Add typed state artifact verifier
This commit is contained in:
parent
dad8d799fc
commit
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53 changed files with 8505 additions and 0 deletions
13
Aetheria.State.Verify/Aetheria.State.Verify.csproj
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13
Aetheria.State.Verify/Aetheria.State.Verify.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net10.0</TargetFramework>
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<Nullable>enable</Nullable>
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<LangVersion>latest</LangVersion>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Aetheria.State\Aetheria.State.csproj" />
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</ItemGroup>
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</Project>
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93
Aetheria.State.Verify/Program.cs
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93
Aetheria.State.Verify/Program.cs
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using Aetheria.State;
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using Aetheria.State.Documents;
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var root = args.Length > 0 ? Path.GetFullPath(args[0]) : Directory.GetCurrentDirectory();
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var statePath = args.Length > 1
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? Path.GetFullPath(args[1])
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: AetheriaStatePaths.ResolveDefaultStatePath(root);
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await using var node = await AetheriaStateNode.OpenAsync(statePath, "aetheria-state-verify");
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var ledger = await node.GetMigrationLedgerAsync()
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?? throw new InvalidOperationException("Missing typed migration ledger.");
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var quarantine = await node.GetLegacyCatalogQuarantineAsync()
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?? throw new InvalidOperationException("Missing legacy catalog quarantine document.");
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var items = node.Cache.GetAll<AetheriaItemDefinition>().ToArray();
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var corporations = node.Cache.GetAll<AetheriaCorporation>().ToArray();
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var nameFiles = node.Cache.GetAll<AetheriaNameFile>().ToArray();
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RequireCount(ledger, "aetheria.item_definition.v1", items.Length);
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RequireCount(ledger, "aetheria.corporation.v1", corporations.Length);
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RequireCount(ledger, "aetheria.name_file.v1", nameFiles.Length);
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if (items.Length == 0)
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{
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throw new InvalidOperationException("Typed state has no item definitions.");
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}
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if (corporations.Length == 0)
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{
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throw new InvalidOperationException("Typed state has no corporations.");
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}
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if (nameFiles.Length == 0)
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{
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throw new InvalidOperationException("Typed state has no name files.");
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}
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await RequireLegacyLookupAsync(
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items[0].LegacyId,
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() => node.GetItemDefinitionByLegacyIdAsync(items[0].LegacyId),
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"item definition");
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await RequireLegacyLookupAsync(
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corporations[0].LegacyId,
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() => node.GetCorporationByLegacyIdAsync(corporations[0].LegacyId),
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"corporation");
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await RequireLegacyLookupAsync(
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nameFiles[0].LegacyId,
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() => node.GetNameFileByLegacyIdAsync(nameFiles[0].LegacyId),
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"name file");
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if (string.IsNullOrWhiteSpace(quarantine.CatalogFingerprint))
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{
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throw new InvalidOperationException("Legacy catalog quarantine has no catalog fingerprint.");
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}
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Console.WriteLine($"Aetheria typed state verify passed: {statePath}");
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Console.WriteLine($"Catalog fingerprint: {quarantine.CatalogFingerprint}");
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Console.WriteLine($"Item definitions: {items.Length}");
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Console.WriteLine($"Corporations: {corporations.Length}");
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Console.WriteLine($"Name files: {nameFiles.Length}");
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static void RequireCount(AetheriaMigrationLedger ledger, string documentType, int actual)
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{
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var expected = ledger.Counts.FirstOrDefault(count => count.DocumentType == documentType)?.Count;
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if (expected == null)
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{
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throw new InvalidOperationException($"Migration ledger is missing count for {documentType}.");
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}
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if (expected.Value != actual)
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{
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throw new InvalidOperationException(
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$"Migration ledger count mismatch for {documentType}: ledger={expected.Value}, actual={actual}.");
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}
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}
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static async Task RequireLegacyLookupAsync<T>(
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string legacyId,
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Func<Task<T?>> lookup,
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string label) where T : class
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{
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if (string.IsNullOrWhiteSpace(legacyId))
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{
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throw new InvalidOperationException($"Cannot verify {label}: legacy id is empty.");
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}
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var value = await lookup().ConfigureAwait(false);
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if (value == null)
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{
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throw new InvalidOperationException($"Typed legacy-id lookup failed for {label} {legacyId}.");
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}
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}
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{
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"runtimeTarget": {
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"name": ".NETCoreApp,Version=v10.0",
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"signature": ""
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},
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"compilationOptions": {},
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"targets": {
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".NETCoreApp,Version=v10.0": {
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"Aetheria.State.Verify/1.0.0": {
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"dependencies": {
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"Aetheria.State": "1.0.0"
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},
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"runtime": {
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"Aetheria.State.Verify.dll": {}
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}
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},
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"ConcurrentHashSet/1.3.0": {
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"runtime": {
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"lib/netstandard2.0/ConcurrentCollections.dll": {
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"assemblyVersion": "1.3.0.0",
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"fileVersion": "1.3.0.0"
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}
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}
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},
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"Isopoh.Cryptography.Argon2/2.0.0": {
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"dependencies": {
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"Isopoh.Cryptography.Blake2b": "2.0.0",
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"Isopoh.Cryptography.SecureArray": "2.0.0"
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},
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"runtime": {
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"lib/net7.0/Isopoh.Cryptography.Argon2.dll": {
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"assemblyVersion": "1.0.0.0",
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"fileVersion": "1.0.0.0"
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}
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}
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},
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"Isopoh.Cryptography.Blake2b/2.0.0": {
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"dependencies": {
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"Isopoh.Cryptography.SecureArray": "2.0.0"
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},
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"runtime": {
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"lib/net7.0/Isopoh.Cryptography.Blake2b.dll": {
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"assemblyVersion": "1.0.0.0",
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"fileVersion": "1.0.0.0"
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}
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}
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},
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"Isopoh.Cryptography.SecureArray/2.0.0": {
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"runtime": {
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"lib/net7.0/Isopoh.Cryptography.SecureArray.dll": {
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"assemblyVersion": "1.0.0.0",
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"fileVersion": "1.0.0.0"
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}
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}
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},
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"LiteNetLib/2.1.2": {
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"runtime": {
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"lib/net8.0/LiteNetLib.dll": {
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"assemblyVersion": "2.1.2.0",
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"fileVersion": "2.1.2.0"
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}
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}
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},
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"MessagePack/3.1.4": {
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"dependencies": {
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"MessagePack.Annotations": "3.1.4",
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"Microsoft.NET.StringTools": "17.11.4"
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},
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"runtime": {
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"lib/net9.0/MessagePack.dll": {
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"assemblyVersion": "3.1.4.0",
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"fileVersion": "3.1.4.0"
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}
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}
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},
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"MessagePack.Annotations/3.1.4": {
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"runtime": {
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"lib/netstandard2.0/MessagePack.Annotations.dll": {
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"assemblyVersion": "3.1.4.0",
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"fileVersion": "3.1.4.0"
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}
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}
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},
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"Microsoft.NET.StringTools/17.11.4": {
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"runtime": {
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"lib/net8.0/Microsoft.NET.StringTools.dll": {
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"assemblyVersion": "1.0.0.0",
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"fileVersion": "17.11.4.40609"
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}
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}
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},
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"R3/1.3.0": {
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"runtime": {
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"lib/net8.0/R3.dll": {
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"assemblyVersion": "1.3.0.0",
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"fileVersion": "1.3.0.0"
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}
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}
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},
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"Aetheria.State/1.0.0": {
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"dependencies": {
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"GameCult.Caching": "1.0.3",
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"GameCult.Caching.MessagePack": "1.0.3",
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"GameCult.Mesh": "1.0.3",
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"GameCult.Networking": "1.0.3"
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},
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"runtime": {
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"Aetheria.State.dll": {
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"assemblyVersion": "1.0.0.0",
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"fileVersion": "1.0.0.0"
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}
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}
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},
