CultLib/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 1ddf6e0d56 Mark the three share-mode tests Windows-only
They hold a FileShare.Read handle and expect a delete or replace to fail;
Linux unlink and rename ignore open handles, so they can never pass there and
showed as three standing failures. [Platform("Win")] reports them skipped with
a reason on Linux and keeps them running on Windows. No Linux failure injection
exists: the store names its temp file with a fresh GUID and the suite is
likely root in the verify container, so read-only directories do not fail.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 04:17:31 +02:00
..
GameCult.Caching.ConsumerBuild Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.InteropPeer Delete the CultCache MessagePack source generator 2026-09-13 23:38:08 +02:00
GameCult.Caching.Tests Mark the three share-mode tests Windows-only 2026-09-29 04:17:31 +02:00
GameCult.Geometry.Tests fix: reject non-finite isoValue and origin in Extract 2026-09-25 20:31:44 +02:00
GameCult.Mesh.Quic.Native.Tests Extend the Cut 5 interop lane: a late C# native connector gets the TS retained frame 2026-09-23 18:32:39 +02:00
GameCult.Mesh.Quic.Tests Fix a flaky disconnect wait in the reliable-ordered retention test 2026-09-23 18:20:36 +02:00
GameCult.Mesh.Tests Merge variants C0: every reader refuses what C1 will write, by name 2026-09-29 03:52:07 +02:00
GameCult.Networking.InteropPeer Wait for a client before quic-realtime-serve broadcasts 2026-09-23 14:38:51 +02:00
GameCult.Networking.Tests Correct one comment still naming the deleted To.SchemaId tiebreak 2026-09-23 09:21:52 +02:00
GameCult.Networking.WebSockets.Tests Add real browser CultMesh transport proof 2026-08-18 00:05:57 +02:00
vectors/document-variants-c0 Pin the legacy-layout and missing-header refusals 2026-09-29 02:35:57 +02:00