Aetheria/Assets/Shaders
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens ebde23a64d Enemy Loadout Generation
Modified zone generator to scale the radius and mass of a zone according to galaxy density
Added loadout generator which procedurally generates ships and turrets
Generating 3 randomized ships in each occupied zone
Fixed DatabaseCache.GetAll for parent types
Fixed wormhole traversal bug for returning to previous zone (ZoneRenderer subscriptions not being properly disposed)
2021-03-18 00:36:34 +00:00
..
Brushes Wormholes 2021-03-05 14:31:18 +00:00
Compute Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Raymarching Enemy Loadout Generation 2021-03-18 00:36:34 +00:00
AdditiveUI.shader Title Screen 2020-03-26 02:49:09 +00:00
AdditiveUI.shader.meta Title Screen 2020-03-26 02:49:09 +00:00
AdditiveUIDetail.shader Menu Screen + UI Restyle 2020-12-14 02:56:35 +00:00
AdditiveUIDetail.shader.meta Menu Screen + UI Restyle 2020-12-14 02:56:35 +00:00
AdditiveUIScreenSpaceDetail.shader Energy & Heat 2020-12-27 22:18:22 +00:00
AdditiveUIScreenSpaceDetail.shader.meta Energy & Heat 2020-12-27 22:18:22 +00:00
Background.shader Weapos Rejiggered 2021-01-31 03:52:32 +00:00
Background.shader.meta Fancy Background Shader 2020-03-25 02:22:44 +00:00
Brushes.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Clouds.shader Weapos Rejiggered 2021-01-31 03:52:32 +00:00
Clouds.shader.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
Compute.meta Stardust 2020-12-04 01:53:23 +00:00
Dither Functions.cginc Initial ARPG Port 2020-11-27 22:47:33 +00:00
Dither Functions.cginc.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
DitheredParticles.shader Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
DitheredParticles.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
GalaxyMap.shader Game Loop Galaxy Integration 2021-03-15 11:40:46 +00:00
GalaxyMap.shader.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
GaussianBlurFilter.shader Hit Detection 2021-01-08 12:44:10 +00:00
GaussianBlurFilter.shader.meta Hit Detection 2021-01-08 12:44:10 +00:00
GlowFade.shader Stealth Detection Indicator 2021-03-07 23:24:22 +00:00
GlowFade.shader.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Influence.shader Main Menu 2021-03-13 03:23:58 +00:00
Influence.shader.meta Sector Map: Areas of Influence 2021-03-12 08:11:55 +00:00
Isolines.shader First Flight 2020-12-22 03:13:43 +00:00
Isolines.shader.meta Copy Aetheria Code 2020-02-27 18:51:07 +00:00
IsolinesUI.shader Freeform Zone Generation 2021-03-08 22:58:37 +00:00
IsolinesUI.shader.meta Menu Screen + UI Restyle 2020-12-14 02:56:35 +00:00
MaskedUIBlur.shader Menu Screen + UI Restyle 2020-12-14 02:56:35 +00:00
MaskedUIBlur.shader.meta Database Inspector Features 2020-12-12 00:02:00 +00:00
MaskedWorldSpaceAdditiveUI.shader Game Loop Galaxy Integration 2021-03-15 11:40:46 +00:00
MaskedWorldSpaceAdditiveUI.shader.meta Menu Screen + UI Restyle 2020-12-14 02:56:35 +00:00
MaskedWorldSpaceUI.shader Game Loop Galaxy Integration 2021-03-15 11:40:46 +00:00
MaskedWorldSpaceUI.shader.meta Menu Screen + UI Restyle 2020-12-14 02:56:35 +00:00
Particle Standard Unlit.shader Menu Screen + UI Restyle 2020-12-14 02:56:35 +00:00
Particle Standard Unlit.shader.meta Menu Screen + UI Restyle 2020-12-14 02:56:35 +00:00
Raymarching.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Shield.shader Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Shield.shader.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ViewNormalEmissive.shader New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
ViewNormalEmissive.shader.meta New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
ViewNormalEmissiveGlowFade.shader Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ViewNormalEmissiveGlowFade.shader.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00