value);
|
||||
public static float3 float3(bool3 value) => new(value);
|
||||
public static float3 float3(int value) => new(value, value, value);
|
||||
public static float4 float4(float x, float y, float2 zw) => new(x, y, zw);
|
||||
public static float4 float4(float x, float2 yz, float w) => new(x, yz, w);
|
||||
public static float4 float4(float x, float3 yzw) => new(x, yzw);
|
||||
|
|
@ -3112,10 +3136,17 @@ public static partial class math
|
|||
public static float4 float4(float2 xy, float2 zw) => new(xy, zw);
|
||||
public static float4 float4(float3 xyz, float w) => new(xyz, w);
|
||||
public static float4 float4(float4 xyzw) => new(xyzw);
|
||||
public static float4 float4(int4 value) => new(value);
|
||||
public static float4 float4(bool4 value) => new(value);
|
||||
public static float4 float4(int value) => new(value, value, value, value);
|
||||
public static int2 int2(int2 xy) => new(xy);
|
||||
public static int2 int2(float2 value) => new(value);
|
||||
public static int2 int2(bool2 value) => new(value);
|
||||
public static int3 int3(int x, int2 yz) => new(x, yz);
|
||||
public static int3 int3(int2 xy, int z) => new(xy, z);
|
||||
public static int3 int3(int3 xyz) => new(xyz);
|
||||
public static int3 int3(float3 value) => new(value);
|
||||
public static int3 int3(bool3 value) => new(value);
|
||||
public static int4 int4(int x, int y, int2 zw) => new(x, y, zw);
|
||||
public static int4 int4(int x, int2 yz, int w) => new(x, yz, w);
|
||||
public static int4 int4(int x, int3 yzw) => new(x, yzw);
|
||||
|
|
@ -3123,10 +3154,16 @@ public static partial class math
|
|||
public static int4 int4(int2 xy, int2 zw) => new(xy, zw);
|
||||
public static int4 int4(int3 xyz, int w) => new(xyz, w);
|
||||
public static int4 int4(int4 xyzw) => new(xyzw);
|
||||
public static int4 int4(float4 value) => new(value);
|
||||
public static int4 int4(bool4 value) => new(value);
|
||||
public static bool2 bool2(bool2 xy) => new(xy);
|
||||
public static bool2 bool2(float2 value) => new(value);
|
||||
public static bool2 bool2(int2 value) => new(value);
|
||||
public static bool3 bool3(bool x, bool2 yz) => new(x, yz);
|
||||
public static bool3 bool3(bool2 xy, bool z) => new(xy, z);
|
||||
public static bool3 bool3(bool3 xyz) => new(xyz);
|
||||
public static bool3 bool3(float3 value) => new(value);
|
||||
public static bool3 bool3(int3 value) => new(value);
|
||||
public static bool4 bool4(bool x, bool y, bool2 zw) => new(x, y, zw);
|
||||
public static bool4 bool4(bool x, bool2 yz, bool w) => new(x, yz, w);
|
||||
public static bool4 bool4(bool x, bool3 yzw) => new(x, yzw);
|
||||
|
|
@ -3134,4 +3171,6 @@ public static partial class math
|
|||
public static bool4 bool4(bool2 xy, bool2 zw) => new(xy, zw);
|
||||
public static bool4 bool4(bool3 xyz, bool w) => new(xyz, w);
|
||||
public static bool4 bool4(bool4 xyzw) => new(xyzw);
|
||||
public static bool4 bool4(float4 value) => new(value);
|
||||
public static bool4 bool4(int4 value) => new(value);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -105,6 +105,9 @@ public static partial class math
|
|||
public static float2 frac(float2 value) => value - floor(value);
|
||||
public static float3 frac(float3 value) => value - floor(value);
|
||||
public static float4 frac(float4 value) => value - floor(value);
|
||||
// dxc has no double Frc: it demotes to float, as it does for exp and lerp. CultMath's double
|
||||
// overloads keep double precision instead, so frac(double) is x - floor(x) in double.
|
||||
public static double frac(double value) => value - Math.Floor(value);
|
||||
|
||||
// dxc lowers float min/max/clamp to DXIL FMin/FMax (saturate to Saturate, defined as FMin(1, FMax(0, x))).
|
||||
// DXIL.rst: FMin(a, b) is a < b ? a : b, FMax(a, b) is a >= b ? a : b, and a NaN operand returns the other.
|
||||
|
|
@ -130,6 +133,11 @@ public static partial class math
|
|||
public static float2 clamp(float2 value, float2 minimum, float2 maximum) => min(max(value, minimum), maximum);
|
||||
public static float3 clamp(float3 value, float3 minimum, float3 maximum) => min(max(value, minimum), maximum);
|
||||
public static float4 clamp(float4 value, float4 minimum, float4 maximum) => min(max(value, minimum), maximum);
|
||||
// dxc lowers int clamp to IMin(IMax(x, a), b): inverted bounds return b rather than throwing like Math.Clamp.
|
||||
public static int clamp(int value, int minimum, int maximum) => min(max(value, minimum), maximum);
|
||||
public static int2 clamp(int2 value, int2 minimum, int2 maximum) => min(max(value, minimum), maximum);
|
||||
public static int3 clamp(int3 value, int3 minimum, int3 maximum) => min(max(value, minimum), maximum);
|
||||
public static int4 clamp(int4 value, int4 minimum, int4 maximum) => min(max(value, minimum), maximum);
|
||||
|
||||
// DXIL Saturate is FMin(1, FMax(0, x)); that operand order, unlike clamp(x, 0, 1), maps -0 to +0.
|
||||
public static float saturate(float value) => min(1.0f, max(0.0f, value));
|
||||
|
|
@ -205,9 +213,10 @@ public static partial class math
|
|||
public static float distance(float3 left, float3 right) => length(left - right);
|
||||
public static float distance(float4 left, float4 right) => length(left - right);
|
||||
|
||||
public static float2 normalize(float2 value) => value / max(length(value), 1.0e-20f);
|
||||
public static float3 normalize(float3 value) => value / max(length(value), 1.0e-20f);
|
||||
public static float4 normalize(float4 value) => value / max(length(value), 1.0e-20f);
|
||||
// dxc lowers normalize(x) to x * Rsqrt(Dot(x, x)), and DXIL Rsqrt is 1 / sqrt(src): a zero vector is 0 * inf = NaN.
|
||||
public static float2 normalize(float2 value) => value * (1.0f / MathF.Sqrt(dot(value, value)));
|
||||
public static float3 normalize(float3 value) => value * (1.0f / MathF.Sqrt(dot(value, value)));
|
||||
public static float4 normalize(float4 value) => value * (1.0f / MathF.Sqrt(dot(value, value)));
|
||||
public static quaternion normalize(quaternion value)
|
||||
{
|
||||
var length = MathF.Sqrt(value.x * value.x + value.y * value.y + value.z * value.z + value.w * value.w);
|
||||
|
|
@ -373,6 +382,43 @@ public static partial class math
|
|||
public static float hash(float2 value) => hash(dot(value, new float2(127.1f, 311.7f)));
|
||||
public static float hash(float3 value) => hash(dot(value, new float3(127.1f, 311.7f, 74.7f)));
|
||||
|
||||
public static uint asuint(float value) => (uint)BitConverter.SingleToInt32Bits(value);
|
||||
|
||||
// PCG hashes from Jarzynski and Olano, "Hash Functions for GPU Rendering" (JCGT 9(3), 2020). Integer-only, so
|
||||
// dxc and C# agree bit for bit. pcg3d/pcg4d carry uint bit patterns in int3/int4; float overloads hash IEEE bits.
|
||||
public static uint pcg(uint value)
|
||||
{
|
||||
var state = value * 747796405u + 2891336453u;
|
||||
var word = ((state >> (int)((state >> 28) + 4)) ^ state) * 277803737u;
|
||||
return (word >> 22) ^ word;
|
||||
}
|
||||
|
||||
public static int3 pcg3d(int3 value)
|
||||
{
|
||||
uint x = (uint)value.x * 1664525u + 1013904223u, y = (uint)value.y * 1664525u + 1013904223u, z = (uint)value.z * 1664525u + 1013904223u;
|
||||
x += y * z; y += z * x; z += x * y;
|
||||
x ^= x >> 16; y ^= y >> 16; z ^= z >> 16;
|
||||
x += y * z; y += z * x; z += x * y;
|
||||
return new int3((int)x, (int)y, (int)z);
|
||||
}
|
||||
|
||||
// The paper hashes 2 -> N inputs through pcg3d with the unused component held constant.
|
||||
public static int3 pcg3d(float2 value) => pcg3d(new float3(value, 0.0f));
|
||||
public static int3 pcg3d(float3 value) => pcg3d(new int3((int)asuint(value.x), (int)asuint(value.y), (int)asuint(value.z)));
|
||||
|
||||
public static int4 pcg4d(int4 value)
|
||||
{
|
||||
uint x = (uint)value.x * 1664525u + 1013904223u, y = (uint)value.y * 1664525u + 1013904223u;
|
||||
uint z = (uint)value.z * 1664525u + 1013904223u, w = (uint)value.w * 1664525u + 1013904223u;
|
||||
x += y * w; y += z * x; z += x * y; w += y * z;
|
||||
x ^= x >> 16; y ^= y >> 16; z ^= z >> 16; w ^= w >> 16;
|
||||
x += y * w; y += z * x; z += x * y; w += y * z;
|
||||
return new int4((int)x, (int)y, (int)z, (int)w);
|
||||
}
|
||||
|
||||
public static int4 pcg4d(float4 value) =>
|
||||
pcg4d(new int4((int)asuint(value.x), (int)asuint(value.y), (int)asuint(value.z), (int)asuint(value.w)));
|
||||
|
||||
public static float log(float value) => MathF.Log(value);
|
||||
public static float2 log(float2 value) => new(log(value.x), log(value.y));
|
||||
public static float3 log(float3 value) => new(log(value.x), log(value.y), log(value.z));
|
||||
|
|
|
|||
|
|
@ -31,7 +31,6 @@ public sealed class HlslMirrorTests
|
|||
"cultmath_smootherstep",
|
||||
"cultmath_lengthsq",
|
||||
"cultmath_distance",
|
||||
"cultmath_normalize",
|
||||
"cultmath_reflect",
|
||||
"cultmath_rotate",
|
||||
"cultmath_csum",
|
||||
|
|
@ -41,6 +40,9 @@ public sealed class HlslMirrorTests
|
|||
"cultmath_quadratic_bezier",
|
||||
"cultmath_cubic_bezier",
|
||||
"cultmath_hash",
|
||||
"cultmath_pcg(uint",
|
||||
"cultmath_pcg3d(int3",
|
||||
"cultmath_pcg4d(int4",
|
||||
"cultmath_value_noise",
|
||||
"cultmath_snoise(float2",
|
||||
"cultmath_snoise(float3",
|
||||
|
|
@ -54,8 +56,8 @@ public sealed class HlslMirrorTests
|
|||
Assert.Contains(symbol, include);
|
||||
}
|
||||
|
||||
Assert.Contains("CULTMATH_NORMALIZE_EPSILON", include);
|
||||
Assert.Contains("max(length(value), CULTMATH_NORMALIZE_EPSILON)", include);
|
||||
// HLSL's normalize intrinsic is the contract; a mirror copy would only restate it.
|
||||
Assert.DoesNotContain("cultmath_normalize", include);
|
||||
}
|
||||
|
||||
private static string GetCultMathRoot()
|
||||
|
|
|
|||
|
|
@ -187,6 +187,33 @@ public sealed class HlslSemanticsTests
|
|||
Assert.Equal(DoubleBits(-0.0), DoubleBits(math.max(-0.0, 0.0)));
|
||||
Assert.Equal(DoubleBits(0.0), DoubleBits(math.min(-0.0, 0.0)));
|
||||
|
||||
// dxc: normalize(x) is x * Rsqrt(Dot(x, x)); length and distance are Sqrt of the summed squares.
|
||||
static bool AllNaN(float4 value) =>
|
||||
float.IsNaN(value.x) && float.IsNaN(value.y) && float.IsNaN(value.z) && float.IsNaN(value.w);
|
||||
var n2 = math.normalize(float2.zero);
|
||||
Assert.True(float.IsNaN(n2.x) && float.IsNaN(n2.y));
|
||||
var n3 = math.normalize(float3.zero);
|
||||
Assert.True(float.IsNaN(n3.x) && float.IsNaN(n3.y) && float.IsNaN(n3.z));
|
||||
Assert.True(AllNaN(math.normalize(float4.zero)));
|
||||
var nanX = math.normalize(new float2(float.NaN, 2.41f));
|
||||
Assert.True(float.IsNaN(nanX.x) && float.IsNaN(nanX.y));
|
||||
Assert.True(AllNaN(math.normalize(new float4(1.0f, float.NaN, 2.41f, 1.0f))));
|
||||
var skew = new float3(0.25f, 1.0f, -0.1f);
|
||||
var inverseLength = 1.0f / MathF.Sqrt(skew.x * skew.x + skew.y * skew.y + skew.z * skew.z);
|
||||
var normalized = math.normalize(skew);
|
||||
Assert.Equal(Bits(skew.x * inverseLength), Bits(normalized.x));
|
||||
Assert.Equal(Bits(skew.y * inverseLength), Bits(normalized.y));
|
||||
Assert.Equal(Bits(skew.z * inverseLength), Bits(normalized.z));
|
||||
Assert.Equal(Bits(0.0f), Bits(math.length(float2.zero)));
|
||||
Assert.Equal(Bits(0.0f), Bits(math.length(float3.zero)));
|
||||
Assert.Equal(Bits(0.0f), Bits(math.length(float4.zero)));
|
||||
Assert.Equal(Bits(0.0f), Bits(math.distance(new float3(1.0f, 2.0f, 3.0f), new float3(1.0f, 2.0f, 3.0f))));
|
||||
|
||||
// asuint(float) reinterprets the IEEE-754 bits.
|
||||
Assert.Equal(0x80000000u, math.asuint(-0.0f));
|
||||
Assert.Equal(0x3FC00000u, math.asuint(1.5f));
|
||||
Assert.Equal(0x7FC00000u, math.asuint(BitConverter.Int32BitsToSingle(0x7FC00000)));
|
||||
|
||||
Assert.Equal(0, math.sign(float.NaN));
|
||||
Assert.Equal(-1, math.sign(-0.5f));
|
||||
Assert.Equal(new int3(-1, 0, 1), math.sign(new float3(-2.0f, 0.0f, 4.0f)));
|
||||
|
|
@ -311,6 +338,43 @@ public sealed class HlslSemanticsTests
|
|||
Assert.Equal(new int4(5, 5, 5, 5), math.int4(5));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void VectorConversionsFollowDxc()
|
||||
{
|
||||
// fptosi truncates toward zero; NaN and out-of-range inputs are undefined in DXIL and not pinned.