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"GameCult.Caching/1.0.3": {
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"dependencies": {
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"ConcurrentHashSet": "1.3.0",
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"GameCult.Logging": "1.0.3",
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"R3": "1.3.0"
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},
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"runtime": {
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"GameCult.Caching.dll": {
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"assemblyVersion": "1.0.3.0",
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"fileVersion": "1.0.3.0"
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}
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}
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},
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"GameCult.Caching.MessagePack/1.0.3": {
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"dependencies": {
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"GameCult.Caching": "1.0.3",
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"GameCult.Caching.MessagePack.Analyzers": "1.0.3",
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"MessagePack": "3.1.4"
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},
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"runtime": {
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"GameCult.Caching.MessagePack.dll": {
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"assemblyVersion": "1.0.3.0",
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"fileVersion": "1.0.3.0"
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}
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}
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},
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"GameCult.Caching.MessagePack.Analyzers/1.0.3": {
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"runtime": {
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"GameCult.Caching.MessagePack.Analyzers.dll": {
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"assemblyVersion": "1.0.3.0",
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"fileVersion": "1.0.3.0"
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}
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}
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},
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"GameCult.Logging/1.0.3": {
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"runtime": {
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"GameCult.Logging.dll": {
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"assemblyVersion": "1.0.3.0",
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"fileVersion": "1.0.3.0"
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}
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}
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},
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"GameCult.Mesh/1.0.3": {
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"dependencies": {
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"GameCult.Caching": "1.0.3",
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"GameCult.Caching.MessagePack": "1.0.3",
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"GameCult.Networking": "1.0.3"
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},
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"runtime": {
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"GameCult.Mesh.dll": {
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"assemblyVersion": "1.0.3.0",
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"fileVersion": "1.0.3.0"
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}
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}
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},
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"GameCult.Networking/1.0.3": {
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"dependencies": {
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"GameCult.Caching": "1.0.3",
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"GameCult.Caching.MessagePack": "1.0.3",
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"GameCult.Logging": "1.0.3",
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"Isopoh.Cryptography.Argon2": "2.0.0",
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"LiteNetLib": "2.1.2",
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"MessagePack": "3.1.4",
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"R3": "1.3.0"
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},
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"runtime": {
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"GameCult.Networking.dll": {
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"assemblyVersion": "1.0.3.0",
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"fileVersion": "1.0.3.0"
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}
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}
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}
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}
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},
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"libraries": {
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"Aetheria.State.Verify/1.0.0": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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},
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"ConcurrentHashSet/1.3.0": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-a30gfk4WDn2f7sOisXpko+CrQ7s5nL1ZWk4afnRwwRQHWPRrRSZpzn5Dz2YWpJtS90NJqkytQ/MkzHq4QYTIbg==",
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"path": "concurrenthashset/1.3.0",
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"hashPath": "concurrenthashset.1.3.0.nupkg.sha512"
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},
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"Isopoh.Cryptography.Argon2/2.0.0": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-8ytWN19j+qARb/XYi7KkNMm4Z8zS6tfGgnsZ1N5ihbQ5LXfyL+uYowfJxtGW9TO0S8NM2q0BaTKGOtOlsrhclQ==",
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"path": "isopoh.cryptography.argon2/2.0.0",
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"hashPath": "isopoh.cryptography.argon2.2.0.0.nupkg.sha512"
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},
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"Isopoh.Cryptography.Blake2b/2.0.0": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-Co56bjSZV13fpvYHEN04qG8hqc0rKRm4os8iEgpJ/kujvt0pYtOVhj5J0Q7HBPbHwpcChRh2CjYVCGm4nw85VQ==",
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"path": "isopoh.cryptography.blake2b/2.0.0",
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"hashPath": "isopoh.cryptography.blake2b.2.0.0.nupkg.sha512"
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},
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"Isopoh.Cryptography.SecureArray/2.0.0": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-oWbRv/BTztKJxKFr3FBurWBBCgE1+nUTm3pwtA3Yg7Xeo4wDpaLstAwqx8HeQG3/b9yOs2qykpqfbNPJ40McIw==",
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"path": "isopoh.cryptography.securearray/2.0.0",
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"hashPath": "isopoh.cryptography.securearray.2.0.0.nupkg.sha512"
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},
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"LiteNetLib/2.1.2": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-+bmu7Vj+ik3xGX+qubsFuGSR8Pdri4Og7D9YAer83vHotkSHNLYL5bkZNgpvsK8GrcdNOUabZhqbYtmHu8as7A==",
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"path": "litenetlib/2.1.2",
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"hashPath": "litenetlib.2.1.2.nupkg.sha512"
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},
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"MessagePack/3.1.4": {
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"type": "package",
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"serviceable": true,
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"sha512": "sha512-BH0wlHWmVoZpbAPyyt2Awbq30C+ZsS3eHSkYdnyUAbqVJ22fAJDzn2xTieBeoT5QlcBzp61vHcv878YJGfi3mg==",
|
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"path": "messagepack/3.1.4",
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"hashPath": "messagepack.3.1.4.nupkg.sha512"
|
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},
|
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"MessagePack.Annotations/3.1.4": {
|
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"type": "package",
|
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"serviceable": true,
|
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"sha512": "sha512-aVWrDAkCdqxwQsz/q0ldPh2EFn48M99YUzE9OvZjMq2RNLKz4o2z88iGFvSvbMqOWRweRvKPHBJZe22PRqzslQ==",
|
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"path": "messagepack.annotations/3.1.4",
|
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"hashPath": "messagepack.annotations.3.1.4.nupkg.sha512"
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},
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"Microsoft.NET.StringTools/17.11.4": {
|
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"type": "package",
|
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"serviceable": true,
|
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"sha512": "sha512-mudqUHhNpeqIdJoUx2YDWZO/I9uEDYVowan89R6wsomfnUJQk6HteoQTlNjZDixhT2B4IXMkMtgZtoceIjLRmA==",
|
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"path": "microsoft.net.stringtools/17.11.4",
|
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"hashPath": "microsoft.net.stringtools.17.11.4.nupkg.sha512"
|
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},
|
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"R3/1.3.0": {
|
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"type": "package",
|
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"serviceable": true,
|
||||
"sha512": "sha512-c4bL37HGimYon/qfRTZOJE41M3cgdMJn/p4O5Jq+WHTJGNXUb1x2DlVI+iZk5phCBwq3ERfrgbaPu9WdG2OS+w==",
|
||||
"path": "r3/1.3.0",
|
||||
"hashPath": "r3.1.3.0.nupkg.sha512"
|
||||
},
|
||||
"Aetheria.State/1.0.0": {
|
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"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"GameCult.Caching/1.0.3": {
|
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"type": "project",
|
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"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
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"GameCult.Caching.MessagePack/1.0.3": {
|
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"type": "project",
|
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"serviceable": false,
|
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"sha512": ""
|
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},
|
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"GameCult.Caching.MessagePack.Analyzers/1.0.3": {
|
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"type": "project",
|
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"serviceable": false,
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"sha512": ""
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},
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"GameCult.Logging/1.0.3": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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},
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"GameCult.Mesh/1.0.3": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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},
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"GameCult.Networking/1.0.3": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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}
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}
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}
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BIN
Aetheria.State.Verify/bin/Debug/net10.0/Aetheria.State.Verify.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/Aetheria.State.Verify.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
Binary file not shown.
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@ -0,0 +1,12 @@
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{
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"runtimeOptions": {
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"tfm": "net10.0",
|
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"framework": {
|
||||
"name": "Microsoft.NETCore.App",
|
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"version": "10.0.0"
|
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},
|
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"configProperties": {
|
||||
"System.Runtime.Serialization.EnableUnsafeBinaryFormatterSerialization": false
|
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}
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}
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}
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||||
BIN
Aetheria.State.Verify/bin/Debug/net10.0/Aetheria.State.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/Aetheria.State.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Aetheria.State.Verify/bin/Debug/net10.0/ConcurrentCollections.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/ConcurrentCollections.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Caching.MessagePack.Analyzers.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Caching.MessagePack.Analyzers.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
|
|
@ -0,0 +1,13 @@
|
|||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>GameCult.Caching.MessagePack.Analyzers</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:GameCult.Caching.MessagePack.Analyzer.Class1">
|
||||
<summary>
|
||||
Placeholder type for the analyzer packaging project.
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Caching.MessagePack.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Caching.MessagePack.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
|
|
@ -0,0 +1,226 @@
|
|||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>GameCult.Caching.MessagePack</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:GameCult.Caching.MessagePack.CultCacheOpenOptions">
|
||||
<summary>
|
||||
Options for opening a CultCache over the canonical single-file MessagePack backing store.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Caching.MessagePack.CultCacheOpenOptions.Registry">
|
||||
<summary>
|
||||
Gets or sets the document registry to use. When omitted, the shared registry is used.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Caching.MessagePack.CultCacheOpenOptions.PullOnOpen">
|
||||
<summary>
|
||||
Gets or sets whether the cache should pull the existing snapshot during open.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Caching.MessagePack.CultCacheOpenOptions.FlushOnDispose">
|
||||
<summary>
|
||||
Gets or sets whether the cache should flush attached stores when disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Caching.MessagePack.CultCacheOpenOptions.StoreFlushOnDispose">
|
||||
<summary>
|
||||
Gets or sets whether the backing store should flush when disposed.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Caching.MessagePack.CultCacheOpenOptions.ConfigureCache">
|
||||
<summary>
|
||||
Gets or sets an optional callback used to customize the cache before opening.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Caching.MessagePack.CultCacheOpenOptions.ConfigureStore">
|
||||
<summary>
|
||||
Gets or sets an optional callback used to customize the backing store before opening.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Caching.MessagePack.CultCacheOpenOptions.UseDirectoryStore">
|
||||
<summary>
|
||||
Gets or sets whether the cache should use a paged directory store instead of one whole-file snapshot.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Caching.MessagePack.CultCacheOpenOptions.DirectoryStorePath">
|
||||
<summary>
|
||||
Gets or sets the directory used for paged records. When omitted, the store uses the file path plus ".records".
