874 B
874 B
DELVE/HOLD
DELVE/HOLD is a tiny persistent-world experiment built as a proving ground for CultMesh and the broader Aetheria architecture.
One shared world is projected through two modes:
- DELVE — a cooperative Unity RPG in which players enter procedurally generated living dungeons.
- HOLD — a cozy browser incremental about a mage's workshop growing into a networked magical factory.
The published project notes live in Delvehold/. The site is a thin consumer of the shared GameCult-Quartz engine and deploys to delvehold.gamecult.org.
Local documentation build
The launcher expects GameCult-Quartz beside this repository or at GAMECULT_QUARTZ_ROOT.
.\scripts\quartz\quartz.ps1 build
Generated output is written to quartz-site/public/.