C#: a peer's undecodable message ends that peer's session, never the poll

RudpCultNetSchemaServer decoded each schema frame outside its per-message
backstop, so a malformed payload (0xc1) or a well-formed message with an
unknown schemaVersion threw MessagePackSerializationException out of
PollAvailableAsync and PollOnceAsync. The drain aborted: a good peer's
request in the same drain went unserved, a consumer loop that did not
catch died, and the bad frame was already acknowledged while its peer
stayed connected.

Decoding now runs inside the backstop. A peer whose message cannot be
decoded or handled has its session ended: the transport's new
EndRefusedPeer sends the refusal goodbye under the gate, counts the drop
in PacketsDropped, drops that peer's frames still queued, forgets the
peer and raises PeerDisconnected. A session that already ended (replaced
by a new Connect, or ended by a send failure) gets no goodbye, since the
endpoint may belong to a new session. Other peers in the drain are still
served. Ending the session matches cultmesh-py's server, where one
peer's bad message ends that peer; runtime parity is the reason.

The log names the fault's type only and never its message, because the
decoder's message quotes the peer's input (the unknown schemaVersion).
The dispatch-backstop test now asserts that rule instead of the handler
message it used to require.

Tests, each failing on the pre-fix code: a malformed payload and an
unknown schemaVersion each leave the good peer served without Poll
throwing (also through PollOnceAsync); the bad peer's session ends,
counted and told; the log carries the type and not the canary value.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-09-30 17:23:40 +02:00
commit a44e189e0c
4 changed files with 248 additions and 21 deletions

View file

@ -288,23 +288,22 @@ namespace GameCult.Networking
if (!string.Equals(delivered.Frame.ChannelId, "schema", StringComparison.Ordinal))
return false;
var message = CultNetSchemaMessageSerialization.Deserialize(delivered.Frame.Payload);
if (!_handlers.TryGetValue(message.GetType(), out var handler) || handler == null)
{
return false;
}
// R-AG: a handler is expected to catch its own typed refusals (HandleSnapshotRequestV1Async
// catches the three selection exceptions and answers cursor_invalid/selection_invalid/
// reference_outside_target on the wire, R-AM) - this catch is the backstop for whatever a
// handler does not, so an untyped exception from a malformed/hostile message can never
// reach the poll loop and stall the server for every other peer. It still answers nothing
// on the wire (an exception this generic carries no typed refusal to report) and drops the
// one malformed dispatch, exactly as an unregistered handler already does just above -
// R-AM: but it always logs. A backstop that swallows silently is a compensator, and an
// untested, unlogged one hid the SM-6 ArgumentNullException regression for a whole batch.
// A peer's message that cannot be decoded (malformed bytes, an unknown schemaVersion) or
// handled is that peer's failure, never the poll's: the drain goes on serving every other
// peer. The transport already acknowledged the frame, so the peer's session cannot be kept
// (a retransmit would never be handled). It ends, the peer is told, and the drop is counted
// and logged, as cultmesh-py's server does. A handler is still expected to answer its own
// typed refusals on the wire (HandleSnapshotRequestV1Async does, R-AM); this is the backstop
// for whatever it does not. The log names the fault's type only: its message can quote
// what the peer sent.
try
{
var message = CultNetSchemaMessageSerialization.Deserialize(delivered.Frame.Payload);
if (!_handlers.TryGetValue(message.GetType(), out var handler) || handler == null)
{
return false;
}
var result = handler.DynamicInvoke(message, new RudpCultNetSchemaServerPeer(this, delivered.Peer));
if (result is Task task)
{
@ -313,11 +312,11 @@ namespace GameCult.Networking
}
catch (Exception ex)
{
// DynamicInvoke wraps a synchronously-thrown handler fault in TargetInvocationException,
// whose own .Message is the generic "Exception has been thrown by the target of an
// invocation." - log the real fault, not that wrapper.
// DynamicInvoke wraps a synchronously-thrown handler fault in TargetInvocationException;
// name the real fault, not that wrapper.
var reported = ex is System.Reflection.TargetInvocationException { InnerException: { } inner } ? inner : ex;
Logger.LogError($"CultNet RUDP schema dispatch failed for {message.GetType().Name}: {reported.Message}");
Logger.LogError($"CultNet RUDP schema server could not decode or handle a peer's message ({reported.GetType().Name}); that peer's session ended.");
_transport.EndRefusedPeer(delivered.Peer);
return false;
}
return true;

