Aetheria/Assets/Scripts/Gameplay/Weapons
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens 8920b48977 Shielding
Shield behavior now provides protection from damage at the expense of heat and energy usage
Weapon scripts check for the presence of a shield when detecting collisions (TODO: TEST ALL WEAPON TYPES)
Shields can be toggled on/off (G key)
Database cache now included in repo (saves some confusion)
2021-03-06 01:04:26 +00:00
..
ChargeEffectManager.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ConstantLaser.cs Shielding 2021-03-06 01:04:26 +00:00
ConstantLaser.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs Heat Performance Curves + Wear & Tear 2021-03-04 03:58:46 +00:00
ConstantLaserManager.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLightning.cs Shielding 2021-03-06 01:04:26 +00:00
ConstantLightning.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantLightningManager.cs Heat Performance Curves + Wear & Tear 2021-03-04 03:58:46 +00:00
ConstantLightningManager.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
ConstantParticleWeapon.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ConstantParticleWeapon.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs Heat Performance Curves + Wear & Tear 2021-03-04 03:58:46 +00:00
ConstantParticleWeaponManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantWeaponEffectManager.cs Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
GuidedProjectile.cs Shielding 2021-03-06 01:04:26 +00:00
GuidedProjectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
GuidedProjectileManager.cs Heat Performance Curves + Wear & Tear 2021-03-04 03:58:46 +00:00
GuidedProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
HitscanEffect.cs Shielding 2021-03-06 01:04:26 +00:00
HitscanEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
HitscanManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
HitscanManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
InstantWeaponEffectManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
InstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Laser.cs Shielding 2021-03-06 01:04:26 +00:00
Laser.cs.meta Heat System v2 + Lasers 2021-01-27 00:05:30 +00:00
LaserManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
LaserManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Lightning.cs Shielding 2021-03-06 01:04:26 +00:00
Lightning.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
LightningGunManager.cs Lightning 2021-02-04 04:37:47 +00:00
LightningGunManager.cs.meta Lightning 2021-02-04 04:37:47 +00:00
Mine.cs Shielding 2021-03-06 01:04:26 +00:00
Mine.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ParticleChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ParticleChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
Projectile.cs Shielding 2021-03-06 01:04:26 +00:00
Projectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ProjectileManager.cs Initial Wwise Integration 2021-02-27 20:53:36 +00:00
ProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
WeaponChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00