Ack map: Cut D Soul pass 2 result; K1 gains the Kotlin resend loop

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Meta Vens 2026-09-30 15:46:59 +02:00
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@ -1599,7 +1599,16 @@ profiles.
- Also recorded: `packages/cultmesh-kotlin/build.ps1` is Windows-only, so Kotlin interop runs off Windows only
through an image with wrappers.
- P2 (the expiry hole) stays with Cut F.
- **Cut D batch 2** is in Soul (pass 2).
- **Cut D batch 2, Soul pass 2: fix first.**
- cultnet-ts emits transient send failures as `"error"`, which crashes processes with no listener. Section 10's
claim that "Node reports send failures on the socket's error event" is false on Node 24 without a callback:
they are dropped silently.
- C# stale peer objects write into the replacing session.
- cultmesh-py dies on a non-ValueError per-peer failure.
- Six guards are unpinned.
- Batch 3 is in Hands.
- **K1 gains:** Kotlin's idle resend loop (`CultMesh.kt:4033-4036`) is one `try`, so one peer's permanent failure
stops resends for every later peer. That is in addition to a refused packet not ending that peer's session.
- **Recorded (liveness, not fixed):** a lowest reliable packet lost forever stalls the sender 1,023 sequences ahead
while the peer stays alive; session timeout doesn't end it. TCP ends such a connection after a retransmission
limit (R2). Decide with Cut F (abandonment) whether a reliable packet outstanding past a bound ends the session.