Reinier Vens
645fcf4b09
Sensor Ping
...
Added ping feature to sensors, pulsing a wave of revealing light into the level
Added IEventBehavior interface, used by sensors and weapons, for behaviors containing event subscriptions which need to be reset when EntityInstance is disposed
Implemented sensor impact for locked weapons (lock speed varies with sensor acquisition)
Added ping cooldown bar to HUD
Added spline curve implementations to AetheriaMath, applied better mapping to wormhole transition animation
Tweaked loadout generator to prefer larger items to a controllable degree (e.g. very important for cargo bays, less for shop inventory), shop inventory bans non-ship hulls and manages internal space more effectively
2021-03-21 01:55:25 +00:00
..
ChargeEffectManager.cs
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ConstantLaser.cs
Sector Generation
2021-03-10 09:18:07 +00:00
ConstantLaser.cs.meta
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantLaserManager.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ConstantLaserManager.cs.meta
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantLightning.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ConstantLightning.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantLightningManager.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ConstantLightningManager.cs.meta
GPU Lightning Weapons
2021-02-05 03:21:15 +00:00
ConstantParticleWeapon.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ConstantParticleWeapon.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantParticleWeaponManager.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
ConstantParticleWeaponManager.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ConstantWeaponEffectManager.cs
Constant Weapons
2021-01-27 02:39:17 +00:00
ConstantWeaponEffectManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
GuidedProjectile.cs
Sensor Ping
2021-03-21 01:55:25 +00:00
GuidedProjectile.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
GuidedProjectileManager.cs
Quality Tiers
2021-03-08 02:57:38 +00:00
GuidedProjectileManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
HitscanEffect.cs
Sector Generation
2021-03-10 09:18:07 +00:00
HitscanEffect.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
HitscanManager.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
HitscanManager.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
InstantWeaponEffectManager.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
InstantWeaponEffectManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Laser.cs
Sector Generation
2021-03-10 09:18:07 +00:00
Laser.cs.meta
Heat System v2 + Lasers
2021-01-27 00:05:30 +00:00
LaserManager.cs
Weapos Rejiggered
2021-01-31 03:52:32 +00:00
LaserManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Lightning.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
Lightning.cs.meta
GPU Lightning Weapons
2021-02-05 03:21:15 +00:00
LightningGunManager.cs
Lightning
2021-02-04 04:37:47 +00:00
LightningGunManager.cs.meta
Lightning
2021-02-04 04:37:47 +00:00
Mine.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
Mine.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
MineManager.cs
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
MineManager.cs.meta
Mines and Flamethrowers
2021-02-06 15:29:04 +00:00
ParticleChargeEffect.cs
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ParticleChargeEffect.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
Projectile.cs
Thermal Performance Threshold & Thermal Override
2021-03-07 01:10:31 +00:00
Projectile.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
ProjectileManager.cs
Initial Wwise Integration
2021-02-27 20:53:36 +00:00
ProjectileManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
WeaponChargeEffect.cs
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta
Charged Weapons & Hitscan Weapons
2021-01-30 01:02:11 +00:00