Aetheria/Assets/Scripts/Gameplay/Weapons
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens 645fcf4b09 Sensor Ping
Added ping feature to sensors, pulsing a wave of revealing light into the level
Added IEventBehavior interface, used by sensors and weapons, for behaviors containing event subscriptions which need to be reset when EntityInstance is disposed
Implemented sensor impact for locked weapons (lock speed varies with sensor acquisition)
Added ping cooldown bar to HUD
Added spline curve implementations to AetheriaMath, applied better mapping to wormhole transition animation
Tweaked loadout generator to prefer larger items to a controllable degree (e.g. very important for cargo bays, less for shop inventory), shop inventory bans non-ship hulls and manages internal space more effectively
2021-03-21 01:55:25 +00:00
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ChargeEffectManager.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ConstantLaser.cs Sector Generation 2021-03-10 09:18:07 +00:00
ConstantLaser.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
ConstantLaserManager.cs.meta Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantLightning.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
ConstantLightning.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantLightningManager.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
ConstantLightningManager.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
ConstantParticleWeapon.cs Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ConstantParticleWeapon.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
ConstantParticleWeaponManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ConstantWeaponEffectManager.cs Constant Weapons 2021-01-27 02:39:17 +00:00
ConstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
GuidedProjectile.cs Sensor Ping 2021-03-21 01:55:25 +00:00
GuidedProjectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
GuidedProjectileManager.cs Quality Tiers 2021-03-08 02:57:38 +00:00
GuidedProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
HitscanEffect.cs Sector Generation 2021-03-10 09:18:07 +00:00
HitscanEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
HitscanManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
HitscanManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
InstantWeaponEffectManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
InstantWeaponEffectManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Laser.cs Sector Generation 2021-03-10 09:18:07 +00:00
Laser.cs.meta Heat System v2 + Lasers 2021-01-27 00:05:30 +00:00
LaserManager.cs Weapos Rejiggered 2021-01-31 03:52:32 +00:00
LaserManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
Lightning.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
Lightning.cs.meta GPU Lightning Weapons 2021-02-05 03:21:15 +00:00
LightningGunManager.cs Lightning 2021-02-04 04:37:47 +00:00
LightningGunManager.cs.meta Lightning 2021-02-04 04:37:47 +00:00
Mine.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
Mine.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
MineManager.cs.meta Mines and Flamethrowers 2021-02-06 15:29:04 +00:00
ParticleChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ParticleChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
Projectile.cs Thermal Performance Threshold & Thermal Override 2021-03-07 01:10:31 +00:00
Projectile.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ProjectileManager.cs Initial Wwise Integration 2021-02-27 20:53:36 +00:00
ProjectileManager.cs.meta Weapon Scripting Overhaul 2021-01-25 05:53:36 +00:00
WeaponChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00