Correct one comment still naming the deleted To.SchemaId tiebreak
Soul found this while confirming batch 8. The Survivor-5 header in the same file was updated when the component was deleted and this one was not, so it described a comparator that no longer exists. Self edited this directly rather than dispatching Hands for a single stale sentence. Naming that because Self editing code is a boundary worth saying out loud when it is crossed, even for a comment. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@ -371,7 +371,7 @@ namespace GameCult.Networking.Tests
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// R-AJ (Soul's SM-4): the two tests above each isolate one component of the (From.SchemaId,
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// From.Key, Role, To.SchemaId, To.Key) tiebreak by tying every other one - so neither can
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// From.Key, Role, To.Key) tiebreak by tying every other one - so neither can
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// distinguish the *composition* "From.Key before Role" from "Role before From.Key", which is
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// exactly the mutant that survived (permuting Role ahead of From.Key, keeping every
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// component). This calls EdgesFor directly with two hand-built edges sharing one anchor, so
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