|
||||
Assert.Equal(new int2(-1, 2), math.int2(new float2(-1.7f, 2.9f)));
|
||||
Assert.Equal(new int3(0, 0, 3), new int3(new float3(-0.5f, 0.5f, 3.99f)));
|
||||
Assert.Equal(new float4(1.0f, -2.0f, 3.0f, 0.0f), math.float4(new int4(1, -2, 3, 0)));
|
||||
// Numeric to bool is `!= 0` (fcmp une for float, so NaN is true); bool to numeric is 0 or 1.
|
||||
Assert.Equal(new bool2(true, false), math.bool2(new float2(float.NaN, -0.0f)));
|
||||
Assert.Equal(new bool3(false, true, true), math.bool3(new int3(0, 5, -1)));
|
||||
Assert.Equal(new float2(1.0f, 0.0f), math.float2(new bool2(true, false)));
|
||||
Assert.Equal(new int4(0, 1, 1, 0), math.int4(new bool4(false, true, true, false)));
|
||||
// intN(intN) is exact; it must not promote through float and lose 2^24 + 1.
|
||||
Assert.Equal(new int2(16777217, -16777217), math.int2(new int2(16777217, -16777217)));
|
||||
float2 splat = math.float2(0);
|
||||
Assert.Equal(float2.zero, splat);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void FracAndIntegerClampFollowHlsl()
|
||||
{
|
||||
// frac(double) keeps double precision; a float frac of 1e9 + 0.25 would return 0.
|
||||
Assert.Equal(0.25, math.frac(1.0e9 + 0.25));
|
||||
Assert.Equal(0.75, math.frac(-0.25));
|
||||
Assert.Equal(0.5f, math.frac(2.5f));
|
||||
|
||||
// IMin(IMax(x, a), b): the result stays int, and inverted bounds return b.
|
||||
int clamped = math.clamp(7, -1, 3);
|
||||
Assert.Equal(3, clamped);
|
||||
Assert.Equal(-1, math.clamp(-5, -1, 3));
|
||||
Assert.Equal(0, math.clamp(1, 3, 0));
|
||||
Assert.Equal(new int2(0, 3), math.clamp(new int2(-4, 9), 0, 3));
|
||||
Assert.Equal(new int3(1, 2, 3), math.clamp(new int3(1, 2, 3), new int3(0, 0, 0), new int3(5, 5, 5)));
|
||||
Assert.Equal(new int4(2, 2, 4, 4), math.clamp(new int4(1, 2, 5, 4), new int4(2), new int4(4)));
|
||||
Assert.Equal(1.0f, math.clamp(2.0f, -1, 1));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void MatrixMulFollowsHlslRowMajorConvention()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -78,26 +78,33 @@ public sealed class HlslSourceCompatibilityTests
|
|||
foreach (var input in cases)
|
||||
{
|
||||
var slot = 0;
|
||||
var args = types.Select(t => t == typeof(float) ? (object)input(slot++)
|
||||
: Activator.CreateInstance(t, Enumerable.Range(0, Components(t)).Select(_ => (object)input(slot++)).ToArray())!).ToArray();
|
||||
var expected = Floats(counterpart.Invoke(null, args)!);
|
||||
var actual = Floats(mirror.Invoke(shader, args)!);
|
||||
if (expected.Length != actual.Length || expected.Zip(actual).Any(p => !(float.IsNaN(p.First) && float.IsNaN(p.Second))
|
||||
&& BitConverter.SingleToInt32Bits(p.First) != BitConverter.SingleToInt32Bits(p.Second)))
|
||||
var args = types.Select(t => Scalars.Contains(t) ? Scalar(t, input(slot++))
|
||||
: Activator.CreateInstance(t, Components(t).Select(f => Scalar(f.FieldType, input(slot++))).ToArray())!).ToArray();
|
||||
var expected = Values(counterpart.Invoke(null, args)!);
|
||||
var actual = Values(mirror.Invoke(shader, args)!);
|
||||
if (expected.Length != actual.Length || expected.Zip(actual).Any(p => p.First is float a && p.Second is float b
|
||||
? !(float.IsNaN(a) && float.IsNaN(b)) && BitConverter.SingleToInt32Bits(a) != BitConverter.SingleToInt32Bits(b)
|
||||
: !p.First.Equals(p.Second)))
|
||||
{
|
||||
mismatches.Add($"{mirror.Name}({string.Join(", ", args.Select(a => string.Join(" ", Floats(a))))}): C# {string.Join(" ", expected)}, mirror {string.Join(" ", actual)}");
|
||||
mismatches.Add($"{mirror.Name}({string.Join(", ", args.Select(a => string.Join(" ", Values(a))))}): C# {string.Join(" ", expected)}, mirror {string.Join(" ", actual)}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Assert.True(mismatches.Count == 0, $"{mismatches.Count} mismatches:{Environment.NewLine}{string.Join(Environment.NewLine, mismatches.Take(12))}");
|
||||
Assert.Equal(26, compared.Count);
|
||||
Assert.Equal(28, compared.Count);
|
||||
}
|
||||
|
||||
private static int Components(Type t) => t.GetFields().Count(f => f.FieldType == typeof(float) && !f.IsStatic);
|
||||
// Integer arguments take the bit pattern of the float input, so specials become 0, 0x80000000, NaN bits, ...
|
||||
private static readonly Type[] Scalars = { typeof(float), typeof(int), typeof(uint) };
|
||||
|
||||
private static float[] Floats(object value) => value is float f ? new[] { f }
|
||||
: value.GetType().GetFields().Where(field => field.FieldType == typeof(float) && !field.IsStatic).Select(field => (float)field.GetValue(value)!).ToArray();
|
||||
private static object Scalar(Type t, float f) => t == typeof(float) ? f
|
||||
: t == typeof(int) ? BitConverter.SingleToInt32Bits(f) : (object)(uint)BitConverter.SingleToInt32Bits(f);
|
||||
|
||||
private static FieldInfo[] Components(Type t) => t.GetFields().Where(f => !f.IsStatic && Scalars.Contains(f.FieldType)).ToArray();
|
||||
|
||||
private static object[] Values(object value) => Scalars.Contains(value.GetType()) ? new[] { value }
|
||||
: Components(value.GetType()).Select(field => field.GetValue(value)!).ToArray();
|
||||
|
||||
/// <summary>The documented HLSL-to-C# transformations, and nothing else.</summary>
|
||||
internal static string TransformHlslToCSharp(string hlsl)
|
||||
|
|
|
|||
|
|
@ -12,6 +12,41 @@ public sealed class MathTests
|
|||
Assert.Equal(0.75f, math.frac(-1.25f));
|
||||
}
|
||||
|
||||
// Expected values come from a Python transcription of the paper's pcg3d/pcg4d (JCGT 9(3) 2020, p. 32) and
|
||||
// O'Neill's pcg_output_rxs_m_xs_32_32 with PCG_DEFAULT_MULTIPLIER_32/INCREMENT_32, independent of this code.
|
||||
[Fact]
|
||||
public void PcgHashesMatchReferenceTranscription()
|
||||
{
|
||||
static int3 U3(uint x, uint y, uint z) => new((int)x, (int)y, (int)z);
|
||||
static int4 U4(uint x, uint y, uint z, uint w) => new((int)x, (int)y, (int)z, (int)w);
|
||||
|
||||
Assert.Equal(0x07BB2FE2u, math.pcg(0u));
|
||||
Assert.Equal(0xA8BEEA3Cu, math.pcg(1u));
|
||||
Assert.Equal(0x995312E1u, math.pcg(0x12345678u));
|
||||
Assert.Equal(0xE62A4902u, math.pcg(0xFFFFFFFFu));
|
||||
Assert.Equal(U3(0x9BAFD7C6u, 0xA8E88A6Bu, 0x3F15482Cu), math.pcg3d(new int3(0, 0, 0)));
|
||||
Assert.Equal(U3(0xFA9F79A6u, 0x48F2F44Cu, 0x596F5AB1u), math.pcg3d(new int3(1, 2, 3)));
|
||||
Assert.Equal(U3(0x67DCF282u, 0x49E87E17u, 0x10018917u), math.pcg3d(U3(0xFFFFFFFFu, 0x80000000u, 0x7FFFFFFFu)));
|
||||
Assert.Equal(U4(0x0F02F829u, 0x2D568769u, 0x32B0C43Bu, 0xD32548EAu), math.pcg4d(new int4(0, 0, 0, 0)));
|
||||
Assert.Equal(U4(0x3622CD16u, 0xF11471D8u, 0xE1109B3Fu, 0x02B94C2Fu), math.pcg4d(new int4(1, 2, 3, 4)));
|
||||
Assert.Equal(U4(0x72180037u, 0x81D493E6u, 0xD9BA7226u, 0x14C9ABA7u), math.pcg4d(U4(0xFFFFFFFFu, 0x80000000u, 0x7FFFFFFFu, 0xDEADBEEFu)));
|
||||
Assert.Equal(U3(0xA7B40FEEu, 0x9B70DFC0u, 0x3106C2C5u), math.pcg3d(new float3(1.5f, -2.25f, 1e7f)));
|
||||
Assert.Equal(U3(0x5A09E5C6u, 0x53EC0DABu, 0x4BE4A1ECu), math.pcg3d(new float2(3.0f, 4.0f)));
|
||||
Assert.Equal(U4(0x1849E380u, 0xF199DEE0u, 0x6C6B4934u, 0x34AF16DFu),
|
||||
math.pcg4d(new float4(-0.0f, BitConverter.Int32BitsToSingle(0x7FC00000), 0.5f, 1e-7f)));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Pcg3dSeparatesAPositionGrid()
|
||||
{
|
||||
// A single 32-bit component is subject to birthday collisions (x has one here); the full output is distinct.
|
||||
var hashes = new HashSet<int3>();
|
||||
for (var i = 0; i < 100; i++)
|
||||
for (var j = 0; j < 100; j++)
|
||||
hashes.Add(math.pcg3d(new float2(i * 0.5f - 25.0f, j * 0.5f - 25.0f)));
|
||||
Assert.Equal(10000, hashes.Count);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void VectorOperationsAreComponentWise()
|
||||
{
|
||||
|
|
|
|||
14
packages/cultmath/tests/CultMath.Tests/stryker-config.json
Normal file
14
packages/cultmath/tests/CultMath.Tests/stryker-config.json
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
{
|
||||
"stryker-config": {
|
||||
"project": "CultMath.csproj",
|
||||
"mutate": [
|
||||
"**/packages/cultmath/src/CultMath/**/*.cs",
|
||||
"!**/packages/cultmath/src/CultMath/Swizzles.g.cs",
|
||||
"!**/packages/cultmath/src/CultMath/*.meta"
|
||||
],
|
||||
"mutation-level": "Standard",
|
||||
"reporters": [ "progress", "html", "json" ],
|
||||
"thresholds": { "high": 80, "low": 60, "break": 0 },
|
||||
"test-runner": "mtp"
|
||||
}
|
||||
}
|
||||
|
|
@ -21,6 +21,19 @@ $families = @(
|
|||
@{ Scalar = "bool"; Sizes = @(2, 3, 4); Functions = $true },
|
||||
@{ Scalar = "double"; Sizes = @(2, 3); Functions = $false }
|
||||
)
|
||||
# Same-size vector conversions, as dxc lowers them: float to int is fptosi (toward zero; NaN
|
||||
# and out-of-range are undefined in DXIL), int to float is sitofp, numeric to bool is `!= 0`
|
||||
# (fcmp une, so NaN is true), bool to numeric is 0 or 1. Keyed "target<-source"; {0} is a
|
||||
# source component. Identity forms (intN(intN), ...) come from the composition loop, which
|
||||
# also keeps an int vector argument off the lossy intN(floatN) overload.
|
||||
$conversions = [ordered]@{
|
||||
"float<-int" = "{0}"
|
||||
"float<-bool" = "{0} ? 1.0f : 0.0f"
|
||||
"int<-float" = "(int){0}"
|
||||
"int<-bool" = "{0} ? 1 : 0"
|
||||
"bool<-float" = "{0} != 0.0f"
|
||||
"bool<-int" = "{0} != 0"
|
||||
}
|
||||
$componentFields = @("x", "y", "z", "w")
|
||||
$namings = @(@("x", "y", "z", "w"), @("r", "g", "b", "a"))
|
||||
|
||||
|
|
@ -86,6 +99,20 @@ foreach ($family in $families) {
|
|||
}
|
||||
}
|
||||
|
||||
foreach ($source in @("float", "int", "bool")) {
|
||||
$expression = $conversions["$scalar<-$source"]
|
||||
if (-not $expression) { continue }
|
||||
$converted = for ($i = 0; $i -lt $size; $i++) { $expression -f "value.$($componentFields[$i])" }
|
||||
Line " public $type($source$size value) : this($($converted -join ', ')) { }"
|
||||
if ($family.Functions) {
|
||||
$functionLines.Add(" public static $type $type($source$size value) => new(value);")
|
||||
}
|
||||
}
|
||||
if ($scalar -eq "float" -and $family.Functions) {
|
||||
# floatN(int) splat: without it floatN(0) is ambiguous between floatN(float) and floatN(intN).
|
||||
$functionLines.Add(" public static $type $type(int value) => new($((@('value') * $size) -join ', '));")
|
||||
}
|
||||
|
||||
# Single-component color aliases; x/y/z/w are the fields themselves.
|
||||
$letters = $namings[1]
|
||||
for ($i = 0; $i -lt $size; $i++) {
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
|
|
@ -11,7 +11,6 @@
|
|||
static const float CULTMATH_PI = 3.14159265358979323846;
|
||||
static const float CULTMATH_TAU = 6.28318530717958647692;
|
||||
static const float CULTMATH_HALF_PI = 1.57079632679489661923;
|
||||
static const float CULTMATH_NORMALIZE_EPSILON = 1.0e-20;
|
||||
|
||||
float cultmath_radians(float degrees_value) { return degrees_value * (CULTMATH_PI / 180.0); }
|
||||
float cultmath_degrees(float radians_value) { return radians_value * (180.0 / CULTMATH_PI); }
|
||||
|
|
@ -171,10 +170,6 @@ float cultmath_distance(float2 left, float2 right) { return length(left - right)
|
|||
float cultmath_distance(float3 left, float3 right) { return length(left - right); }
|
||||
float cultmath_distance(float4 left, float4 right) { return length(left - right); }
|
||||
|
||||
float2 cultmath_normalize(float2 value) { return value / max(length(value), CULTMATH_NORMALIZE_EPSILON); }
|
||||
float3 cultmath_normalize(float3 value) { return value / max(length(value), CULTMATH_NORMALIZE_EPSILON); }
|
||||
float4 cultmath_normalize(float4 value) { return value / max(length(value), CULTMATH_NORMALIZE_EPSILON); }
|
||||
|
||||
float2 cultmath_reflect(float2 incident, float2 normal_value)
|
||||
{
|
||||
return incident - 2.0 * dot(normal_value, incident) * normal_value;
|
||||
|
|
@ -286,6 +281,38 @@ float cultmath_hash(float value) { return cultmath_frac(sin(value) * 43758.5453)
|
|||
float cultmath_hash(float2 value) { return cultmath_hash(dot(value, float2(127.1, 311.7))); }
|
||||
float cultmath_hash(float3 value) { return cultmath_hash(dot(value, float3(127.1, 311.7, 74.7))); }
|
||||
|
||||
// PCG hashes (Jarzynski and Olano, JCGT 2020), written over scalar uints so CultMath's int3/int4 carry the bits.
