Commit graph

2,753 commits

Author SHA1 Message Date
Meta Vens
c5b03cb455 CultNet selection cut1, commit 2b: collapse IsSameCultDocumentSchema into the one alias matcher
CultMesh.IsSameCultDocumentSchema (CultMesh.cs) and the decode-time alias check
in CultMeshSnapshots.DecodeSnapshotDocuments both re-implemented schema-identity
comparison independently of CultNetSchemaAliasMatching, the one matcher landed
in commit 1. Both now call CultNetSchemaAliasMatching.Matches; the private
InferSchemaName duplicated at CultMeshSnapshots.cs is deleted (Matches already
applies the same .vN inference internally).

Spec discrepancy, reported per the Hands brief (map contradicted by the Body):
docs/cultnet-selection-cut.md section 4 lists CultMeshSnapshots.cs:1033-1047
(RawSnapshotPayloadMatchesSchema) and :1078-1088 (InferSchemaName) as deletions,
on the stated reasoning that decode no longer needs a client-side re-filter
because the server's v1 answer is exact. Deleting RawSnapshotPayloadMatchesSchema
outright breaks two existing, still-relevant Mesh tests:
SnapshotHelpers_DecodeSameSchemaAliasFromForeignSchemaId and
SnapshotEndpoint_SyncsCompatibleForeignSchemaIdIntoLocalCache
(CultMeshStreamingTests.cs). Both cover a wire schemaId this runtime cannot
resolve by any alias at all (a foreign/runtime-generated id, e.g.
"runtime.generated.mesh-note.ui.42") where the only way to decode is to trust
the payload's own embedded schemaVersion. That is a decode capability, not a
re-filter of an already-exact server answer, and the map's stated reason for
deleting it does not apply to it. Smallest change keeping the map's intent
true: kept RawSnapshotPayloadMatchesSchema and TryReadSchemaVersion, deleted
only the duplicate InferSchemaName inside it and routed the comparison through
CultNetSchemaAliasMatching.Matches.

Test counts, no regressions: Networking 162/162, Mesh 252/253 (the one
pre-existing skip), Caching 188/188.

Negative grep: MatchesRequestedSchema empty. The one remaining
"MatchesSchema(" grep hit is RawSnapshotPayloadMatchesSchema's own name and
declaration, kept for the reason above.

Still outstanding from the map's Mesh collapse (§4/§11, ~365 gross lines):
the five cloned CultMeshSnapshotRequestOptions-carrying option records, the
"no schema filter when keys are given" rule (x3), CleanSnapshotFilter, the
four-tier ReadDocumentFromSnapshotResponse fallback, and every selector
literal in CultMeshClient.cs/CultMeshBodyDemand.cs/CultMesh.cs peer-snapshot
and body-subscribe construction. Those require CultMeshSnapshotRequestOptions
(and the v0 wire builders that read it) to carry a Selection instead of
separate SchemaIds/RecordKeys — a wider, structural change across Mesh's
public surface that is not done in this commit. Recorded as the next slice.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-22 02:54:53 +02:00
Meta Vens
0787608cef CultNet selection cut1, commit 2a: delete _projectRecord, collapse the fourth schema matcher
_projectRecord (CultNetDatabaseSubscriptionServer.cs) reached no production
caller and ran after authorization with no wire consumer. Removed the field,
constructor parameter, and both call sites in Watch() and
CreateProjectedSnapshot(); projection is a value on a v1 selection now, not a
delegate. The two tests that used projectRecord to simulate a record's
identity changing for the reconcile diff
(DatabaseSubscriptionServer_AuthorizesRequestAndFiltersSnapshotAndLiveRecords,
…ReconcilesDeliveredProjectionAndBodyDemandWhenAuthorityChanges) are rewritten
to drive a real rename through the database (delete the old key, put the new
one) instead, so they still prove authorization filtering and the Reconcile()
diff/body-demand behavior.

Self's ruling (docs/cultnet-selection-cut.md, 2026-09-22): the fourth
schema-matching copy at CultNetDatabase.cs, serving CreateShardSnapshotResponse
and SchemaMatchesCatalogFilter (MatchesRequestedSchema + a duplicate
InferSchemaName), collapses into CultNetSchemaAliasMatching.MatchesAny, the one
matcher landed in commit 1.

Networking tests: 162/162 (was 162/162 after commit 1; no count change, two
tests rewritten not added). Negative grep: _projectRecord|projectRecord empty;
MatchesRequestedSchema gone (one remaining substring hit is
RawSnapshotPayloadMatchesSchema in CultMeshSnapshots.cs, the Mesh copy this
commit does not touch — collapses in the next commit).

Mesh collapse (§4/§11 of the map, ~365 gross lines across CultMesh.cs,
CultMeshSnapshots.cs, CultMeshClient.cs, CultMeshBodyDemand.cs) is not in this
commit; it is large enough to build on its own and follows as commit 2b.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-22 02:44:23 +02:00
Meta Vens
3d86bfacec Record selection commits 0-1, the fourth engine, and the ledger miss
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 02:35:34 +02:00
Meta Vens
17d10e017f CultNet selection cut1, commit 1: the shape, the evaluator, v1 messages
docs/cultnet-selection-cut.md section 2/4/6/7/8: CultNetSelection (schemas,
keys, fields, cites, cited, projection, descending, limit, cursor) with its
door validation (S1), and CultNetSelectionEvaluator: the single-row Matches
fast path (D6) and the full Select (order, hop, cursor, paging). Neither
reflects over a document; both read only through the cache's public surface
(commit 0).

Three v1 messages beside v0 (cultnet.snapshot_request.v1,
cultnet.database_subscribe.v1, cultnet.snapshot_response_raw.v1), their
schema files under contracts/cultnet, registry entries and dispatch arms.
CultNetSchemaAliasMatching goes internal -> public (D4), the one alias
matcher. CultNetDatabase gains LastWriteSequence(schemaId, key), confirmed
at the one append site (AppendMutationLogEntry) that every committed write
takes a shard-log sequence, including a local PutAsync outside any shard.

