The schema server's backstop ended every session with "session refused
a packet", including when the fault was the server's own: for example a
handler's response too large to send, or a refusal the handler did not
type. Decoding and handling are now two catches:
- A message that cannot be decoded is the peer's. The session ends with
the refusal reason.
- A handler fault ends the session with "server could not handle a
message".
The transport's EndRefusedPeer becomes EndPeerSession(peer, reason). It
reports whether it ended the session, so the log says when a response
that failed after its first fragment had already ended it over the send.
Before, the log reported that it ended a session that was already gone.
The comment said that ending the session matched cultmesh-py. It does
not: Python silently skips a malformed frame. The honest anchor is the
C# TCP schema server, whose ServePeerAsync ends the one peer whose
message fails to decode or handle. The comment now says so.
Pinned, each by a test that kills its mutant:
- a handler fault's goodbye carries the server's reason, not the refusal
(mutant: the refusal reason);
- the post-fragment-0 path logs that the session had already ended
(mutant: a constant outcome);
- EndPeerSession says no goodbye to a replaced peer's endpoint (mutant:
the Ended check dropped);
- a refused peer's frames still queued are never handled (mutant: the
queue purge dropped).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
3b9ffac2 claimed that the generation check subsumed the UnsendableReason
once-guard. It did not. A thread that reads the generation only after
the session has ended carries the ended session's own generation, and the
check lets it through. For example, the polling thread answers a Ping on a
session that a caller's send has just ended but that has not yet been
retired. When that Pong fails permanently, the thread says a second
goodbye and overwrites the first failure's reason (Soul pass 4, PR4).
EndUnsendableSession now also returns when the session has already ended.
Two tests:
- The polling thread answers a Ping on a session already ended, and the
Pong can never be sent. Exactly one goodbye goes out, and the first
failure's reason stands. The hook admits the Ping after the session
ended and before the peer is queued for retirement. The test kills the
mutant that drops the Ended check.
- A failed send's goodbye is sent under the gate. A polling thread
admitting a new Connect from the endpoint waits on the gate, so the old
generation's goodbye never follows the new session's Accept. The test
kills the mutant that sends the goodbye outside the gate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The EMSGSIZE pre-check measures a send's largest datagram, which is one
fragment when maxFragmentBytes is set. Nothing pinned that: a check that
compared the whole payload (Soul's S-TM2) would refuse every large
fragmented send, and large sends are live. A 70,000-byte send with
1,024-byte fragments must not throw and must arrive whole. The test
kills the mutant whose size check ignores maxFragmentBytes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
RudpCultNetSchemaServer decoded each schema frame outside its per-message
backstop, so a malformed payload (0xc1) or a well-formed message with an
unknown schemaVersion threw MessagePackSerializationException out of
PollAvailableAsync and PollOnceAsync. The drain aborted: a good peer's
request in the same drain went unserved, a consumer loop that did not
catch died, and the bad frame was already acknowledged while its peer
stayed connected.
Decoding now runs inside the backstop. A peer whose message cannot be
decoded or handled has its session ended: the transport's new
EndRefusedPeer sends the refusal goodbye under the gate, counts the drop
in PacketsDropped, drops that peer's frames still queued, forgets the
peer and raises PeerDisconnected. A session that already ended (replaced
by a new Connect, or ended by a send failure) gets no goodbye, since the
endpoint may belong to a new session. Other peers in the drain are still
served. Ending the session matches cultmesh-py's server, where one
peer's bad message ends that peer; runtime parity is the reason.
The log names the fault's type only and never its message, because the
decoder's message quotes the peer's input (the unknown schemaVersion).
The dispatch-backstop test now asserts that rule instead of the handler
message it used to require.
Tests, each failing on the pre-fix code: a malformed payload and an
unknown schemaVersion each leave the good peer served without Poll
throwing (also through PollOnceAsync); the bad peer's session ends,
counted and told; the log carries the type and not the canary value.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Send ended an unsendable session after releasing SessionGate, and the
goodbye was built under the gate but sent outside it. If the polling
thread admitted a new Connect from the same endpoint in that window, the
ended generation's goodbye reached the new client: it saw Data, Accept,
Disconnect and believed itself disconnected while the listener held it
connected.
Every path that finds a permanent send failure now reads the session's
generation under the gate at the send, and EndUnsendableSession builds
and sends the goodbye under the gate only while that generation is
unchanged. The generation check replaces the UnsendableReason once-guard:
a second failure in the same generation finds it already ended.
