Every scenario, and the test Scripted scenario, names an Id; Name is display only. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
15 lines
660 B
C#
15 lines
660 B
C#
using float2 = CultMath.float2;
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public sealed class LongHaul : Scenario
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{
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public override string Name => "Long Haul";
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public override string Id => "long-haul";
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public override string Brief => "A standard ship in a populated galaxy. Verify: memory stays flat across zones with kills; " +
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"warp, quit and Continue keep items, tier and brand; death disables Continue.";
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public override uint Seed => 106;
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public override Galaxy Generate(GalaxyStage stage) => stage.Prelude();
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public override void Stage(ScenarioStage stage) =>
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stage.Player(stage.Generated(stage.StartingHull), float2.zero);
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}
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