16 lines
662 B
Markdown
16 lines
662 B
Markdown
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# GameCult.Geometry
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`GameCult.Geometry` defines CultCache-native documents for procedural geometry
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domains, LOD build requests, selected-cut manifests, and mesh chunk artifacts.
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The package is deliberately substrate-shaped:
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- CultCache owns document identity, schema compatibility, references, and local
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persistence.
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- CultNet can distribute these documents through the normal raw document lane.
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- CultMesh can use them as worker-visible shared state for simulation and
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geometry pipelines.
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- JSON is not a runtime transport here. It may publish schema descriptions at
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the xeno boundary, but the live machine eats and emits typed CultCache
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documents.
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