CultLib/tests
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Filename Latest commit message Latest commit date
Meta Vens 86c170fa0b Ack Cut 1c tests: a reconnect forgets what the old server sent; an Accept for an abandoned Connect does not connect; the cultmesh-py server test observes what the server sent
Two rules the first mutation pass found undefended in every runtime: a new
Connect on a session that had a peer clears the old peer's received window (a
restarted server's sequences overlap the old ones), and ending a session
abandons its pending Connect. The cultmesh-py server test now counts the
server's own data packets by sequence, so a peer replaced on a retransmitted
Connect is seen, and asserts a restarted client inherits no subscription.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-09-30 06:34:23 +02:00
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GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests Journal registration counts as disposed only once removal succeeds; a throwing hold body surfaces journal failures 2026-09-29 20:35:50 +02:00
GameCult.Geometry.Tests Add canonical System.Text.Json converters for every CultMath value type 2026-09-29 16:57:31 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Merge remote-tracking branch 'origin/main' into hands/variants-c1 2026-09-29 06:48:32 +02:00
GameCult.Networking.InteropPeer Ack Cut 1c (C#): a Connect's sequence says whether it repeats; the handshake alone seeds the watermark 2026-09-30 05:51:14 +02:00
GameCult.Networking.Tests Ack Cut 1c tests: a reconnect forgets what the old server sent; an Accept for an abandoned Connect does not connect; the cultmesh-py server test observes what the server sent 2026-09-30 06:34:23 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Regenerate the C1 variant vector: the variant overrides its indexed code 2026-09-29 06:59:29 +02:00