Aetheria/Assets/Scripts/Gameplay/Weapons
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens b53e4aec8c Combat & Visibility & Collisions
Converted entity materials to new fade shader
Implemented visibility system
Refactored per-instance entity code to run inside monobehavior on entity instances
Created state machine AI for enemy ships with basic patrol and combat routines
Removed legacy AI code (controller item behaviors)
Added automatic trigger group assignment for matched weapons
Created ship collision system
Created shield VFX and colliders
2021-02-26 19:01:47 +00:00
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ChargeEffectManager.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ConstantLaser.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantLaser.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLightning.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantLightning.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantLightningManager.cs GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
ConstantLightningManager.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
ConstantParticleWeapon.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ConstantParticleWeapon.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantWeaponEffectManager.cs Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
GuidedProjectile.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
GuidedProjectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
GuidedProjectileManager.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
GuidedProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
HitscanEffect.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
HitscanEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
HitscanManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
HitscanManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
InstantWeaponEffectManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
InstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Laser.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
Laser.cs.meta Heat System v2 + Lasers 2021-01-27 00:05:30 +00:00
LaserManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
LaserManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Lightning.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
Lightning.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
LightningGunManager.cs Lightning 2021-02-04 04:37:47 +00:00
LightningGunManager.cs.meta Lightning 2021-02-04 04:37:47 +00:00
Mine.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Mine.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ParticleChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ParticleChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
Projectile.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
Projectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ProjectileManager.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
WeaponChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00