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Caching.MessagePack.CultCacheOpenOptions.ConfigureDirectoryStore">
|
||||
<summary>
|
||||
Gets or sets an optional callback used to customize the directory backing store before opening.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Caching.MessagePack.CultCacheMessagePack">
|
||||
<summary>
|
||||
Friendly MessagePack entrypoints for opening a CultCache with the canonical backing store.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultCacheMessagePack.Create(System.String,GameCult.Caching.MessagePack.CultCacheOpenOptions)">
|
||||
<summary>
|
||||
Creates a cache with the canonical single-file MessagePack backing store attached.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultCacheMessagePack.OpenAsync(System.String,GameCult.Caching.MessagePack.CultCacheOpenOptions)">
|
||||
<summary>
|
||||
Creates a cache with the canonical single-file MessagePack backing store attached and optionally pulls the on-disk snapshot.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Caching.MessagePack.CultDocumentResolver">
|
||||
<summary>
|
||||
MessagePack resolver for CultCache-specific value types.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Caching.MessagePack.CultDocumentResolver.Instance">
|
||||
<summary>
|
||||
Gets the shared resolver instance.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentResolver.GetFormatter``1">
|
||||
<summary>
|
||||
Gets a formatter for the requested type, when this resolver owns it.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization">
|
||||
<summary>
|
||||
MessagePack serialization helpers for CultCache documents and backing stores.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.Options">
|
||||
<summary>
|
||||
Gets the shared MessagePack serializer options for CultCache payloads.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.Serialize``1(``0)">
|
||||
<summary>
|
||||
Serializes a typed value with the CultCache MessagePack options.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.Deserialize``1(System.Byte[])">
|
||||
<summary>
|
||||
Deserializes a typed value with the CultCache MessagePack options.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.SerializeUntyped(System.Object,System.Type)">
|
||||
<summary>
|
||||
Serializes a value whose document type is known at runtime.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.DeserializeUntyped(System.Type,System.Byte[])">
|
||||
<summary>
|
||||
Deserializes a value whose document type is known at runtime.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.SerializePersistedRecord(GameCult.Caching.CultPersistedRecord)">
|
||||
<summary>
|
||||
Serializes one persisted store record.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.DeserializePersistedRecord(System.Byte[])">
|
||||
<summary>
|
||||
Deserializes one persisted store record.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.SerializeSchemaCatalog(GameCult.Caching.CultSchemaCatalogEntry[])">
|
||||
<summary>
|
||||
Serializes a schema catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.DeserializeSchemaCatalog(System.Byte[])">
|
||||
<summary>
|
||||
Deserializes a schema catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.SerializeSnapshot(GameCult.Caching.CultPersistedStoreSnapshot)">
|
||||
<summary>
|
||||
Serializes a complete persisted store snapshot.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.CultDocumentMessagePackSerialization.DeserializeSnapshot(System.Byte[])">
|
||||
<summary>
|
||||
Deserializes a complete persisted store snapshot.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Caching.MessagePack.SingleFileMessagePackBackingStore">
|
||||
<summary>
|
||||
Single-file CultCache backing store that persists snapshots as MessagePack.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.SingleFileMessagePackBackingStore.#ctor(System.String)">
|
||||
<summary>
|
||||
Creates a MessagePack single-file backing store.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.SingleFileMessagePackBackingStore.SerializeSnapshot(GameCult.Caching.CultPersistedStoreSnapshot)">
|
||||
<summary>
|
||||
Serializes a store snapshot.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.SingleFileMessagePackBackingStore.DeserializeSnapshot(System.Byte[])">
|
||||
<summary>
|
||||
Deserializes a store snapshot.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.SingleFileMessagePackBackingStore.SerializePayload(System.Object)">
|
||||
<summary>
|
||||
Serializes one document payload.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.SingleFileMessagePackBackingStore.DeserializePayload(System.Type,System.Byte[])">
|
||||
<summary>
|
||||
Deserializes one document payload.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Caching.MessagePack.DirectoryMessagePackBackingStore">
|
||||
<summary>
|
||||
MessagePack backing store that keeps a small schema manifest hot and stores each record as its own cold file.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.DirectoryMessagePackBackingStore.#ctor(System.String,System.String)">
|
||||
<summary>
|
||||
Creates a paged MessagePack backing store.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.DirectoryMessagePackBackingStore.DefaultRecordDirectoryPath(System.String)">
|
||||
<summary>
|
||||
Gets the default record directory path for a manifest path.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.DirectoryMessagePackBackingStore.PullAll">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.DirectoryMessagePackBackingStore.Push(GameCult.Caching.CultStoredDocument)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.DirectoryMessagePackBackingStore.Delete(GameCult.Caching.CultStoredDocument)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.MessagePack.DirectoryMessagePackBackingStore.PushAll(System.Boolean)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="T:GameCult.Caching.CultRecordRefFormatter`1">
|
||||
<summary>
|
||||
Serializes typed CultCache record references as their persisted key strings.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.CultRecordRefFormatter`1.Serialize(MessagePack.MessagePackWriter@,GameCult.Caching.CultRecordRef{`0},MessagePack.MessagePackSerializerOptions)">
|
||||
<summary>
|
||||
Writes a typed record reference to MessagePack.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Caching.CultRecordRefFormatter`1.Deserialize(MessagePack.MessagePackReader@,MessagePack.MessagePackSerializerOptions)">
|
||||
<summary>
|
||||
Reads a typed record reference from MessagePack.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:MessagePack.GeneratedMessagePackResolver">
|
||||
<summary>A MessagePack resolver that uses generated formatters for types in this assembly.</summary>
|
||||
</member>
|
||||
<member name="F:MessagePack.GeneratedMessagePackResolver.Instance">
|
||||
<summary>An instance of this resolver that only returns formatters specifically generated for types in this assembly.</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Caching.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Caching.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
1138
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Caching.xml
Normal file
1138
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Caching.xml
Normal file
File diff suppressed because it is too large
Load diff
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Logging.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Logging.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
94
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Logging.xml
Normal file
94
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Logging.xml
Normal file
|
|
@ -0,0 +1,94 @@
|
|||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>GameCult.Logging</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:GameCult.Logging.ConsoleLogger">
|
||||
<summary>
|
||||
Writes log messages to the process console.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.ConsoleLogger.LogInfo(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.ConsoleLogger.LogWarning(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.ConsoleLogger.LogError(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.ConsoleLogger.LogDebug(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="T:GameCult.Logging.FileLogger">
|
||||
<summary>
|
||||
Appends timestamped log entries to a file on disk.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.FileLogger.#ctor(System.String)">
|
||||
<summary>
|
||||
Initializes a new file-backed logger.
|
||||
</summary>
|
||||
<param name="logPath">The path to the log file to append to.</param>
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.FileLogger.LogInfo(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.FileLogger.LogWarning(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.FileLogger.LogError(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.FileLogger.LogDebug(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="T:GameCult.Logging.ILogger">
|
||||
<summary>
|
||||
Defines the logging contract used across CultLib components.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.ILogger.LogInfo(System.String)">
|
||||
<summary>
|
||||
Writes an informational message.
|
||||
</summary>
|
||||
<param name="message">The message to record.</param>
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.ILogger.LogWarning(System.String)">
|
||||
<summary>
|
||||
Writes a warning message.
|
||||
</summary>
|
||||
<param name="message">The message to record.</param>
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.ILogger.LogError(System.String)">
|
||||
<summary>
|
||||
Writes an error message.
|
||||
</summary>
|
||||
<param name="message">The message to record.</param>
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.ILogger.LogDebug(System.String)">
|
||||
<summary>
|
||||
Writes a debug message.
