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2026-10-22 02:03:21 +02:00 |
| .. |
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AetherDbRootTests.cs
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ship_cc: layout_revision and valid_ship_id as pure functions, fixed-text errors; pins and tests for the authoring-tool Low findings
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2026-10-10 09:49:39 +02:00 |
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Aetheria.Shared.Tests.csproj
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AetheriaBuild.Build: one player entry point; AetheriaStores.Open refuses a missing catalog
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2026-10-10 06:55:32 +02:00 |
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AetheriaStoresTests.cs
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Merge origin/master into ghostlight-verse/verse-grammar
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2026-10-10 14:00:03 +02:00 |
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AssemblyFromMakerCatalogTests.cs
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Assembly is an AssemblyDistribution: Faction key 19, optional per product, stated-quality mint
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2026-10-17 19:03:12 +02:00 |
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AssemblyFromMakerCommandTests.cs
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Tests: the assembly derive rule at fifteen part means and across products, not at the fixtures' two
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2026-10-18 00:54:00 +02:00 |
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AssemblyFromMakerTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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BallisticFlightTests.cs
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Drawn pose: ship indicators and map centre read DrawAhead; Round takes one time; RailAt logs a missing parent
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2026-10-16 00:50:29 +02:00 |
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BaseStateTests.cs
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BaseState: an includeChildren walk keeps its state in locals
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2026-09-30 15:12:41 +02:00 |
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BeltScenarioTests.cs
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Scenarios: Belt and Lock On take the seeds that hold their conditions under the new placement
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2026-10-17 05:40:34 +02:00 |
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BeltShapes.cs
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Gravity: laned belts, a belt on a copy of a light body's rail filling its slot less a visual lane
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2026-10-21 22:42:49 +02:00 |
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BrownoutTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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CapabilityEventsTests.cs
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Pickup is a capability: PickupData/Pickup run a timed grab through Zone's hold API and TryPickUp (group A, sim)
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2026-10-13 05:00:22 +02:00 |
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CatalogRoleTests.cs
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Census, roles-migrate and roles-backfill skip a bin: it authors no roles, it reads its line's
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2026-10-18 18:06:07 +02:00 |
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ChildrenWithinReachTests.cs
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Merge origin/master (arena cut 1: ItemManager takes a seed) into eureka/aetheria-gravity-laned-belts
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2026-10-22 00:44:50 +02:00 |
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ClaimTests.cs
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ClaimTests: a weapon claimed as a non-weapon is a gear row of the claimed class
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2026-10-14 21:37:32 +02:00 |
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ConditionRatioTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ConsumableAiTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ConsumablesFirstSetCommandTests.cs
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ConsumablesFirstSetCommandTests: the landed designs carry the thermal pins and linear Quality terms (the shipped-catalog pins cannot see the command)
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2026-10-10 15:53:25 +02:00 |
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ConsumablesFirstSetTests.cs
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Assembly is the maker's: re-land of h1 on 0f5def17 (net diff of ae300c6a..5187a59d)
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2026-10-17 18:55:16 +02:00 |
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ConsumableSupplyTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ConsumableTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ContactRevealTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ContactTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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CrossingScenarioTests.cs
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LockOn states its hostile's patrol order and fit quality; dice streams, patrol circuit and projector range pinned
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2026-10-17 21:28:35 +02:00 |
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DemoTerminusTests.cs
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The run's seed rides the save: SavedGame key 14, written by Capture, read by Continue
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2026-10-18 17:29:17 +02:00 |
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DeterminismLedgerTests.cs
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determinism-ledger: pin each scatter draw's ordinal and bounds, and the zero item-seed refusal
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2026-10-21 23:38:03 +02:00 |
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DrawAheadTests.cs
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Vapour clouds are drawn as fog banks: one ZoneRenderer subscription, VapourCloudInstance presenter, DrawAhead for a free body
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2026-10-12 03:34:50 +02:00 |
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DrawnPoseTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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EmissionTests.cs
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Assembly is the maker's: re-land of h1 on 0f5def17 (net diff of ae300c6a..5187a59d)
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2026-10-17 18:55:16 +02:00 |
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EntityFormatTests.cs
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One aim slot holds an item or a mount; the cycle covers every located mount
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2026-10-15 04:42:38 +02:00 |
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EvasionTermTests.cs
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Staged fits: a scenario states the quality of a fit its checks rest on
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2026-10-17 19:03:20 +02:00 |
