ClaimTests: a weapon claimed as a non-weapon is a gear row of the claimed class
The enemy schematic now lists every non-weapon claim as a gear row (cut scanner-catalog), so the old "no row" expectation became "one row, the claimed class, no range". Builds. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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1 changed files with 8 additions and 4 deletions
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@ -395,9 +395,10 @@ public sealed partial class ContactRevealTests
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Assert.Equal(120f, row.Range);
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}
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// Mutation: the rows are the book's reveals (RevealsOf) or the subject's equipment.
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// A gun claimed as a sensor is no weapon row: the observer believes it is a sensor, and lists it as gear of that class,
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// with no range. Mutation: the rows are the book's reveals (RevealsOf) or the subject's equipment (the true class shows).
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[Fact]
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public void AWeaponClaimedAsANonWeaponHasNoSchematicRow()
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public void AWeaponClaimedAsANonWeaponIsAGearRowOfTheClaimedClass()
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{
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var e = Add(float3(30, 0, 40), new[] { "Gun" });
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var o = Add(float3(0, 0, 0), new[] { "Eye" });
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@ -405,8 +406,11 @@ public sealed partial class ContactRevealTests
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e.Claim(gun, DataOf("Eye"));
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Fire(e, gun);
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Assert.Empty(o.SchematicRows(e));
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Assert.Single(o.RevealsOf(e));
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Assert.Empty(o.RevealedWeapons(e));
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var row = Assert.Single(o.SchematicRows(e));
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Assert.Same(gun, row.Item);
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Assert.Same(DataOf("Eye"), row.Claimed);
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Assert.Null(row.Range);
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}
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// Unrevealed gear never appears on an enemy schematic: a ship that has not fired shows no row.
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