|
||||
</summary>
|
||||
<param name="message">The message to record.</param>
|
||||
</member>
|
||||
<member name="T:GameCult.Logging.NullLogger">
|
||||
<summary>
|
||||
Provides a no-op logger implementation.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.NullLogger.LogInfo(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.NullLogger.LogWarning(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.NullLogger.LogError(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="M:GameCult.Logging.NullLogger.LogDebug(System.String)">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Mesh.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Mesh.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
849
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Mesh.xml
Normal file
849
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Mesh.xml
Normal file
|
|
@ -0,0 +1,849 @@
|
|||
<?xml version="1.0"?>
|
||||
<doc>
|
||||
<assembly>
|
||||
<name>GameCult.Mesh</name>
|
||||
</assembly>
|
||||
<members>
|
||||
<member name="T:GameCult.Mesh.CultMeshNodeOptions">
|
||||
<summary>
|
||||
Options for creating a local CultMesh node.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNodeOptions.CacheOptions">
|
||||
<summary>
|
||||
Gets or sets the cache-open options used for the underlying CultCache.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNodeOptions.Security">
|
||||
<summary>
|
||||
Gets or sets the server security configuration. When omitted, development defaults are used.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNodeOptions.StartServer">
|
||||
<summary>
|
||||
Gets or sets whether the server should start immediately after creation.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNodeOptions.DatabaseOptions">
|
||||
<summary>
|
||||
Gets or sets the mesh database sharding options used for the hosted CultCache.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNodeOptions.EnableDurableShardLogs">
|
||||
<summary>
|
||||
Gets or sets whether CultMesh should attach a file-backed authoritative shard-log store when none is supplied.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNodeOptions.ShardLogPath">
|
||||
<summary>
|
||||
Gets or sets the directory used for file-backed authoritative shard logs.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNodeOptions.DatabaseServerOptions">
|
||||
<summary>
|
||||
Gets or sets the database server bridge options used for shard routing and forwarding.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNodeOptions.ConfigureServer">
|
||||
<summary>
|
||||
Gets or sets an optional callback used to customize the server before start.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshNode">
|
||||
<summary>
|
||||
A locally hosted CultMesh node over CultCache, CultNet transport, and the mesh database facade.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNode.Cache">
|
||||
<summary>
|
||||
Gets the durable cache used by the node.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNode.Store">
|
||||
<summary>
|
||||
Gets the canonical single-file MessagePack store, when one is attached.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNode.Server">
|
||||
<summary>
|
||||
Gets the underlying CultNet server.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNode.Database">
|
||||
<summary>
|
||||
Gets the distributed realtime database facade.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshNode.DatabaseServer">
|
||||
<summary>
|
||||
Gets the schema-v0 server bridge for distributed database messages.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshNode.Start">
|
||||
<summary>
|
||||
Starts the underlying server.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshNode.FlushAsync(System.Boolean)">
|
||||
<summary>
|
||||
Flushes the durable cache.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshNode.Dispose">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMesh">
|
||||
<summary>
|
||||
Public CultMesh entrypoints.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreateNodeAsync(System.String,GameCult.Mesh.CultMeshNodeOptions)">
|
||||
<summary>
|
||||
Creates a local CultMesh node with a durable CultCache and the canonical MessagePack backing store.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.StartNodeAsync(System.String,GameCult.Mesh.CultMeshNodeOptions)">
|
||||
<summary>
|
||||
Creates and starts a local CultMesh node with development-friendly defaults.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreateVerseCatalog">
|
||||
<summary>
|
||||
Creates a local reactive catalog for discovered Verses.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreatePeerCatalog">
|
||||
<summary>
|
||||
Creates a local reactive catalog for discovered peers.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreateAuthorityLeaseCatalog">
|
||||
<summary>
|
||||
Creates a local authority lease catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreateStreamCatalog">
|
||||
<summary>
|
||||
Creates a local stream catalog for zero-copy-oriented audio, video, tensor, and byte frame streams.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreateSimulationFactCommitter(GameCult.Networking.CultNetDatabase)">
|
||||
<summary>
|
||||
Creates a committer for writing quorum simulation facts to a mesh database.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreateGameSession(GameCult.Mesh.CultMeshNode,GameCult.Mesh.CultMeshGameSessionOptions)">
|
||||
<summary>
|
||||
Creates a gameplay-facing session facade over a CultMesh node.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.ServeVerseCatalog(GameCult.Mesh.CultMeshNode,GameCult.Mesh.CultMeshVerseCatalog)">
|
||||
<summary>
|
||||
Attaches Verse discovery responses to a CultMesh node.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreateVerseDiscoveryClient(GameCult.Mesh.CultMeshVerseDiscoveryClientOptions)">
|
||||
<summary>
|
||||
Creates a client for fetching Verse catalogs from discovery endpoints.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.ServePeerExchange(GameCult.Mesh.CultMeshNode,GameCult.Mesh.CultMeshPeerCatalog)">
|
||||
<summary>
|
||||
Attaches peer exchange responses to a CultMesh node.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreatePeerExchangeClient(GameCult.Mesh.CultMeshPeerExchangeClientOptions)">
|
||||
<summary>
|
||||
Creates a client for fetching peer cards from peer exchange endpoints.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.CreateClient(GameCult.Networking.ClientSecurityOptions,System.Action{GameCult.Networking.Client})">
|
||||
<summary>
|
||||
Creates a CultNet client configured for CultMesh use.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMesh.ConnectClient(System.String,System.Int32,GameCult.Networking.ClientSecurityOptions,System.Action{GameCult.Networking.Client})">
|
||||
<summary>
|
||||
Creates and connects a CultNet client to a CultMesh node.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshAuthorityLease">
|
||||
<summary>
|
||||
Grants one peer authority to perform roles for a Verse over a bounded interval.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshAuthorityLease.#ctor(System.String,System.String,System.String,System.Collections.Generic.IEnumerable{System.String},System.Collections.Generic.IEnumerable{System.String},System.String,System.DateTimeOffset,System.DateTimeOffset,System.String)">
|
||||
<summary>
|
||||
Creates an authority lease.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLease.LeaseId">
|
||||
<summary>Gets the stable lease id.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLease.VerseId">
|
||||
<summary>Gets the Verse id governed by the lease.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLease.PeerId">
|
||||
<summary>Gets the peer id receiving authority.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLease.Roles">
|
||||
<summary>Gets the roles granted by this lease.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLease.ShardIds">
|
||||
<summary>Gets shard ids covered by this lease. Empty means every shard in the Verse.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLease.IssuerRuntimeId">
|
||||
<summary>Gets the runtime that issued the lease.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLease.ValidFrom">
|
||||
<summary>Gets the first timestamp when the lease is valid.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLease.ExpiresAt">
|
||||
<summary>Gets the timestamp when the lease expires.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLease.Signature">
|
||||
<summary>Gets an optional signature over the lease.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshAuthorityLease.IsValidAt(System.DateTimeOffset)">
|
||||
<summary>
|
||||
Returns whether this lease is valid at the supplied time.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshAuthorityLease.Covers(GameCult.Mesh.CultMeshPeerCard,System.String,System.String,System.Nullable{System.DateTimeOffset})">
|
||||
<summary>
|
||||
Returns whether this lease covers a peer card, role, and shard.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshAuthorityLeaseCatalog">
|
||||
<summary>
|
||||
Local authority lease catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshAuthorityLeaseCatalog.Leases">
|
||||
<summary>Gets all known leases.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshAuthorityLeaseCatalog.Upsert(GameCult.Mesh.CultMeshAuthorityLease)">
|
||||
<summary>Adds or replaces an authority lease.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshAuthorityLeaseCatalog.Get(System.String)">
|
||||
<summary>Gets a lease by id, if known.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshAuthorityLeaseCatalog.IsAuthorized(GameCult.Mesh.CultMeshPeerCard,System.String,System.String,System.Nullable{System.DateTimeOffset})">
|
||||
<summary>
|
||||
Returns whether a peer card is authorized for a role and optional shard.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshGameSessionOptions">
|
||||
<summary>
|
||||
Options for creating a gameplay-facing CultMesh session facade.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSessionOptions.VerseCatalog">
|
||||
<summary>
|
||||
Gets or sets the Verse catalog used by the session.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSessionOptions.PeerCatalog">
|
||||
<summary>
|
||||
Gets or sets the peer catalog used by the session.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSessionOptions.AuthorityLeases">
|
||||
<summary>
|
||||
Gets or sets the authority lease catalog used by the session.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSessionOptions.ConsensusOptions">
|
||||
<summary>
|
||||