|
||||
uint cultmath_pcg(uint value)
|
||||
{
|
||||
uint state = value * 747796405u + 2891336453u;
|
||||
uint word = ((state >> (int)((state >> 28) + 4)) ^ state) * 277803737u;
|
||||
return (word >> 22) ^ word;
|
||||
}
|
||||
|
||||
int3 cultmath_pcg3d(int3 value)
|
||||
{
|
||||
uint x = (uint)value.x * 1664525u + 1013904223u, y = (uint)value.y * 1664525u + 1013904223u, z = (uint)value.z * 1664525u + 1013904223u;
|
||||
x += y * z; y += z * x; z += x * y;
|
||||
x ^= x >> 16; y ^= y >> 16; z ^= z >> 16;
|
||||
x += y * z; y += z * x; z += x * y;
|
||||
return int3((int)x, (int)y, (int)z);
|
||||
}
|
||||
|
||||
int3 cultmath_pcg3d(float2 value) { return cultmath_pcg3d(float3(value, 0.0)); }
|
||||
int3 cultmath_pcg3d(float3 value) { return cultmath_pcg3d(int3((int)asuint(value.x), (int)asuint(value.y), (int)asuint(value.z))); }
|
||||
|
||||
int4 cultmath_pcg4d(int4 value)
|
||||
{
|
||||
uint x = (uint)value.x * 1664525u + 1013904223u, y = (uint)value.y * 1664525u + 1013904223u;
|
||||
uint z = (uint)value.z * 1664525u + 1013904223u, w = (uint)value.w * 1664525u + 1013904223u;
|
||||
x += y * w; y += z * x; z += x * y; w += y * z;
|
||||
x ^= x >> 16; y ^= y >> 16; z ^= z >> 16; w ^= w >> 16;
|
||||
x += y * w; y += z * x; z += x * y; w += y * z;
|
||||
return int4((int)x, (int)y, (int)z, (int)w);
|
||||
}
|
||||
|
||||
int4 cultmath_pcg4d(float4 value) { return cultmath_pcg4d(int4((int)asuint(value.x), (int)asuint(value.y), (int)asuint(value.z), (int)asuint(value.w))); }
|
||||
|
||||
float cultmath_value_noise(float2 position)
|
||||
{
|
||||
float2 cell = floor(position);
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"name": "org.gamecult.cultmath",
|
||||
"displayName": "CultMath",
|
||||
"version": "0.2.0",
|
||||
"version": "0.2.3",
|
||||
"unity": "2021.3",
|
||||
"description": "Precompiled CultMath numeric primitives and matching HLSL semantics for GameCult Unity runtimes.",
|
||||
"license": "MPL-2.0",
|
||||
|
|
|
|||
|
|
@ -15,42 +15,27 @@ import {
|
|||
type CultMeshSessionAcceptedMessage,
|
||||
type CultMeshSessionOpenMessage,
|
||||
} from "cultnet-ts/contracts";
|
||||
import {
|
||||
base64ToBytes,
|
||||
bytesToBase64,
|
||||
isLoopbackEndpoint,
|
||||
isUnsignedCertificate,
|
||||
verifyAuthorityRoute,
|
||||
verifyProviderSessionProof,
|
||||
type CultMeshAuthorityIdentity,
|
||||
type CultMeshAuthorityRouteCertificate,
|
||||
type CultMeshAuthorityRouteView,
|
||||
type CultMeshAuthorityTrustMode,
|
||||
type CultMeshAuthorityTrustPolicy,
|
||||
type CultMeshP256PublicKey,
|
||||
} from "cultnet-ts/authority";
|
||||
|
||||
export interface CultMeshBrowserIdentity {
|
||||
verseId: string;
|
||||
authorityRuntimeId: string;
|
||||
}
|
||||
|
||||
export interface CultMeshBrowserRoute extends CultMeshBrowserIdentity {
|
||||
endpoint: string;
|
||||
protocolId?: string;
|
||||
protocolIds?: readonly string[];
|
||||
priority?: number;
|
||||
generation: string;
|
||||
certificate?: CultMeshBrowserRouteCertificate;
|
||||
}
|
||||
|
||||
export interface CultMeshBrowserP256PublicKey {
|
||||
keyId: string;
|
||||
x: string;
|
||||
y: string;
|
||||
}
|
||||
|
||||
export interface CultMeshBrowserRouteCertificate {
|
||||
providerKey: CultMeshBrowserP256PublicKey;
|
||||
odinKeyId: string;
|
||||
issuedAtUnixMilliseconds: number;
|
||||
expiresAtUnixMilliseconds: number;
|
||||
signature: string;
|
||||
}
|
||||
|
||||
export type CultMeshBrowserAuthorityTrustMode = "authenticated-remote" | "local-development";
|
||||
|
||||
export interface CultMeshBrowserAuthorityTrustPolicy {
|
||||
mode: CultMeshBrowserAuthorityTrustMode;
|
||||
odinRoots?: readonly CultMeshBrowserP256PublicKey[];
|
||||
now?: () => number;
|
||||
}
|
||||
export type CultMeshBrowserIdentity = CultMeshAuthorityIdentity;
|
||||
export type CultMeshBrowserRoute = CultMeshAuthorityRouteView;
|
||||
export type CultMeshBrowserP256PublicKey = CultMeshP256PublicKey;
|
||||
export type CultMeshBrowserRouteCertificate = CultMeshAuthorityRouteCertificate;
|
||||
export type CultMeshBrowserAuthorityTrustMode = CultMeshAuthorityTrustMode;
|
||||
export type CultMeshBrowserAuthorityTrustPolicy = CultMeshAuthorityTrustPolicy;
|
||||
|
||||
export interface CultMeshBrowserRendezvous {
|
||||
resolve(
|
||||
|
|
@ -794,19 +779,6 @@ export function decodeCultNetOperationPayload<T>(response: CultNetOperationRespo
|
|||
return decode(base64ToBytes(response.payload)) as T;
|
||||
}
|
||||
|
||||
function bytesToBase64(bytes: Uint8Array): string {
|
||||
let binary = "";
|
||||
for (let offset = 0; offset < bytes.length; offset += 0x8000) {
|
||||
binary += String.fromCharCode(...bytes.subarray(offset, offset + 0x8000));
|
||||
}
|
||||
return btoa(binary);
|
||||
}
|
||||
|
||||
function base64ToBytes(value: string): Uint8Array {
|
||||
const binary = atob(value);
|
||||
return Uint8Array.from(binary, character => character.charCodeAt(0));
|
||||
}
|
||||
|
||||
function requireWebSocketEndpoint(value: string, field: string): URL {
|
||||
let endpoint: URL;
|
||||
try {
|
||||
|
|
@ -941,136 +913,26 @@ async function validateSessionAcceptance(
|
|||
`expected '${request.verseId}/${request.authorityRuntimeId}/${protocolId}/${route.generation}'.`,
|
||||
);
|
||||
}
|
||||
if (trust.mode === "local-development" && isLoopbackEndpoint(route.endpoint) && !route.certificate) return undefined;
|
||||
// `CultMeshVerifiedAuthorityRoute.IsLocalDevelopment` in C#: an unsigned
|
||||
// loopback route under local-development needs no provider session proof.
|
||||
if (trust.mode === "local-development" && isLoopbackEndpoint(route.endpoint) && isUnsignedCertificate(route.certificate)) {
|
||||
return undefined;
|
||||
}
|
||||
const providerKey = route.certificate?.providerKey;
|
||||
if (!providerKey || message.providerKeyId !== providerKey.keyId || !message.providerSignature) {
|
||||
return new Error("CultMesh authority did not prove possession of the Odin-certified provider key.");
|
||||
}
|
||||
if (!await verifyP256(providerKey, canonicalSession(request, route.endpoint), message.providerSignature)) {
|
||||
if (!await verifyProviderSessionProof(request, route.endpoint, providerKey, message.providerSignature)) {
|
||||
return new Error("CultMesh provider session proof is invalid.");
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
async function verifyAuthorityRoute(
|
||||
route: CultMeshBrowserRoute,
|
||||
trust: CultMeshBrowserAuthorityTrustPolicy,
|
||||
): Promise<void> {
|
||||
const certificate = route.certificate;
|
||||
if (!certificate) {
|
||||
if (trust.mode === "local-development" && isLoopbackEndpoint(route.endpoint)) return;
|
||||
throw new Error("Remote CultMesh routes require an Odin-signed authority certificate.");
|
||||
}
|
||||
const endpoint = new URL(route.endpoint);
|
||||
if (endpoint.protocol !== "wss:" && !(trust.mode === "local-development" && isLoopbackEndpoint(route.endpoint))) {
|
||||
throw new Error("Authenticated remote CultMesh browser routes require wss:// channel protection.");
|
||||
}
|
||||
const now = trust.now?.() ?? Date.now();
|
||||
if (now < certificate.issuedAtUnixMilliseconds || now >= certificate.expiresAtUnixMilliseconds) {
|
||||
throw new Error("The Odin route certificate is not currently valid.");
|
||||
}
|
||||
const root = trust.odinRoots?.find(candidate => candidate.keyId === certificate.odinKeyId);
|
||||
if (!root) throw new Error(`Odin key '${certificate.odinKeyId}' is not trusted by this consumer.`);
|
||||
if (!await verifyP256(root, canonicalRoute(route), certificate.signature)) {
|
||||
throw new Error("The Odin route certificate signature is invalid.");
|
||||
}
|
||||
}
|
||||
|
||||
function canonicalRoute(route: CultMeshBrowserRoute): Uint8Array {
|
||||
const certificate = route.certificate!;
|
||||
return canonicalFields(
|
||||
"gamecult.cultmesh.route-certificate.v1",
|
||||
route.verseId,
|
||||
route.authorityRuntimeId,
|
||||
route.endpoint,
|
||||
[...(route.protocolIds ?? [route.protocolId ?? "cultmesh.documents.v1"])].sort().join("\u001f"),
|
||||
String(route.priority ?? 0),
|
||||
route.generation,
|
||||
certificate.providerKey.keyId,
|
||||
certificate.providerKey.x,
|
||||
certificate.providerKey.y,
|
||||
certificate.odinKeyId,
|
||||
String(certificate.issuedAtUnixMilliseconds),
|
||||
String(certificate.expiresAtUnixMilliseconds),
|
||||
);
|
||||
}
|
||||
|
||||
function canonicalSession(request: CultMeshSessionOpenMessage, endpoint: string): Uint8Array {
|
||||
return canonicalFields(
|
||||
"gamecult.cultmesh.session-proof.v1",
|
||||
request.clientNonce,
|
||||
request.messageId,
|
||||
request.sourceRuntimeId,
|
||||
request.verseId,
|
||||
request.authorityRuntimeId,
|
||||
request.protocolId,
|
||||
endpoint,
|
||||
request.routeGeneration,
|
||||
);
|
||||
}
|
||||
|
||||
function canonicalFields(...values: string[]): Uint8Array {
|
||||
const encoder = new TextEncoder();
|
||||
const encoded = values.map(value => encoder.encode(value));
|
||||
const total = encoded.reduce((sum, value) => sum + 4 + value.byteLength, 0);
|
||||
const result = new Uint8Array(total);
|
||||
const view = new DataView(result.buffer);
|
||||
let offset = 0;
|
||||
for (const value of encoded) {
|
||||
view.setUint32(offset, value.byteLength, false);
|
||||
offset += 4;
|
||||
result.set(value, offset);
|
||||
offset += value.byteLength;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
async function verifyP256(
|
||||
key: CultMeshBrowserP256PublicKey,
|
||||
payload: Uint8Array,
|
||||
signatureBase64: string,
|
||||
): Promise<boolean> {
|
||||
try {
|
||||
const x = base64ToBytes(key.x);
|
||||
const y = base64ToBytes(key.y);
|
||||
const signature = base64ToBytes(signatureBase64);
|
||||
if (x.byteLength !== 32 || y.byteLength !== 32 || signature.byteLength !== 64) return false;
|
||||
const raw = new Uint8Array(65);
|
||||
raw[0] = 4;
|
||||
raw.set(x, 1);
|
||||
raw.set(y, 33);
|
||||
const publicKey = await crypto.subtle.importKey(
|
||||
"raw",
|
||||
raw.slice().buffer as ArrayBuffer,
|
||||
{ name: "ECDSA", namedCurve: "P-256" },
|
||||
false,
|
||||
["verify"],
|
||||
);
|
||||
return await crypto.subtle.verify(
|
||||
{ name: "ECDSA", hash: "SHA-256" },
|
||||
publicKey,
|
||||
signature.slice().buffer as ArrayBuffer,
|
||||
payload.slice().buffer as ArrayBuffer,
|
||||
);
|
||||
} catch {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
function randomNonce(): string {
|
||||
const bytes = crypto.getRandomValues(new Uint8Array(32));
|
||||
return bytesToBase64(bytes);
|
||||
}
|
||||
|
||||
function isLoopbackEndpoint(value: string): boolean {
|
||||
try {
|
||||
const host = new URL(value).hostname.replace(/^\[|\]$/g, "").toLowerCase();
|
||||
return host === "localhost" || host === "127.0.0.1" || host === "::1";
|
||||
} catch {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
function requireText(value: string, field: string): void {
|
||||
if (!value || value.trim().length === 0) throw new Error(`CultMesh browser ${field} is required.`);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -236,6 +236,54 @@ test("browser client rejects a credential-free authority impersonator", async ()
|
|||
);
|
||||
});
|
||||
|
||||
test("browser client opens an unsigned-certificate loopback session under local-development without a provider proof, as in C#", async () => {
|
||||
const connect = (route: CultMeshBrowserRoute, trust: { mode: "local-development" | "authenticated-remote"; odinRoots: CultMeshBrowserP256PublicKey[] }) =>
|
||||
CultMeshBrowserClient.connect({
|
||||
...route,
|
||||
runtimeId: "browser-unsigned-certificate-test",
|
||||
rendezvous: { resolve: async () => route },
|
||||
trust,
|
||||
socketFactory: () => handshakeOnlySocket(route),
|
||||
});
|
||||
const blank = (route: CultMeshBrowserRoute, signature: string) =>
|
||||
({ ...route, certificate: { ...route.certificate!, signature } });
|
||||
|
||||
const loopback = await createSignedRoute("ws://127.0.0.1:4501/mesh");
|
||||
const localTrust = { mode: "local-development" as const, odinRoots: [loopback.odinPublic] };
|
||||
const remote = await createSignedRoute("wss://provider.example/mesh");
|
||||
|
||||
// Empty is the easy case. The whitespace signatures are the ones that catch a
|
||||
// local re-reading of "unsigned" here: an inline `signature === ""` passes
|
||||
// every other test in this file and fails these, and U+0085 also separates
|
||||
// `String.prototype.trim` from the C# `char.IsWhiteSpace` the shared
|
||||
// `isUnsignedCertificate` uses. Both sides of the session check have to read
|
||||
// "unsigned" the same way, or the route verifier accepts a session the
|
||||
// acceptance check then demands a provider proof for.