Three engines deleted, one evaluator wired in their place:
- CultNetDocumentRegistry: CreateRawSnapshotResponse's reflection loop over
  cache.AllEntries and MatchesRequestedSchema gone; cache.AllStoredDocuments
  replaces the reflection entirely. v0 lowers into a Selection and walks the
  evaluator's own pages so a v0 caller still sees its whole matching set
  (D3: v0 has no engine of its own). CreateSelectionResponse/SelectPage/
  ToRawRecord/CreateSnapshotRequestV1 added.
- CultNetDatabaseServer: CreateChangeMessage/CreateRawDocumentRecord/Matches/
  MatchesSchema/InferSchemaName (122 lines) deleted; CreateSubscription lowers
  v0 into a Selection and matches through the evaluator.
- CultNetDatabaseSubscriptionServer: CreateAuthorizedChange/CreateChange/
  CreateChangeCore/ResolveWireSchemaId/MatchesRequestedSchema/CreateRawRecord
  (92 lines) deleted, replaced by CreateMatchedRecord. _projectRecord and
  CreateProjectedSnapshot's collapse are commit 2's, per the map's own
  deletion line, and are untouched here.

Discrepancy found and fixed (not in the map): CultNetDocumentBinding can
carry a schema id different from its descriptor's own
(CultNetDocumentBinding.ForDocument's schemaId override), which the old
per-engine matchers checked and a descriptor-only evaluator cannot see by
design (it stays decoupled from CultNetDocumentRegistry). Fixed at the two
call sites and in CultNetDocumentRegistry.SelectPage by resolving the
binding's schema id into the effective selection before evaluation
(CultNetSchemaAliasMatching.WithBindingSchemaAlias,
CultNetDocumentRegistry.ExpandSchemaBindingAliases), not in the evaluator.
Found by DatabaseSubscription_FiltersLiveChangesByWireSchemaBinding timing
out; both call sites now pass.

Second discrepancy, reported not fixed: CultNetDatabase.cs:1707 has a fourth,
undocumented copy of schema-matching logic (MatchesRequestedSchema, private,
serving CreateShardSnapshotResponse), which the map's section 1 audit did not
name among "three separate selector engines". Left untouched this commit:
it is out of the map's explicit deletes list and touching it risks shard
snapshot behavior with no budgeted verification.

Verification: dotnet test tests/GameCult.Networking.Tests - 162 passed (150
existing + 12 new), 0 failed; the seven map-named tests all still pass, two
rewritten for the new signatures (CreateChangeMessage now takes
CultNetSelection; CreateChange/CreateAuthorizedChange collapsed into
CreateMatchedRecord, returning CultNetRawDocumentRecord? directly).
tests/GameCult.Mesh.Tests - 252 passed, 1 pre-existing skip, 0 failed (no
Mesh source touched this commit). tests/GameCult.Caching.Tests - unaffected
(188, unchanged from commit 0).

Negative greps: GetProperty|GetField|GetCustomAttribute in
GameCult.Networking - only against the generic `object change` dispatch
(CultNetDatabaseChange<T>) and CultRecordHandle<T> construction, pre-existing
and out of this cut's scope, never against a document's declared values.
_projectRecord survives in CultNetDatabaseSubscriptionServer.cs (expected,
commit 2). CultNetSchemaAliasMatching is the only schema matcher outside the
one reported discrepancy.

scripts/mutate-dotnet.ps1: the caching mutation runner generalized into a
shared dotnet/NUnit harness (Target/TestProject/Entries/ControlFilter),
replacing scripts/mutate-cultnet-selection-caching.ps1 with an entries file
of the same six mutations (re-verified: all six still KILL). It is now
generic to any NUnit project in this repo, not only this campaign's two
targets - a candidate to sit beside tools/eureka-mutations.ps1 as the
dotnet-side counterpart. Nine new networking entries (S3, S5 x2, S7 x2,
S16 x2, S18) all KILLED. Not yet mutation-run: S1, S2, S6, S23 (pinned by
tests, not by a committed mutant); S9-S15 (subscription reconcile lowering,
v0 no-engine-of-its-own); S17, S20 (pinned by tests only). S19/S21/S22 are
cache-layer, covered in commit 0.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-22 02:31:42 +02:00
Meta Vens
907f216456 Record the sixth fix batch, accept the Windows priority raise, dispatch Soul 7
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 02:21:57 +02:00
Meta Vens
ff72f16ed6 Give the hold's guard a mutant that reads the timeout, and reach it
Soul's sixth pass (N4): `(woken || timeout_ms > 1000) && HELD` survived both
targets. The two existing hold entries only rearrange the guard's syntax,
and `holdtimeout`'s single 150 ms poll sits below any threshold such a guard
would carry.

`holdtimeout` now runs two idle polls under the armed hold, 150 ms and
1300 ms, and holds for 2200 ms. The new entry is that guard. Compiled in on
both targets, the 1300 ms poll is parked until the release and returns at
about 2200 ms, and every other scenario stays green. The harness kills it
on both targets.

With the two polls running together, the first poll's exit also wakes the
second. That gives the asserts build a second multi-threaded witness for the
predicate: the N1 revert and read-what-woke mutants die here as well as on
`pollbusy`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 02:01:41 +02:00
Meta Vens
4ffa4c9628 Pin the wait's predicate with a host that has a second thread
Soul's sixth pass (N1): every CallScope destructor wakes every waiter, so
without the predicate a poll leaves whenever another host thread makes any
call. Every scenario had a single-threaded host, and dropping the predicate
survived the whole matrix on both targets.

`pollbusy` is a public-API scenario and needs no development seam. A second
host thread calls `cultmesh_quic_last_error` every 20 ms for twice the
poll's timeout while an idle `poll(1000)` waits. It checks the timing first.
It then checks the other thread's call count, so a poll that passed without
ever being woken reads as the fixture failing.

