CultLib/tests
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Filename Latest commit message Latest commit date
Meta Vens b25effebe4 Ack Cut 1 tests: ordered delivery is held only behind a missing sequence
P1, P1b and P6 as asserting tests in Rust, C#, TypeScript and Python, plus
the handshake-seeded watermark, duplicate and reset rules. They fail on the
per-channel next pointer and pass on one contiguous watermark. The three
tests that fed the receiver an impossible handshake (an Accept at sequence 91
for data that starts at 1) now use a real Connect and Accept, and the Rust
channel-bound test holds its frames behind a gap.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-09-30 00:00:05 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests Journal registration counts as disposed only once removal succeeds; a throwing hold body surfaces journal failures 2026-09-29 20:35:50 +02:00
GameCult.Geometry.Tests Add canonical System.Text.Json converters for every CultMath value type 2026-09-29 16:57:31 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Merge remote-tracking branch 'origin/main' into hands/variants-c1 2026-09-29 06:48:32 +02:00
GameCult.Networking.InteropPeer Wait for a client before quic-realtime-serve broadcasts 2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests Ack Cut 1 tests: ordered delivery is held only behind a missing sequence 2026-09-30 00:00:05 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors Regenerate the C1 variant vector: the variant overrides its indexed code 2026-09-29 06:59:29 +02:00