Commit graph Aetheria/README.md
Author SHA1 Message Date
soul
1691f47cc6 README: front door with simulation entry points, demo in progress, directions and package hulls
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 20:09:53 +02:00
Meta Vens
8e73b54271 README: Twemoji CC BY 4.0 attribution
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 22:45:46 +02:00
Meta Vens
0c44aacb5b Describe loadouts as authored ship presets in the target and README
The target's Loadouts section now describes catalog presets. They are
authored in Studio or captured by the editor command, and spawners
materialize them under availability, all-or-nothing, with no charge. It
keeps the weapon-group rules and records hardpoint-configuration variants as
future direction. The README no longer lists loadouts as player state.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 23:09:56 +02:00
Meta Vens
a786767bac Point the README at Aetheria.cc, CultCache Studio and AetherDb
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 22:51:43 +02:00
Meta Vens
e640aad65a Upgrade to Unity 6000.3.24f1
Editor-driven upgrade from 6000.1.10f1: patch-level package bumps,
importer re-serialization of legacy .meta files, and the regenerated
Input System wrapper. Verified by playing from Main Menu into ARPG.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 22:04:28 +02:00
Meta Vens
f568a7d14f Cut RethinkDB
Remove the vendored RethinkDb driver and its Linq provider, the Rethink
backing store, the already-stubbed RethinkConnection, the Rethink test
window, and the Rethink-only Remotion.Linq and Logging.Abstractions DLLs.
The database editor now works only on GameData/AetherDB.msgpack, with a
Save button replacing the dead Connect UI and broken JSON export.
RethinkTable becomes DatabaseCategory, which only groups editor entries.

Economy.Server still references Rethink; it was already unbuildable and
is handled separately.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 21:48:45 +02:00
Meta Vens
7006a6b0dd Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Meta Vens
54895e28fe Define CultMesh authority runway 2026-08-07 14:46:32 +01:00
Meta Vens
c002d53c66 Define shared Aetheria mode progression 2026-08-07 14:27:49 +01:00
Meta Vens
d33ede0889 Package canonical Aetheria state as one CultCache 2026-07-16 13:58:45 +01:00
Meta Vens
3c15a5b21f Clarify Eve world-state lowering ownership 2026-07-06 23:12:01 +01:00
Meta Vens
1978ef9d78 Document renderless Aetheria architecture 2026-07-06 22:20:26 +01:00
Meta Vens
da876b2115 Document Aetheria developer navigation 2026-06-25 18:18:01 +01:00
Meta Vens
856f61e071 Add typed state artifact verifier 2026-06-13 07:54:30 +01:00
Meta Vens
d3f07df8cc Rename runtime state documents 2026-06-13 06:27:59 +01:00
Reinier Vens
55b55beb46 Sector Map Entity Count Bugfix + Updated Readme
Quick fix to accurately display entity counts for visited sectors
Updated readme to rewrite the introduction and move the Discord link closer to the top
2025-07-19 05:42:57 +01:00
Reinier Vens
885f60e3f1 Update README.md 2021-05-11 09:45:38 +01:00
Reinier Vens
d47c32dfcf Update Readme
Added trailer link and updated screenshots
2021-05-07 23:46:15 +01:00
Reinier Vens
f82b71877a Updated Readme 2021-04-22 19:46:29 +01:00
Reinier Vens
cf74519cd9 Update README.md 2021-01-17 16:05:32 +00:00
Reinier Vens
46469fec4a
Update README.md
Clarified licensing restrictions
2020-12-12 03:55:44 +00:00
hyperion51
36f0e4b364 Fixed Screenshots 2020-05-21 16:50:58 +01:00
hyperion51
a477f66c73 Added Screenshots 2020-05-21 16:45:39 +01:00
hyperion51
98937c4b87 Update README.md
Really just testing the new Discord bot. Hello everyone!
2020-05-02 01:42:24 +01:00
hyperion51
7c30a72c71 Asteroid Belt Upgrade
Asteroids now use custom particle system with collider so they can be clicked, plus they now orbit at varying speeds!
Fixed flags enum inspector; resources were being assigned to wrong body type: gas giants had planet resources, suns had gas giant resources, asteroids had nothing
2020-05-02 01:30:33 +01:00
hyperion51
588d89a5d0 newzone command
Added newzone command and updated readme
2020-04-29 11:27:55 +01:00
hyperion51
e9b32dec0b Console Fix
Console now properly trims non alphanumeric characters from arguments before running the command
spawn command is working
2020-04-28 04:21:04 +01:00
hyperion51
cfdacd10cf Updated Readme
Added some info about running an offline copy of the game
2020-04-28 02:07:28 +01:00
hyperion51
75eb534983 Added Console
Debug commands can now be executed using an in-game console
2020-04-28 01:50:50 +01:00
hyperion51
d1492eb04c Tech Tree Improvements 2020-04-12 11:05:36 +01:00
hyperion51
7cd24147ae Behavior Refactoring
Behaviors and PerformanceStats are no longer associated solely with Ships, instead there's a generic Entity class which will also be used for stations and turrets.
2020-04-09 10:33:16 +01:00
hyperion51
2236ecd129 Important Readme Update 2020-03-28 18:36:12 +00:00
hyperion51
56e295763d Update README.md 2020-03-28 06:20:22 +00:00
hyperion51
7969dbb672 Update README.md 2020-03-28 06:17:22 +00:00
hyperion51
60e87fb4f5 Update README.md 2020-03-27 02:19:42 +00:00
hyperion51
13b1a75eb9 Update README.md 2020-03-27 02:10:53 +00:00
hyperion51
e1ce0b3a64 Update README.md 2020-03-27 02:09:20 +00:00
hyperion51
5b44542656 Update README.md 2020-03-27 01:53:09 +00:00
hyperion51
f8a6582154 Server Initialization and Serverside Galaxy/Zone Delivery
Made the master server connect to the database and now it's listening for and responding correctly to GalaxyRequestMessages and ZoneRequestMessages, generating the zone contents if they do not yet exist.
2020-03-27 01:53:03 +00:00
hyperion51
e96146b7bb Out with MagicOnion, in with LiteNetLib
Removed MagicOnion
Added LiteNetLib
Created client and server abstractions
Fixed serialization bugs
2020-03-24 14:36:22 +00:00
hyperion51
28ea09f62d Update README.md 2020-03-23 02:31:36 +00:00
hyperion51
d4128befe2 Update Readme 2020-03-23 02:31:26 +00:00
hyperion51
5e5a748720 Galaxy Editor Changes 2020-03-23 01:43:37 +00:00
hyperion51
0b46d5ee39 Database Support
Refactored almost everything, but most importantly we now integrate with RethinkDB for game data.
2020-03-22 19:05:26 +00:00
Reinier Vens
9f05c4116e
Initial commit 2020-02-18 15:06:06 +00:00