Three harness entries:
- revert: no predicate, `woken` taken from `cv_status`;
- loosening: the wait reads what woke it and does not wait again;
- loosening: a hand-written loop that restarts the whole timeout on every
  wake. Its lateness is a function of the input.

Each was compiled in and run through every scenario on both targets:
- revert and read-what-woke: `pollbusy` returns at 0 ms;
- re-arm: `pollbusy` returns at about 3000 ms.
The earlier scenarios all stay green under all three. The harness kills all
three on both targets.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 02:01:27 +02:00
Meta Vens
37967e8b9b Probe the host's timeout at 15, 200 and 7300 ms, and stress the tolerance
Soul's sixth pass (N2): with probes at 150, 200 and 5000 ms, `min(t,5000)`,
`min(t,4990)`, `t*11/10` and `t+70` survived both targets, `max(t,220)`
survived linux-x64, and `max(t,250)` and `t+80` died by 22 and 2 ms. "5000 is
above any plausible ceiling" was wrong: 5000 is a round ceiling.

- A 15 ms probe, asked ten times with the fastest checked against 30 ms. It
  is the only place a floor or an added constant shows. Scheduler delay only
  adds, so noise has to delay all ten attempts to fail the bridge.
- The long probe is 7300 ms, which is not a round number.
- A single poll gets 60 ms plus a sixteenth of the timeout.
- Each timed scenario prints its worst overshoot per probe.
- Three harness entries: a round clamp `min(t,5000)`, a floor
  `max(t,100)` and an offset `t+100`.

Stressed with two busy threads per logical CPU (16 on 8), five rounds of
every timed scenario on both targets. At normal priority, Windows put a
single poll up to 127 ms late and the fastest of ten 15 ms attempts up to
87 ms late, and a 45 ms tolerance failed the unmutated bridge in four rounds
of five. The timed scenarios therefore raise their own process to
HIGH_PRIORITY_CLASS on win32-x64, which needs no privilege. With that, the
worst single-poll overshoot was 15 ms on win32-x64 and 41 ms on linux-x64,
at normal priority there. The fastest 15 ms attempt was 0 ms late on both.

The limit in source is measured, not asserted. Each boundary mutant was
compiled in and run on both targets:
- `t+25` survived and `t+40` died;
- `max(t,40)` survived and `max(t,50)` died, on linux-x64 by 5 ms;
- `t*106/100` survived and `t*108/100` died;
- `min(t,7285)` survived and `min(t,7275)` died.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 01:59:37 +02:00
Meta Vens
e420410fe9 CultNet selection cut1, commit 0: the cache's public read surface
docs/cultnet-selection-cut.md section 6/7/10: the reflection loop at
CultNetDocumentRegistry.cs:325-342 exists only because nothing outside
GameCult.Caching can read a declared index value, reference, or numeric
member (Members/IndexAccessors are internal, no InternalsVisibleTo to
Networking). This adds the one public door instead: CultDocumentMemberView,
CultDocumentDescriptor.DeclaredMembers/TryGetIndexValue/TryGetIndexNumber/
ReferencesOf, and CultDocumentRegistry.ResolveTargetLeaves (D9, computed live
against the registry, never cached or persisted).

Two registration refusals land beside DiscoverMembers' existing
DuplicateSlotMessage/HiddenMemberMessage: D10 renames the ArgumentException
ToDictionary already threw for two differently-named members sharing one
index alias into a rejection that names the schema, both members and the
alias; D11 refuses a reference member whose CLR shape the cache cannot walk
(many:false needs CultRecordRef<T>, many:true needs
IEnumerable<CultRecordRef<T>> or IDictionary<CultRecordRef<T>, V>) instead of
silently answering it as unreadable later.

GameCult.Networking is untouched; the evaluator that will read this surface
does not exist yet (commit 1).

Verification: dotnet test tests/GameCult.Caching.Tests - 188 passed (176
existing + 12 new), 0 failed. New tests: TryGetIndexValue/TryGetIndexNumber
reading an inherited alias; ReferencesOf over a single/many-list/many-dictionary
reference, including two dictionary entries with different payload bytes
(S19); ResolveTargetLeaves against an abstract target with no [CultDocument]
of its own (D9), including a leaf registered after an earlier descriptor was
built; IsNumeric agreement for a nullable numeric and a decimal member (S22);
the two new registration refusals, dynamically emitted so registry discovery
by attribute scan cannot see the rejected shapes.

scripts/mutate-cultnet-selection-caching.ps1: a dedicated dotnet/NUnit
mutation runner (the shared tools/eureka-mutations.ps1 harness only speaks
cargo; scripts/mutate-cultmesh.mjs is the QUIC campaign's file and this
campaign does not edit it, per the map's section 10). Byte-exact restore
verified by SHA-256, a sidecar for crash recovery, M0 no-op control, one
anchor match required per entry. Six entries (D8/S22, D10, D11 - revert and
loosening each) all KILLED; final restore verified green.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-22 01:57:35 +02:00
Meta Vens
b3d9cf7821 Tell an existing Windows clone how to get its build script back to LF
`*.sh text eol=lf` reaches new clones only. A clone checked out before the
rule keeps scripts/build-quic-native.sh with carriage returns after pulling,
because the blob did not change: git neither rewrites the file nor reports it
modified, and the container still dies on the interpreter `bash\r`.

