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2026-10-27 09:32:13 +01:00 |
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AddressableAssetsData
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Add Addressables as a direct dependency and settings, Content group entry
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2026-09-18 04:31:28 +02:00 |
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Audio
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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Content
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Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted
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2026-10-16 02:35:07 +02:00 |
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Editor
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Audio 1: delete the unread SoundbanksInfo.json Wwise export and its staging mentions
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2026-10-16 17:18:13 +02:00 |
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Fonts
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Emoji font rebuilt in python:3.13-slim on Yggdrasil with the 15 FE0F-less twins (reproduced: second run equals the lock); lock records fe0f_less_twins=15
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2026-10-12 06:27:25 +02:00 |
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Images
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Upgrade to Unity 6000.3.24f1
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2026-09-11 22:04:28 +02:00 |
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Materials
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Map presenter: one owner places every map icon in 2D, belts become one instanced draw (not yet compiled)
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2026-10-16 23:26:26 +02:00 |
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Models
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Shields
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2025-01-30 01:58:05 +00:00 |
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Plugins
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Delete the in-tree cache, JsonKnownTypes and vendored MessagePack
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2026-09-14 18:42:09 +02:00 |
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Prefabs
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Map presenter: one owner places every map icon in 2D, belts become one instanced draw (not yet compiled)
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2026-10-16 23:26:26 +02:00 |
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Resources
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Gravity: lane half-width 1.5 body radii (ruling lane-narrow), code default and Settings.asset
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2026-10-22 00:44:36 +02:00 |
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Scenes
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ScenarioPicker: Reveal moves the content the right way; Launch is one-shot; the scrollbar takes no focus; the picker holds focus itself so the scene's background-click deselect is back on
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2026-10-23 01:42:59 +02:00 |
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Scripts
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Economy checks: ConsumerDemand tests recipes, not keys; pin upkeep reached through a chain
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2026-10-27 09:32:13 +01:00 |
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Shaders
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Delete AsteroidVerticalOffset: setting, asset line, shader global, and the asteroid shader's field read
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2026-10-17 13:48:29 +02:00 |
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StreamingAssets
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Unified Volumetric Flow
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2021-06-18 12:32:03 +01:00 |
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TextMesh Pro
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Revert the TextMesh Pro fallback font asset Unity re-serialised
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2026-10-23 01:43:04 +02:00 |
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Textures
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Upgrade to Unity 6000.3.24f1
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2026-09-11 22:04:28 +02:00 |
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AddressableAssetsData.meta
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Add Addressables as a direct dependency and settings, Content group entry
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2026-09-18 04:31:28 +02:00 |
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Audio.meta
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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Content.meta
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Add Addressables as a direct dependency and settings, Content group entry
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2026-09-18 04:31:28 +02:00 |
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Editor.meta
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Add Epiphany Unity editor bridge
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2026-04-30 15:03:15 +01:00 |
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Fonts.meta
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Menu Prototype
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2020-03-23 14:36:59 +00:00 |
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HoverCursorChange.cs
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Playability
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2022-08-08 22:43:55 +01:00 |
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HoverCursorChange.cs.meta
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Trade Menu Spreadsheet
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2021-01-14 03:20:27 +00:00 |
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Images.meta
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Menu Prototype
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2020-03-23 14:36:59 +00:00 |
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MainMenuMusic.cs
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NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO
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2022-07-10 02:53:09 +01:00 |
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MainMenuMusic.cs.meta
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Music & SFX
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2021-04-30 11:19:25 +01:00 |
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Materials.meta
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Old Aetheria Code
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2020-03-09 01:28:55 +00:00 |
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Models.meta
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Initial ARPG Port
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2020-11-27 22:47:33 +00:00 |
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MouseRotate.cs
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Move the remaining Assets scripts off Unity.Mathematics
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2026-09-14 18:01:54 +02:00 |
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MouseRotate.cs.meta
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Playability
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2022-08-08 22:43:55 +01:00 |
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Plugins.meta
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Initial Client/Server Communication
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2020-02-26 17:48:40 +00:00 |
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Prefabs.meta
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Smooth AF Tab Menu
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2020-03-24 21:51:38 +00:00 |
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Resources.meta
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Old Aetheria Code
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2020-03-09 01:28:55 +00:00 |
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Scenes.meta
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Created Unity Project
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2020-02-19 15:09:31 +00:00 |
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Scripts.meta
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Initial Client/Server Communication
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2020-02-26 17:48:40 +00:00 |
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Shaders.meta
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Copy Aetheria Code
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2020-02-27 18:51:07 +00:00 |
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Steel.mat
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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Steel.mat.meta
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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StreamingAssets.meta
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Initial Wwise Integration
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2021-02-27 20:53:36 +00:00 |
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TextMesh Pro.meta
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Smooth AF Tab Menu
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2020-03-24 21:51:38 +00:00 |
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Textures.meta
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Initial ARPG Port
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2020-11-27 22:47:33 +00:00 |