The test orders the new Connect inside the send, before the fragment
that can never be sent, and asserts the new client hears no Disconnect
and stays connected on both sides. It fails on the pre-fix code
(Data, Accept, Disconnect) and kills the mutant that drops the check.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Node reports an oversized datagram only to the send's callback, so the
caller's send used to succeed and the session ended later. The transport now
checks the largest datagram of the send against the socket family's UDP
limit (65,507 bytes for IPv4, 65,527 for IPv6) before the session builds
anything: the send throws, nothing is queued, and no sequence is taken, as
the Rust and C# listeners withdraw it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The document servers' refusal tests sent an unreliable fragment, whose
sequence the session never records, so dropping the reset before the goodbye
survived. They now refuse a reliable fragment and check the goodbye does not
acknowledge it.
C#: a BeforeSend seam orders a caller's failing send between the polling
thread's ack and its send, so both threads end the same session; the peer
hears one goodbye.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A permanent failure reported after that generation ended (the client
connected again from the same endpoint) ended the generation that replaced
it and said goodbye to the new client. The callback now acts only while the
generation that sent the datagram is live, which is the one in `sessions`.
That makes two guards unreachable, so they are deleted: `peer.unsendable`
before the goodbye (the first permanent failure ends the generation, so a
second callback from it is already ignored) and the conditional delete (a
live generation is the entry at its key). A refusal's goodbye is sent
best-effort, as the transport and the document server send theirs, instead
of through the failure handling meant for datagrams a session owes.
Tests: late failure after a reconnect, for the transport's generation check
and for the operation server.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The RUDP loop caught only ValueError, so a subscribe frame with
`schemaIds: 5` raised TypeError in _handle_connection_message and ended the
thread for every peer. Any exception from handling one peer's messages now
ends that peer's session with a goodbye, as a refused packet does, and is
logged by its type alone: the error's message can quote what the peer sent.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
When that generation ends while the handler runs (a goodbye, a refusal, a
timeout, a new Connect from the same endpoint), the response is not sent
and a failure sends no second goodbye: a client that connected again owns
the endpoint.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A caller still holding the replaced peer (a schema handler awaiting work for
it) could send into the endpoint the new session owns: a goodbye after a
partial failure disconnected the new client, a fixed initial sequence
delivered the stale frame in place of the real one, and a drawn one stalled
the new session. The replaced session now ends under the SessionGate every
Send takes, so a stale Send throws and nothing of it leaves.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Node reports a failed send only to the send's callback, never on the socket's
"error" event. Emitting it as "error" from the transport ended any process
with no listener (invokeCultNetOperation among them) once per resend tick.
The transport and the document server now count it in sendFailures, as the
operation server, Rust and Python already do. The tests send to
255.255.255.255 with no error listener.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Import lists in cultnet-ts index.ts and operation-service.ts and the
cultnet-py test block conflicted; both sides are kept.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
F1: acknowledged sequences above a gap still count until the lowest
advances, in Rust, TS, Python and C#. Rust direct send purges expired
packets before the window check. Soul passes: F1 held; batch 2 held with
13 own mutants killed and interop 27/27 (ack1d-interop:2). Only docs
differ from the verified tree. Follow-up: cultmesh-rs Cargo.lock stale.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The cultnet.error.v0 contract is not decodable across runtimes, and the
interop CI lane has been red for 40 main runs. Cut 0 unblocks the lane;
Q1, Q2, Q3 and Q8 must be ruled before Cut 1.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A caller-directed Send that failed after a fragment left called
EndUnsendablePeer on the caller's thread, removing from _peers and raising
PeerDisconnected while the polling thread could be changing _peers too.
Send now ends the session and sends the goodbye under the peer's
SessionGate, and queues the peer; TryReceiveOnce and PollResends retire
queued peers before anything else. A peer a new Connect already replaced
is skipped, so a stale peer object cannot remove the peer that replaced it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Document server: a reset reported by a receive is idle, not an error
(Windows only, where the system reports it; run on Starfire).
- Document server: no ack follows a reply that can never be sent. The
guard is not decoration: without it the ack's success overwrote the
failure and the session that owed the Pong was kept.
- Hub: a send refused at any fragment index delivers nothing of it; at
index 0 the next send arrives whole (Soul's probe, committed).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
session.receive raises ValueError on bad fragment metadata, and nothing
in _rudp_loop caught it, so one admitted peer could end the thread for
every peer. The server now ends that peer's session with "session refused
a packet", as the socket transport and the Rust servers do.