The README now gives the repair where a newcomer meets the container path,
and .gitattributes points to it. Verified on clones made at 367c9bc and moved
to c25de5a, from Git Bash and from Windows PowerShell 5.1: 109 CR bytes
before, none after, status clean. The line uses `;` so it runs in both.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 01:03:51 +02:00
Meta Vens
c25de5a895 Record Soul's sixth pass: the wait's predicate is pinned by nothing
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 00:50:29 +02:00
Meta Vens
7cd5a2b63f Record the fifth fix batch landing and dispatch Soul's sixth pass
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 00:23:24 +02:00
Meta Vens
fa327a0627 Name the CultMesh MCP bridge as a priority campaign
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 05:37:00 +02:00
Meta Vens
089859deb4 Write and enforce the semver policy, per operator ruling on 1.0.60
1.0.60 removed public API (CultInspectorAssetPath) under a patch bump; its
own changelog says "Breaking" and the version number lied. Operator ruling:
semver is policy, strictly, for every published package family.

docs/semver-policy.md states what counts as breaking per surface (managed
API, Unity inspector attributes, CultCache wire format/store compatibility,
CultNet protocol, native bridge exports), the 0.y.z pre-1.0 convention, tag
naming, and required changelog shape. Records the 1.0.60 scar as history;
does not renumber it.

scripts/check-changelog-semver.mjs is the mechanical check: refuses a
changelog "### Breaking" section under too small a bump, and refuses a
version that skips, reverses, or repeats the previous published tag. Skips
re-litigating a version that is already tagged (rebuilding immutable
history is not a release action). Wired into publish-packages.yml for the
four npm/PyPI packages, and into build-unity-package.ps1 (cultlib),
packages/cultmath/scripts/build-unity-package.ps1 (cultmath), and a new
scripts/verify-caching-unity-release.ps1 (caching.unity has no build script
of its own to hook into).

18 node:test cases cover the required table (breaking+major/minor/patch,
non-breaking, 0.y.z, skip, downgrade) plus CLI-level git-tag resolution.
Hand-mutated each rule (bump classification, pre-1.0 lane requirement,
breaking-heading detection, breaking early-return, already-published skip)
and confirmed each kill, then restored byte-exact. No mutation harness is
committed; CultLib has none today.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 22:03:22 +02:00
Meta Vens
45c2f4006f Say the OpenSSL bridge ships with this release, and pack the changelog caching-unity-v1.4.0 cultlib-unity-v1.0.60
Soul S1: the 1.0.60 entry claimed the OpenSSL MsQuic bridge had shipped
since 1.0.59; git says both blobs first appear in this release. S2: the
package build staged package.json and README only, so the produced package
and the tracked template differed by the changelog.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 20:40:12 +02:00
Meta Vens
ef81c96094 Renormalize CultAssetGuidKey.cs to CRLF and rebuild dependent plugin DLLs
CultAssetGuidKey.cs (and the test file added in 0b88706... no, 6c7cfa7) had a
literal LF working-tree checkout under core.autocrlf=true / text=auto, so a
build run from a stale bypassed-checkout copy of this worktree embedded a
source checksum a fresh clone's CRLF checkout would never reproduce. The
tracked git object was already normalized; only the working-tree bytes in
this worktree were wrong. Restored the CRLF checkout (git add reports no
diff against the index for CultAssetGuidKey.cs itself), then rebuilt with
scripts/build-unity-package.ps1 -UpdateTemplate. GameCult.Caching(.pdb) and
every managed plugin that depends on it (GameCult.Caching.MessagePack,
GameCult.Mesh, GameCult.Mesh.Quic.Native, GameCult.Networking,
GameCult.Networking.WebSockets) picked up new MVIDs/PDB checksums as a
result; the native gamecult_mesh_quic_native.dll/msquic.dll are untouched
since the native build did not run.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 20:12:52 +02:00
Meta Vens
9847a96070 Track the new CHANGELOG.md.meta files (force-added like other tracked .meta)
*.meta is gitignored repo-wide; every tracked Unity .meta file, these two
included, is force-added on purpose.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 20:11:48 +02:00
Meta Vens
0b8870677e Add CHANGELOG.md to both Unity packages (UPM convention)
CultLib 1.0.60: CultInspectorAssetPath removed for CultInspectorAssetGuid +
CultAssetGuidKey (breaking for inspector annotations), and the native QUIC
bridge's Schannel to OpenSSL MsQuic 2.5.9 static-link change shipping since
1.0.59. Caching Studio 1.4.0: the GUID picker, sub-asset keys, built-in
refusal, and the stale-value warning/Clear button. build-unity-package.ps1
only stages files it names explicitly, so it neither drops nor overwrites
these; no script change needed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 20:11:33 +02:00
Meta Vens
6c7cfa7a94 Studio: refuse built-ins by asset identity, not GUID digits; add Clear for stale keys
TrimEnd('0','f') missed Library/unity default resources built-ins whose GUID
has no all-zero or all-f suffix (e.g. 0000000000000000e000000000000000, the
LegacyRuntime font / Cube mesh in 6000.3.24f1). Ask AssetDatabase instead: a
real project asset is always a main or sub-asset under Assets/ or Packages/;
built-ins are neither. Also add a Clear button beside the stale-value warning
so a non-resolving stored key can be cleared without picking a substitute
asset first (drawing still never rewrites a stored value on its own).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 20:09:53 +02:00
Meta Vens
0c9cb57bea Correct stale Schannel/40,448-byte claims, ship OpenSSL's license notice
Soul flagged (F3) two docs still describing the pre-release native QUIC
bridge: unity/org.gamecult.cultlib/README.md said Schannel, and
native/GameCult.Mesh.Quic.Native/README.md still described the older
40,448-byte committed plugin as current. The shipped bridge (since the
1.0.60/1.4.0 release, commit 0155ba8) is the OpenSSL MsQuic 2.5.9 build,
302,080 bytes, static CRT, no CRT import. Both docs now describe that build
and name what it replaced.