|
||||
for (const signature of ["", " ", "\u0085", "\u00a0\t\n"]) {
|
||||
const label = JSON.stringify(signature);
|
||||
const client = await connect(blank(loopback.route, signature), localTrust);
|
||||
assert.equal(client.state, "connected", label);
|
||||
await client.dispose();
|
||||
await assert.rejects(
|
||||
connect(blank(remote.route, signature), { mode: "local-development", odinRoots: [remote.odinPublic] }),
|
||||
/Odin-signed authority certificate/,
|
||||
label,
|
||||
);
|
||||
await assert.rejects(
|
||||
connect(blank(remote.route, signature), { mode: "authenticated-remote", odinRoots: [remote.odinPublic] }),
|
||||
/Odin-signed authority certificate/,
|
||||
label,
|
||||
);
|
||||
}
|
||||
// U+FEFF is whitespace to JavaScript and not to C#, so it is a signature, not
|
||||
// an unsigned route, and the loopback route is refused for its bytes.
|
||||
await assert.rejects(connect(blank(loopback.route, "\ufeff"), localTrust), /not base64|not IEEE P1363/);
|
||||
|
||||
// A signed loopback certificate is an authenticated route even under
|
||||
// local-development; the provider must still prove its key.
|
||||
await assert.rejects(connect(loopback.route, localTrust), /did not prove possession/);
|
||||
});
|
||||
|
||||
test("browser client rejects a mutated or expired signed route before opening a provider socket", async () => {
|
||||
const fixture = await createSignedRoute("wss://provider.example/mesh");
|
||||
let opened = false;
|
||||
|
|
|
|||
|
|
@ -1359,7 +1359,7 @@ fun defineCultNetSchemaDescriptor(
|
|||
schemaJson = schemaJson,
|
||||
)
|
||||
|
||||
private const val cultNetSchemaBase = "https://github.com/GameCult/cultnet-ts/contracts"
|
||||
private const val cultNetSchemaBase = "https://github.com/GameCult/CultLib/contracts/cultnet"
|
||||
|
||||
private data class CultNetBuiltInSchemaSpec(
|
||||
val schemaVersion: String,
|
||||
|
|
@ -1377,58 +1377,58 @@ private val cultNetBuiltInSchemaSpecs = listOf(
|
|||
title = "CultNet Hello Message",
|
||||
schemaId = "$cultNetSchemaBase/cultnet.hello.schema.json",
|
||||
requiredFields = listOf("schemaVersion", "runtimeId", "runtimeKind"),
|
||||
contentHash = "1d2114bf0c92a2dd5e07dd735778ceeb939402c6424550d6d281d9db423f56b3",
|
||||
contentHash = "f660ef803f293e2882650b3981c6eed835bd8e595c9b880d6c6271e0dcbd79e4",
|
||||
),
|
||||
CultNetBuiltInSchemaSpec(
|
||||
schemaVersion = "cultnet.document_delete.v0",
|
||||
title = "CultNet Document Delete Message",
|
||||
schemaId = "$cultNetSchemaBase/cultnet.document-delete.schema.json",
|
||||
requiredFields = listOf("schemaVersion", "messageId", "schemaId", "recordKey"),
|
||||
contentHash = "037f7cf1b30756904e0bfada6bcff486269378997afbe3c4b6fc5c573fc8a4df",
|
||||
contentHash = "ed7dc202e4f1ebe0d88c5d60c81c53005b44a2557698d3d3c5d2126c01b40f08",
|
||||
),
|
||||
CultNetBuiltInSchemaSpec(
|
||||
schemaVersion = "cultnet.document_put_raw.v0",
|
||||
title = "CultNet Raw Document Put Message",
|
||||
schemaId = "$cultNetSchemaBase/cultnet.document-put-raw.schema.json",
|
||||
contentHash = "b61e7e6cce8508653fbeccc4d956ef211c853a174d67c7e1903ce294e15985a2",
|
||||
contentHash = "34b61b14b49cfc887728673f08aa0f33df7ccd401e79c77d3bc324c72e547177",
|
||||
),
|
||||
CultNetBuiltInSchemaSpec(
|
||||
schemaVersion = "cultnet.snapshot_request.v0",
|
||||
title = "CultNet Snapshot Request Message",
|
||||
schemaId = "$cultNetSchemaBase/cultnet.snapshot-request.schema.json",
|
||||
contentHash = "9f6546f51a1aab85978554e6908d7a59e96b3329feff7b35022be210495dd721",
|
||||
contentHash = "05267d9b5eb450d4aa8979179f74ba3aec2f3a82fead7ba4a16ab5462c7750fa",
|
||||
),
|
||||
CultNetBuiltInSchemaSpec(
|
||||
schemaVersion = "cultnet.snapshot_response_raw.v0",
|
||||
title = "CultNet Raw Snapshot Response Message",
|
||||
schemaId = "$cultNetSchemaBase/cultnet.snapshot-response-raw.schema.json",
|
||||
contentHash = "0dbca3338a3ae5d4011aed2c973c75b9b47b6b9dfc0874459ac56da01fef4582",
|
||||
contentHash = "fdefbdf5d6b0844dd0eabe2c7430d054295d78e41289f96b227dc39f4aab78b9",
|
||||
),
|
||||
CultNetBuiltInSchemaSpec(
|
||||
schemaVersion = "cultnet.schema_catalog_request.v0",
|
||||
title = "CultNet Schema Catalog Request Message",
|
||||
schemaId = "$cultNetSchemaBase/cultnet.schema-catalog-request.schema.json",
|
||||
wireContracts = listOf("cultnet.schema.v0", "gamecult.networking.v0"),
|
||||
contentHash = "bdd49b44428daf24b514c521e53027ec944aecfebb39ca0d10967661c303e096",
|
||||
contentHash = "ed6d63e29de2d492bb831f030b26ff49ba6883cd2be791ec4936c385f765c76a",
|
||||
),
|
||||
CultNetBuiltInSchemaSpec(
|
||||
schemaVersion = "cultnet.schema_catalog_response.v0",
|
||||
title = "CultNet Schema Catalog Response Message",
|
||||
schemaId = "$cultNetSchemaBase/cultnet.schema-catalog-response.schema.json",
|
||||
wireContracts = listOf("cultnet.schema.v0", "gamecult.networking.v0"),
|
||||
contentHash = "b158de53d1ca614eacf2e05767122fb4b9e06504c037ad76c649cffdf71dd648",
|
||||
contentHash = "10b4835d33181fe4b93a33e39b63886c5514899e93682de786e298f7e4a213e9",
|
||||
),
|
||||
CultNetBuiltInSchemaSpec(
|
||||
schemaVersion = "cultnet.shard_catalog_request.v0",
|
||||
title = "CultNet Shard Catalog Request Message",
|
||||
schemaId = "cultnet.shard_catalog_request.v0",
|
||||
contentHash = "0abd131a1db12f6731010333b86e104d550160bd58f539b18413a2b61198fa38",
|
||||
schemaId = "$cultNetSchemaBase/cultnet.shard-catalog-request.schema.json",
|
||||
contentHash = "b4edecd8a24f68ebccf0aca9b429d234618ff7e8858a10123d0b328aeae7eb3f",
|
||||
),
|
||||
CultNetBuiltInSchemaSpec(
|
||||
schemaVersion = "cultnet.shard_catalog_response.v0",
|
||||
title = "CultNet Shard Catalog Response Message",
|
||||
schemaId = "cultnet.shard_catalog_response.v0",
|
||||
contentHash = "93a0e90ac81bc6ab21b68925ad25e381edfac8773232333679d3275141cff37b",
|
||||
schemaId = "$cultNetSchemaBase/cultnet.shard-catalog-response.schema.json",
|
||||
contentHash = "d86a94c57d7820483912b8b5cef6214ac951d34cb2641d2d21dcb1f1bc0263c0",
|
||||
),
|
||||
CultNetBuiltInSchemaSpec(
|
||||
schemaVersion = "cultnet.shard_log_request.v0",
|
||||
|
|
@ -1468,7 +1468,7 @@ private val cultNetBuiltInSchemaSpecs = listOf(
|
|||
schemaId = "$cultNetSchemaBase/cultnet.transport-profile.schema.json",
|
||||
kind = "shared_contract",
|
||||
requiredFields = listOf("schemaVersion", "runtimeId", "transports"),
|
||||
contentHash = "84473264f543ca3443267999e43d72b7993b61b7b2ac53c642c9cbe8b6de0217",
|
||||
contentHash = "63dfd484e1fd332c167caadf52cb5b4fe12d5ffea4415206c3ef111c196507aa",
|
||||
),
|
||||
)
|
||||
|
||||
|
|
@ -3717,16 +3717,16 @@ private fun cultNetReconnectControllerSchedulesAttemptsAndReset() {
|
|||
private const val interopDocumentType = "cultnet.interop-note"
|
||||
private const val interopSchemaVersion = "cultnet.interop_note.v0"
|
||||
private const val interopMutationIntentType = "cultnet.interop-note-mutation-intent"
|
||||
private const val interopMutationIntentSchemaId = "https://github.com/GameCult/cultnet-ts/integration/contracts/cultnet.interop-note-mutation-intent.schema.json"
|
||||
private const val interopMutationIntentSchemaId = "https://github.com/GameCult/CultLib/contracts/cultnet/interop/cultnet.interop-note-mutation-intent.schema.json"
|
||||
private const val interopMutationIntentSchemaVersion = "cultnet.interop_note_mutation_intent.v0"
|
||||
private const val interopMutationReceiptType = "cultnet.interop-note-mutation-receipt"
|
||||
private const val interopMutationReceiptSchemaId = "https://github.com/GameCult/cultnet-ts/integration/contracts/cultnet.interop-note-mutation-receipt.schema.json"
|
||||
private const val interopMutationReceiptSchemaId = "https://github.com/GameCult/CultLib/contracts/cultnet/interop/cultnet.interop-note-mutation-receipt.schema.json"
|
||||
private const val interopMutationReceiptSchemaVersion = "cultnet.interop_note_mutation_receipt.v0"
|
||||
private const val interopFireCommandType = "cultnet.interop-fire-weapon-command"
|
||||
private const val interopFireCommandSchemaId = "https://github.com/GameCult/cultnet-ts/integration/contracts/cultnet.interop-fire-weapon-command.schema.json"
|
||||
private const val interopFireCommandSchemaId = "https://github.com/GameCult/CultLib/contracts/cultnet/interop/cultnet.interop-fire-weapon-command.schema.json"
|
||||
private const val interopFireCommandSchemaVersion = "cultnet.interop_fire_weapon_command.v0"
|
||||
private const val interopFireReceiptType = "cultnet.interop-fire-weapon-receipt"
|
||||
private const val interopFireReceiptSchemaId = "https://github.com/GameCult/cultnet-ts/integration/contracts/cultnet.interop-fire-weapon-receipt.schema.json"
|
||||
private const val interopFireReceiptSchemaId = "https://github.com/GameCult/CultLib/contracts/cultnet/interop/cultnet.interop-fire-weapon-receipt.schema.json"
|
||||
private const val interopFireReceiptSchemaVersion = "cultnet.interop_fire_weapon_receipt.v0"
|
||||
private const val rudpInteropConnectionId = 0x43554c54L
|
||||
private const val rudpInteropMaxFragmentBytes = 1024
|
||||
|
|
@ -4627,11 +4627,11 @@ private fun cultNetBuiltInSchemaCatalogAdvertisesWireContracts() {
|
|||
check(schemaCatalogRequest["wireContracts"] == listOf("cultnet.schema.v0", "gamecult.networking.v0"))
|
||||
check(!schemaCatalogRequest.containsKey("schemaJson"))
|
||||
val shardCatalogRequest = schemas.single { it["schemaVersion"] == "cultnet.shard_catalog_request.v0" }
|
||||
check(shardCatalogRequest["schemaId"] == "cultnet.shard_catalog_request.v0")
|
||||
check(shardCatalogRequest["schemaId"] == "$cultNetSchemaBase/cultnet.shard-catalog-request.schema.json")
|
||||
check(shardCatalogRequest["wireContracts"] == listOf("cultnet.schema.v0"))
|
||||
check(shardCatalogRequest["contentHash"] == "0abd131a1db12f6731010333b86e104d550160bd58f539b18413a2b61198fa38")
|
||||
check(shardCatalogRequest["contentHash"] == "b4edecd8a24f68ebccf0aca9b429d234618ff7e8858a10123d0b328aeae7eb3f")
|
||||
val shardCatalogResponse = schemas.single { it["schemaVersion"] == "cultnet.shard_catalog_response.v0" }
|
||||
check(shardCatalogResponse["schemaId"] == "cultnet.shard_catalog_response.v0")
|
||||
check(shardCatalogResponse["schemaId"] == "$cultNetSchemaBase/cultnet.shard-catalog-response.schema.json")
|
||||
check(shardCatalogResponse["wireContracts"] == listOf("cultnet.schema.v0"))
|
||||
|
||||
val inlineCatalog = cultNetBuiltInSchemaCatalog(includeSchemaJson = true)
|
||||
|
|
@ -4644,7 +4644,7 @@ private fun cultNetBuiltInSchemaCatalogAdvertisesWireContracts() {
|
|||
)
|
||||
val transportProfile = mapList(transportResponse.body["schemas"]).single()
|
||||
check(transportProfile["kind"] == "shared_contract")
|
||||
check(transportProfile["contentHash"] == "84473264f543ca3443267999e43d72b7993b61b7b2ac53c642c9cbe8b6de0217")
|
||||
check(transportProfile["contentHash"] == "63dfd484e1fd332c167caadf52cb5b4fe12d5ffea4415206c3ef111c196507aa")
|
||||
check(!transportProfile.containsKey("schemaJson"))
|
||||
|
||||
val filteredTransportCatalog = CultMesh.createBuiltInSchemaCatalog(
|
||||
|
|
|
|||
|
|
@ -1759,11 +1759,11 @@ class CultMeshTests(unittest.TestCase):
|
|||
)
|
||||
self.assertEqual(
|
||||
builtins.list()[0].schema_id,
|
||||
"https://github.com/GameCult/cultnet-ts/contracts/cultnet.transport-profile.schema.json",
|
||||
"https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.transport-profile.schema.json",
|
||||
)
|
||||
self.assertIsNone(builtins.list()[0].schema_json)
|
||||
peer_exchange_schema_id = (
|
||||
"https://github.com/GameCult/cultnet-ts/contracts/cultmesh.peer-exchange-request.schema.json"
|
||||
"https://github.com/GameCult/CultLib/contracts/cultnet/cultmesh.peer-exchange-request.schema.json"
|
||||
)
|
||||
filtered_builtin = CultMesh.create_builtin_schema_catalog(
|
||||
include_schema_json=True,
|
||||
|
|
@ -4033,7 +4033,7 @@ class CultMeshTests(unittest.TestCase):
|
|||
self.assertIn("cultmesh.peer_exchange_response.v0", wire_descriptors)
|
||||
self.assertIn("cultnet.error.v0", {descriptor.schema_version for descriptor in synced_wire_descriptors})
|
||||
self.assertIn("cultnet.document_put_raw.v0", {descriptor.schema_version for descriptor in synced_wire_descriptors})
|
||||
self.assertIsNotNone(synced_schema_catalog.get("https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-put-raw.schema.json"))
|
||||
self.assertIsNotNone(synced_schema_catalog.get("https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.document-put-raw.schema.json"))
|
||||
self.assertEqual(snapshot_response["documents"][0]["recordKey"], "note:1")
|
||||
self.assertEqual(typed_snapshot_response.documents[0].record_key, "note:1")
|
||||
self.assertEqual(typed_snapshot_response.documents[0].schema_id, "mesh.server_note.v1")
|
||||
|
|
|
|||
|
|
@ -34,6 +34,7 @@ import {
|
|||
type CultNetWireContract,
|
||||
} from "cultnet-ts";
|
||||
|
||||
export * from "./realtime-wire";
|
||||
export * from "./provider-session";
|
||||
export * from "./provider-session-wire";
|
||||
export * from "./provider-rudp-transport";
|
||||
|
|
|
|||
191
packages/cultmesh-ts/src/realtime-wire.ts
Normal file
191
packages/cultmesh-ts/src/realtime-wire.ts
Normal file
|
|
@ -0,0 +1,191 @@
|
|||
// The one TypeScript encoding of a CultMesh realtime frame.