Tests pin that, and two D2 rules that were unpinned: a resend loop sends
nothing more to a peer it just ended (P1), and responses after one that
can never be sent are not sent (P3).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every socket send in the RUDP document server goes through
sendRudpDatagram. A Connect from UDP port 0 used to store a session whose
pending Accept threw from the resend interval on every tick, an
uncaughtException that ends the process. Now:
- a Connect whose Accept can never be sent starts no session and leaves a
session already at that endpoint as it was;
- a datagram that can never be sent as built ends only that peer's session
(goodbye, onSessionClosed); any other failure is a lost datagram,
reported through onError, and ends nothing;
- a packet the session refuses (bad fragment metadata) ends that peer's
session with "session refused a packet" instead of leaving a session
that has recorded a sequence it never delivered.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Node reports a failed UDP send two ways: it throws for an argument it
refuses (port 0, which any spoofer can claim as a source) and passes a
system failure to the callback later. sendRudpDatagram routes both to one
failure handler, and isPermanentSendError classifies with the permanent set
the other runtimes use (EMSGSIZE, EINVAL, EAFNOSUPPORT, and Node's own
ERR_SOCKET_BAD_PORT for port 0).
- The socket transport's receive and resend paths hand a failure to that
handler: a datagram that can never be sent ends the session (goodbye
names the error code, never its message); any other failure is emitted
on "error" as the socket always reported it. Caller-directed sends still
throw to the caller. A resend loop stops at the generation it ended.
- The operation server starts no session for a Connect whose Accept can
never be sent (counted as dropped), ends a stored peer whose datagram
can never be sent, and counts other failures in sendFailures.
- CultNetRudpSession.endUnsendableSession, as in the other runtimes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A server accepting a fresh Connect can send before its Accept is
acknowledged, so no ack of the new generation prunes the acknowledged
sizes; only `end_session` clearing them keeps the ended generation's bytes
from counting against the new window. Rust, TypeScript, Python and C# each
pin it: 4 MiB acknowledged above a lost packet, a fresh Connect, and the
server's first 1 MiB send of the new generation goes out.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
`send` checked `window_admits` before `send_many` purged deadline-passed
packets, so the first direct send after the lowest unacked packet expired
was refused for acknowledged bytes that `send_many` would already have
released. `send` now purges first, as `send_many` does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A client with no bind host binds loopback for a loopback endpoint and the
unspecified address of the endpoint family otherwise, in Rust, TS, Python,
Kotlin and C#. On Windows a loopback-bound socket could not send to a remote
address (os error 10051), which kept eureka-state from reaching Huginn.
Soul: all suites green at e079ba1a; Windows send reproduced on Starfire.
Follow-ups recorded: Python/TS IPv6 peer filter, localhost resolution
parity, 127.0.0.2 loopback tests in Rust/C#/Kotlin.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A JVM wildcard socket is dual-stack, so a client bound to 0.0.0.0 reports the
IPv6 wildcard as its local address and the self-test's first check failed on
Linux. Assert that a client for a remote endpoint binds a wildcard, and keep the
exact loopback checks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CultMeshRudpSocketOptions.BindHost defaulted to 0.0.0.0 for servers and
clients alike (a58daa54, so clients could reach remote routes). That bound an
IPv4 socket for every client, so a client for an IPv6 endpoint could not send,
and a client for a loopback endpoint listened on every interface.
BindHost is now nullable and unset by default. Unset, a client binds loopback
for a loopback endpoint and the unspecified address of the endpoint's family
(0.0.0.0 or ::) otherwise, matching cultnet-rs, cultnet-ts, cultnet-py and
cultmesh-kotlin. A server keeps binding 0.0.0.0. An explicit BindHost wins for
both. The test that pinned the old default's value is replaced by tests of
what each endpoint binds.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The CultMesh RUDP client entry points defaulted bindHost to 127.0.0.1. On
Windows a socket bound to loopback cannot send off the host (os error 10051),
so a default client could not reach a remote endpoint.
cultNetRudpClientBindAddress owns the rule: loopback for a loopback endpoint,
otherwise the unspecified address of the endpoint's family (0.0.0.0 or ::).
bindHost defaults to null on every client entry point, which uses the rule. An
explicit bindHost still wins; a CultMesh server still binds 127.0.0.1 unless
told otherwise. The self-test pins all three.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
create_rudp_schema_transport and CultMesh.create_rudp_client (and create_client
and connect_client above them) defaulted bind_host to 127.0.0.1 on an AF_INET
socket. On Windows a socket bound to loopback cannot send off the host (os
error 10051), so a default client could not reach a remote endpoint.
cultnet-py now owns the rule in rudp_client_bind_host: loopback for a loopback
endpoint, otherwise the unspecified address of the endpoint's family (0.0.0.0
or ::). bind_host defaults to None on the client paths, which use the rule; the
socket family follows the bind host. An explicit bind_host still wins; a
CultMesh server still binds 127.0.0.1 unless told otherwise.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CultMesh.createRudpClient defaulted bindHost to 127.0.0.1 on a udp4 socket, and
invokeCultNetOperation bound 127.0.0.1 unconditionally. On Windows a socket
bound to loopback cannot send off the host (os error 10051), so neither could
reach a remote endpoint.