The OpenSSL build's NuGet package carries an Apache-2.0 notice for OpenSSL
itself (Microsoft.Native.Quic.MsQuic.OpenSSL's THIRD-PARTY-NOTICES) that the
committed Third Party Notices folder never carried - the Schannel build had
no such dependency to notice. build-quic-native.ps1 now copies it out
alongside MSQUIC-LICENSE.txt, build-unity-package.ps1 stages it into the
package output and the tracked template, and it is now committed as
OPENSSL-NOTICE.txt.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 19:49:14 +02:00
Meta Vens
1e398e0116 Studio: read and write sub-asset Addressables keys, warn on stale values
Ruling S (2026-09-17): a stored [CultInspectorAssetGuid] value is the
Addressables key form itself, the bare GUID for a main asset or
"guid[subAssetName]" for a picked sub-asset (one sprite of a sheet, say) -
the same shape AssetReference keeps and Addressables.LoadAssetAsync<T>
accepts.

CultAssetGuidKey (engine-free, GameCult.Caching) pins the parse/format rule
with unit tests (bare guid, guid[name], names with brackets/spaces,
malformed input), so headless checks can share it without touching Unity.

The Studio drawer's AssetGuid branch now: resolves either key form on read;
refuses to store a built-in resource's GUID (it has no Addressables entry)
and logs why instead of silently writing nothing; shows a warning next to a
stored value that fails to parse or resolve instead of drawing it as an
ordinary empty field, and never rewrites that stale value on its own.

Rebuilt GameCult.Caching/GameCult.Caching.MessagePack plugin DLLs
(scripts/build-unity-package.ps1 -UpdateTemplate) since the new type ships
in GameCult.Caching. Compiled CultCacheStudioDrawers.cs and
CultCacheStudioWindow.cs against Unity 6000.3.24f1's editor reference set
plus these plugins in a scratch csproj (removed after): 0 errors.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 19:48:45 +02:00
Meta Vens
0155ba8cca Prepare 1.0.60/1.4.0 release: rebuild plugin DLLs, bump package.json
Removing the public asset path attribute is breaking. Runs
scripts/build-unity-package.ps1 -UpdateTemplate to refresh the tracked
plugin DLLs/pdbs in unity/org.gamecult.cultlib/Runtime/Plugins, and bumps
unity/org.gamecult.cultlib/package.json to 1.0.60 and
src/GameCult.Unity/Assets/Caching/package.json to 1.4.0 (dependency bumped
to cultlib 1.0.60). Tags are the next, separate step.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 18:46:07 +02:00
Meta Vens
95a3c32250 Replace the asset path attribute with a stable GUID identity
CultInspectorAssetPathAttribute stored an engine asset path, which breaks
when the asset moves. CultInspectorAssetGuidAttribute stores the asset's
stable identity (in Unity, the .meta GUID) instead. The Studio drawer now
resolves the stored GUID to a path only to load the preview object, and
writes back AssetPathToGUID on a change. No path form survives for the
next field to pick up.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 18:43:03 +02:00
Meta Vens
244154e2f5 Say what the restore digest is, since it is not an identity
The last report quoted the restored sha256 as though two runs agreeing on it
meant they had run the same source. They had not: `text=auto` gives a Windows
checkout carriage returns, so the win32-x64 run restored to b163cab7 and the
linux-x64 run to e3c6528a from the same commit. The digest is a restore check —
the file this run started with is the file it ended with — and it is said where
it is printed, so the next report does not borrow it for something it cannot do.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 03:11:05 +02:00
Meta Vens
b985f07887 Say what the single-waiter wake actually rests on, and what is still unreached
The note beside the close's wake claimed the narrowing to `notify_one` was
equivalent, and gave the weaker half of the reason. The equivalence needs two
premises together: `closing` is set permanently under the gate before the notify
and appears in every waiter's predicate, so after a close begins no poller can
block at all and the set of waiters is fixed; and each exiting call's own scope
destructor takes the gate, decrements and wakes everyone, so one wake starts a
chain that reaches all of them. Neither carries it alone. Both are now written
where the claim is made, so it can be checked rather than believed.

Narrowing both wakes also survives, and that is not equivalent by any argument:
a wake consumed by the closer, waiting on the same variable for the count to
reach zero, leaves the chain stopped and the rest of the pollers sitting out
their timeouts. It passes on wait-queue ordering — the pollers are queued before
the closer, so a FIFO head is never the closer until it is the only waiter left.

Recorded as unreached, with the reason, and deliberately not as unreachable:
that claim has been wrong twice in this campaign. A scenario cannot force it
while the first premise holds, since the only way to put the closer ahead of a
poller in that queue is a poller that blocks after the close began. Reaching it
would need a seam that chooses which waiter a notify goes to. The standard does
not promise FIFO, so what survives here is the implementation's doing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 02:47:34 +02:00
Meta Vens
5ab4c627d7 Put a call in both states so the seam's own guard is pinned
The last pass's only non-comment source change was held by nothing. Reverting the
hold's guard so it fires unconditionally survived all five scenarios, because no
scenario ever had a call in both states at once: the timeout scenario never arms
the hold, and the hold scenarios never let a timeout expire.

`holdtimeout` is the missing state. The hold is armed, the runtime is idle, and
one poll asks for 150 ms while the hold stays armed for 800. A call the wait woke
is the seam's to park; a call whose own timeout expired is on its way out, and
parking it would let `holdclose` report the bridge keeping a host call inside the
library when what kept it was the fixture. The measurement is which of those two
numbers the poll comes back at.

Two entries, and the loosening is the one worth reading: the same two conditions
in the other order. The hold blocks, so the order is the rule — asked first, it
parks the call and then decides whether it should have. Both die on
`holdtimeout` at about 800 ms and on nothing else; `holdclose` and `latecall`
stay green under both, which is the point.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 02:46:49 +02:00
Meta Vens
c682619fbd Close the timeout against waits derived from the argument, not only constants
The two bands ruled out a constant and ruled out nothing else. Any mapping that
is the identity at 200 and 900 passed for free, and the late tolerance was a flat
300 ms, so anything within that of the truth passed at every value forever.
Three ordinary ones survived all five scenarios on both targets: clamping the
wait to at most a second, adding 150 ms to it, and scaling it by six fifths.

The clamp is the one that matters. Its failure is verbatim the bug the last pass
claimed to fix — a host asking for five seconds gets one, forever, with nothing
reporting it — and "cap the wait so a shutdown gets noticed" is the most ordinary
spelling that line will ever be given.

So the long probe goes to 5000, above any ceiling a bridge would plausibly clamp
to, which kills the clamp and the scale on the early check and the late one. And
the late tolerance becomes a fraction of what was asked for — 60 ms plus an
eighth — which is what kills the offset: 150 ms is 75% late at the 200 ms probe
and there is no flat gap left to hide in. Measured overshoot on either target is
about 10 ms, against 85 ms allowed at the short probe and 685 at the long.

The table gets the clamp as an entry of its own, because the whole lesson here is
that a table of constants says nothing about a wait computed from the argument,
and a table of constants would go green again the moment these numbers drifted
back. Its honest limit is stated where the tolerance is defined: a scaling
smaller than an eighth survives, and nothing here claims otherwise.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 02:45:57 +02:00
Meta Vens
c177533b4f Offer the container line to both shells, and name the short-path requirement
The container recipe carried a PowerShell backtick continuation in a snippet
whose next paragraph invites a POSIX shell to run it, where a backtick is not a
continuation. A continuation has to pick a shell, so the line does not have one.
The Dockerfile's own copy of the recipe still mounted one machine's checkout by
absolute path; it mounts whatever checkout is running it, like the other two.

And the requirement a newcomer meets by tripping over it: on win32-x64 the
harness needs the checkout somewhere short. MSBuild's file tracker gives out on
long paths, so a run from a deep temporary directory fails the build for every
mutant, the no-op control included. That is loud — the harness stops on a red
control and prints what the child said — but what the child says is MSBuild, not
the path.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 02:44:47 +02:00
Meta Vens
ca6c0f5852 Keep shell scripts LF so a Windows clone can run the Linux path
`* text=auto` and nothing else, so a Windows clone writes every shell script with
carriage returns. The documented Linux path is a container that runs one of them,
and it dies in under a second with a complaint about an interpreter named
`bash\r`. Nothing in that failure names line endings, and the same clone builds
and tests fine everywhere else, so it reads as a broken image.

`scripts/build-quic-native.sh` is the only shell script in the repository and the
only file on those paths that an interpreter reads by shebang; the mutation
runner is Node and handles carriage returns itself, and the Dockerfile builds
either way.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 02:43:37 +02:00
Meta Vens
367c9bc2b8 Record the pass that beat the bands with a clamp
No constant sits in both bands, which is true and is not the rule. A wait that
caps itself at a second passes every scenario, and capping a wait so shutdown
gets noticed is the most ordinary way that line will ever be written. An offset
and a scale survive beside it.

A fresh Windows clone also cannot run the documented Linux path at all, because
nothing tells git to leave shell scripts alone and the container dies on a
carriage return in the interpreter line. The mount fix works; this sat behind
it.

The equivalence holds, but on two premises nobody had written down, and
narrowing both wakes survives while being equivalent to nothing.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 02:36:37 +02:00
Meta Vens
1845301f91 Record the batch that made the timeout observable
The blind spot was not where the hold sat. No scenario ever let a timeout
finish a poll, because both ended their waits with a close, so the duration
governed nothing anyone could see. A scenario that polls an idle runtime and
measures elapsed against what it asked kills all three constants, and it asks
twice at values whose bands do not overlap, because one value cannot tell a
bridge honouring the host from one waiting on that same number of its own.

The probe that reached the two-phase poll through a closed port is committed,
the wake finally has the entry the table had been claiming, and a surviving
mutant is argued equivalent and handed to Soul rather than swapped for an
easier one.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 02:12:12 +02:00
Meta Vens
a937a0b07e Let the bridge's own timeout, refusal and two-phase poll be seen
Three rules the bridge has always promised, none of which anything committed
could see.

The timeout was the structural one. Both scenarios end their waits with a close,
so the duration the bridge waits on governed nothing either of them observes: a
hard-coded 2000 ms survived the whole Linux matrix and Windows, and a host asking
for five seconds would have got two forever with nothing reporting it. The fix is
not another entry at another constant. A timeout's only observable is how long
the call takes, so `polltimeout` lets an idle runtime's poll be ended by its own
timeout and measures it, twice at different values, because no single constant
sits in both bands. The seam's hold moves behind that too: it parks only a call
the wait woke, so a poll whose own timeout expired is on its way out rather than
held there by the fixture and counted as the bridge's doing.

The refusal during a close (the header's section 4) had no scenario at all. A
call admitted after the closer has begun increments the in-flight count behind a
wait that has already read it. `latecall` holds the close open with the seam and
makes a call into it.

And the two-phase poll was written off as needing a listener, a credential and a
connection. It needs a closed loopback port: the failure always carries a reason,
which is an 87-byte payload, in about a millisecond. Moving the pop above the
copy crashes on both targets.

18 killed, 0 survived, 0 skipped on linux-x64; 16 killed, 0 survived on
win32-x64, where the two ThreadSanitizer entries are honestly skipped. Both runs
restored the source to the same sha256, b163cab7d48ebc93.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 02:09:50 +02:00
Meta Vens
25d7de26b3 Point the container recipe at whatever checkout is running it
The mount was this machine's own path, so the one documented way to build and
check the Linux bridge needed editing before it would run anywhere else. It is
the repository root now, named as the shell names it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 02:09:12 +02:00
Meta Vens
122c2172d9 Rule the reference check onto read now and write later
A reference whose target contradicts its declaration is noticed on read in this
cut and refused by name. Writing the same check into the put path is intended
rather than optional: the declaration already names the target and the writer
already holds the record, so it is cheap, and leaving it to consumers means
every tool that writes records reimplements it and a tool that forgets looks
exactly like one that did not until something refuses.