Gets or sets simulation consensus options.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSessionOptions.ServeSimulationObservations">
|
||||
<summary>
|
||||
Gets or sets whether incoming observation messages should update the session hub.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSessionOptions.ServeVerseDiscovery">
|
||||
<summary>
|
||||
Gets or sets whether the node should answer Verse catalog requests from the session catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSessionOptions.ServePeerExchange">
|
||||
<summary>
|
||||
Gets or sets whether the node should answer peer exchange requests from the session peer catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshGameSession">
|
||||
<summary>
|
||||
Gameplay-facing facade over common CultMesh runtime pieces.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshGameSession.#ctor(GameCult.Mesh.CultMeshNode,GameCult.Mesh.CultMeshGameSessionOptions)">
|
||||
<summary>
|
||||
Creates a game session facade.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSession.Node">
|
||||
<summary>
|
||||
Gets the underlying node.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSession.VerseCatalog">
|
||||
<summary>
|
||||
Gets the session Verse catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSession.PeerCatalog">
|
||||
<summary>
|
||||
Gets the session peer catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSession.AuthorityLeases">
|
||||
<summary>
|
||||
Gets the session authority lease catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSession.ObservationHub">
|
||||
<summary>
|
||||
Gets the session simulation observation hub.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshGameSession.FactCommitter">
|
||||
<summary>
|
||||
Gets the session simulation fact committer.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshGameSession.WatchCandidates">
|
||||
<summary>
|
||||
Watches consensus candidate updates.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshGameSession.WatchSimulationFacts">
|
||||
<summary>
|
||||
Watches committed simulation facts.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshGameSession.PredictAsync``1(GameCult.Caching.CultRecordKey,``0)">
|
||||
<summary>
|
||||
Applies a local client prediction through the underlying database.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshGameSession.SubmitObservation(GameCult.Networking.CultNetSimulationObservation)">
|
||||
<summary>
|
||||
Submits one witness observation and returns the current candidates for that subject.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshGameSession.SubmitAndCommitAsync(GameCult.Networking.CultNetSimulationObservation)">
|
||||
<summary>
|
||||
Submits one witness observation and commits any new quorum facts it creates.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshGameSession.CommitQuorumCandidatesAsync(System.Collections.Generic.IEnumerable{GameCult.Networking.CultNetSimulationConsensusCandidate})">
|
||||
<summary>
|
||||
Commits quorum candidates that have not already been committed by this session.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshGameSession.Dispose">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshPeerRoles">
|
||||
<summary>
|
||||
Well-known CultMesh peer roles.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Mesh.CultMeshPeerRoles.Discovery">
|
||||
<summary>Peer can answer discovery requests.</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Mesh.CultMeshPeerRoles.ShardPrimary">
|
||||
<summary>Peer can serve authoritative shard logs.</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Mesh.CultMeshPeerRoles.ShardReplica">
|
||||
<summary>Peer can serve replicated shard logs.</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Mesh.CultMeshPeerRoles.ReadReplica">
|
||||
<summary>Peer can serve read traffic.</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Mesh.CultMeshPeerRoles.SimulationObserver">
|
||||
<summary>Peer can observe simulation facts.</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshPeerCard">
|
||||
<summary>
|
||||
Candidate peer contact information for a Verse.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerCard.#ctor(System.String,System.String,System.Collections.Generic.IEnumerable{System.String},System.Collections.Generic.IEnumerable{System.String},System.Collections.Generic.IEnumerable{System.String},System.String,System.String,System.String,System.String)">
|
||||
<summary>
|
||||
Creates a peer card.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCard.PeerId">
|
||||
<summary>Gets the stable peer id.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCard.VerseId">
|
||||
<summary>Gets the Verse id this peer participates in.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCard.Endpoints">
|
||||
<summary>Gets reachable endpoints.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCard.Roles">
|
||||
<summary>Gets advertised roles.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCard.ShardIds">
|
||||
<summary>Gets shard ids this peer can serve or observe.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCard.Region">
|
||||
<summary>Gets an optional region/locality label.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCard.AuthorityLeaseId">
|
||||
<summary>Gets the authority lease id, when present.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCard.ExpiresAt">
|
||||
<summary>Gets the expiry timestamp for this card.</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCard.Signature">
|
||||
<summary>Gets an optional signature over the card.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerCard.HasRole(System.String)">
|
||||
<summary>
|
||||
Returns whether the card advertises a role.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshPeerMessages">
|
||||
<summary>
|
||||
Conversion helpers for CultMesh peer exchange messages.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerMessages.ToMessage(GameCult.Mesh.CultMeshPeerCard)">
|
||||
<summary>
|
||||
Converts a peer card to its schema-v0 wire shape.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerMessages.ToPeerCard(GameCult.Networking.CultMeshPeerCardMessage)">
|
||||
<summary>
|
||||
Converts a wire peer card to the local public API shape.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshPeerCatalog">
|
||||
<summary>
|
||||
Reactive local catalog for discovered CultMesh peers.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerCatalog.Peers">
|
||||
<summary>Gets all known peers.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerCatalog.Watch">
|
||||
<summary>Watches peer card updates.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerCatalog.Upsert(GameCult.Mesh.CultMeshPeerCard)">
|
||||
<summary>Adds or replaces a peer card.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerCatalog.Upsert(GameCult.Networking.CultMeshPeerExchangeResponseMessage)">
|
||||
<summary>Adds or replaces peer cards from a wire response.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerCatalog.Find(System.String,System.String)">
|
||||
<summary>Finds peers by Verse and optional role.</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerCatalog.Dispose">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshPeerExchangeServer">
|
||||
<summary>
|
||||
Answers CultMesh peer exchange requests from a local peer catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerExchangeServer.#ctor(GameCult.Networking.Server,GameCult.Mesh.CultMeshPeerCatalog)">
|
||||
<summary>
|
||||
Creates and attaches a peer exchange bridge.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerExchangeServer.CreateResponse(GameCult.Networking.CultMeshPeerExchangeRequestMessage)">
|
||||
<summary>
|
||||
Creates a peer exchange response for a request.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerExchangeServer.Dispose">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshPeerExchangeClientOptions">
|
||||
<summary>
|
||||
Options for schema-v0 CultMesh peer exchange clients.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerExchangeClientOptions.Security">
|
||||
<summary>
|
||||
Gets or sets client security options used to connect to peer exchange endpoints.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerExchangeClientOptions.ConnectTimeout">
|
||||
<summary>
|
||||
Gets or sets how long to wait for a connection before failing.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerExchangeClientOptions.ResponseTimeout">
|
||||
<summary>
|
||||
Gets or sets how long to wait for a peer exchange response before failing.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshPeerExchangeClientOptions.ConfigureClient">
|
||||
<summary>
|
||||
Gets or sets a callback used to customize each ephemeral exchange client.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshPeerExchangeClient">
|
||||
<summary>
|
||||
Fetches peer cards from CultMesh peers.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerExchangeClient.#ctor(GameCult.Mesh.CultMeshPeerExchangeClientOptions)">
|
||||
<summary>
|
||||
Creates a peer exchange client.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerExchangeClient.FetchAsync(System.String,GameCult.Networking.CultMeshPeerExchangeRequestMessage)">
|
||||
<summary>
|
||||
Fetches peer cards from one endpoint.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshPeerExchangeClient.DiscoverAsync(GameCult.Mesh.CultMeshPeerCatalog,System.Collections.Generic.IEnumerable{System.String},System.String,System.Collections.Generic.IEnumerable{System.String},System.Nullable{System.Int32})">
|
||||
<summary>
|
||||
Fetches peer cards from endpoints and upserts every response into a local peer catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshSimulationFact">
|
||||
<summary>
|
||||
Committed simulation fact derived from witness consensus.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.FactId">
|
||||
<summary>
|
||||
Stable fact identifier.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.ShardId">
|
||||
<summary>
|
||||
Shard containing the simulation.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.ShardEpoch">
|
||||
<summary>
|
||||
Shard authority epoch observed by witnesses.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.Frame">
|
||||
<summary>
|
||||
Simulation frame or tick.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.SubjectId">
|
||||
<summary>
|
||||
Subject the fact is about.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.ClaimKind">
|
||||
<summary>
|
||||
Fact kind, such as hit, collision, or ownership.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.ClaimHash">
|
||||
<summary>
|
||||
Hash of the accepted claim.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.ClaimSummary">