cultnet-ts now owns the rule in rudpClientBindHost: loopback for a loopback
endpoint, otherwise the unspecified address of the endpoint's family (0.0.0.0
or ::). The operation client and the CultMesh client both use it, and the
CultMesh socket family follows the bind host. An explicit bindHost still wins;
a CultMesh server still binds 127.0.0.1 unless told otherwise.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
CultMeshRudpSocketOptions defaulted bind_host to 127.0.0.1 for servers and
clients alike. On Windows a socket bound to loopback cannot send off the host
(os error 10051), so a default client could never reach a remote endpoint such
as rudp://10.77.0.1:17872.
bind_host is now Option<String>. Unset, a server still binds 127.0.0.1; a client
binds loopback for a loopback endpoint and the unspecified address of the
endpoint's family (0.0.0.0 or ::) otherwise. An explicit bind_host wins for both.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Rust hub and C# listener: 1,100 one-byte fragments, the first can never be
sent, and nothing of the send stays queued.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The injected permanent failure now takes precedence over the injected transient
one, so a test can end a session on a peer that is also losing datagrams and
count exactly which datagrams were attempted afterwards. New tests: a hub
disconnect that can never be sent returns the error; a peer or session ended
in the resend loop is sent nothing more (Rust hub, document server, C#); the
goodbye reaches the peer; the Python server ends the session on a permanent
failure in a resend, an ack and an accept. The oversized-send test compares the
outstanding count with the one the hub's own unacknowledged Accept already
holds.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
D1: on Windows the closed port of a vanished peer is reported by the next
recvfrom as ConnectionResetError (WinError 10054), and the RUDP thread returned
on it. It is now idle, as in the Rust document server, the Rust hub and the C#
listener. Both tests fail on Windows without the fix and pass with it.
D2: is_permanent_send_error (EMSGSIZE, EINVAL, EAFNOSUPPORT and their Winsock
equivalents) separates a datagram that can never be sent as built from a lost
one. The server ends that peer's session with a goodbye whose reason names the
error and never the thread; transient failures stay counted losses.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The listener swallowed every send failure as a counted loss. A send now splits
into permanent (MessageSize, InvalidArgument, AddressFamilyNotSupported: the
datagram can never be sent as built) and transient (everything else, still a
counted loss). SendSchema throws the SocketException and queues nothing, with
the packets it created withdrawn and their sequences reissued; a permanent
failure after an earlier fragment left ends the session. Inside a poll the
failure ends that peer's session, PeerDisconnected carries a reason naming the
error, and the poll is never failed. Tests pin each path, the classification,
BytesSent after a healthy send and a zero failure count.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The hub and the document server swallowed every send failure as a counted
loss, so a 70,000-byte reliable frame returned Ok and was resent forever.
Failures now split in two. Permanent means the datagram can never be sent as
built (EMSGSIZE, EINVAL, EAFNOSUPPORT and their Winsock equivalents,
is_permanent_send_error in cultnet-rs); everything else stays a counted loss.
A caller-directed hub send returns the error and queues nothing: the packets
it created are withdrawn and their sequences reissued, so the peer never sees
a gap (a permanent failure after an earlier fragment left ends the session).
Inside a poll the failure ends that peer's session with a goodbye whose reason
names the error, reported to the hub caller as Disconnected, and never fails
the poll. The document server ends the session the same way and reports a
snapshot response it can never send as an application rejection. Tests pin
each path, the classification per OS, BytesSent after a healthy send and a zero
failure count for healthy sends.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The bytes counted above a lost packet stop counting once it is acknowledged;
every runtime now asserts that another MiB is admitted after the gap closes.
Rust prunes on expiry only when something expired, so the acknowledgement path
owns the pruning it can observe.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The bound summed only packets still awaiting an ack. Once frames above a lost
packet were acknowledged they stopped counting, so a receiver could be made to
hold more than 4 MiB behind one loss, and its hold buffer ended the session.
The sender now keeps the payload size of each acknowledged sequence above the
lowest pending one until the lowest advances past it, in Rust, TypeScript,
Python and C#. Tests per runtime: one lost packet, four acknowledged 1 MiB
frames, the fifth refused until the gap closes; and the floor moving to a new
lowest sequence.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Ack Cut 1c made CultNetRudpSocketTransportOptions.initial_sequence optional; the
new client helper still passed a bare u32.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Cut 1's the_hold_buffer_takes_exactly_1024_frames test held 1,024 frames behind a
sequence the receiver never sees, by sending them all above one unacked packet.
Cut 3's flow window stops a sender 1,023 sequences above its lowest unacked packet,
so the test's sender was refused at frame 1,023. The missing packet is now
acknowledged by hand (the receiver never saw it), so the window slides and what
the test probes is the receiver's hold buffer, not the sender.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>