View file

@ -3188,6 +3188,35 @@ namespace GameCult.Networking
_unsendablePeers.Enqueue(peer);
}
// Polling thread only. Ends the session of a peer whose delivered frame the application could not
// decode or handle. The frame is already acknowledged, so the session cannot be kept: a
// retransmit would never be handled. The peer is told, the drop is counted, and the peer's
// frames still queued are not delivered. A session that already ended (a new Connect replaced
// it, or a send failure ended it) owes no goodbye; the endpoint may belong to a new session.
internal void EndRefusedPeer(CultNetRudpSocketServerPeer peer)
{
if (peer == null) throw new ArgumentNullException(nameof(peer));
_stats.PacketsDropped++;
lock (peer.SessionGate)
{
if (peer.Session.Ended)
return;
SendPacket(peer.RemoteEndPoint, peer.Session.EndRefused());
}
var kept = _deliveredFrames.Where(frame => !ReferenceEquals(frame.Peer, peer)).ToArray();
_deliveredFrames.Clear();
foreach (var frame in kept)
_deliveredFrames.Enqueue(frame);
var key = RemoteKey(peer.RemoteEndPoint);
if (!_peers.TryGetValue(key, out var current) || !ReferenceEquals(current, peer))
return;
_peers.Remove(key);
peer.DisconnectReason = CultNetRudpSession.RefusedPacketReason;
PeerDisconnected?.Invoke(peer);
}
// Polling thread only. A peer a new Connect already replaced was reported then, and its key now
// names the peer that replaced it.
private void RetireUnsendablePeers()

