AetheriaLore/Aetheria
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Meta Vens 7afc67e7a5 Lore: Wonderland, a Lucent pseudospace splinter of former Reality Architects
Habitats hold only while the crew performs a shared, rehearsed genre; standing is
physical; outsiders survive by fae-like etiquette (don't contradict the genre, don't
play along too well). Lore only; no game faction yet. Ruling
aetheria-release:ruling:wonderland-lucent-splinter (operator, 2026-10-28).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 07:17:42 +01:00
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Articles Clarify lore articles: accessibility wave 45 2026-09-05 05:43:52 +02:00
Brainstorming Faction visual identity: Lucent's anchor is the overdesigned gamer mouse (maximalist, floating panels, inlays, glow); Finch is smooth organic curves, and Djinni is a Finch ship 2026-10-18 22:16:24 +02:00
Economy/Item Hooks Clarify lore articles: accessibility wave 26 2026-09-05 04:44:31 +02:00
Fiction Promote inhabited Body That Asks 2026-07-15 10:13:52 +01:00
Game Design The Concept Mill as a fullscreen viewer 2026-10-08 02:01:45 +02:00
Lore Define Megas by territorial power 2026-09-21 20:40:24 +02:00
media Concept Mill data: ships.yaml, its generator, and Bench 4 rounds 4-8 2026-10-08 01:55:18 +02:00
static Promote inhabited Body That Asks 2026-07-15 10:13:52 +01:00
Stories Document branching story production pipeline 2026-07-15 00:08:14 +01:00
Worldbuilding Lore: Wonderland, a Lucent pseudospace splinter of former Reality Architects 2026-10-28 07:17:42 +01:00
index.md Clarify lore articles: accessibility wave 43 2026-09-05 05:40:29 +02:00
Introduction.md Clarify lore articles: accessibility wave 33 2026-09-05 05:10:32 +02:00
Narrative Themes.md Clarify lore articles: accessibility wave 4 2026-09-05 02:50:51 +02:00
Spoilers.md Lore: a spoilers page for what the setting leaves open (the field is anchored by its residents; Megiddo is half right) 2026-10-28 06:52:49 +01:00