|
||||
//
|
||||
// Rule for rule, this is `CultMeshRealtimeWireProtocol` in the C# reference
|
||||
// (`src/GameCult.Mesh/CultMeshRealtimeWireProtocol.cs`), over the frame shape
|
||||
// `CultMeshRealtimeTransports.cs` defines. QUIC stream framing stays
|
||||
// transport-owned; this file owns only the typed frame bytes and never touches
|
||||
// a socket.
|
||||
//
|
||||
// Byte parity is proven both ways, cross-process, by two committed vector files
|
||||
// under `contracts/cultmesh/`: `realtime-frame-vectors.json`, which the C# test
|
||||
// `CultMeshRealtimeWireProtocolTests` writes under CULTMESH_WRITE_VECTORS=1 and
|
||||
// this package's test decodes and re-encodes, and
|
||||
// `realtime-frame-vectors.ts-written.json`, which
|
||||
// `scripts/write-cultmesh-realtime-frame-vectors.mjs` writes with this codec and
|
||||
// the same C# test decodes. A fixture authored on one side alone would only
|
||||
// agree with itself.
|
||||
|
||||
import { isNullOrWhiteSpaceCSharp } from "cultnet-ts";
|
||||
|
||||
/** `CultMeshRealtimeWireProtocol.ApplicationProtocolName`: the QUIC ALPN. */
|
||||
export const CULTMESH_REALTIME_ALPN = "cultmesh-state-v1";
|
||||
|
||||
/** `ConnectionCloseCode`: ASCII "CULT". A QUIC error code is 62-bit, so bigint. */
|
||||
export const CULTMESH_REALTIME_CONNECTION_CLOSE_CODE = 0x43554c54n;
|
||||
|
||||
/** `StreamAbortCode`: ASCII "STAT". */
|
||||
export const CULTMESH_REALTIME_STREAM_ABORT_CODE = 0x53544154n;
|
||||
|
||||
/** `ReliableStream`: the stream kind carrying `reliable-ordered`. */
|
||||
export const CULTMESH_REALTIME_RELIABLE_STREAM = 1;
|
||||
|
||||
/** `LatestOnlyStream`: the stream kind carrying `latest-only`. */
|
||||
export const CULTMESH_REALTIME_LATEST_ONLY_STREAM = 2;
|
||||
|
||||
/** `MaximumFrameBytes`: the payload ceiling, 64 MiB. */
|
||||
export const CULTMESH_REALTIME_MAX_PAYLOAD_BYTES = 64 * 1024 * 1024;
|
||||
|
||||
/** `MaximumEncodedFrameBytes`: the payload ceiling plus the header and three maximal identities. */
|
||||
export const CULTMESH_REALTIME_MAX_ENCODED_FRAME_BYTES =
|
||||
CULTMESH_REALTIME_MAX_PAYLOAD_BYTES + 37 + 3 * 0xffff;
|
||||
|
||||
/**
|
||||
* `CultMeshRealtimeDelivery`. The wire byte is the C# enum's ordinal, so the
|
||||
* order of these three is the wire contract, not a naming choice.
|
||||
*/
|
||||
export type CultMeshRealtimeDelivery = "reliable-ordered" | "latest-only" | "unreliable";
|
||||
|
||||
const DELIVERY_BYTES: readonly CultMeshRealtimeDelivery[] = ["reliable-ordered", "latest-only", "unreliable"];
|
||||
|
||||
/** `CultMeshRealtimeFrame`. `producerEpoch` and `sequence` are `long` in C#, which exceeds `Number.MAX_SAFE_INTEGER`. */
|
||||
export interface CultMeshRealtimeFrame {
|
||||
channelId: string;
|
||||
schemaId: string;
|
||||
bodyId: string;
|
||||
producerEpoch: bigint;
|
||||
sequence: bigint;
|
||||
delivery: CultMeshRealtimeDelivery;
|
||||
payload: Uint8Array;
|
||||
}
|
||||
|
||||
const MAGIC = 0x31545343;
|
||||
const FIXED_HEADER_BYTES = 37;
|
||||
const WIRE_VERSION = 1;
|
||||
const MAX_IDENTITY_BYTES = 0xffff;
|
||||
const INT64_MIN = -(2n ** 63n);
|
||||
const INT64_MAX = 2n ** 63n - 1n;
|
||||
|
||||
/**
|
||||
* `CultMeshRealtimeFrame.Validate`. The C# reading of "non-empty" is
|
||||
* `string.IsNullOrWhiteSpace`, whose whitespace set is not
|
||||
* `String.prototype.trim`'s, so this borrows the one TypeScript implementation
|
||||
* of that set from `cultnet-ts` rather than keeping a second reading here.
|
||||
*
|
||||
* The range check has no C# counterpart because `long` gives it for free; a
|
||||
* `bigint` does not, and a `DataView` would otherwise throw a bare `RangeError`
|
||||
* from inside the encoder.
|
||||
*/
|
||||
function validateFrame(frame: CultMeshRealtimeFrame): void {
|
||||
if (isNullOrWhiteSpaceCSharp(frame.channelId)) throw new Error("Realtime channel identity is required.");
|
||||
if (isNullOrWhiteSpaceCSharp(frame.schemaId)) throw new Error("Realtime schema identity is required.");
|
||||
if (isNullOrWhiteSpaceCSharp(frame.bodyId)) throw new Error("Realtime body identity is required.");
|
||||
if (frame.producerEpoch < 0n || frame.sequence < 0n) {
|
||||
throw new Error("Realtime epoch and sequence must be non-negative.");
|
||||
}
|
||||
if (frame.producerEpoch > INT64_MAX || frame.sequence > INT64_MAX || frame.producerEpoch < INT64_MIN || frame.sequence < INT64_MIN) {
|
||||
throw new Error("Realtime epoch and sequence must fit a 64-bit signed integer.");
|
||||
}
|
||||
}
|
||||
|
||||
/** `CultMeshRealtimeWireProtocol.EncodeFrame`. */
|
||||
export function encodeRealtimeFrame(frame: CultMeshRealtimeFrame): Uint8Array {
|
||||
validateFrame(frame);
|
||||
const deliveryByte = DELIVERY_BYTES.indexOf(frame.delivery);
|
||||
// C# reads an enum, which holds any byte; a TypeScript union does not, so the
|
||||
// unspellable value is refused here with the message decode gives it.
|
||||
if (deliveryByte < 0) throw new Error("Realtime frame delivery mode is invalid.");
|
||||
const encoder = new TextEncoder();
|
||||
const channel = encoder.encode(frame.channelId);
|
||||
const schema = encoder.encode(frame.schemaId);
|
||||
const body = encoder.encode(frame.bodyId);
|
||||
if (channel.byteLength > MAX_IDENTITY_BYTES || schema.byteLength > MAX_IDENTITY_BYTES || body.byteLength > MAX_IDENTITY_BYTES) {
|
||||
throw new Error("Realtime frame identity exceeds the QUIC wire limit.");
|
||||
}
|
||||
if (frame.payload.byteLength > CULTMESH_REALTIME_MAX_PAYLOAD_BYTES) {
|
||||
throw new Error("Realtime frame payload exceeds the QUIC wire limit.");
|
||||
}
|
||||
|
||||
const result = new Uint8Array(
|
||||
FIXED_HEADER_BYTES + channel.byteLength + schema.byteLength + body.byteLength + frame.payload.byteLength,
|
||||
);
|
||||
const view = new DataView(result.buffer);
|
||||
view.setUint32(0, MAGIC, true);
|
||||
result[4] = deliveryByte;
|
||||
view.setBigInt64(5, frame.producerEpoch, true);
|
||||
view.setBigInt64(13, frame.sequence, true);
|
||||
view.setUint16(21, channel.byteLength, true);
|
||||
view.setUint16(23, schema.byteLength, true);
|
||||
view.setUint16(25, body.byteLength, true);
|
||||
view.setInt32(27, frame.payload.byteLength, true);
|
||||
view.setInt32(31, FIXED_HEADER_BYTES, true);
|
||||
view.setUint16(35, WIRE_VERSION, true);
|
||||
let offset = FIXED_HEADER_BYTES;
|
||||
result.set(channel, offset); offset += channel.byteLength;
|
||||
result.set(schema, offset); offset += schema.byteLength;
|
||||
result.set(body, offset); offset += body.byteLength;
|
||||
result.set(frame.payload, offset);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* `CultMeshRealtimeWireProtocol.DecodeFrame`, refusal for refusal and in the
|
||||
* same order. Like the reference, it does not call `validateFrame`: a frame
|
||||
* whose identities are blank decodes here exactly as it does in C#, and only
|
||||
* encoding refuses it.
|
||||
*
|
||||
* One corner has no C# counterpart. The reference sums the lengths under
|
||||
* `checked`, so a payload length near `int.MaxValue` throws `OverflowException`
|
||||
* there rather than its length refusal; JavaScript numbers do not overflow, so
|
||||
* the sum simply fails to match and the length refusal covers that case too.
|
||||
* No encoder on either side can produce such a frame.
|
||||
*/
|
||||
export function decodeRealtimeFrame(bytes: Uint8Array): CultMeshRealtimeFrame {
|
||||
if (bytes.byteLength < FIXED_HEADER_BYTES) throw new Error("Realtime frame header is truncated.");
|
||||
const view = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength);
|
||||
if (view.getUint32(0, true) !== MAGIC) throw new Error("Realtime frame magic is invalid.");
|
||||
if (view.getUint16(35, true) !== WIRE_VERSION || view.getInt32(31, true) !== FIXED_HEADER_BYTES) {
|
||||
throw new Error("Realtime frame wire version is unsupported.");
|
||||
}
|
||||
const delivery = DELIVERY_BYTES[bytes[4]!];
|
||||
if (delivery === undefined) throw new Error("Realtime frame delivery mode is invalid.");
|
||||
const channelLength = view.getUint16(21, true);
|
||||
const schemaLength = view.getUint16(23, true);
|
||||
const bodyLength = view.getUint16(25, true);
|
||||
const payloadLength = view.getInt32(27, true);
|
||||
const expected = FIXED_HEADER_BYTES + channelLength + schemaLength + bodyLength + payloadLength;
|
||||
if (payloadLength < 0 || expected !== bytes.byteLength) throw new Error("Realtime frame length is invalid.");
|
||||
// `Encoding.UTF8.GetString` substitutes U+FFFD for invalid bytes rather than
|
||||
// throwing, which is what a non-fatal `TextDecoder` does. `ignoreBOM` is not
|
||||
// cosmetic: by default `TextDecoder` *deletes* a leading U+FEFF, and
|
||||
// `GetString` keeps it, so an identity starting with a byte-order mark would
|
||||
// decode to a different string on the two sides. U+FEFF is not whitespace to
|
||||
// .NET either, so such an identity passes the transport contract and reaches
|
||||
// the wire.
|
||||
const decoder = new TextDecoder("utf-8", { ignoreBOM: true });
|
||||
let offset = FIXED_HEADER_BYTES;
|
||||
const channelId = decoder.decode(bytes.subarray(offset, offset + channelLength)); offset += channelLength;
|
||||
const schemaId = decoder.decode(bytes.subarray(offset, offset + schemaLength)); offset += schemaLength;
|
||||
const bodyId = decoder.decode(bytes.subarray(offset, offset + bodyLength)); offset += bodyLength;
|
||||
return {
|
||||
channelId,
|
||||
schemaId,
|
||||
bodyId,
|
||||
producerEpoch: view.getBigInt64(5, true),
|
||||
sequence: view.getBigInt64(13, true),
|
||||
delivery,
|
||||
// Not `bytes.slice(...)`. Node's `Buffer` overrides `slice` with an alias of
|
||||
// `subarray`, so on a `Buffer` — which is what every socket read hands a Node
|
||||
// caller — that spelling returns a *view* of the frame, and a decoded payload
|
||||
// that changes when the frame buffer is reused.