View file

@ -0,0 +1,196 @@
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
using GameCult.Logging;
using MessagePack;
using NUnit.Framework;
namespace GameCult.Networking.Tests
{
/// <summary>
/// A schema server's poll serves every peer whatever one peer sends. A message that cannot be
/// decoded or handled is that peer's failure: its session ends, the drop is counted and logged,
/// and the drain goes on to the other peers.
/// </summary>
public class CultNetRudpSchemaServerPeerInputTests
{
private const uint ConnectionId = 0x10203096;
private const string Canary = "canary-5f1c9e0b";
private sealed class Client
{
public Socket Socket = null!;
public CultNetRudpSession Session = null!;
public EndPoint EndPoint => Socket.LocalEndPoint!;
}
private sealed class CapturingLogger : ILogger
{
public List<string> Errors { get; } = new();
public void LogInfo(string message) { }
public void LogWarning(string message) { }
public void LogError(string message) => Errors.Add(message);
public void LogDebug(string message) { }
}
private static Socket Bind()
{
var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
socket.Bind(new IPEndPoint(IPAddress.Loopback, 0));
return socket;
}
private static List<CultNetRudpPacket> Drain(Socket socket)
{
var packets = new List<CultNetRudpPacket>();
var buffer = new byte[65535];
EndPoint from = new IPEndPoint(IPAddress.Any, 0);
while (socket.Poll(20_000, SelectMode.SelectRead))
{
var received = socket.ReceiveFrom(buffer, ref from);
packets.Add(CultNetRudpPacketCodec.Decode(buffer.AsSpan(0, received).ToArray()));
}
return packets;
}
private static async Task<Client> Connect(RudpCultNetSchemaServer server)
{
var client = new Client
{
Socket = Bind(),
Session = new CultNetRudpSession(new CultNetRudpSessionOptions { ConnectionId = ConnectionId })
};
client.Socket.SendTo(CultNetRudpPacketCodec.Encode(client.Session.CreateConnect(0)), server.LocalEndPoint);
await server.PollAvailableAsync(8);
client.Session.Receive(Drain(client.Socket).Single(p => p.PacketType == CultNetRudpPacketType.Accept), 0);
return client;
}
private static void SendSchema(RudpCultNetSchemaServer server, Client client, byte[] payload) =>
client.Socket.SendTo(
CultNetRudpPacketCodec.Encode(client.Session.Send("schema", payload, new CultNetRudpSendOptions { Reliable = true, Ordered = true })),
server.LocalEndPoint);
private static byte[] Malformed() => new byte[] { 0xc1 };
// Well-formed MessagePack naming a schema version no runtime knows. The decoder's own error
// quotes that version.
private static byte[] UnknownSchemaVersion() =>
MessagePackSerializer.Serialize(
new Dictionary<string, object> { ["schemaVersion"] = "cultnet." + Canary + ".v0", ["messageId"] = Canary },
CultNetSchemaMessageSerialization.Options);
private sealed class Scene : IDisposable
{
public RudpCultNetSchemaServer Server = null!;
public Client Bad = null!;
public Client Good = null!;
public CapturingLogger Logger = new();
public List<(string MessageId, EndPoint From)> Served = new();
public List<EndPoint> Ended = new();
public void Dispose()
{
Server.Dispose();
Bad.Socket.Dispose();
Good.Socket.Dispose();
}
}
// The bad peer's frame is read first, so the drain reaches the good peer only by getting past it.
private static async Task<Scene> BadThenGood(byte[] badPayload)
{
var scene = new Scene
{
Server = new RudpCultNetSchemaServer(new RudpCultNetSchemaServerOptions
{
RuntimeId = "csharp-peer-input",
ConnectionId = ConnectionId
})
};
scene.Server.Logger = scene.Logger;
scene.Server.OnCultNet<CultNetShardCatalogRequestMessage>((message, peer) =>
scene.Served.Add((message.MessageId, peer.RemoteEndPoint)));
scene.Server.PeerDisconnected += peer => scene.Ended.Add(((RudpCultNetSchemaServerPeer)peer).RemoteEndPoint);
scene.Bad = await Connect(scene.Server);
scene.Good = await Connect(scene.Server);
SendSchema(scene.Server, scene.Bad, badPayload);
SendSchema(scene.Server, scene.Good, CultNetSchemaMessageSerialization.Serialize(
new CultNetShardCatalogRequestMessage { MessageId = "good-request" }));
return scene;
}
[Test]
public async Task AMalformedPayloadDoesNotStopTheDrainServingAnotherPeer()
{
using var scene = await BadThenGood(Malformed());
Assert.DoesNotThrowAsync(async () => await scene.Server.PollAvailableAsync(16));
Assert.That(scene.Served, Is.EqualTo(new[] { ("good-request", scene.Good.EndPoint) }));
}
[Test]
public async Task AnUnknownSchemaVersionDoesNotStopTheDrainServingAnotherPeer()
{
using var scene = await BadThenGood(UnknownSchemaVersion());
Assert.DoesNotThrowAsync(async () => await scene.Server.PollAvailableAsync(16));
Assert.That(scene.Served, Is.EqualTo(new[] { ("good-request", scene.Good.EndPoint) }));
}
[Test]
public async Task PollOnceDoesNotThrowForAPeersUndecodableMessage()
{
using var scene = await BadThenGood(Malformed());
Assert.DoesNotThrowAsync(async () =>
{
for (var attempt = 0; attempt < 16; attempt++)
await scene.Server.PollOnceAsync();
});
Assert.That(scene.Served, Is.EqualTo(new[] { ("good-request", scene.Good.EndPoint) }));
}
[Test]
public async Task APeerWhoseMessageCannotBeDecodedHasItsSessionEnded()
{
using var scene = await BadThenGood(Malformed());
var dropped = scene.Server.Stats.PacketsDropped;
try { await scene.Server.PollAvailableAsync(16); }
catch (MessagePackSerializationException) { Assert.Fail("the poll threw for a peer's input"); }
// The frame was already acknowledged, so the session cannot be kept: the peer is told,
// the listener forgets it, and the drop is counted.
Assert.That(scene.Ended, Is.EqualTo(new[] { scene.Bad.EndPoint }));
Assert.That(scene.Server.Peers.Select(peer => peer.RemoteEndPoint), Is.EqualTo(new[] { scene.Good.EndPoint }));
Assert.That(scene.Server.Stats.PacketsDropped, Is.EqualTo(dropped + 1));
var goodbye = Drain(scene.Bad.Socket).Single(packet => packet.PacketType == CultNetRudpPacketType.Disconnect);
Assert.That(scene.Bad.Session.Receive(goodbye, 1).Disconnected, Is.True);
Assert.That(Drain(scene.Good.Socket).Select(packet => packet.PacketType), Has.None.EqualTo(CultNetRudpPacketType.Disconnect));
Assert.That(scene.Logger.Errors, Has.Count.EqualTo(1));
}
[Test]
public async Task TheDropIsLoggedByErrorTypeWithoutEchoingWhatThePeerSent()
{
using var scene = await BadThenGood(UnknownSchemaVersion());
try { await scene.Server.PollAvailableAsync(16); }
catch (MessagePackSerializationException) { Assert.Fail("the poll threw for a peer's input"); }
// The decoder's own error message quotes the unknown version, which is the peer's input.
Assert.That(scene.Logger.Errors, Has.Count.EqualTo(1));
Assert.That(scene.Logger.Errors[0], Does.Contain(nameof(MessagePackSerializationException)));
Assert.That(scene.Logger.Errors[0], Does.Not.Contain(Canary));
}
}
}

View file

@ -796,8 +796,11 @@ namespace GameCult.Networking.Tests
serverThread.Join();
}
Assert.That(logger.Errors, Has.Some.Contains("dispatch-backstop-probe"),
"the backstop must log the handler's own exception message, not swallow it silently");
// The log names the fault's type. The fault's own message can quote what the peer sent,
// so it is never logged.
Assert.That(logger.Errors, Has.Some.Contains(nameof(InvalidOperationException)),
"the backstop must log the handler's fault, not swallow it silently");
Assert.That(logger.Errors, Has.None.Contains("dispatch-backstop-probe"));
}
private sealed class CapturingLogger : ILogger