Commit graph

365 commits

Author SHA1 Message Date
Meta Vens
33cd06accc Faction Deepening: legibility ranking and six deepening proposals
Ranks the factions by legibility against Megiddo and deepens the six least
loved flags (Miss Terri's, Adrasteia, NiteLife, Lightsail, Ewan Hart,
Alakrita). Each note separates established lore and the operator's archived
words from proposals for canon, and ties back to Faction Play's levers and
Ship Design Language.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 18:13:33 +02:00
Meta Vens
9dc6bd8245 Ship Design Language: a global Aetheria prompt block and one design-language block per faction
Composed in order global, faction, ship prompt, so that "an AU ship" means
something concrete to the image model. Thrusters, attitude ports and radiators
are left to the operator.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 17:42:14 +02:00
Meta Vens
08c16459a9 Ship Prompt Bench: 82 hull attempts across 19 factions and 5 stations, with safe bets and moonshots
Each faction has an aesthetic thesis and two roles drawn from Faction Play.
Each role has two or three attempts on different analogies, written to the
image-to-3D guidelines. The riskiest attempts are flagged for Tripo.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 17:14:46 +02:00
Meta Vens
f3e0e6dbd3 Faction Play: Lucent can be baited into a duel by its need for glory; breaking the duel's form turns the whole pack loose
Operator, 2026-10-03: "their weakness is their need for glory so they can be
baited into Zellbrigen like a Clanner in Battletech". All five proposed lore
changes and the separate relations field were accepted.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 13:18:17 +02:00
Meta Vens
5c45e2788b Faction Play: make faction vibes distinct through the five levers
Candidate design from an Imagination pass. One learnable quirk per faction,
each tested by the player adjustment it forces, landed on levers the legacy
tree has: Faction.Personality read by the existing Minion agent plus the four
states the tutorial sketch already needs, Allegiance and product roles for
loadouts, station stock and security for resources, signature behaviour and
earned HUD identity for visuals, barks and dock stories for hooks. Includes
prior art, cross-faction dynamics, a cut list, lore change proposals and the
inter-faction relations fork.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 13:11:52 +02:00
Meta Vens
ff0779d230 Ship prompts: image-to-3D guidelines, two analogies each for Open Hand, Waykeeper, Mandate
Adds a prompting section grounded in Tripo3D input guidance and the
text-to-image composition literature (spatial relations, binding,
negation, counting): one body with one analogy that already carries
the layout, multi-body ideas grown as lobes of one mass, thick closed
symmetric forms, matte opaque surfaces, positive frame clause.
Rewrites the three failed prompts as sea turtle / water jar,
manta / beluga and flatiron / hammerhead, keeping the old prompts in
collapsed callouts, and audits the remaining prompts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 13:02:26 +02:00
Meta Vens
2d3505c647 Give faction ship prompts coherent silhouettes 2026-09-24 19:54:13 +02:00
Meta Vens
79e9dd5c28 Ground faction ship prompts in playable hull roles 2026-09-24 19:43:17 +02:00
Meta Vens
acf501ea7b Define Megas by territorial power 2026-09-21 20:40:24 +02:00
Meta Vens
483e4f1e34 Define Rossum and Douglas as deliberately boring flying wedges 2026-09-21 15:11:04 +02:00
Meta Vens
9a33a685d3 Ground Lucent visual identity in supplied concept art 2026-09-21 15:06:27 +02:00
Meta Vens
147fd3ea6a Consolidate faction flavor and visual identities 2026-09-21 15:05:05 +02:00
Meta Vens
f27fcdff9e Match the catalog's market gaps to the corporations that should fill them
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 05:40:41 +02:00
Meta Vens
8f4583fe4b Index the corporate roster and the item flavor wishlist
Compiles the faction table, taglines and equipment wishlist from the
Worldbuilding To-Do with the per-corporation item ideas from the Items
spreadsheet, and checks both against what the catalog ships today.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 05:34:14 +02:00
Meta Vens
2cfe0e7c5b Write the cold death and what negent costs to run
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 06:28:17 +02:00
Meta Vens
27a65a2b5c Make fun-to-read part of the vault's tone doctrine
Operator direction, after reading the 2020 tutorial script: even when things are
bleak, people are still having fun, and the reader is too.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 15:02:29 +02:00
Meta Vens
98abf46d46 Add Transponder Credentials reference note
IFF as regulated credentials: detection-gated stance broadcast, drones carrying
delegated launcher credentials, why forged codes fail but laundered real ones
work, burned credentials as a consumable, and valid-but-incoherent histories.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 13:37:11 +02:00
Meta Vens
1a413371c9 REC-096: remove dead AetheriaSectionNav component and empty scratch.md
- site/quartz/components/AetheriaSectionNav.tsx (478 lines): no import,
  re-export, or layout/registry reference found. Checked quartz.layout.ts,
  quartz.config.ts, and components/aetheria.ts (no barrel/index.ts exists in
  components/) by eye, not just grep. Broad repo grep and a whole-file grep
  across site/ both show only the file's own internal self-references
  (the local const/return in the file itself). Also checked sibling
  GameCult-Quartz-family repos (gamecult-site, Delvehold, Kalsa, Zyphos,
  GameCult-Quartz, GameCult-Quartz-sitebuild, GhostlightDungeon-site,
  pombabranca-site) with rg -n -F AetheriaSectionNav: no hits. Cross-checked
  with mcp__voidbot__search_sources: only semantic noise (Unity Navigation
  docs) came back, no genuine reference.