|
||||
//
|
||||
// Nor `Uint8Array.prototype.slice.call(bytes, ...)`, which does bypass the
|
||||
// override and copy, but takes its result constructor from `@@species`: on a
|
||||
// `Buffer` that is `FastBuffer`, so the payload comes back a `Buffer` from a
|
||||
// `Buffer` frame and a `Uint8Array` from a `Uint8Array` one. The declared
|
||||
// type holds either way, but `deepStrictEqual` does not, so the same frame
|
||||
// would compare equal or not depending on how it reached the decoder.
|
||||
//
|
||||
// The constructor copies and is the one type on both inputs.
|
||||
payload: new Uint8Array(bytes.subarray(offset, offset + payloadLength)),
|
||||
};
|
||||
}
|
||||
|
|
@ -2500,16 +2500,20 @@ test("CultMesh TS branded facade exposes schema and shard catalogs", () => {
|
|||
|
||||
const builtIns = CultMesh.createBuiltInSchemaCatalog();
|
||||
assert.equal(
|
||||
builtIns.get("cultnet.shard_catalog_request.v0")?.schemaVersion,
|
||||
builtIns.get(
|
||||
"https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.shard-catalog-request.schema.json",
|
||||
)?.schemaVersion,
|
||||
"cultnet.shard_catalog_request.v0",
|
||||
);
|
||||
assert.equal(
|
||||
builtIns.get("cultnet.shard_catalog_response.v0")?.kind,
|
||||
builtIns.get(
|
||||
"https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.shard-catalog-response.schema.json",
|
||||
)?.kind,
|
||||
"wire_message",
|
||||
);
|
||||
assert.equal(
|
||||
builtIns.get(
|
||||
"https://github.com/GameCult/cultnet-ts/contracts/cultnet.transport-profile.schema.json",
|
||||
"https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.transport-profile.schema.json",
|
||||
)?.schemaVersion,
|
||||
"cultnet.transport_profile.v0",
|
||||
);
|
||||
|
|
|
|||
397
packages/cultmesh-ts/test/realtime-wire.test.ts
Normal file
397
packages/cultmesh-ts/test/realtime-wire.test.ts
Normal file
|
|
@ -0,0 +1,397 @@
|
|||
// The realtime frame codec, pinned rule by rule against the C# reference.
|
||||
//
|
||||
// The bytes themselves are pinned by two committed files under
|
||||
// `contracts/cultmesh/`. `realtime-frame-vectors.json` is written by
|
||||
// `CultMeshRealtimeWireProtocolTests.RealtimeFrameVectorsAreSharedWithTypeScript`
|
||||
// under CULTMESH_WRITE_VECTORS=1: this side decodes it and re-encodes to the
|
||||
// same bytes. `realtime-frame-vectors.ts-written.json` is written by
|
||||
// `scripts/write-cultmesh-realtime-frame-vectors.mjs` with this codec and
|
||||
// decoded by the C# reference, so parity is proven in both directions and in
|
||||
// two processes. A fixture authored on one side alone would only agree with
|
||||
// itself, which is what the authority vectors already taught.
|
||||
|
||||
import test from "node:test";
|
||||
import assert from "node:assert/strict";
|
||||
import { createHash } from "node:crypto";
|
||||
import { readFileSync } from "node:fs";
|
||||
import { join } from "node:path";
|
||||
|
||||
import {
|
||||
CULTMESH_REALTIME_ALPN,
|
||||
CULTMESH_REALTIME_CONNECTION_CLOSE_CODE,
|
||||
CULTMESH_REALTIME_LATEST_ONLY_STREAM,
|
||||
CULTMESH_REALTIME_MAX_ENCODED_FRAME_BYTES,
|
||||
CULTMESH_REALTIME_MAX_PAYLOAD_BYTES,
|
||||
CULTMESH_REALTIME_RELIABLE_STREAM,
|
||||
CULTMESH_REALTIME_STREAM_ABORT_CODE,
|
||||
decodeRealtimeFrame,
|
||||
encodeRealtimeFrame,
|
||||
type CultMeshRealtimeDelivery,
|
||||
type CultMeshRealtimeFrame,
|
||||
} from "../src/realtime-wire";
|
||||
|
||||
const CONTRACTS = join(__dirname, "..", "..", "..", "..", "contracts", "cultmesh");
|
||||
const CSHARP_VECTORS = join(CONTRACTS, "realtime-frame-vectors.json");
|
||||
const TS_VECTORS = join(CONTRACTS, "realtime-frame-vectors.ts-written.json");
|
||||
|
||||
interface IdentityRule { repeat: string; byteLength: number }
|
||||
interface RampRule { ramp: number }
|
||||
interface VectorFields {
|
||||
channelId: string | IdentityRule;
|
||||
schemaId: string | IdentityRule;
|
||||
bodyId: string | IdentityRule;
|
||||
producerEpoch: number;
|
||||
sequence: number;
|
||||
delivery: CultMeshRealtimeDelivery;
|
||||
payload: string | RampRule;
|
||||
}
|
||||
interface Vectors {
|
||||
frames: {
|
||||
label: string;
|
||||
fields: VectorFields;
|
||||
encoding: string | null;
|
||||
encodedLength: number;
|
||||
sha256OfEncoding: string;
|
||||
}[];
|
||||
malformed: { label: string; encoding: string; message: string }[];
|
||||
}
|
||||
|
||||
/** The repeat unit written whole until the UTF-8 byte length is exactly `byteLength`. */
|
||||
function repeatToByteLength(unit: string, byteLength: number): string {
|
||||
const unitBytes = Buffer.byteLength(unit, "utf8");
|
||||
assert.equal(byteLength % unitBytes, 0, `'${unit}' is ${unitBytes} UTF-8 bytes and does not divide ${byteLength}`);
|
||||
return unit.repeat(byteLength / unitBytes);
|
||||
}
|
||||
|
||||
/** The deterministic payload both runtimes build the same way. */
|
||||
function ramp(length: number): Uint8Array {
|
||||
const bytes = new Uint8Array(length);
|
||||
for (let index = 0; index < length; index += 1) bytes[index] = index % 251;
|
||||
return bytes;
|
||||
}
|
||||
|
||||
function identity(value: string | IdentityRule): string {
|
||||
return typeof value === "string" ? value : repeatToByteLength(value.repeat, value.byteLength);
|
||||
}
|
||||
|
||||
function payload(value: string | RampRule): Uint8Array {
|
||||
return typeof value === "string" ? new Uint8Array(Buffer.from(value, "base64")) : ramp(value.ramp);
|
||||
}
|
||||
|
||||
function frameOf(fields: VectorFields): CultMeshRealtimeFrame {
|
||||
return {
|
||||
channelId: identity(fields.channelId),
|
||||
schemaId: identity(fields.schemaId),
|
||||
bodyId: identity(fields.bodyId),
|
||||
// The C# `long` fields are written as JSON integers and can exceed the safe
|
||||
// integer range, so they are read from the raw text, never through
|
||||
// `JSON.parse`'s number.
|
||||
producerEpoch: 0n,
|
||||
sequence: 0n,
|
||||
delivery: fields.delivery,
|
||||
payload: payload(fields.payload),
|
||||
};
|
||||
}
|
||||
|
||||
// `JSON.parse` would round `long.MaxValue` to 9223372036854775808, which is not
|
||||
// a valid i64 and not what either side encoded. The two i64 fields are lifted
|
||||
// out of the raw text as bigints before the document is parsed.
|
||||
function readVectors(path: string): { doc: Vectors; int64s: Map<string, { producerEpoch: bigint; sequence: bigint }> } {
|
||||
const text = readFileSync(path, "utf8");
|
||||
const int64s = new Map<string, { producerEpoch: bigint; sequence: bigint }>();
|
||||
const pattern = /"label": "(?<label>(?:[^"\\]|\\.)*)"[\s\S]*?"producerEpoch": (?<epoch>-?\d+),\s*"sequence": (?<sequence>-?\d+),/g;
|
||||
for (const match of text.matchAll(pattern)) {
|
||||
const groups = match.groups!;
|
||||
int64s.set(JSON.parse(`"${groups["label"]!}"`) as string, {
|
||||
producerEpoch: BigInt(groups["epoch"]!),
|
||||
sequence: BigInt(groups["sequence"]!),
|
||||
});
|
||||
}
|
||||
return { doc: JSON.parse(text) as Vectors, int64s };
|
||||
}
|
||||
|
||||
const sha256 = (bytes: Uint8Array) => createHash("sha256").update(bytes).digest("hex");
|
||||
|
||||
for (const [label, path] of [["C# reference", CSHARP_VECTORS], ["TypeScript-written", TS_VECTORS]] as const) {
|
||||
test(`every ${label} frame vector decodes to its recorded fields and re-encodes to its recorded bytes`, () => {
|
||||
const { doc, int64s } = readVectors(path);
|
||||
assert.ok(doc.frames.length >= 8, `${label} carries ${doc.frames.length} frames`);
|
||||
const seen = new Set<CultMeshRealtimeDelivery>();
|
||||
for (const vector of doc.frames) {
|
||||
const int64 = int64s.get(vector.label);
|
||||
assert.ok(int64, `${vector.label}: no i64 pair was lifted from the text`);
|
||||
const frame = { ...frameOf(vector.fields), ...int64 };
|
||||
seen.add(frame.delivery);
|
||||
|
||||
// This side encodes the recorded fields to the recorded bytes.
|
||||
const encoded = encodeRealtimeFrame(frame);
|
||||
assert.equal(encoded.byteLength, vector.encodedLength, vector.label);
|
||||
assert.equal(sha256(encoded), vector.sha256OfEncoding, vector.label);
|
||||
// The two oversized cases carry no literal encoding; the digest above is
|
||||
// the whole of their parity.
|
||||
const recorded = vector.encoding === null ? encoded : new Uint8Array(Buffer.from(vector.encoding, "base64"));
|
||||
assert.deepEqual(recorded, encoded, vector.label);
|
||||
|
||||
// And decodes those bytes back to the recorded fields.
|
||||
const decoded = decodeRealtimeFrame(recorded);
|
||||
assert.equal(decoded.channelId, frame.channelId, vector.label);
|
||||
assert.equal(decoded.schemaId, frame.schemaId, vector.label);
|
||||
assert.equal(decoded.bodyId, frame.bodyId, vector.label);
|
||||
assert.equal(decoded.producerEpoch, frame.producerEpoch, vector.label);
|
||||
assert.equal(decoded.sequence, frame.sequence, vector.label);
|
||||
assert.equal(decoded.delivery, frame.delivery, vector.label);
|
||||
assert.deepEqual(decoded.payload, frame.payload, vector.label);
|
||||
}
|
||||
// One vector per delivery mode, or a mode is unpinned.
|
||||
assert.deepEqual([...seen].sort(), ["latest-only", "reliable-ordered", "unreliable"]);
|
||||
});
|
||||
|
||||
test(`every ${label} malformed vector is refused with the C# reference's exact message`, () => {
|
||||
const { doc } = readVectors(path);
|
||||
assert.ok(doc.malformed.length >= 8, `${label} carries ${doc.malformed.length} malformed frames`);
|
||||
for (const vector of doc.malformed) {
|
||||
const bytes = new Uint8Array(Buffer.from(vector.encoding, "base64"));
|
||||
assert.throws(
|
||||
() => decodeRealtimeFrame(bytes),
|
||||
(error: Error) => error.message === vector.message,
|
||||
`${vector.label}: expected ${JSON.stringify(vector.message)}`,
|
||||
);
|
||||
}
|
||||
// Every refusal the C# decoder can give is exercised by the file.
|
||||
assert.deepEqual([...new Set(doc.malformed.map(vector => vector.message))].sort(), [
|
||||
"Realtime frame delivery mode is invalid.",
|
||||
"Realtime frame header is truncated.",
|
||||
"Realtime frame length is invalid.",
|
||||
"Realtime frame magic is invalid.",
|
||||
"Realtime frame wire version is unsupported.",
|
||||
]);
|
||||
});
|
||||
}
|
||||
|
||||
const sample = (overrides: Partial<CultMeshRealtimeFrame> = {}): CultMeshRealtimeFrame => ({
|
||||
channelId: "aetheria.zone-1",
|
||||
schemaId: "cultmesh.realtime.v1",
|
||||
bodyId: "body-7",
|
||||
producerEpoch: 1n,
|
||||
sequence: 2n,
|
||||
delivery: "reliable-ordered",
|
||||
payload: Uint8Array.from([1, 2, 3]),
|
||||
...overrides,
|
||||
});
|
||||
|
||||
test("the wire constants are the C# reference's, including the ALPN and the two QUIC error codes", () => {
|
||||
assert.equal(CULTMESH_REALTIME_ALPN, "cultmesh-state-v1");
|
||||
assert.equal(CULTMESH_REALTIME_CONNECTION_CLOSE_CODE, 0x43554c54n);
|
||||
assert.equal(CULTMESH_REALTIME_STREAM_ABORT_CODE, 0x53544154n);
|
||||
assert.equal(CULTMESH_REALTIME_RELIABLE_STREAM, 1);
|
||||
assert.equal(CULTMESH_REALTIME_LATEST_ONLY_STREAM, 2);
|
||||
assert.equal(CULTMESH_REALTIME_MAX_PAYLOAD_BYTES, 64 * 1024 * 1024);
|
||||
assert.equal(CULTMESH_REALTIME_MAX_ENCODED_FRAME_BYTES, 64 * 1024 * 1024 + 37 + 3 * 65535);
|
||||
// The ALPN and the close codes are ASCII the C# side spells as numbers.
|
||||
assert.equal(Buffer.from("CULT", "ascii").readUInt32BE(0), Number(CULTMESH_REALTIME_CONNECTION_CLOSE_CODE));
|
||||
assert.equal(Buffer.from("STAT", "ascii").readUInt32BE(0), Number(CULTMESH_REALTIME_STREAM_ABORT_CODE));
|
||||
});
|
||||
|
||||
// `CultMeshRealtimeWireProtocol.cs:37-54`, offset by offset. A vector proves the
|
||||
// whole layout at once; this says which byte carries which field, so a swap of
|
||||
// two same-width fields names itself.