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EvasionTrackingTests.cs
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Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
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2026-10-13 22:34:08 +02:00 |
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FireAuthorityTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut4Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut5Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut6cTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut6dTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut6Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut7Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut8Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut9Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut11Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut12Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut123Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlCut124Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlPerWeaponTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FireControlTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FlightTests.cs
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FlightTests: Faction's wire array ends at slot 22 (BossLoadout), so it is 23 long
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2026-10-18 21:31:57 +02:00 |
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FloatingBodyTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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FlowFieldTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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GenericDesignsCommandTests.cs
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GenericDesignsCommandTests: import the MessagePack snapshot serializer the payload-widening helper uses
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2026-10-13 22:39:21 +02:00 |
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GravityShaderTests.cs
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Well law: the band term, WellTree owns every term; the old law, per-body sums and Gauss ring law deleted
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2026-10-16 17:56:25 +02:00 |
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GravitySubtractTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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HardpointOwnershipTests.cs
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Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
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2026-10-03 20:33:55 +02:00 |
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HeatResponseTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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HullFootprintTests.cs
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Shape.SetLine writes through the indexer so it invalidates the caches; footprint tests pin refusal Position and a wide shape
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2026-10-17 14:33:41 +02:00 |
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IffAndCombatTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ImpactFeedbackTests.cs
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Layers: one owner puts orbitals above the ship plane and floaters below; per-hull GridOffset is deleted
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2026-10-16 02:35:07 +02:00 |
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InputCapacitorTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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InspectionScannerCatalogTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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InspectionScannerCommandTests.cs
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Tests: inspection scanner catalog, command, schematic gear rows; scanner/emission/stance residuals
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2026-10-14 21:19:14 +02:00 |
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ItemTitleTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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LanedBeltTests.cs
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Gravity tests: no swarm rides a binary's bodyless node; lane filters on a tuned sample; a lane splits rocks by band area (red)
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2026-10-22 01:40:15 +02:00 |
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LaunchSuppressorCatalogTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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LaunchSuppressorCommandTests.cs
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launch-suppressor: apply lands only its own records; tests pin late hiding, the rating line, linear suppression and a named observer sensor
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2026-10-13 21:37:41 +02:00 |
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LaunchSuppressorTests.cs
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LaunchSuppressorTests: pin the factor clamp (above 1, below 0) and the exactly-rated-temperature boundary with a step either side
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2026-10-13 06:12:18 +02:00 |
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LayerTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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LayoutAimTests.cs
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Merge origin/master into faction-play-1
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2026-10-16 20:18:54 +02:00 |
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ListenerTests.cs
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Tests: a consumable listener's Multiple below 1 is not clamped up
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2026-10-13 21:57:12 +02:00 |
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LoadoutTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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LockOnScenarioTests.cs
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LockOn: the hostile is ordered to close on the player; the warning is measured against the poses it was stamped from
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2026-10-18 00:51:33 +02:00 |
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LockWarningTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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LootTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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MineLauncherCatalogTests.cs
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Mine Launcher: a shape and a product that sells it; the blast-neutrality test exempts a mine layer; WireMines takes a Substance material by its path
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2026-10-08 14:09:03 +02:00 |
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MineTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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MiningCut1Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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MiningCut2Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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MiningCut3Tests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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MiningIndexTests.cs
