CultLib/src/GameCult.Geometry/README.md

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2026-05-29 23:25:36 +01:00
# GameCult.Geometry
`GameCult.Geometry` defines CultCache-native documents for procedural geometry
domains, LOD build requests, selected-cut manifests, and mesh chunk artifacts.
The package is deliberately substrate-shaped:
- CultCache owns document identity, schema compatibility, references, and local
persistence.
- CultNet can distribute these documents through the normal raw document lane.
- CultMesh can use them as worker-visible shared state for simulation and
geometry pipelines.
- JSON is not a runtime transport here. It may publish schema descriptions at
the xeno boundary, but the live machine eats and emits typed CultCache
documents.