|
||||
test("the fixed header is 37 little-endian bytes in the reference's order", () => {
|
||||
const encoded = encodeRealtimeFrame(sample({
|
||||
channelId: "ch", schemaId: "sch", bodyId: "bdy",
|
||||
producerEpoch: 0x0102030405060708n, sequence: 0x1112131415161718n,
|
||||
delivery: "unreliable", payload: Uint8Array.from([0xaa]),
|
||||
}));
|
||||
const view = new DataView(encoded.buffer, encoded.byteOffset, encoded.byteLength);
|
||||
assert.equal(view.getUint32(0, true), 0x31545343, "magic, little-endian");
|
||||
assert.deepEqual([...encoded.subarray(0, 4)], [0x43, 0x53, 0x54, 0x31], "magic bytes as written");
|
||||
assert.equal(encoded[4], 2, "delivery");
|
||||
assert.equal(view.getBigInt64(5, true), 0x0102030405060708n, "producer epoch");
|
||||
assert.equal(view.getBigInt64(13, true), 0x1112131415161718n, "sequence");
|
||||
assert.equal(view.getUint16(21, true), 2, "channel length");
|
||||
assert.equal(view.getUint16(23, true), 3, "schema length");
|
||||
assert.equal(view.getUint16(25, true), 3, "body length");
|
||||
assert.equal(view.getInt32(27, true), 1, "payload length");
|
||||
assert.equal(view.getInt32(31, true), 37, "header size");
|
||||
assert.equal(view.getUint16(35, true), 1, "wire version");
|
||||
assert.equal(Buffer.from(encoded.subarray(37, 37 + 2 + 3 + 3)).toString("utf8"), "chschbdy", "identities in order");
|
||||
assert.deepEqual([...encoded.subarray(45)], [0xaa], "payload last");
|
||||
assert.equal(encoded.byteLength, 37 + 2 + 3 + 3 + 1);
|
||||
});
|
||||
|
||||
test("the delivery byte is the C# enum ordinal: 0, 1, 2 in that order", () => {
|
||||
const bytes: Record<CultMeshRealtimeDelivery, number> = { "reliable-ordered": 0, "latest-only": 1, "unreliable": 2 };
|
||||
for (const [delivery, byte] of Object.entries(bytes) as [CultMeshRealtimeDelivery, number][]) {
|
||||
const encoded = encodeRealtimeFrame(sample({ delivery }));
|
||||
assert.equal(encoded[4], byte, delivery);
|
||||
assert.equal(decodeRealtimeFrame(encoded).delivery, delivery, delivery);
|
||||
}
|
||||
assert.throws(
|
||||
() => encodeRealtimeFrame(sample({ delivery: "at-most-once" as CultMeshRealtimeDelivery })),
|
||||
/delivery mode is invalid/,
|
||||
);
|
||||
});
|
||||
|
||||
test("identities are UTF-8 and their length prefixes count bytes, not characters", () => {
|
||||
const frame = sample({ channelId: "z\u00f6ne-\u221e", schemaId: "s", bodyId: "b" });
|
||||
const encoded = encodeRealtimeFrame(frame);
|
||||
const view = new DataView(encoded.buffer, encoded.byteOffset, encoded.byteLength);
|
||||
assert.equal(frame.channelId.length, 6);
|
||||
assert.equal(view.getUint16(21, true), Buffer.byteLength(frame.channelId, "utf8"));
|
||||
assert.equal(view.getUint16(21, true), 9);
|
||||
assert.equal(decodeRealtimeFrame(encoded).channelId, frame.channelId);
|
||||
});
|
||||
|
||||
test("an identity of exactly 65535 UTF-8 bytes encodes and one byte more is refused", () => {
|
||||
const wide = repeatToByteLength("\u00e4\u20ac", 65535);
|
||||
assert.equal(Buffer.byteLength(wide, "utf8"), 65535);
|
||||
assert.notEqual(wide.length, 65535);
|
||||
const encoded = encodeRealtimeFrame(sample({ channelId: wide }));
|
||||
assert.equal(new DataView(encoded.buffer, encoded.byteOffset).getUint16(21, true), 65535);
|
||||
assert.equal(decodeRealtimeFrame(encoded).channelId, wide);
|
||||
for (const field of ["channelId", "schemaId", "bodyId"] as const) {
|
||||
assert.throws(
|
||||
() => encodeRealtimeFrame(sample({ [field]: `${wide}a` })),
|
||||
/identity exceeds the QUIC wire limit/,
|
||||
field,
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
test("a payload at the 64 MiB ceiling encodes and one byte more is refused", () => {
|
||||
const encoded = encodeRealtimeFrame(sample({ payload: ramp(CULTMESH_REALTIME_MAX_PAYLOAD_BYTES) }));
|
||||
assert.equal(encoded.byteLength, 37 + 15 + 20 + 6 + CULTMESH_REALTIME_MAX_PAYLOAD_BYTES);
|
||||
assert.equal(decodeRealtimeFrame(encoded).payload.byteLength, CULTMESH_REALTIME_MAX_PAYLOAD_BYTES);
|
||||
assert.throws(
|
||||
() => encodeRealtimeFrame(sample({ payload: new Uint8Array(CULTMESH_REALTIME_MAX_PAYLOAD_BYTES + 1) })),
|
||||
/payload exceeds the QUIC wire limit/,
|
||||
);
|
||||
});
|
||||
|
||||
// `CultMeshRealtimeTransports.cs:29-39`, message for message. The blank strings
|
||||
// are C#'s `IsNullOrWhiteSpace` set, not `String.prototype.trim`'s: U+0085 is
|
||||
// whitespace to .NET and not to JavaScript, and U+FEFF the other way round.
|
||||
test("encode refuses what the transport contract forbids, in the reference's words", () => {
|
||||
for (const blank of ["", " ", "\t", "\u0085", "\u3000"]) {
|
||||
assert.throws(() => encodeRealtimeFrame(sample({ channelId: blank })), /^Error: Realtime channel identity is required\.$/);
|
||||
assert.throws(() => encodeRealtimeFrame(sample({ schemaId: blank })), /^Error: Realtime schema identity is required\.$/);
|
||||
assert.throws(() => encodeRealtimeFrame(sample({ bodyId: blank })), /^Error: Realtime body identity is required\.$/);
|
||||
}
|
||||
// U+FEFF is not whitespace to .NET, so it is a legal one-character identity.
|
||||
assert.equal(decodeRealtimeFrame(encodeRealtimeFrame(sample({ channelId: "\ufeff" }))).channelId, "\ufeff");
|
||||
assert.throws(() => encodeRealtimeFrame(sample({ producerEpoch: -1n })), /epoch and sequence must be non-negative/);
|
||||
assert.throws(() => encodeRealtimeFrame(sample({ sequence: -1n })), /epoch and sequence must be non-negative/);
|
||||
// C# gets this bound from `long`; a bigint does not.
|
||||
assert.throws(() => encodeRealtimeFrame(sample({ sequence: 2n ** 63n })), /must fit a 64-bit signed integer/);
|
||||
assert.equal(encodeRealtimeFrame(sample({ sequence: 2n ** 63n - 1n })).byteLength, 37 + 15 + 20 + 6 + 3);
|
||||
});
|
||||
|
||||
// `CultMeshRealtimeWireProtocol.cs:60-76`, refusal for refusal and in the same
|
||||
// order: a frame that breaks two rules names the earlier one.
|
||||
test("decode refuses every malformed frame the reference refuses, in the reference's order", () => {
|
||||
const good = encodeRealtimeFrame(sample());
|
||||
const spoil = (mutate: (bytes: Uint8Array) => void) => { const copy = Uint8Array.from(good); mutate(copy); return copy; };
|
||||
const cases: readonly (readonly [string, Uint8Array, string])[] = [
|
||||
["a header one byte short", good.subarray(0, 36), "Realtime frame header is truncated."],
|
||||
["an empty buffer", new Uint8Array(0), "Realtime frame header is truncated."],
|
||||
["a wrong magic", spoil(bytes => { bytes[3] = 0x32; }), "Realtime frame magic is invalid."],
|
||||
["a big-endian magic", spoil(bytes => bytes.set([0x31, 0x54, 0x53, 0x43], 0)), "Realtime frame magic is invalid."],
|
||||
["wire version 0", spoil(bytes => { bytes[35] = 0; }), "Realtime frame wire version is unsupported."],
|
||||
["wire version 2", spoil(bytes => { bytes[35] = 2; }), "Realtime frame wire version is unsupported."],
|
||||
["header size 36", spoil(bytes => { bytes[31] = 36; }), "Realtime frame wire version is unsupported."],
|
||||
["header size 38", spoil(bytes => { bytes[31] = 38; }), "Realtime frame wire version is unsupported."],
|
||||
["delivery 3", spoil(bytes => { bytes[4] = 3; }), "Realtime frame delivery mode is invalid."],
|
||||
["delivery 255", spoil(bytes => { bytes[4] = 255; }), "Realtime frame delivery mode is invalid."],
|
||||
["a negative payload length", spoil(bytes => { bytes[30] = 0x80; }), "Realtime frame length is invalid."],
|
||||
["one byte too many", Uint8Array.from([...good, 0]), "Realtime frame length is invalid."],
|
||||
["one byte too few", good.subarray(0, good.byteLength - 1), "Realtime frame length is invalid."],
|
||||
["a channel length one too long", spoil(bytes => { bytes[21] += 1; }), "Realtime frame length is invalid."],
|
||||
];
|
||||
for (const [label, bytes, message] of cases) {
|
||||
assert.throws(() => decodeRealtimeFrame(bytes), (error: Error) => error.message === message, label);
|
||||
}
|
||||
// Order: a frame whose magic and delivery are both wrong is refused for the
|
||||
// magic, and one whose version and delivery are both wrong for the version.
|
||||
assert.throws(
|
||||
() => decodeRealtimeFrame(spoil(bytes => { bytes[3] = 0x32; bytes[4] = 9; })),
|
||||
(error: Error) => error.message === "Realtime frame magic is invalid.",
|
||||
);
|
||||
assert.throws(
|
||||
() => decodeRealtimeFrame(spoil(bytes => { bytes[35] = 3; bytes[4] = 9; })),
|
||||
(error: Error) => error.message === "Realtime frame wire version is unsupported.",
|
||||
);
|
||||
// Like the reference, decode does not re-run the transport contract: a frame
|
||||
// with a blank identity decodes rather than being refused.
|
||||
const blank = spoil(bytes => bytes.set(new Uint8Array(15).fill(0x20), 37));
|
||||
assert.equal(decodeRealtimeFrame(blank).channelId, " ".repeat(15));
|
||||
});
|
||||
|
||||
// The `payloadLength < 0` clause in the length refusal is not redundant with the
|
||||
// sum check beside it, which is what a surviving mutant that dropped it claimed.
|
||||
// A negative payload length cancels against the identity lengths, so a frame can
|
||||
// be crafted whose sum lands exactly on its own byte length. Without the clause
|
||||
// each of these decodes to blank identities and an empty payload where the C#
|
||||
// reference (`CultMeshRealtimeWireProtocol.cs:74-76`, same clause) refuses.
|
||||
test("decode refuses a negative payload length that the length sum cancels out", () => {
|
||||
const good = encodeRealtimeFrame(sample());
|
||||
// A valid magic, wire version, header size and delivery byte, then the three
|
||||
// identity lengths and the payload length written by hand.
|
||||
const crafted = (channelLength: number, payloadLength: number, totalBytes: number) => {
|
||||
const bytes = new Uint8Array(totalBytes);
|
||||
bytes.set(good.subarray(0, 37), 0);
|
||||
const view = new DataView(bytes.buffer);
|
||||
view.setUint16(21, channelLength, true);
|
||||
view.setUint16(23, 0, true);
|
||||
view.setUint16(25, 0, true);
|
||||
view.setInt32(27, payloadLength, true);
|
||||
// The sum the decoder computes must land exactly on the frame's own length,
|
||||
// or the check beside the clause would refuse it and prove nothing.
|
||||
assert.equal(37 + channelLength + 0 + 0 + payloadLength, totalBytes, "the crafted sum must match");
|
||||
return bytes;
|
||||
};
|
||||
const cases: readonly (readonly [string, Uint8Array])[] = [
|
||||
["a maximal channel length cancelled by -65535, summing to 37", crafted(0xffff, -0xffff, 37)],
|
||||
["a channel length of 1 cancelled by -1, summing to 37", crafted(1, -1, 37)],
|
||||
["a channel length of 2 cancelled by -1, summing to 38", crafted(2, -1, 38)],
|
||||
];
|
||||
for (const [label, bytes] of cases) {
|
||||
assert.throws(
|
||||
() => decodeRealtimeFrame(bytes),
|
||||
(error: Error) => error.message === "Realtime frame length is invalid.",
|
||||
label,
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
test("decode reads exactly the viewed bytes of an offset view, not the buffer behind it", () => {
|
||||
const good = encodeRealtimeFrame(sample({ payload: Uint8Array.from([9, 8, 7]) }));
|
||||
const pool = new Uint8Array(good.byteLength + 64).fill(0xa5);
|
||||
pool.set(good, 17);
|
||||
const view = pool.subarray(17, 17 + good.byteLength);
|
||||
assert.deepEqual(decodeRealtimeFrame(view).payload, Uint8Array.from([9, 8, 7]));
|
||||
assert.equal(decodeRealtimeFrame(view).channelId, "aetheria.zone-1");
|
||||
// And the decoded payload does not alias the frame it came from.
|
||||
const decoded = decodeRealtimeFrame(good);
|
||||
good[good.byteLength - 1] = 0;
|
||||
assert.deepEqual(decoded.payload, Uint8Array.from([9, 8, 7]));
|
||||
});
|
||||
|
||||
// The `Uint8Array` case above passes with a plain `bytes.slice(...)`; this one
|
||||
// does not. Node's `Buffer` overrides `slice` with an alias of `subarray`, and a
|
||||
// `Buffer` is what a socket read hands a Node caller, so the aliasing bug this
|
||||
// pins is the one that would actually reach a consumer.
|
||||
test("the decoded payload copies out of a Node Buffer too, which overrides slice", () => {
|
||||
const frame = Buffer.from(encodeRealtimeFrame(sample({ payload: Uint8Array.from([9, 8, 7]) })));
|
||||
const decoded = decodeRealtimeFrame(frame);
|
||||
frame[frame.byteLength - 1] = 0;
|
||||
assert.deepEqual(decoded.payload, Uint8Array.from([9, 8, 7]), "payload unchanged by a later write to the frame");
|
||||
assert.equal(Buffer.isBuffer(decoded.payload), false, "the copy is a plain Uint8Array, not a Buffer");
|
||||
assert.notEqual(decoded.payload.buffer, frame.buffer, "the copy has its own backing store");
|
||||
// The three identities need no such check: `TextDecoder` returns strings, which
|
||||
// hold no reference to the bytes they were decoded from.
