diff --git a/README.md b/README.md index 66d9f1c..ad0d20c 100644 --- a/README.md +++ b/README.md @@ -127,13 +127,20 @@ lists the ones a deployment sets. kernel's current mechanism. - `docs/architecture/ghostlight-world-consumer-api.md`: the consumer contract. - `docs/architecture/ghostlight-eve-native-interface.md`: the Eve surface. -- `docs/architecture/ghostlight-play-agent.md`, `ghostlight-session-zero.md`, - `ghostlight-library-extraction.md`, `ghostlight-stock-lenses.md`: the - design records of the pieces above. Pages ending in `-cut.md` and - `-postmortem.md` are dated history. +- `docs/architecture/ghostlight-library-extraction.md`, + `ghostlight-stock-lenses.md`: closed records of landed work. Pages ending in + `-cut.md` and `-postmortem.md` are dated history. +- `docs/architecture/ghostlight-play-agent.md`: historical. Its status line + predates the play-agent cuts; read it with `-cut.md` beside it, not as the + current play surface (`crates/ghostlight-dungeon/src/play.rs` is). +- `docs/architecture/ghostlight-session-zero.md`: unbuilt design, superseded by + the play agent. Nothing in `crates/` implements it. - `notes/fresh-workspace-handoff.md`: where things run and where open work is recorded. -- `docs/public-architecture/`, `docs/articles/`: public explanations. +- `docs/public-architecture/`, `docs/articles/`: unbuilt design and essays + written before the rebuild. They describe campaigns, co-op, Nemesis + and strategic resolvers as organs; none of that exists in `crates/`. They do not + describe the running machine. - `docs/product/lore-vault-entitlements.md`: a product proposal for hosted vaults; nothing in `crates/` implements it. diff --git a/docs/architecture/ghostlight-dungeon-mvp.md b/docs/architecture/ghostlight-dungeon-mvp.md index 5b5d2c2..1f36766 100644 --- a/docs/architecture/ghostlight-dungeon-mvp.md +++ b/docs/architecture/ghostlight-dungeon-mvp.md @@ -3,8 +3,7 @@ ## Status This document is the adopted rebuild target for the Ghostlight runtime. It is -the authority map for implementation work. The pre-rebuild body remains -described in `notes/ghostlight-current-system-map.md` only as teardown evidence. +the authority map for implementation work. Ghostlight is a persistent, source-grounded narrative world. Its job is to preserve people, institutions, places, knowledge, material consequence, and