Aetheria/Assets/Scripts/UI
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 5c5c3d5e19 Delete the old run, settings, layout and loadout authorities (Cut 10)
The deletion line lands before RunSave, as the spec orders. Deleted, not
demoted:
- PlayerSettings.SavedRun (Key 1 stays unclaimed) and the SavedGame
  constructor that upserted a fresh SavedZone per zone on every save.
- ActionGameManager: the PlayerSettings.msgpack getter, file path and
  writer; the .loadout format (_loadoutPath, Loadouts, SaveLoadout and its
  default-options serializer, the commented loader); OnApplicationQuit and
  SaveState; SaveZone, which had no caller.
- MainMenu's SavedRun Continue branch and both `SavedRun = null` writes.
- InventoryPanel's Save Loadout and Restore Loadout bodies.
- InputDisplayLayout's KeyboardLayouts file reader, ParseJson,
  AssociateInputKeys, SaveLayout and the usings they alone needed.
- AetherDb's Cut 9 importer (Import.cs, legacy-census, import).
- The three-gates note on loading writes; Cut 3 made loading non-writing.
- .gitignore ignores GameData/run.cc and GameData/player.cc instead of
  PlayerSettings.msgpack.

DOES NOT BUILD in Unity: ActionGameManager, MainMenu and InputDisplayLayout
still reference the deleted members until the next commit wires RunSave,
the settings getter and the catalog layout read. Headless builds.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 21:51:10 +02:00
..
HUD Replace the Database Tools with the Studio and cut Unity over 2026-09-14 19:15:20 +02:00
InputScreen Delete the old run, settings, layout and loadout authorities (Cut 10) 2026-09-14 21:51:10 +02:00
Menu Delete the old run, settings, layout and loadout authorities (Cut 10) 2026-09-14 21:51:10 +02:00
Properties Panel Replace the Database Tools with the Studio and cut Unity over 2026-09-14 19:15:20 +02:00
BackgroundRenderer.cs First Flight 2020-12-22 03:13:43 +00:00
BackgroundRenderer.cs.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
ClickableCollider.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ClickableCollider.cs.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
ClickCatcher.cs Playability 2022-08-08 22:43:55 +01:00
ClickCatcher.cs.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
ClickRaycaster.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ClickRaycaster.cs.meta Generating and Displaying Zones 2020-03-29 04:19:24 +01:00
ConfirmationDialog.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConfirmationDialog.cs.meta Hauling Task 2020-06-12 01:57:15 +01:00
ConsoleController.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConsoleController.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConsoleView.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConsoleView.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ContextMenu.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ContextMenu.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ContextMenuOption.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ContextMenuOption.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
CorporationMenuItem.cs First Flight 2020-12-22 03:13:43 +00:00
CorporationMenuItem.cs.meta Corporation Creation Screen 2020-05-18 01:06:30 +01:00
DropdownMenu.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
DropdownMenu.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
FieldTester.cs Delete AetheriaMath in favour of CultMath 2026-09-14 18:02:41 +02:00
FieldTester.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
HUD.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InputScreen.meta Dynamic Input System Rebinding 2021-05-07 23:31:39 +01:00
MainMenu.cs Delete the old run, settings, layout and loadout authorities (Cut 10) 2026-09-14 21:51:10 +02:00
MainMenu.cs.meta Live Demo Tweaks 2021-04-09 14:01:34 +01:00
Menu.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
Properties Panel.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SpriteCursor.cs Playability 2022-08-08 22:43:55 +01:00
SpriteCursor.cs.meta Playability 2022-08-08 22:43:55 +01:00
TextButton.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
TextButton.cs.meta Save/Load and Main Menu Submenus 2021-03-14 03:56:49 +00:00
ZoneGravityObject.cs First Flight 2020-12-22 03:13:43 +00:00
ZoneGravityObject.cs.meta Entity Spawning & Rendering 2020-05-25 03:05:30 +01:00
ZoneObject.cs First Flight 2020-12-22 03:13:43 +00:00
ZoneObject.cs.meta Entity Spawning & Rendering 2020-05-25 03:05:30 +01:00
ZoneShip.cs First Flight 2020-12-22 03:13:43 +00:00
ZoneShip.cs.meta Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00