The consumer story rests on less than it sounds. There is no Studio repository
and no project by that name; the tooling that enforces this today is one
console project in one game. That makes now the cheapest moment to move the
rule to its owner.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 01:44:09 +02:00
Meta Vens
2df124e269 Name what the generator needs before it can exist
A generator runs against published schemas, and the published schema entry is
flat: the cache walks the base types to collect members and then throws the
hierarchy away. Fed that, a generator emits one flat class per leaf with the
inherited members copied into each, which is the opposite of building the
hierarchy up for you.

So the catalog carrying each leaf's base chain is a prerequisite of that
campaign rather than a nicety for naming families, and families fall out of it
once it exists. The campaign itself waits until this cut settles the shape it
would be generating against. No generator exists in the repository today.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 01:38:24 +02:00
Meta Vens
34df099e8c Rule the cross product, and park families for the right reason
A caller needing exact pairs asks once per schema. The limit is stated rather
than answered with a third addressing list.

Naming a family is parked, but not because there is nothing to name. In one
process a family is an assignability check; over the wire there is no type
system, and nothing publishes the hierarchy where a caller can see it. The fix
is a catalog entry naming each leaf's base chain, which is small work that
moves the catalog's shape, so it belongs in a cut already touching it.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 01:30:45 +02:00
Meta Vens
6e4b9e7eb4 Rule numbers onto decimal strings
Floats are fragile, and every value in this vocabulary is already a string, so
decimal strings keep the wire to one value encoding rather than adding a
second. The recommendation this reverses had that backwards.

What it costs is a comparison rule, and that is where the danger sits: compared
as text, ten is less than nine. The cut owes a canonical decimal form and a
numeric comparison, both pinned, and it no longer owes anyone a sentence about
where exactness runs out.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 01:23:44 +02:00
Meta Vens
fa6c000e7f Record the pass where the verdict splits
A stranger can now rerun both targets from the committed container and the
README, which was the batch's point and holds. The rules are another matter.
The scenario holds its callers after the wait whose duration is the rule, so
a hard-coded two seconds walks through the whole matrix while the committed
entry only ever died because one constant was smaller than another.

The gap recorded as unreachable is reachable in fifteen lines against a closed
port, and the mutant crashes a plain optimised build on contact. Second gap
falsified today. The next batch fixes the cause once instead of adding another
entry at another constant.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 01:19:02 +02:00
Meta Vens
47618428a3 Close three questions the map still lists as open
The operator ruled ordinals, the two deletions and the leaf titles earlier
today, in the other campaign's map. This one still carried them as open, and
a stale live question is exactly what a later agent reads as a decision still
to make.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 01:13:41 +02:00
Meta Vens
ee91062cee Finish the selection map, and price it honestly
The cache already declares and persists what type each member is, so numbers
cost no migration. What they do cost is a public way to read a declared value
at all, because the evaluator today cannot reach one from outside the cache,
which is why the existing snapshot loop reflects. That is a hundred and fifty
lines, not sixty, and the ledger moves the wrong way to say so.

Three claims inherited from the earlier pass were wrong and were cut rather
than designed around. A fifth selector engine turned up in Rust. And the
cache's index maps keep one key per value, so an evaluator that reached for
them would answer a query about a whole family with a single row.

Watching a selection is mapped as its own cut, where nine overloads that are
a query language in disguise collapse into one.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 01:13:08 +02:00
Meta Vens
211b5e320f Point the Linux recipe at the container that exists
The map carried a one-line invocation that installed no JavaScript runtime,
so it could not run the mutation runner, and said nothing about disabling
randomisation or relaxing seccomp. That is how the Linux path came to be red
for everyone except the agent that had found the flags by hand. The recipe now
lives with the image and the bridge README, and the map points at them.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 00:48:50 +02:00
Meta Vens
440709829d Commit the container the linux-x64 entries are honest in
The image the bridge is built and mutated in existed nowhere in the repository,
and the recipe that stood in for it installed a C++ toolchain and no JavaScript
runtime — so the container could not run the harness that checks the bridge it
had just built. It is a file now, pinned to the same debian:13 digest as the
release workflow, carrying ninja, Node, setarch and MsQuic's four runtime
dependencies.

The harness configures with `-G Ninja` on linux-x64, which is what
scripts/build-quic-native.sh uses. CMake's Linux default is Makefiles, the image
carries ninja rather than make, and the default configured nothing at all: the
first run in the committed container died in cmake. It said so, because the
control now prints what the child said, which is the whole point of that change.

The seccomp requirement is stated where someone hitting it will read it — the
bridge's README, beside the recipe — rather than being knowledge the runner
assumes its caller already has.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 00:37:16 +02:00
Meta Vens
c2c07605d8 Map the selection cut for CultNet's database organ
Three selector engines evaluate the same two allowlists today, two of them
carrying identical copies of the same reflection, and projection is a delegate
no production code ever constructs. The map replaces all of it with one
selection a caller can state: any-of over the aliases the cache already
declares, a projection it asks for, an order, a cursor, and one hop along a
declared reference.

The audit is reported as measured rather than as hoped. About 326 of 21,720
lines collapse in CultMesh, and the repository grows by about 370, because the
Rust runtime gains a capability it never had.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 00:36:44 +02:00
Meta Vens
12c8bfcc7d Let the prohibition on a late call stand on its own
Section 4 forbade any host call that begins after `cultmesh_quic_runtime_close`
starts, and promised in the same sentence that such a call is refused with -1;
section 6 repeated the promise for `cultmesh_quic_next_event`. The refusal lives
behind the runtime's own gate, so once the close has returned there is nothing
left to read it: the case the sentence describes is exactly the case where the
promise cannot hold.