|
||||
<summary>
|
||||
Optional readable or app-specific claim detail.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.WitnessCount">
|
||||
<summary>
|
||||
Number of distinct witnesses supporting the fact.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.SupportWeight">
|
||||
<summary>
|
||||
Supporting witness weight.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.TotalWeight">
|
||||
<summary>
|
||||
Total observed weight for the same subject/frame/kind.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.Confidence">
|
||||
<summary>
|
||||
Support divided by total observed weight.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshSimulationFact.CommittedAt">
|
||||
<summary>
|
||||
Commit timestamp.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshSimulationFact.CreateRecordKey(GameCult.Networking.CultNetSimulationConsensusCandidate)">
|
||||
<summary>
|
||||
Builds a deterministic record key for a simulation fact.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshSimulationFact.ComputeFactId(GameCult.Networking.CultNetSimulationConsensusCandidate)">
|
||||
<summary>
|
||||
Builds a stable fact id for a consensus candidate.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshSimulationFact.FromCandidate(GameCult.Networking.CultNetSimulationConsensusCandidate,System.String)">
|
||||
<summary>
|
||||
Creates a committed fact document from a quorum candidate.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshSimulationFactCommitter">
|
||||
<summary>
|
||||
Commits quorum simulation candidates into the CultMesh database.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshSimulationFactCommitter.#ctor(GameCult.Networking.CultNetDatabase)">
|
||||
<summary>
|
||||
Creates a simulation fact committer.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshSimulationFactCommitter.CommitAsync(GameCult.Networking.CultNetSimulationConsensusCandidate)">
|
||||
<summary>
|
||||
Commits a quorum candidate as a simulation fact document.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshVerseAuthorityModel">
|
||||
<summary>
|
||||
Describes how a CultMesh Verse makes authority decisions.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Mesh.CultMeshVerseAuthorityModel.OperatorCluster">
|
||||
<summary>
|
||||
A known operator cluster is authoritative for committed world state.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Mesh.CultMeshVerseAuthorityModel.FederatedCluster">
|
||||
<summary>
|
||||
Regional operators share authority for lower latency and availability.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Mesh.CultMeshVerseAuthorityModel.PeerToPeer">
|
||||
<summary>
|
||||
Peers participate directly in authority decisions.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="F:GameCult.Mesh.CultMeshVerseAuthorityModel.SubscribedOverlay">
|
||||
<summary>
|
||||
The Verse follows another Verse and applies declared overlays.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshVerseCompatibility">
|
||||
<summary>
|
||||
Declares transport and rules compatibility for a Verse.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseCompatibility.#ctor(System.String,System.String,System.Collections.Generic.IEnumerable{System.String},System.Collections.Generic.IEnumerable{System.String},System.Collections.Generic.IEnumerable{System.String})">
|
||||
<summary>
|
||||
Creates compatibility metadata.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseCompatibility.TransportVersion">
|
||||
<summary>
|
||||
Gets the CultMesh/CultNet transport compatibility version.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseCompatibility.RulesHash">
|
||||
<summary>
|
||||
Gets the stable rules hash.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseCompatibility.CompatibleVerseIds">
|
||||
<summary>
|
||||
Gets Verse ids this Verse can transfer from or subscribe to.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseCompatibility.RequiredPluginIds">
|
||||
<summary>
|
||||
Gets plugin ids required to enter this Verse.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseCompatibility.OptionalPluginIds">
|
||||
<summary>
|
||||
Gets plugin ids supported but not required by this Verse.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshVerseDescriptor">
|
||||
<summary>
|
||||
Describes one CultMesh Verse: a rule-bearing consensus graph.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseDescriptor.#ctor(System.String,System.String,GameCult.Mesh.CultMeshVerseAuthorityModel,GameCult.Mesh.CultMeshVerseCompatibility,System.Collections.Generic.IEnumerable{System.String},System.Collections.Generic.IEnumerable{System.String},System.String,System.String)">
|
||||
<summary>
|
||||
Creates a Verse descriptor.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDescriptor.VerseId">
|
||||
<summary>
|
||||
Gets the stable Verse id.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDescriptor.DisplayName">
|
||||
<summary>
|
||||
Gets the human-facing Verse name.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDescriptor.AuthorityModel">
|
||||
<summary>
|
||||
Gets the authority model used by this Verse.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDescriptor.Compatibility">
|
||||
<summary>
|
||||
Gets compatibility metadata for transport, rules, and plugins.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDescriptor.DiscoveryEndpoints">
|
||||
<summary>
|
||||
Gets discovery endpoints for nodes serving this Verse.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDescriptor.AuthorityRuntimeIds">
|
||||
<summary>
|
||||
Gets known authoritative runtime ids, when authority is cluster-shaped.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDescriptor.ParentVerseId">
|
||||
<summary>
|
||||
Gets the parent Verse id for subscribed overlays or branches.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDescriptor.Description">
|
||||
<summary>
|
||||
Gets optional public description.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseDescriptor.CanTransferFrom(GameCult.Mesh.CultMeshVerseDescriptor)">
|
||||
<summary>
|
||||
Returns whether this Verse can accept transfer from another Verse.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseDescriptor.ComputeRulesHash(System.String[])">
|
||||
<summary>
|
||||
Computes a stable rules hash from ordered rules/plugin parts.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshVerseCatalog">
|
||||
<summary>
|
||||
Reactive local catalog for discovered CultMesh Verses.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseCatalog.Verses">
|
||||
<summary>
|
||||
Gets all known Verses.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseCatalog.Watch">
|
||||
<summary>
|
||||
Watches Verse discovery updates.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseCatalog.Upsert(GameCult.Mesh.CultMeshVerseDescriptor)">
|
||||
<summary>
|
||||
Adds or replaces a discovered Verse.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseCatalog.Upsert(GameCult.Networking.CultMeshVerseCatalogResponseMessage)">
|
||||
<summary>
|
||||
Adds or replaces Verses from a wire catalog response.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseCatalog.Get(System.String)">
|
||||
<summary>
|
||||
Gets a Verse by id, if known.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseCatalog.FindTransferTargets(GameCult.Mesh.CultMeshVerseDescriptor)">
|
||||
<summary>
|
||||
Gets known Verses that can accept transfer from the supplied source Verse.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseCatalog.Dispose">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshVerseMessages">
|
||||
<summary>
|
||||
Conversion helpers for CultMesh Verse wire messages.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseMessages.ToMessage(GameCult.Mesh.CultMeshVerseDescriptor)">
|
||||
<summary>
|
||||
Converts a local Verse descriptor to its schema-v0 wire shape.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseMessages.ToVerseDescriptor(GameCult.Networking.CultMeshVerseDescriptorMessage)">
|
||||
<summary>
|
||||
Converts a schema-v0 Verse descriptor to the local public API shape.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshVerseDiscoveryServer">
|
||||
<summary>
|
||||
Answers CultMesh Verse discovery requests from a local Verse catalog.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseDiscoveryServer.#ctor(GameCult.Networking.Server,GameCult.Mesh.CultMeshVerseCatalog)">
|
||||
<summary>
|
||||
Creates and attaches a Verse discovery bridge.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseDiscoveryServer.CreateResponse(GameCult.Networking.CultMeshVerseCatalogRequestMessage)">
|
||||
<summary>
|
||||
Creates a Verse catalog response for a request.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseDiscoveryServer.Dispose">
|
||||
<inheritdoc />
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshVerseDiscoveryClientOptions">
|
||||
<summary>
|
||||
Options for schema-v0 CultMesh Verse discovery clients.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDiscoveryClientOptions.Security">
|
||||
<summary>
|
||||
Gets or sets client security options used to connect to discovery endpoints.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDiscoveryClientOptions.ConnectTimeout">
|
||||
<summary>
|
||||
Gets or sets how long to wait for a connection before failing.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDiscoveryClientOptions.ResponseTimeout">
|
||||
<summary>
|
||||
Gets or sets how long to wait for a discovery response before failing.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="P:GameCult.Mesh.CultMeshVerseDiscoveryClientOptions.ConfigureClient">
|
||||
<summary>
|
||||
Gets or sets a callback used to customize each ephemeral discovery client.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="T:GameCult.Mesh.CultMeshVerseDiscoveryClient">
|
||||
<summary>
|
||||
Fetches CultMesh Verse catalogs from discovery endpoints.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseDiscoveryClient.#ctor(GameCult.Mesh.CultMeshVerseDiscoveryClientOptions)">
|
||||
<summary>
|
||||
Creates a Verse discovery client.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseDiscoveryClient.FetchAsync(System.String,GameCult.Networking.CultMeshVerseCatalogRequestMessage)">
|
||||
<summary>
|
||||
Fetches a Verse catalog response from one discovery endpoint.
|
||||
</summary>
|
||||
</member>
|
||||
<member name="M:GameCult.Mesh.CultMeshVerseDiscoveryClient.DiscoverAsync(GameCult.Mesh.CultMeshVerseCatalog,System.Collections.Generic.IEnumerable{System.String},System.String)">
|
||||
<summary>
|
||||
Fetches Verse catalogs from endpoints and upserts every response into a local catalog.