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Every rail's period is derived from the field it orbits in; OrbitPeriod is deleted
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2026-10-15 18:11:27 +02:00 |
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MiningTargetQueriesTests.cs
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Zone.Entities read-only outside Zone: Admit and Remove are the only membership writers
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2026-10-13 02:13:43 +02:00 |
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MinorPowersTests.cs
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Delete the Markov name generator, its data and settings, NameFile and GeonameFile
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2026-10-17 19:26:15 +02:00 |
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MountCycleTests.cs
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Pin the mount aim's resolved reads, the record's isolation and its Deactivate clear; delete two dead guards
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2026-10-15 07:14:35 +02:00 |
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MunitionPartsTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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OrbitsFromFieldTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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PaintModeTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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PickupGenerationTests.cs
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PickupGenerationTests: count fitted beams, not a station's stock
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2026-10-13 06:27:46 +02:00 |
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PickupTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
|
2026-10-21 19:01:41 +02:00 |
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PiratesFactionCommandTests.cs
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Delete the Markov name generator, its data and settings, NameFile and GeonameFile
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2026-10-17 19:26:15 +02:00 |
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PiratesRecordTests.cs
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Delete the Markov name generator, its data and settings, NameFile and GeonameFile
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2026-10-17 19:26:15 +02:00 |
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PlaceNamesTests.cs
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PlaceNamesTests: assert on names, not zone graphs; pin invalid entries, homeless factions, runs of taken names, EAC- case and same-length restore
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2026-10-17 22:14:26 +02:00 |
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PlayerSettingsSensitivityTests.cs
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Move mouse-look sensitivity into the PlayerSettings CultCache global
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2026-09-17 17:22:09 +02:00 |
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PlayerStagingTests.cs
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Audio 1: delete the unread SoundbanksInfo.json Wwise export and its staging mentions
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2026-10-16 17:18:13 +02:00 |
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PopulatedRadiusTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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PotentialOwnerTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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PowerBusTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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PowerCurveTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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PowerTierTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ProductBinTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ProductChoiceTests.cs
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Merge remote-tracking branch 'origin/master' into eureka/aetheria-arena-determinism-ledger
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2026-10-22 00:01:30 +02:00 |
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ProductLinesCatalogTests.cs
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ProductLinesCatalogTests: FactionProductData's wire pin covers slot 8, and a record written before it is on the market
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2026-10-21 20:34:50 +02:00 |
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ProductLinesCommandTests.cs
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ProductLinesCommandTests: the bins of a removed line go with it, as the catalog read now requires
|
2026-10-18 21:14:14 +02:00 |
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ProductTiersCommandTests.cs
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Census role gaps become RoleGaps, so a bin skipped by the census has a test; a bin authored on another line is refused
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2026-10-18 18:46:05 +02:00 |
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PursuitScenarioTests.cs
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Pursuit scenario: Cargo stages consumables; a hostile on your tail, a Mine Launcher fitted, vents and overdrives in the hold
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2026-10-11 18:41:48 +02:00 |
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RangeFalloffTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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RestoredHullsTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
|
2026-10-21 19:01:41 +02:00 |
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RigBrandTests.cs
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RigBrandTests: Belt is built in its own pinned arena, not eight seeds that may hold no belt
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2026-10-17 12:18:26 +02:00 |
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RoleAuthoringTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
|
2026-10-21 19:01:41 +02:00 |
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RolesBackfillCommandTests.cs
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sensor-stat-set skips a bin, as the other role writers do; it takes an optional root for its test
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2026-10-18 21:08:11 +02:00 |
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RunGoalTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
|
2026-10-21 19:01:41 +02:00 |
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RunSaveTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
|
2026-10-21 19:01:41 +02:00 |
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RunSeedFixture.cs
|
Drops roll on the run's seed: Zone.DropSeed feeds the loot and mine dice
|
2026-10-18 17:30:50 +02:00 |
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RunStartGearTests.cs
|
Pin ManufacturerPreference: neutral without galaxy or faction, zero outside allegiance, table-bound distance
|
2026-10-08 16:12:48 +02:00 |
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RunStartTests.cs
|
determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
|
2026-10-21 19:01:41 +02:00 |
|
SafeAssert.cs
|
Scenarios Cut 1: a failed staging reports what it admitted, not a crash
|
2026-09-30 14:59:50 +02:00 |
|
ScannerTests.cs
|
Merge origin/master into faction-play-1