|
||||
assert.equal(decoded.channelId, "aetheria.zone-1");
|
||||
});
|
||||
|
||||
test("the codec touches no socket: no node: import in the source", () => {
|
||||
const source = readFileSync(join(__dirname, "..", "..", "src", "realtime-wire.ts"), "utf8");
|
||||
assert.doesNotMatch(source, /from "node:|require\("node:/);
|
||||
});
|
||||
|
|
@ -55,19 +55,19 @@ from .transport import (
|
|||
INTEROP_DOCUMENT_TYPE = "cultnet.interop-note"
|
||||
INTEROP_SCHEMA_VERSION = "cultnet.interop_note.v0"
|
||||
INTEROP_MUTATION_INTENT_DOCUMENT_TYPE = "cultnet.interop-note-mutation-intent"
|
||||
INTEROP_MUTATION_INTENT_SCHEMA_ID = "https://github.com/GameCult/cultnet-ts/integration/contracts/cultnet.interop-note-mutation-intent.schema.json"
|
||||
INTEROP_MUTATION_INTENT_SCHEMA_ID = "https://github.com/GameCult/CultLib/contracts/cultnet/interop/cultnet.interop-note-mutation-intent.schema.json"
|
||||
INTEROP_MUTATION_INTENT_SCHEMA_VERSION = "cultnet.interop_note_mutation_intent.v0"
|
||||
INTEROP_MUTATION_RECEIPT_DOCUMENT_TYPE = "cultnet.interop-note-mutation-receipt"
|
||||
INTEROP_MUTATION_RECEIPT_SCHEMA_ID = "https://github.com/GameCult/cultnet-ts/integration/contracts/cultnet.interop-note-mutation-receipt.schema.json"
|
||||
INTEROP_MUTATION_RECEIPT_SCHEMA_ID = "https://github.com/GameCult/CultLib/contracts/cultnet/interop/cultnet.interop-note-mutation-receipt.schema.json"
|
||||
INTEROP_MUTATION_RECEIPT_SCHEMA_VERSION = "cultnet.interop_note_mutation_receipt.v0"
|
||||
INTEROP_FIRE_COMMAND_DOCUMENT_TYPE = "cultnet.interop-fire-weapon-command"
|
||||
INTEROP_FIRE_COMMAND_SCHEMA_ID = "https://github.com/GameCult/cultnet-ts/integration/contracts/cultnet.interop-fire-weapon-command.schema.json"
|
||||
INTEROP_FIRE_COMMAND_SCHEMA_ID = "https://github.com/GameCult/CultLib/contracts/cultnet/interop/cultnet.interop-fire-weapon-command.schema.json"
|
||||
INTEROP_FIRE_COMMAND_SCHEMA_VERSION = "cultnet.interop_fire_weapon_command.v0"
|
||||
INTEROP_FIRE_RECEIPT_DOCUMENT_TYPE = "cultnet.interop-fire-weapon-receipt"
|
||||
INTEROP_FIRE_RECEIPT_SCHEMA_ID = "https://github.com/GameCult/cultnet-ts/integration/contracts/cultnet.interop-fire-weapon-receipt.schema.json"
|
||||
INTEROP_FIRE_RECEIPT_SCHEMA_ID = "https://github.com/GameCult/CultLib/contracts/cultnet/interop/cultnet.interop-fire-weapon-receipt.schema.json"
|
||||
INTEROP_FIRE_RECEIPT_SCHEMA_VERSION = "cultnet.interop_fire_weapon_receipt.v0"
|
||||
WITNESS_ARTIFACT_BUNDLE_DOCUMENT_TYPE = "cultnet.witness_artifact_bundle"
|
||||
WITNESS_ARTIFACT_BUNDLE_SCHEMA_ID = "https://github.com/GameCult/cultnet-ts/contracts/cultnet.witness-artifact-bundle.schema.json"
|
||||
WITNESS_ARTIFACT_BUNDLE_SCHEMA_ID = "https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.witness-artifact-bundle.schema.json"
|
||||
WITNESS_ARTIFACT_BUNDLE_SCHEMA_VERSION = "cultnet.witness_artifact_bundle.v0"
|
||||
SIMULATION_FACT_SCHEMA_ID = simulation_fact_document.catalog_entry().schema_id
|
||||
DISCOVERY_PROBE_SCHEMA_VERSION = "cultnet.discovery_probe.v0"
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ from dataclasses import dataclass, field
|
|||
from typing import Any
|
||||
|
||||
INTEROP_WIRE_CONTRACT = "cultnet.schema.v0"
|
||||
CULTNET_SCHEMA_BASE = "https://github.com/GameCult/cultnet-ts/contracts"
|
||||
CULTNET_SCHEMA_BASE = "https://github.com/GameCult/CultLib/contracts/cultnet"
|
||||
VERSE_CATALOG_REQUEST = "cultmesh.verse_catalog_request.v0"
|
||||
PEER_EXCHANGE_REQUEST = "cultmesh.peer_exchange_request.v0"
|
||||
TRANSPORT_PROFILE_SCHEMA_VERSION = "cultnet.transport_profile.v0"
|
||||
|
|
|
|||
|
|
@ -1677,7 +1677,7 @@ class CultNetTests(unittest.TestCase):
|
|||
self.assertIn("operations", mutation_contract["properties"])
|
||||
self.assertEqual(
|
||||
hello_schema["properties"]["transportProfiles"]["items"]["$ref"],
|
||||
"https://github.com/GameCult/cultnet-ts/contracts/cultnet.transport-profile.schema.json",
|
||||
"https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.transport-profile.schema.json",
|
||||
)
|
||||
|
||||
consensus_schema = json.loads(by_version["cultnet.simulation_consensus_candidate.v0"]["schemaJson"])
|
||||
|
|
@ -1686,7 +1686,7 @@ class CultNetTests(unittest.TestCase):
|
|||
|
||||
def test_cultnet_schema_catalog_applies_filters_and_responses(self) -> None:
|
||||
catalog = wire_message_schema_catalog(include_schema_json=True)
|
||||
descriptor = catalog.get("https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-put-raw.schema.json")
|
||||
descriptor = catalog.get("https://github.com/GameCult/CultLib/contracts/cultnet/cultnet.document-put-raw.schema.json")
|
||||
self.assertIsNotNone(descriptor)
|
||||
assert descriptor is not None
|
||||
self.assertEqual(descriptor.kind, "wire_message")
|
||||
|
|
@ -1902,7 +1902,7 @@ class CultNetTests(unittest.TestCase):
|
|||
runtime_kind="python",
|
||||
display_name="Python Interop Test",
|
||||
agent_id="python-interop-test-agent",
|
||||
schema_path=str(Path("packages/cultnet-ts/integration/contracts/cultnet.interop-note.schema.json")),
|
||||
schema_path=str(Path("contracts/cultnet/interop/cultnet.interop-note.schema.json")),
|
||||
)
|
||||
binding = state.bindings["note"]
|
||||
logged_value = {
|
||||
|
|
|
|||
|
|
@ -1,40 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-mutation-contract.schema.json",
|
||||
"title": "CultNet Document Mutation Contract",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"documentType",
|
||||
"operations",
|
||||
"authority"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"documentType": { "type": "string", "minLength": 1 },
|
||||
"payloadSchemaVersion": { "type": "string", "minLength": 1 },
|
||||
"operations": {
|
||||
"type": "array",
|
||||
"minItems": 1,
|
||||
"items": {
|
||||
"type": "string",
|
||||
"enum": ["snapshot", "documentPut", "documentDelete", "intentSubmit", "receiptWatch"]
|
||||
}
|
||||
},
|
||||
"authority": {
|
||||
"type": "string",
|
||||
"enum": ["readOnly", "localUser", "coordinator", "runtime", "denied"]
|
||||
},
|
||||
"intentDocumentTypes": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
},
|
||||
"receiptDocumentTypes": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
},
|
||||
"notes": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-put-raw.schema.json",
|
||||
"title": "CultNet Raw Document Put Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"messageId",
|
||||
"document"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.document_put_raw.v0" },
|
||||
"messageId": { "type": "string", "minLength": 1 },
|
||||
"document": {
|
||||
"$ref": "./cultnet.raw-document-record.schema.json"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-put.schema.json",
|
||||
"title": "CultNet Document Put Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"messageId",
|
||||
"document"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.document_put.v0" },
|
||||
"messageId": { "type": "string", "minLength": 1 },
|
||||
"document": {
|
||||
"$ref": "./cultnet.document-record.schema.json"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,26 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.document-record.schema.json",
|
||||
"title": "CultNet Document Record",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaId",
|
||||
"recordKey",
|
||||
"storedAt",
|
||||
"payload"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaId": { "type": "string", "minLength": 1 },
|
||||
"recordKey": { "type": "string", "minLength": 1 },
|
||||
"storedAt": { "type": "string", "minLength": 1 },
|
||||
"payload": {},
|
||||
"sourceRuntimeId": { "type": "string", "minLength": 1 },
|
||||
"sourceAgentId": { "type": "string", "minLength": 1 },
|
||||
"sourceRole": { "type": "string", "minLength": 1 },
|
||||
"tags": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.error.schema.json",
|
||||
"title": "CultNet Error Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"error"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.error.v0" },
|
||||
"error": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
|
|
@ -1,41 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.hello.schema.json",
|
||||
"title": "CultNet Hello Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"runtimeId",
|
||||
"runtimeKind"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.hello.v0" },
|
||||
"runtimeId": { "type": "string", "minLength": 1 },
|
||||
"runtimeKind": { "type": "string", "minLength": 1 },
|
||||
"agentId": { "type": "string", "minLength": 1 },
|
||||
"role": { "type": "string", "minLength": 1 },
|
||||
"displayName": { "type": "string", "minLength": 1 },
|
||||
"supportedDocumentTypes": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
},
|
||||
"supportedMutationContracts": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "./cultnet.document-mutation-contract.schema.json"
|
||||
}
|
||||
},
|
||||
"supportedMessageVersions": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
},
|
||||
"transportProfiles": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "./cultnet.transport-profile.schema.json"
|
||||
}
|
||||
},
|
||||
"supportsSchemaCatalog": { "type": "boolean" }
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.login.schema.json",
|
||||
"title": "CultNet Login Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"nonce",
|
||||
"auth",
|
||||
"password"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.login.v0" },
|
||||
"nonce": { "type": "string", "minLength": 1 },
|
||||
"auth": { "type": "string", "minLength": 1 },
|
||||
"password": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.raw-document-record.schema.json",
|
||||
"title": "CultNet Raw Document Record",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaId",
|
||||
"recordKey",
|
||||
"storedAt",
|
||||
"payloadEncoding",
|
||||
"payload"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaId": { "type": "string", "minLength": 1 },
|
||||
"recordKey": { "type": "string", "minLength": 1 },
|
||||
"storedAt": { "type": "string", "minLength": 1 },
|
||||
"payloadEncoding": { "const": "messagepack" },
|
||||
"payload": {
|
||||
"type": "string",
|
||||
"contentEncoding": "base64",
|
||||
"x-cult-runtime-type": "bytes"
|
||||
},
|
||||
"sourceRuntimeId": { "type": "string", "minLength": 1 },
|
||||
"sourceAgentId": { "type": "string", "minLength": 1 },
|
||||
"sourceRole": { "type": "string", "minLength": 1 },
|
||||
"tags": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,21 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.register.schema.json",
|
||||
"title": "CultNet Register Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"nonce",
|
||||
"email",
|
||||
"password",
|
||||
"name"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.register.v0" },
|
||||
"nonce": { "type": "string", "minLength": 1 },
|
||||
"email": { "type": "string", "minLength": 1 },
|
||||
"password": { "type": "string", "minLength": 1 },
|
||||
"name": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.sample-change-name.schema.json",
|
||||
"title": "CultNet Sample Change Name Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"name"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.sample.change_name.v0" },
|
||||
"name": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
|
|
@ -1,15 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.sample-chat.schema.json",
|
||||
"title": "CultNet Sample Chat Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"text"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.sample.chat.v0" },
|
||||
"text": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
|
|
@ -1,22 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.schema-catalog-response.schema.json",
|
||||
"title": "CultNet Schema Catalog Response Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"messageId",
|
||||
"schemas"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.schema_catalog_response.v0" },
|
||||
"messageId": { "type": "string", "minLength": 1 },
|
||||
"schemas": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"$ref": "./cultnet.schema-descriptor.schema.json"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.schema-descriptor.schema.json",
|
||||
"title": "CultNet Schema Descriptor",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaId",
|
||||
"kind",
|
||||
"wireContracts",
|
||||
"contentHash"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaId": { "type": "string", "minLength": 1 },
|
||||
"kind": {
|
||||
"type": "string",
|
||||
"enum": [
|
||||
"wire_message",
|
||||
"document_payload",
|
||||
"shared_contract"
|
||||
]
|
||||
},
|
||||
"schemaVersion": { "type": "string", "minLength": 1 },
|
||||
"documentType": { "type": "string", "minLength": 1 },
|
||||
"title": { "type": "string", "minLength": 1 },
|
||||
"wireContracts": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "string",
|
||||
"enum": [
|
||||
"cultnet.schema.v0",
|
||||
"gamecult.networking.v0"
|
||||
]
|
||||
}
|
||||
},
|
||||
"contentHash": { "type": "string", "minLength": 1 },
|
||||
"schemaJson": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "cultnet.shard_catalog_request.v0",
|
||||
"type": "object",
|
||||
"required": ["schemaVersion", "messageId"],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.shard_catalog_request.v0" },
|
||||
"messageId": { "type": "string", "minLength": 1 },
|
||||
"schemaIds": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
},
|
||||
"recordKeys": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,23 +0,0 @@
|
|||
{
|
||||
"$schema": "https://json-schema.org/draft/2020-12/schema",
|
||||
"$id": "https://github.com/GameCult/cultnet-ts/contracts/cultnet.snapshot-request.schema.json",
|
||||
"title": "CultNet Snapshot Request Message",
|
||||
"type": "object",
|
||||
"required": [
|
||||
"schemaVersion",
|
||||
"messageId"
|
||||
],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"schemaVersion": { "const": "cultnet.snapshot_request.v0" },
|
||||
"messageId": { "type": "string", "minLength": 1 },
|
||||
"schemaIds": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
},
|
||||
"recordKeys": {
|
||||
"type": "array",
|
||||
"items": { "type": "string", "minLength": 1 }
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue