Correct one comment still naming the deleted To.SchemaId tiebreak

Soul found this while confirming batch 8. The Survivor-5 header in the same
file was updated when the component was deleted and this one was not, so it
described a comparator that no longer exists.

Self edited this directly rather than dispatching Hands for a single stale
sentence. Naming that because Self editing code is a boundary worth saying
out loud when it is crossed, even for a comment.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-09-23 09:21:52 +02:00
commit 63a677bea9

View file

@ -371,7 +371,7 @@ namespace GameCult.Networking.Tests
}
// R-AJ (Soul's SM-4): the two tests above each isolate one component of the (From.SchemaId,
// From.Key, Role, To.SchemaId, To.Key) tiebreak by tying every other one - so neither can
// From.Key, Role, To.Key) tiebreak by tying every other one - so neither can
// distinguish the *composition* "From.Key before Role" from "Role before From.Key", which is
// exactly the mutant that survived (permuting Role ahead of From.Key, keeping every
// component). This calls EdgesFor directly with two hand-built edges sharing one anchor, so