Commit graph Aetheria/Assets/Scripts/UI/Menu/InventoryPanel.cs
Author SHA1 Message Date
Meta Vens
48c794de21 Move inventory dropdown projection into runtime 2026-06-21 21:25:13 +01:00
Meta Vens
6dae256980 Save loadouts from observed entity state 2026-06-21 20:55:22 +01:00
Meta Vens
931272495e Price loadout restores with runtime queries 2026-06-21 20:17:54 +01:00
Meta Vens
c664e963c8 Expose observed loadout templates as query 2026-06-21 19:46:44 +01:00
Meta Vens
2175cbdd1f Derive available entities from observed daemon state 2026-06-21 19:28:00 +01:00
Meta Vens
05146a6768 Route inventory current ship through observed state 2026-06-21 19:23:54 +01:00
Meta Vens
3bcdf519e5 Route docking bay UI through observed state 2026-06-21 19:19:50 +01:00
Meta Vens
98f714573b Make inventory requests submit-only 2026-06-21 14:12:06 +01:00
Meta Vens
d4688a73b2 Wait for daemon entity rename state 2026-06-21 13:36:13 +01:00
Meta Vens
8104f5eb67 Wait for daemon hull conductivity state 2026-06-21 13:30:10 +01:00
Meta Vens
1e79431a9e Treat inventory transfer as submitted intent 2026-06-21 13:27:07 +01:00
Meta Vens
8848463b49 Wait for daemon state after inventory requests 2026-06-21 13:23:03 +01:00
Meta Vens
be1207c585 Move runtime API namespace to Verse 2026-06-21 09:54:15 +01:00
Meta Vens
39a0dc8737 Sync daemon authority migration 2026-06-21 09:37:54 +01:00
Meta Vens
0a2f65670d Delete dead popup menu shell 2026-06-17 03:59:14 +01:00
Meta Vens
50e07b88da Move inventory dropdown onto Eve surfaces 2026-06-16 22:08:16 +01:00
Meta Vens
afc7dc3134 Route docked ship selection through checkpoints 2026-06-16 03:43:21 +01:00
Meta Vens
8d802ce1e0 Route loadout restore through checkpoints 2026-06-16 03:18:55 +01:00
Meta Vens
71854495d2 Route inventory drag drop through checkpoints 2026-06-16 02:35:13 +01:00
Meta Vens
4f6643b00f Route inventory transfers through checkpoints 2026-06-16 01:59:18 +01:00
Meta Vens
30eda5c82e Route inventory renames through checkpoints 2026-06-16 00:40:04 +01:00
Meta Vens
b152f7fceb Route hull conductivity through checkpoint commits 2026-06-16 00:19:58 +01:00
Meta Vens
4891c7fafc Resolve runtime catalog items by typed keys 2026-06-15 00:49:54 +01:00
Meta Vens
7b605f049c Demote entity blueprints to construction 2026-06-14 20:40:13 +01:00
Meta Vens
d2845591c5 Keep loadout templates as typed state 2026-06-14 19:25:46 +01:00
Meta Vens
d163b3064c Expose item identity on runtime instances 2026-06-14 11:12:48 +01:00
Meta Vens
898751e6e5 Use typed cargo geometry in cargo bays 2026-06-14 04:47:02 +01:00
Meta Vens
5977924bf1 Use typed hull geometry in inventory panel 2026-06-14 03:43:37 +01:00
Meta Vens
b33bccea45 Use typed durability for presentation 2026-06-14 02:05:26 +01:00
Meta Vens
dc8c3353cf Use typed shapes for inventory UI masks 2026-06-14 01:54:28 +01:00
Meta Vens
ecc35c3ea6 Use typed hardpoints for cargo tint 2026-06-14 01:47:25 +01:00
Meta Vens
15feb02863 Use typed shapes for inventory drag preview 2026-06-14 01:03:52 +01:00
Meta Vens
8f53140196 Use typed durability for inventory HUD tint 2026-06-14 00:58:13 +01:00
Meta Vens
4c7da3b3d6 Use typed hardpoints for cargo tint 2026-06-14 00:54:19 +01:00
Meta Vens
a9abfe0c68 Rename runtime entity blueprint projector 2026-06-13 19:12:56 +01:00
Meta Vens
91f494b3ae Route input settings through state commits 2026-06-13 19:07:22 +01:00
Meta Vens
3f2614cec0 Demote runtime player settings projection 2026-06-13 18:48:53 +01:00
Meta Vens
ade6845e1d Demote runtime save packs to blueprints 2026-06-13 18:06:59 +01:00
Meta Vens
b3e91999be Cut ambient runtime catalog lookup 2026-06-13 17:38:05 +01:00
Reinier Vens
6b0860b178 Bugfixes & Reactive Refactor
Added credits display to trade screen
Fixed bug in inventory screen where a failed drag from a cargo bay would make the item disappear until a refresh is triggered
Changed behavior of Escape key to exit menu if a menu is open
Fixed zone map gravity isolines to correctly track maximum gravity depth
Refactored orbit and planet data to replace reactive variables with regular ones
2025-07-18 00:21:33 +01:00
Reinier Vens
b08423b936 NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO
Added new clouds shader with improved raymarching loop
Currently only being used in main menu (rest is coming right up!)
Removed WWise (it's nice, but all it's doing is throwing exceptions rn since we ain't about to get a license)
2022-07-10 02:53:09 +01:00
Reinier Vens
81acaf2a47 In Game Input Screen
Implemented saving/loading of custom input settings
Incorporated Input Screen in game
Organized UI scripts into folders
Deleted some unused UI scripts
Reimplemented Fog Blur (by copying modified DoF to assets)
2021-05-08 07:35:16 +01:00
Renamed from Assets/Scripts/UI/InventoryPanel.cs (Browse further)