|
2026-10-16 20:18:54 +02:00 |
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ScenarioTests.cs
|
determinism-ledger: Scenario.Id, a stable kebab identity for matches and replays
|
2026-10-21 19:01:43 +02:00 |
|
SchematicUnderlayTests.cs
|
SchematicUnderlay tests: the bounds extremes sit in different lines
|
2026-10-17 19:04:44 +02:00 |
|
ShapeCacheTests.cs
|
Shape.SetLine writes through the indexer so it invalidates the caches; footprint tests pin refusal Position and a wide shape
|
2026-10-17 14:33:41 +02:00 |
|
ShieldReserveTests.cs
|
determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
|
2026-10-21 19:01:41 +02:00 |
|
ShipAuthoringTests.cs
|
Packages carry their products: ship.cc homes FactionProductData at mod-product:<id>:<maker key>
|
2026-10-12 03:54:30 +02:00 |
|
ShipFixture.cs
|
Ship packages: a thruster or radiator anchor on a mesh-less GLB node is refused at bind
|
2026-10-03 17:07:08 +02:00 |
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ShipModCatalogTests.cs
|
RemovePackage test: the missing-name case must not create its directory
|
2026-10-16 22:59:36 +02:00 |
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ShipModPlanTests.cs
|
Ship mounts: anchors only for visible hardpoints, every role rule in Validate
|
2026-10-03 14:39:08 +02:00 |
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ShippedWeaponOperabilityTests.cs
|
Tests: CB-R1 enforced whole, backfill replay on a scratch catalog, envelope and operability read the catalog
|
2026-10-08 23:46:28 +02:00 |
|
ShipProductTests.cs
|
ShipProductTests: the product grammar refuses a misnamed flag or a dangling description, and the on-market line is the off-market one without its clause
|
2026-10-21 20:58:09 +02:00 |
|
ShipRigTests.cs
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Tests: rig fixture gives map and collider nodes a mesh; fix two test slips
|
2026-10-16 22:05:53 +02:00 |
|
ShipSchemaPinTests.cs
|
Blender ships: hull_grid.grid_size; ship_cc reads HullData.HullType, pinned to C#
|
2026-10-22 01:00:06 +02:00 |
|
ShipValidationTests.cs
|
Merge cut vector-rows-record (Soul verdict cut-vector-rows-record.s3)
|
2026-10-13 01:21:40 +02:00 |
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SignatureTests.cs
|
determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
|
2026-10-21 19:01:41 +02:00 |
|
SimClockTests.cs
|
DrawnPoseTests: coasting probe reads world-axis swing; SimClockTests rides the field at the drawn time
|
2026-10-15 21:45:10 +02:00 |
|
SmokeHullCommandTests.cs
|
Sweep: every old design-name literal in C# becomes its generic name; product texts ship without the authoring notes
|
2026-10-13 20:29:10 +02:00 |
|
SmokeHullScenarioTests.cs
|
Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
|
2026-10-13 22:34:08 +02:00 |
|
SmokeRoundsCommandTests.cs
|
Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
|
2026-10-13 22:34:08 +02:00 |
|
SmokeRoundsScenarioTests.cs
|
Merge origin/master into damage-falloff
|
2026-10-14 09:54:44 +02:00 |
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SmokeRoundsSteppedTests.cs
|
Merge origin/master into damage-falloff
|
2026-10-14 09:54:44 +02:00 |
|
SolutionTests.cs
|
Merge origin/master into faction-play-1
|
2026-10-16 20:18:54 +02:00 |
|
StationPlacementTests.cs
|
Merge origin/master (arena cut 1: ItemManager takes a seed) into eureka/aetheria-gravity-laned-belts
|
2026-10-22 00:44:50 +02:00 |
|
StationServicesTests.cs
|
determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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StatResolverTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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SteeringTests.cs
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Merge origin/master into faction-play-1
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2026-10-16 20:18:54 +02:00 |
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stryker-config.json
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Cut 11 map: mutation testing moves to Stryker, and the survivors it found
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2026-09-22 15:59:06 +02:00 |
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SunsNeverGreenTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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TargetingSystemTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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TestCatalog.cs
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Missing ship.cc fails the fixture, not the game's compose
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2026-10-10 07:35:08 +02:00 |
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TestCatalogTests.cs
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Merge origin/master into ghostlight-verse/verse-grammar
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2026-10-10 14:00:03 +02:00 |
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ThrottleLockTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ThrustAllocationTests.cs
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Stage the drive lots with the ship deactivated: an active entity refuses unequip and equip
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2026-10-18 07:22:04 +02:00 |
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ThrustAllocatorTests.cs
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Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
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2026-10-13 22:34:08 +02:00 |
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TrojanSwarmTests.cs
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Gravity tests: no swarm rides a binary's bodyless node; lane filters on a tuned sample; a lane splits rocks by band area (red)
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2026-10-22 01:40:15 +02:00 |
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VapourCloudTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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VerseGrammarTests.cs
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VerseGrammarTests: the shipped catalog holds eight starter verbs; combat exit asserts the Target cleared
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2026-10-16 20:54:47 +02:00 |
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WellFixture.cs
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Gravity.cginc regenerated from the band template; orbit and fixture tests read the new law
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2026-10-16 18:15:05 +02:00 |
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WellLawTests.cs
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WellLawTests: the belt fixture lists its outermost asteroid in the middle (10, 87, 43)
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2026-10-17 00:26:47 +02:00 |
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ZoneFingerprint.cs
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Gravity: a wider zone fingerprint, one copied-rail helper, belts kinded at generation, adjacent belts pinned
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2026-10-21 20:43:23 +02:00 |
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ZonePlacedAtBuildTests.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |
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ZoneWorlds.cs
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determinism-ledger: every ItemManager states its seed; scatter on the zone's dice
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2026-10-21 19:01:41 +02:00 |