662 B
662 B
GameCult.Geometry
GameCult.Geometry defines CultCache-native documents for procedural geometry
domains, LOD build requests, selected-cut manifests, and mesh chunk artifacts.
The package is deliberately substrate-shaped:
- CultCache owns document identity, schema compatibility, references, and local persistence.
- CultNet can distribute these documents through the normal raw document lane.
- CultMesh can use them as worker-visible shared state for simulation and geometry pipelines.
- JSON is not a runtime transport here. It may publish schema descriptions at the xeno boundary, but the live machine eats and emits typed CultCache documents.