Meta Vens
5c5c3d5e19
Delete the old run, settings, layout and loadout authorities (Cut 10)
...
The deletion line lands before RunSave, as the spec orders. Deleted, not
demoted:
- PlayerSettings.SavedRun (Key 1 stays unclaimed) and the SavedGame
constructor that upserted a fresh SavedZone per zone on every save.
- ActionGameManager: the PlayerSettings.msgpack getter, file path and
writer; the .loadout format (_loadoutPath, Loadouts, SaveLoadout and its
default-options serializer, the commented loader); OnApplicationQuit and
SaveState; SaveZone, which had no caller.
- MainMenu's SavedRun Continue branch and both `SavedRun = null` writes.
- InventoryPanel's Save Loadout and Restore Loadout bodies.
- InputDisplayLayout's KeyboardLayouts file reader, ParseJson,
AssociateInputKeys, SaveLayout and the usings they alone needed.
- AetherDb's Cut 9 importer (Import.cs, legacy-census, import).
- The three-gates note on loading writes; Cut 3 made loading non-writing.
- .gitignore ignores GameData/run.cc and GameData/player.cc instead of
PlayerSettings.msgpack.
DOES NOT BUILD in Unity: ActionGameManager, MainMenu and InputDisplayLayout
still reference the deleted members until the next commit wires RunSave,
the settings getter and the catalog layout read. Headless builds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 21:51:10 +02:00
..
ChoicePrefab.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
ChoicePrefab.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InventoryCell.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
InventoryCell.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InventoryMenu.cs
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
InventoryMenu.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InventoryPanel.cs
Delete the old run, settings, layout and loadout authorities (Cut 10)
2026-09-14 21:51:10 +02:00
InventoryPanel.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
ItemFilter.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
ItemFilter.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
LegendElement.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
LegendElement.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
LocalMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
LocalMenu.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
MapMenuInput.cs
Convert engine types through CultMath.UnityBridge
2026-09-14 17:47:33 +02:00
MapMenuInput.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
MapRenderer.cs
Convert engine types through CultMath.UnityBridge
2026-09-14 17:47:33 +02:00
MapRenderer.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
MenuPanel.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
MenuPanel.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
MenuTabButton.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
MenuTabButton.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
MouseHover.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
MouseHover.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SectorMap.cs
Fix the sector map label pivot after the CultMath sign swap
2026-09-14 17:58:53 +02:00
SectorMap.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SectorRenderer.cs
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
SectorRenderer.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SectorZoneUI.cs
Various Improvements & Fixes
2021-05-12 00:15:11 +01:00
SectorZoneUI.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SizeFilter.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
SizeFilter.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
Spreadsheet.cs
Delete commented-out code blocks
2026-09-11 22:14:58 +02:00
Spreadsheet.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
TradeMenu.cs
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
TradeMenu.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
TradeMenuDebug.cs
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
TradeMenuDebug.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WeaponGroupAssignment.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WeaponGroupAssignment.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00