README labels linked design pages honestly; drop dangling system-map citation
The README no longer calls unbuilt or historical pages current design records: play-agent is historical, session-zero is unbuilt, public-architecture and articles are unbuilt design and essays, extraction and stock-lenses are closed records. The authority architecture page loses its citation of a deleted file. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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README.md
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README.md
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@ -127,13 +127,20 @@ lists the ones a deployment sets.
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kernel's current mechanism.
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- `docs/architecture/ghostlight-world-consumer-api.md`: the consumer contract.
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- `docs/architecture/ghostlight-eve-native-interface.md`: the Eve surface.
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- `docs/architecture/ghostlight-play-agent.md`, `ghostlight-session-zero.md`,
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`ghostlight-library-extraction.md`, `ghostlight-stock-lenses.md`: the
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design records of the pieces above. Pages ending in `-cut.md` and
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`-postmortem.md` are dated history.
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- `docs/architecture/ghostlight-library-extraction.md`,
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`ghostlight-stock-lenses.md`: closed records of landed work. Pages ending in
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`-cut.md` and `-postmortem.md` are dated history.
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- `docs/architecture/ghostlight-play-agent.md`: historical. Its status line
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predates the play-agent cuts; read it with `-cut.md` beside it, not as the
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current play surface (`crates/ghostlight-dungeon/src/play.rs` is).
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- `docs/architecture/ghostlight-session-zero.md`: unbuilt design, superseded by
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the play agent. Nothing in `crates/` implements it.
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- `notes/fresh-workspace-handoff.md`: where things run and where open work is
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recorded.
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- `docs/public-architecture/`, `docs/articles/`: public explanations.
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- `docs/public-architecture/`, `docs/articles/`: unbuilt design and essays
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written before the rebuild. They describe campaigns, co-op, Nemesis
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and strategic resolvers as organs; none of that exists in `crates/`. They do not
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describe the running machine.
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- `docs/product/lore-vault-entitlements.md`: a product proposal for hosted
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vaults; nothing in `crates/` implements it.
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@ -3,8 +3,7 @@
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## Status
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This document is the adopted rebuild target for the Ghostlight runtime. It is
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the authority map for implementation work. The pre-rebuild body remains
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described in `notes/ghostlight-current-system-map.md` only as teardown evidence.
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the authority map for implementation work.
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Ghostlight is a persistent, source-grounded narrative world. Its job is to
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preserve people, institutions, places, knowledge, material consequence, and
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