The prohibition stands alone. The refusal is stated for what it is — a call that
races the start of a close, while the close is still running, is refused and
touches nothing — and no longer as a guarantee covering the call the section
forbids.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 00:25:59 +02:00
Meta Vens
e4e09a086c Enter the rules the quiesce rests on, and stop exiting green on skips
Four entries the native target did not have. Two for the rule that a blocking
crossing is a counted host call: the revert deletes the call scope from
`cultmesh_quic_next_event`, and the loosening keeps the scope and its refusal but
drops it at the door, before the call blocks. Two for the rule that a positive
timeout blocks until an event or the close: the revert inverts the comparison,
and the loosening waits a token millisecond. All four were green before this,
because nothing checked that the pollers were inside the library at all.

The bounded-wait loosening goes from 1 ms to 50 ms. A 1 ms bound only ever lost
a race — the margin was a few hundred lock handoffs — and the same loosening at
50 ms survived on both targets. `holdclose` holds its pollers for 500 ms, so any
bound shorter than the hold now expires with calls still inside. A bound longer
than the hold is not distinguished, which is this entry's honest limit.

A run that skips entries covered those rules with nothing, and exiting 0 let a
win32-x64 run — where every ThreadSanitizer rule is skipped — be read as a green
gate. It exits 2 and says so, with a killed/survived/skipped line.

A red control arrived as a bare colour with the child's output thrown away,
which is how a configuration that could not start at all stayed invisible. The
control now prints what the child said. On linux-x64 the sanitizer
configurations are re-executed through `setarch -R`, because ThreadSanitizer
dies before `main` on the kernel's address-space randomisation; both that and
the seccomp denial behind `personality(ADDR_NO_RANDOMIZE)` stop the run with the
cause and the required invocation instead of being reported as kills.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 00:24:21 +02:00
Meta Vens
62e53df447 Hold host calls inside the bridge so the quiesce is tested, not assumed
The closerace scenario pinned the order of the count and the notify but never
that a host call is counted at all. Deleting the call scope from
`cultmesh_quic_next_event` outright leaves every configuration green — the
pollers finish before the teardown reaches them — and so does inverting the
comparison that makes a positive timeout block, which empties the library before
the close even begins. A scenario that only sleeps and hopes cannot tell any of
that apart from the real thing.

So the bridge says it itself, in development builds only (section 7 of the
header, behind CULTMESH_QUIC_DEBUG_ASSERTS, absent from every shipped binary):
the peak number of host calls counted inside the library, the number counted
when the close began its wait, and a hold that parks a call inside the library
until the scenario releases it. A held call returns the 0 an empty queue would
have and touches the runtime no further, so a bridge that frees the runtime
under it is reported by the scenario rather than crashing inside it.

`holdclose` drives the quiesce through that seam: the calls are counted, they
were still counted when the close began, and the close did not return while they
were held. `closerace` keeps hunting the race and now also refuses to pass when
a poller left before the close began, which is a scenario that raced nothing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 00:23:04 +02:00
Meta Vens
51fb449b56 Record the second fix batch and the harness that was never there
The lifetime fix holds under a thread sanitizer and the assertion kills the
deleted wait on both targets. The harness defending all of it does not hold.
Every native kill this cut had reported came from scratchpads that no longer
exist, the committed Linux path dies before its scenario starts and hides the
reason, and the scenario stays green when calls are not counted at all or
when nothing ever parks.

Two rules are defended by nothing committed. They are recorded as undefended
rather than given a number that would look better.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-17 00:02:05 +02:00
Meta Vens
180917d75b Mutate the native bridge, and name the target each entry is honest on
The mutation suite covered only the TypeScript rules. The bridge's two runtime
lifetime rules now have entries of their own, each with a revert that puts back
the wrong spelling and a loosening that keeps the shape and gives away the
guarantee: a notify moved outside the gate, a notify outside it that fires only
on the last call out, the quiesce wait deleted, and the quiesce wait made
bounded. Their killer is the scenario runner, built through CMake rather than
npm, so the runner now takes a check per target instead of assuming a workspace,
and a target without a dist/ keeps the verified restore without the sentinel.

Every native entry names the platforms it is honest on, and a run elsewhere
reports it as skipped rather than killed. There is no ThreadSanitizer for MSVC,
so the notify rule cannot be seen on win32-x64 at all. Soul's Cut 3 pass found
this the hard way, reporting two mutations killed from a win32-x64 release run
where both in fact survive.

Naming a target on the command line runs only that one, which is what lets the
native entries run inside the Debian 13 container where the TypeScript workspaces
have no installed dependencies.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 23:23:50 +02:00
Meta Vens
f4186e7427 Run the runtime-lifetime scenarios from the repository
The bridge's close path had no committed test. Whether a close is safe against
host threads already inside the library is the one thing about it a host cannot
establish by reading, and every check of it so far lived in a session scratchpad
and is gone.

The scenario runner under tests/ drives that path and nothing else: it parks
pollers in cultmesh_quic_next_event, closes the runtime under them, and asserts
that the close is what woke them. It consumes the bridge through the public
header, as a host does. CULTMESH_QUIC_BUILD_TESTS builds it, off by default,
because a delivery build has no business producing an executable.

CULTMESH_QUIC_DEBUG_ASSERTS, also off by default, makes the bridge state the
quiesce invariant itself rather than leaving it to whatever a sanitizer happens
to catch. Deleting the quiesce wait is otherwise falsifiable only by luck:
AddressSanitizer saw it 4 times in 48 attempts with pollers blocked mid-copy of
large frames, and never on release. With the assertion and pollers blocked it
fails on the first close.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 23:23:30 +02:00
Meta Vens
19d8d5c948 Say that the committed Unity plugin is the older build
The README claimed a rebuild reproduces the committed Unity plugin DLL. It does
not. That plugin is 40,448 bytes, predates both the static CRT and the move off
Schannel, and still imports VCRUNTIME140.dll and MSVCP140.dll; the current source
builds to 302,080 bytes with no CRT import.

What /Brepro buys is that a build reproduces itself, and the README now says
that, along with the fact that the committed plugin stays the older build until
the Unity package build replaces it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 23:22:59 +02:00