Meta Vens
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ef0dff4e9d
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Define branching scene tree target
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2026-05-01 23:40:32 +01:00 |
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Meta Vens
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723f1a40a4
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Preserve open-world training ambitions
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2026-05-01 23:36:55 +01:00 |
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Meta Vens
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682c55b743
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Narrow runtime scope to dialogue scenes
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2026-05-01 23:31:20 +01:00 |
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Meta Vens
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efac2761d1
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Clarify sequential action and appraisal boundaries
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2026-05-01 23:19:09 +01:00 |
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Meta Vens
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979a09f466
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Define sequential agent runtime target
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2026-05-01 23:00:05 +01:00 |
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Meta Vens
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2abf0de982
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Complete Cold Wake story lab pass
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2026-05-01 22:32:51 +01:00 |
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Meta Vens
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73c6f8048a
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Tighten Cold Wake projection ambiguity
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2026-05-01 22:22:54 +01:00 |
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Meta Vens
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2414db6e97
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Add Cold Wake story lab experiment
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2026-05-01 22:17:15 +01:00 |
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Meta Vens
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8c28cc0514
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Add Cold Wake grounding fixture
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2026-05-01 21:51:13 +01:00 |
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Meta Vens
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e4ccbb0521
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Add lore grounding digest seam
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2026-05-01 21:39:00 +01:00 |
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Meta Vens
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a62b7209db
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Document Aetheria lore grounding architecture
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2026-05-01 21:32:05 +01:00 |
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Meta Vens
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ed134d7239
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Add pretty projection example mirror
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2026-05-01 21:06:31 +01:00 |
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Meta Vens
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5d4b52e421
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Add projection example seam
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2026-05-01 21:02:57 +01:00 |
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Meta Vens
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5f4e7c6bb2
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Tighten agent state schema from evaluation
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2026-05-01 20:57:34 +01:00 |
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Meta Vens
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6251726e07
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Refresh handoff for projection work
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2026-05-01 20:48:15 +01:00 |
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Meta Vens
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caadb0c31e
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Document projection distillation plan
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2026-05-01 20:26:48 +01:00 |
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Meta Vens
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1e683f79e1
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Define prompt projection contract
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2026-05-01 20:18:51 +01:00 |
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Meta Vens
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3f0f0177d7
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Add v0 canonical agent state schema
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2026-05-01 18:52:27 +01:00 |
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Meta Vens
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884da043aa
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Clarify character-local dialogue projection
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2026-05-01 18:40:54 +01:00 |
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Meta Vens
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cdf92145bd
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Retarget Ghostlight toward Call of the Void authoring
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2026-05-01 18:36:27 +01:00 |
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Meta Vens
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895723be30
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Move agent architecture docs into Ghostlight
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2026-05-01 18:25:15 +01:00 |
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Meta Vens
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3726210016
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Scaffold Ghostlight persistence spine
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2026-05-01 18:06:51 +01:00 |
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