|
||||
</summary>
|
||||
</member>
|
||||
</members>
|
||||
</doc>
|
||||
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Networking.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Networking.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
3737
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Networking.xml
Normal file
3737
Aetheria.State.Verify/bin/Debug/net10.0/GameCult.Networking.xml
Normal file
File diff suppressed because it is too large
Load diff
BIN
Aetheria.State.Verify/bin/Debug/net10.0/Isopoh.Cryptography.Argon2.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/Isopoh.Cryptography.Argon2.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Aetheria.State.Verify/bin/Debug/net10.0/Isopoh.Cryptography.Blake2b.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/Isopoh.Cryptography.Blake2b.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Aetheria.State.Verify/bin/Debug/net10.0/Isopoh.Cryptography.SecureArray.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/Isopoh.Cryptography.SecureArray.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Aetheria.State.Verify/bin/Debug/net10.0/LiteNetLib.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/LiteNetLib.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Aetheria.State.Verify/bin/Debug/net10.0/MessagePack.Annotations.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/MessagePack.Annotations.dll
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Aetheria.State.Verify/bin/Debug/net10.0/MessagePack.dll
(Stored with Git LFS)
Normal file
BIN
Aetheria.State.Verify/bin/Debug/net10.0/MessagePack.dll
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|
||||
"runtime.ubuntu.16.10-x64.runtime.native.System.Net.Http": "(,4.3.32767]",
|
||||
"runtime.ubuntu.16.10-x64.runtime.native.System.Net.Security": "(,4.3.32767]",
|
||||
"runtime.ubuntu.16.10-x64.runtime.native.System.Security.Cryptography": "(,4.3.32767]",
|
||||
"runtime.ubuntu.16.10-x64.runtime.native.System.Security.Cryptography.OpenSsl": "(,4.3.32767]",
|
||||
"runtime.ubuntu.18.04-x64.runtime.native.System": "(,4.3.32767]",
|
||||
"runtime.ubuntu.18.04-x64.runtime.native.System.IO.Compression": "(,4.3.32767]",
|
||||
"runtime.ubuntu.18.04-x64.runtime.native.System.Net.Http": "(,4.3.32767]",
|
||||
"runtime.ubuntu.18.04-x64.runtime.native.System.Net.Security": "(,4.3.32767]",
|
||||
"runtime.unix.Microsoft.Win32.Primitives": "(,4.3.32767]",
|
||||
"runtime.unix.System.Console": "(,4.3.32767]",
|
||||
"runtime.unix.System.Diagnostics.Debug": "(,4.3.32767]",
|
||||
"runtime.unix.System.IO.FileSystem": "(,4.3.32767]",
|
||||
"runtime.unix.System.Net.Primitives": "(,4.3.32767]",
|
||||
"runtime.unix.System.Net.Sockets": "(,4.3.32767]",
|
||||
"runtime.unix.System.Private.Uri": "(,4.3.32767]",
|
||||
"runtime.unix.System.Runtime.Extensions": "(,4.3.32767]",
|
||||
"runtime.win.Microsoft.Win32.Primitives": "(,4.3.32767]",
|
||||
"runtime.win.System.Console": "(,4.3.32767]",
|
||||
"runtime.win.System.Diagnostics.Debug": "(,4.3.32767]",
|
||||
"runtime.win.System.IO.FileSystem": "(,4.3.32767]",
|
||||
"runtime.win.System.Net.Primitives": "(,4.3.32767]",
|
||||
"runtime.win.System.Net.Sockets": "(,4.3.32767]",
|
||||
"runtime.win.System.Runtime.Extensions": "(,4.3.32767]",
|
||||
"runtime.win10-arm-aot.runtime.native.System.IO.Compression": "(,4.0.32767]",
|
||||
"runtime.win10-arm64.runtime.native.System.IO.Compression": "(,4.3.32767]",
|
||||
"runtime.win10-x64-aot.runtime.native.System.IO.Compression": "(,4.0.32767]",
|
||||
"runtime.win10-x86-aot.runtime.native.System.IO.Compression": "(,4.0.32767]",
|
||||
"runtime.win7-x64.runtime.native.System.IO.Compression": "(,4.3.32767]",
|
||||
"runtime.win7-x86.runtime.native.System.IO.Compression": "(,4.3.32767]",
|
||||
"runtime.win7.System.Private.Uri": "(,4.3.32767]",
|
||||
"runtime.win8-arm.runtime.native.System.IO.Compression": "(,4.3.32767]",
|
||||
"System.AppContext": "(,4.3.32767]",
|
||||
"System.Buffers": "(,5.0.32767]",
|
||||
"System.Collections": "(,4.3.32767]",
|
||||
"System.Collections.Concurrent": "(,4.3.32767]",
|
||||
"System.Collections.Immutable": "(,10.0.32767]",
|
||||
"System.Collections.NonGeneric": "(,4.3.32767]",
|
||||
"System.Collections.Specialized": "(,4.3.32767]",
|
||||
"System.ComponentModel": "(,4.3.32767]",
|
||||
"System.ComponentModel.Annotations": "(,4.3.32767]",
|
||||
"System.ComponentModel.EventBasedAsync": "(,4.3.32767]",
|
||||
"System.ComponentModel.Primitives": "(,4.3.32767]",
|
||||
"System.ComponentModel.TypeConverter": "(,4.3.32767]",
|
||||
"System.Console": "(,4.3.32767]",
|
||||
"System.Data.Common": "(,4.3.32767]",
|
||||
"System.Data.DataSetExtensions": "(,4.4.32767]",
|
||||
"System.Diagnostics.Contracts": "(,4.3.32767]",
|
||||
"System.Diagnostics.Debug": "(,4.3.32767]",
|
||||
"System.Diagnostics.DiagnosticSource": "(,10.0.32767]",
|
||||
"System.Diagnostics.FileVersionInfo": "(,4.3.32767]",
|
||||
"System.Diagnostics.Process": "(,4.3.32767]",
|
||||
"System.Diagnostics.StackTrace": "(,4.3.32767]",
|
||||
"System.Diagnostics.TextWriterTraceListener": "(,4.3.32767]",
|
||||
"System.Diagnostics.Tools": "(,4.3.32767]",
|
||||
"System.Diagnostics.TraceSource": "(,4.3.32767]",
|
||||
"System.Diagnostics.Tracing": "(,4.3.32767]",
|
||||
"System.Drawing.Primitives": "(,4.3.32767]",
|
||||
"System.Dynamic.Runtime": "(,4.3.32767]",
|
||||
"System.Formats.Asn1": "(,10.0.32767]",
|
||||
"System.Formats.Tar": "(,10.0.32767]",
|
||||
"System.Globalization": "(,4.3.32767]",
|
||||
"System.Globalization.Calendars": "(,4.3.32767]",
|
||||
"System.Globalization.Extensions": "(,4.3.32767]",
|
||||
"System.IO": "(,4.3.32767]",
|
||||
"System.IO.Compression": "(,4.3.32767]",
|
||||
"System.IO.Compression.ZipFile": "(,4.3.32767]",
|
||||
"System.IO.FileSystem": "(,4.3.32767]",
|
||||
"System.IO.FileSystem.AccessControl": "(,4.4.32767]",
|
||||
"System.IO.FileSystem.DriveInfo": "(,4.3.32767]",
|
||||
"System.IO.FileSystem.Primitives": "(,4.3.32767]",
|
||||
"System.IO.FileSystem.Watcher": "(,4.3.32767]",
|
||||
"System.IO.IsolatedStorage": "(,4.3.32767]",
|
||||
"System.IO.MemoryMappedFiles": "(,4.3.32767]",
|
||||
"System.IO.Pipelines": "(,10.0.32767]",
|
||||
"System.IO.Pipes": "(,4.3.32767]",
|
||||
"System.IO.Pipes.AccessControl": "(,5.0.32767]",
|
||||
"System.IO.UnmanagedMemoryStream": "(,4.3.32767]",
|
||||
"System.Linq": "(,4.3.32767]",
|
||||
"System.Linq.AsyncEnumerable": "(,10.0.32767]",
|
||||
"System.Linq.Expressions": "(,4.3.32767]",
|
||||
"System.Linq.Parallel": "(,4.3.32767]",
|
||||
"System.Linq.Queryable": "(,4.3.32767]",
|
||||
"System.Memory": "(,5.0.32767]",
|
||||
"System.Net.Http": "(,4.3.32767]",
|
||||
"System.Net.Http.Json": "(,10.0.32767]",
|
||||
"System.Net.NameResolution": "(,4.3.32767]",
|
||||
"System.Net.NetworkInformation": "(,4.3.32767]",
|
||||
"System.Net.Ping": "(,4.3.32767]",
|
||||
"System.Net.Primitives": "(,4.3.32767]",
|
||||
"System.Net.Requests": "(,4.3.32767]",
|
||||
"System.Net.Security": "(,4.3.32767]",
|
||||
"System.Net.ServerSentEvents": "(,10.0.32767]",
|
||||
"System.Net.Sockets": "(,4.3.32767]",
|
||||
"System.Net.WebHeaderCollection": "(,4.3.32767]",
|
||||
"System.Net.WebSockets": "(,4.3.32767]",
|
||||
"System.Net.WebSockets.Client": "(,4.3.32767]",
|
||||
"System.Numerics.Vectors": "(,5.0.32767]",
|
||||
"System.ObjectModel": "(,4.3.32767]",
|
||||
"System.Private.DataContractSerialization": "(,4.3.32767]",
|
||||
"System.Private.Uri": "(,4.3.32767]",
|
||||
"System.Reflection": "(,4.3.32767]",
|
||||
"System.Reflection.DispatchProxy": "(,6.0.32767]",
|
||||
"System.Reflection.Emit": "(,4.7.32767]",
|
||||
"System.Reflection.Emit.ILGeneration": "(,4.7.32767]",
|
||||
"System.Reflection.Emit.Lightweight": "(,4.7.32767]",
|
||||
"System.Reflection.Extensions": "(,4.3.32767]",
|
||||
"System.Reflection.Metadata": "(,10.0.32767]",
|
||||
"System.Reflection.Primitives": "(,4.3.32767]",
|
||||
"System.Reflection.TypeExtensions": "(,4.3.32767]",
|
||||
"System.Resources.Reader": "(,4.3.32767]",
|
||||
"System.Resources.ResourceManager": "(,4.3.32767]",
|
||||
"System.Resources.Writer": "(,4.3.32767]",
|
||||
"System.Runtime": "(,4.3.32767]",
|
||||
"System.Runtime.CompilerServices.Unsafe": "(,7.0.32767]",
|
||||
"System.Runtime.CompilerServices.VisualC": "(,4.3.32767]",
|
||||
"System.Runtime.Extensions": "(,4.3.32767]",
|
||||
"System.Runtime.Handles": "(,4.3.32767]",
