16 lines
730 B
Markdown
16 lines
730 B
Markdown
# Planetary Field Viewer
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Import this sample through Unity's Package Manager, then choose
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`GameObject > CultMath > Planetary Field Viewer`.
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The host project must contain `Assets/csc.rsp` with
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`-langversion:latest`, as documented in the CultMath package README.
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The generated six-face mesh uses `PlanetaryPatch`. Its shader calls
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`cultmath_planetary_field_sample` from the packaged CultMath HLSL, while the
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component exposes the matching CPU `Sample` method. Seed, radius, physical
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sample footprint, erosion settings, and base-field equations are shared between
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the two bodies.
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This is a renderer integration fixture, not a gameplay owner. It deliberately
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contains no Aetheria state, biomes, resources, or simulation decisions.
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