Reinier Vens
645fcf4b09
Sensor Ping
...
Added ping feature to sensors, pulsing a wave of revealing light into the level
Added IEventBehavior interface, used by sensors and weapons, for behaviors containing event subscriptions which need to be reset when EntityInstance is disposed
Implemented sensor impact for locked weapons (lock speed varies with sensor acquisition)
Added ping cooldown bar to HUD
Added spline curve implementations to AetheriaMath, applied better mapping to wormhole transition animation
Tweaked loadout generator to prefer larger items to a controllable degree (e.g. very important for cargo bays, less for shop inventory), shop inventory bans non-ship hulls and manages internal space more effectively
2021-03-21 01:55:25 +00:00
..
Editor
Shops & Weapon Icons
2021-03-20 04:20:17 +00:00
Gameplay
Sensor Ping
2021-03-21 01:55:25 +00:00
Sector Display
Sensor Ping
2021-03-21 01:55:25 +00:00
ServerShared
Sensor Ping
2021-03-21 01:55:25 +00:00
Tests
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
UI
Sensor Ping
2021-03-21 01:55:25 +00:00
AetheriaInput.cs
Sensor Ping
2021-03-21 01:55:25 +00:00
AetheriaInput.cs.meta
Minimap + Input System
2020-12-02 16:42:09 +00:00
CameraPerlinOrbit.cs
First Flight
2020-12-22 03:13:43 +00:00
CameraPerlinOrbit.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
CultClient.cs
First Flight
2020-12-22 03:13:43 +00:00
CultClient.cs.meta
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EventLog.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
EventLog.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
FitToCamera.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FitToCamera.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Gameplay.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Gravity.cs
First Flight
2020-12-22 03:13:43 +00:00
Gravity.cs.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
InitialSettings.cs
Out with MagicOnion, in with LiteNetLib
2020-03-24 14:36:22 +00:00
InitialSettings.cs.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
MainMenu.cs
Shops & Weapon Icons
2021-03-20 04:20:17 +00:00
MainMenu.cs.meta
Main Menu
2021-03-13 03:23:58 +00:00
Prototype.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
RethinkConnection.cs
External Database Entries + Name File Cleaning + Faction Allegiance
2021-03-16 11:06:54 +00:00
RethinkConnection.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Rotate.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Rotate.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
Sector Display.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
StrategyGameManager.csbak
Asteroid Belts
2020-11-29 22:50:12 +00:00
StrategyGameManager.csbak.meta
Asteroid Belts
2020-11-29 22:50:12 +00:00
TechTreeMsagl.cs
First Flight
2020-12-22 03:13:43 +00:00
TechTreeMsagl.cs.meta
Fix Blueprint Class
2020-04-14 05:32:00 +01:00
Tests.meta
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
Ultimate Sector Generation X Pro Max Silver Edition
2021-03-11 11:18:21 +00:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
UnityFormatters.cs
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
UnityFormatters.cs.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
UnityHelpers.cs
Hit Detection
2021-01-08 12:44:10 +00:00
UnityHelpers.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00