- scratch.md (repo root, confirmed 0 bytes via wc -c): the only repo-wide
  hit for the literal string "scratch.md" is a doc reference to the
  unrelated path .epiphany/state/scratch.md, not this file. No build
  script or doc names the root scratch.md.

No package.json/typecheck tooling exists in this repo (site/ is
content-only, consumed by external build tooling); no typecheck was run.

REC-096.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-13 13:58:34 +02:00
Meta Vens
f343eaec4e Name the reader-calibration drift in prose doctrine
Accessibility guidance erodes on its own because the error is asymmetric:
writing above a reader reads as respect, writing below them reads as
condescension. Unchecked, the level only climbs, and each pass inherits the
previous pass's ceiling.

The drift is undetectable from inside. Prose is legible to precisely the
reader it was tuned for, and it was tuned for whoever wrote it, so rereading
cannot find it. The failure is also silent for the reader who suffers it: a
newcomer understands every sentence while nothing accumulates, which produces
no complaint and therefore no correcting signal.

Records the consequence that a fact audit cannot catch: over-calibration
compresses rather than omits, so the context is present but expandable only by
someone who already holds it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-06 16:38:17 +02:00
Meta Vens
65a6f3c9aa Record completed Elaborator campaign and review boundary 2026-09-05 16:16:21 +02:00
Meta Vens
2e0061d823 Record Codex-orchestrated elaboration campaign 2026-09-05 13:43:29 +02:00
Meta Vens
f63f3bc5f9 Record accessibility completion and remaining review obligations 2026-09-05 05:57:51 +02:00
Meta Vens
6ddcbd52aa Merge remote-tracking branch 'origin/main' into codex/accessibility-2026-09-05 2026-09-05 05:45:36 +02:00
Meta Vens
d0f6d7cdc3 Clarify lore articles: accessibility wave 45 2026-09-05 05:43:52 +02:00
Meta Vens
5f487e50b6 Clarify lore articles: accessibility wave 44 2026-09-05 05:41:44 +02:00
Meta Vens
7359737ea6 Clarify lore articles: accessibility wave 43 2026-09-05 05:40:29 +02:00
Meta Vens
7fe998b479 Clarify lore articles: accessibility wave 42 2026-09-05 05:37:28 +02:00
Meta Vens
968bb5ff32 Clarify lore articles: accessibility wave 41 2026-09-05 05:36:36 +02:00
Meta Vens
f62a0ec9a7 Clarify lore articles: accessibility wave 40 2026-09-05 05:29:28 +02:00
Meta Vens
cd13fe75cd Clarify lore articles: accessibility wave 39 2026-09-05 05:27:33 +02:00
Meta Vens
4808c8255f Clarify lore articles: accessibility wave 38 2026-09-05 05:25:49 +02:00
Meta Vens
7fd9a41e16 Clarify lore articles: accessibility wave 37 2026-09-05 05:23:42 +02:00
Meta Vens
1d1f16bd7b Clarify lore articles: accessibility wave 36 2026-09-05 05:21:37 +02:00
Meta Vens
1c6d60b21a Clarify lore articles: accessibility wave 35 2026-09-05 05:20:34 +02:00
Meta Vens
4743ba3e7a Clarify lore articles: accessibility wave 34 2026-09-05 05:13:41 +02:00
Meta Vens
3442e5e10f Clarify lore articles: accessibility wave 33 2026-09-05 05:10:32 +02:00
Meta Vens
3409375b38 Clarify lore articles: accessibility wave 32 2026-09-05 05:07:24 +02:00
Meta Vens
05a5f62608 Clarify lore articles: accessibility wave 31 2026-09-05 04:59:48 +02:00
Meta Vens
1242d6d016 Clarify lore articles: accessibility wave 30 2026-09-05 04:56:57 +02:00
Meta Vens
9d8df0f278 Clarify lore articles: accessibility wave 29 2026-09-05 04:55:37 +02:00
Meta Vens
74a460b8dc Clarify lore articles: accessibility wave 28 2026-09-05 04:54:18 +02:00
Meta Vens
f8c5788b09 Clarify lore articles: accessibility wave 27 2026-09-05 04:52:29 +02:00
Meta Vens
78e2ba2302 Clarify lore articles: accessibility wave 26 2026-09-05 04:44:31 +02:00
Meta Vens
09e8a2de4f Clarify lore articles: accessibility wave 25 2026-09-05 04:41:38 +02:00
Meta Vens
3bf10e6461 Clarify lore articles: accessibility wave 24 2026-09-05 04:38:39 +02:00
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d974e45014 Clarify lore articles: accessibility wave 23 2026-09-05 04:37:17 +02:00
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9bab201acf Clarify lore articles: accessibility wave 22 2026-09-05 04:29:30 +02:00
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2c9c3af89e Clarify lore articles: accessibility wave 21 2026-09-05 04:26:10 +02:00
Meta Vens
a7a55677ad Clarify lore articles: accessibility wave 20 2026-09-05 04:23:00 +02:00
Meta Vens
6240272f12 Clarify lore articles: accessibility wave 19 2026-09-05 04:20:29 +02:00