|
||||
"System.Runtime.InteropServices": "(,4.3.32767]",
|
||||
"System.Runtime.InteropServices.RuntimeInformation": "(,4.3.32767]",
|
||||
"System.Runtime.Loader": "(,4.3.32767]",
|
||||
"System.Runtime.Numerics": "(,4.3.32767]",
|
||||
"System.Runtime.Serialization.Formatters": "(,4.3.32767]",
|
||||
"System.Runtime.Serialization.Json": "(,4.3.32767]",
|
||||
"System.Runtime.Serialization.Primitives": "(,4.3.32767]",
|
||||
"System.Runtime.Serialization.Xml": "(,4.3.32767]",
|
||||
"System.Security.AccessControl": "(,6.0.32767]",
|
||||
"System.Security.Claims": "(,4.3.32767]",
|
||||
"System.Security.Cryptography.Algorithms": "(,4.3.32767]",
|
||||
"System.Security.Cryptography.Cng": "(,5.0.32767]",
|
||||
"System.Security.Cryptography.Csp": "(,4.3.32767]",
|
||||
"System.Security.Cryptography.Encoding": "(,4.3.32767]",
|
||||
"System.Security.Cryptography.OpenSsl": "(,5.0.32767]",
|
||||
"System.Security.Cryptography.Primitives": "(,4.3.32767]",
|
||||
"System.Security.Cryptography.X509Certificates": "(,4.3.32767]",
|
||||
"System.Security.Principal": "(,4.3.32767]",
|
||||
"System.Security.Principal.Windows": "(,5.0.32767]",
|
||||
"System.Security.SecureString": "(,4.3.32767]",
|
||||
"System.Text.Encoding": "(,4.3.32767]",
|
||||
"System.Text.Encoding.CodePages": "(,10.0.32767]",
|
||||
"System.Text.Encoding.Extensions": "(,4.3.32767]",
|
||||
"System.Text.Encodings.Web": "(,10.0.32767]",
|
||||
"System.Text.Json": "(,10.0.32767]",
|
||||
"System.Text.RegularExpressions": "(,4.3.32767]",
|
||||
"System.Threading": "(,4.3.32767]",
|
||||
"System.Threading.AccessControl": "(,10.0.32767]",
|
||||
"System.Threading.Channels": "(,10.0.32767]",
|
||||
"System.Threading.Overlapped": "(,4.3.32767]",
|
||||
"System.Threading.Tasks": "(,4.3.32767]",
|
||||
"System.Threading.Tasks.Dataflow": "(,10.0.32767]",
|
||||
"System.Threading.Tasks.Extensions": "(,5.0.32767]",
|
||||
"System.Threading.Tasks.Parallel": "(,4.3.32767]",
|
||||
"System.Threading.Thread": "(,4.3.32767]",
|
||||
"System.Threading.ThreadPool": "(,4.3.32767]",
|
||||
"System.Threading.Timer": "(,4.3.32767]",
|
||||
"System.ValueTuple": "(,4.5.32767]",
|
||||
"System.Xml.ReaderWriter": "(,4.3.32767]",
|
||||
"System.Xml.XDocument": "(,4.3.32767]",
|
||||
"System.Xml.XmlDocument": "(,4.3.32767]",
|
||||
"System.Xml.XmlSerializer": "(,4.3.32767]",
|
||||
"System.Xml.XPath": "(,4.3.32767]",
|
||||
"System.Xml.XPath.XDocument": "(,5.0.32767]"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"logs": [
|
||||
{
|
||||
"code": "NU1903",
|
||||
"level": "Warning",
|
||||
"warningLevel": 1,
|
||||
"message": "Package 'MessagePack' 3.1.4 has a known high severity vulnerability, https://github.com/advisories/GHSA-hv8m-jj95-wg3x",
|
||||
"libraryId": "MessagePack",
|
||||
"targetGraphs": [
|
||||
"net10.0"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
32
Aetheria.State.Verify/obj/project.nuget.cache
Normal file
32
Aetheria.State.Verify/obj/project.nuget.cache
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
{
|
||||
"version": 2,
|
||||
"dgSpecHash": "1NX9KVtabo8=",
|
||||
"success": true,
|
||||
"projectFilePath": "E:\\Projects\\Aetheria\\Aetheria.State.Verify\\Aetheria.State.Verify.csproj",
|
||||
"expectedPackageFiles": [
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\concurrenthashset\\1.3.0\\concurrenthashset.1.3.0.nupkg.sha512",
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\isopoh.cryptography.argon2\\2.0.0\\isopoh.cryptography.argon2.2.0.0.nupkg.sha512",
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\isopoh.cryptography.blake2b\\2.0.0\\isopoh.cryptography.blake2b.2.0.0.nupkg.sha512",
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\isopoh.cryptography.securearray\\2.0.0\\isopoh.cryptography.securearray.2.0.0.nupkg.sha512",
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\litenetlib\\2.1.2\\litenetlib.2.1.2.nupkg.sha512",
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\messagepack\\3.1.4\\messagepack.3.1.4.nupkg.sha512",
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\messagepack.annotations\\3.1.4\\messagepack.annotations.3.1.4.nupkg.sha512",
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\messagepackanalyzer\\3.1.4\\messagepackanalyzer.3.1.4.nupkg.sha512",
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\microsoft.net.stringtools\\17.11.4\\microsoft.net.stringtools.17.11.4.nupkg.sha512",
|
||||
"C:\\Users\\Meta\\.nuget\\packages\\r3\\1.3.0\\r3.1.3.0.nupkg.sha512"
|
||||
],
|
||||
"logs": [
|
||||
{
|
||||
"code": "NU1903",
|
||||
"level": "Warning",
|
||||
"message": "Package 'MessagePack' 3.1.4 has a known high severity vulnerability, https://github.com/advisories/GHSA-hv8m-jj95-wg3x",
|
||||
"projectPath": "E:\\Projects\\Aetheria\\Aetheria.State.Verify\\Aetheria.State.Verify.csproj",
|
||||
"warningLevel": 1,
|
||||
"filePath": "E:\\Projects\\Aetheria\\Aetheria.State.Verify\\Aetheria.State.Verify.csproj",
|
||||
"libraryId": "MessagePack",
|
||||
"targetGraphs": [
|
||||
"net10.0"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
|
@ -76,6 +76,11 @@ public sealed class AetheriaStateNode : IAsyncDisposable, IDisposable
|
|||
return Database.PutAsync(new CultRecordKey("global:aetheria.migration_ledger.v1"), ledger);
|
||||
}
|
||||
|
||||
public Task<AetheriaMigrationLedger?> GetMigrationLedgerAsync()
|
||||
{
|
||||
return Database.GetAsync<AetheriaMigrationLedger>(new CultRecordKey("global:aetheria.migration_ledger.v1"));
|
||||
}
|
||||
|
||||
public Task<CultRecordHandle<AetheriaLegacyCatalogQuarantine>> PutLegacyCatalogQuarantineAsync(
|
||||
AetheriaLegacyCatalogQuarantine quarantine)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -46,6 +46,12 @@ definitions, 12 factions, and 12 name files. Runtime object graphs, behaviors,
|
|||
Unity shapes, and simulation state remain legacy until dedicated typed
|
||||
documents exist.
|
||||
|
||||
`Aetheria.State.Verify` opens a materialized state file and checks that the
|
||||
typed migration ledger matches the actual item, corporation, and name-file
|
||||
records in the `.cc` store. It also verifies the canonical legacy-ID lookup API
|
||||
for one migrated record of each catalog kind. Use it after import when
|
||||
`GameData/aetheria-world.cc` changes.
|
||||
|
||||
Current rebuild notes:
|
||||
|
||||
- `MessagePack` 3.1.4 is pulled transitively through CultLib and is currently
|
||||
|
|
|
|||
|
|
@ -120,6 +120,8 @@ The state spine lives in `Aetheria.State`. It defines CultCache documents, CultN
|
|||
|
||||
Use `Aetheria.State.Import` to quarantine the checked-in legacy catalog files and map stable MessagePack payload fields into typed CultCache state. The importer records path, size, and SHA-256 provenance for `GameData/AetherDB.msgpack` and `GameData/NameFile/*.msgpack`, then emits typed item, faction, and name-file records for the fields that have earned migration authority.
|
||||
|
||||
Use `Aetheria.State.Verify` after import to prove the materialized `.cc` file is internally coherent: migration-ledger counts must match actual typed catalog records, and legacy-ID lookups must resolve through `Aetheria.State` rather than importer-local key strings.
|
||||
|
||||
#### Editing Items
|
||||
|
||||
Item editing should target typed CultCache documents and CultMesh/Eve surfaces. The old Unity database inspector has been removed from authority; if it returns, it should be a lowering over the state spine, not a separate store.
|
||||
|
|
|
|||
|
|
@ -55,6 +55,9 @@ legacy catalog cache, and legacy UI paths should be migration-only or deleted.
|
|||
- `GameData/aetheria-world.cc` is now materialized from the importer as the
|
||||
project-local typed state file for the checked-in catalog. The importer stores
|
||||
relative provenance in the state document, not machine-local absolute paths.
|
||||
`Aetheria.State.Verify` opens the materialized file and checks that migration
|
||||
ledger counts match actual typed catalog records and that the legacy-ID lookup
|
||||
API resolves migrated item, corporation, and name-file documents.
|
||||
- `.voidbot/state/aetheria.cc` is the repo Persona state witness. Aetheria is
|
||||
not registered as a VoidBot Discord identity yet, so mutations use the
|
||||
repo-local `void-self-state.mjs apply-operation` typed boundary rather than
|
||||
|
|
|
|||
Loading…
Reference in a new issue