cultmesh-browser now verifies routes and provider session proofs through
cultnet-ts/authority. Its own verifyAuthorityRoute, canonicalRoute,
canonicalSession, canonicalFields, verifyP256, isLoopbackEndpoint and the
two base64 helpers are gone; the six route and trust types are re-exported
under their old Browser names as aliases of the shared types. randomNonce
stays: it is client behaviour, not verification. All 17 browser tests pass
unchanged.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Cut 1 of the TypeScript QUIC realtime plane: one TypeScript
implementation of Odin root lookup, the validity window, the canonical
route and session transcripts, P-256/P1363 verification, loopback
detection and the protected-scheme rule, published as
`cultnet-ts/authority`. Browser-safe by construction: WebCrypto,
TextEncoder, atob/btoa, URL, DataView; no node: import, and a test that
says so.
The protected-scheme rule is the C# rule (wss, https, any scheme
containing "quic") rather than wss-only, so the module is not wrong for
QUIC routes; the browser client still refuses non-ws(s) endpoints itself.
The transcript bytes are pinned by contracts/cultmesh/authority-route-
vectors.json, written by the C# reference under CULTMESH_WRITE_VECTORS=1
with fixed test keys and otherwise re-verified by both runtimes. The
vector carries a route certificate and a provider session proof.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
CultMath's hash is the shader-style frac(sin(x) * 43758.5453) and
returns float. Unity.Mathematics' hash returned a well-mixed uint, and
seeding from the float hash collapses: a 100x100 position grid gave 1625
distinct values in Aetheria's zone generator.
- math.pcg(uint), pcg3d(int3/float2/float3), and pcg4d(int4/float4)
follow Jarzynski and Olano, "Hash Functions for GPU Rendering"
(JCGT 9(3), 2020). pcg3d and pcg4d are the paper's code from page 32.
pcg is O'Neill's RXS-M-XS 32/32 output over one LCG step, with the
constants checked against pcg-c's pcg_variants.h.
- CultMath has no uint vectors, so pcg3d and pcg4d carry uint bit
patterns in int3/int4. The float overloads hash IEEE-754 bits via the
HLSL intrinsic asuint(float), which is new. pcg3d(float2) holds z at
0, the paper's route for 2 -> N inputs.
- The HLSL mirror gains the same functions, written over scalar uints
so the text compiles both in dxc 1.9.0.5402 (lib_6_3, HV 2021, clean)
and in C#. HlslSourceCompatibilityTests now compares int and uint
arguments and results by value; a wrong shift in the mirror's pcg4d
gives 208 mismatches.
- Known-answer vectors come from an independent Python transcription.
pcg3d separates a 100x100 half-unit grid (the full int3). One
component alone has one birthday collision there, as a 32-bit value
can. The same grid on the integer lattice has none.
- design.md states that the hashes are integer-exact in HLSL and on the
CPU: dxc wraps uint multiply and add modulo 2^32, as C# unchecked does.
- Bump to 0.2.3 and rebuild the tracked Unity DLL and pdb.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
dxc 1.9.0.5402 lowers float2/3/4 normalize(x) to x * Rsqrt(Dot(x, x)),
and DXIL.rst defines Rsqrt as 1 / sqrt(src). A zero vector normalizes
to NaN and a NaN component poisons every component. CultMath divided
by max(length, 1e-20), which returned 0 for a zero vector and a huge
finite component beside a NaN one.
- math.normalize(float2/3/4) is now value * (1 / sqrt(dot(value, value))).
- The HLSL mirror drops cultmath_normalize and its epsilon constant: it
now equals the normalize intrinsic, and nothing consumed it.
- HlslSemanticsTests pins zero and NaN normalize, the rsqrt bit pattern,
and zero length/distance. design.md states the rule and notes that
DXIL.rst's Rsqrt special-value table is a copy of Round's.
- GameCult.Geometry's iso-surface gave degenerate triangles (an inside
vertex on the isovalue) a zero normal through the old epsilon. It now
guards them explicitly, with a test.
- quaternion normalize keeps its identity fallback: quaternion is not
an HLSL type.
- Bump to 0.2.2 and rebuild the tracked Unity DLL and pdb.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Bump the package and assembly version and rebuild the tracked Unity
DLL and pdb from a deterministic build.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Aetheria Cut 8a needs int2(float2), clamp(int, int, int), and
frac(double). Fill them in CultMath as dxc compiles them:
- generate-swizzles.ps1 emits same-size conversion constructors and
math functions between float, int, and bool vectors. dxc lowers
float to int as fptosi (toward zero; NaN and out-of-range undefined),
numeric to bool as != 0 (fcmp une, NaN is true), bool to numeric as
0 or 1. floatN(int) splat keeps floatN(0) from going ambiguous
against floatN(intN).
- Int and int-vector clamp are min(max(x, a), b), matching dxc's
IMin(IMax(x, a), b); inverted bounds return b.
- frac(double) keeps double precision. dxc demotes double frac to
float, as it does exp and lerp; CultMath's existing double overloads
already diverge that way, and design.md now says so.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Brings Cuts 1-6 of the Aetheria CultCache migration (one home store per
type, fixed routes, atomic commit with compare-exchange, parked SoA) and
CultMath 0.2.0 onto main, which had moved on with the CultNet contract
consolidation. The two lines touch disjoint files.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The mirror compiles under using static CultMath.math, so it proves composition,
not intrinsic rules; HlslSemanticsTests alone pins those. design.md also states
where FMin/FMax/Saturate turn NaN or infinity into numbers and tells callers to
check isnan first.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
dxc lowers double min/max to dx.op.binary.f64 opcodes 36/35 (FMin/FMax),
the same operations as float, so Math.Min/Math.Max (NaN-propagating) was the
wrong rule. Double min/max now use the float formulas, with NaN and signed-zero
assertions beside the float ones. Tracked Unity DLL rebuilt.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
SequenceEqual on floats treats -0 as 0. The mirror test now compares
SingleToInt32Bits, with any NaN equal to any NaN. Its summary and
design.md now say the test proves CultMath.hlsl's text computes the same
float32 results as C# math on the CPU, not that a GPU agrees: driver sin
precision alone makes cultmath_hash and value noise differ on hardware.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
dxc lowers float min/max/clamp to dx.op FMin/FMax (36/35) and saturate to
dx.op Saturate (7). DXIL.rst defines them: FMin(a, b) is a < b ? a : b,
FMax(a, b) is a >= b ? a : b, a NaN operand returns the other, and
Saturate is FMin(1, FMax(0, x)). C# used MathF.Min/Max, which pass NaN
through and order signed zeros, so saturate(NaN) was NaN instead of 0.
Every float overload now follows the spec, normalize uses the same max as
its mirror, and the mirror's saturate spells Saturate's operand order
(which maps -0 to +0, where clamp(x, 0, 1) keeps -0). Non-NaN results
change only in the sign of a zero. design.md records the rules and that
dxc marks float math fast, so GPU NaN results are not guaranteed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The previous commit's DLL and pdb came from an incremental build that did
not recompile after the Source Link switch, so the pdb still carried the
commit URL. The script now builds with --no-incremental, so a stale obj
directory cannot decide what the byte check compares.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The tracked DLL is committed with its source, so a build that embeds the
commit can never match it. Two places named the commit: the informational
version (0.2.0+<sha>) and Source Link's commit URL in the pdb, whose content
id the DLL also carries. The csproj drops the revision from the version, and
the Unity build turns Source Link off; NuGet packs keep it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The operator kept the [UnscopedRef] ref this[int] row indexer as is. design.md
and the float2x2/float3x3 indexers now say where m[r][c] = v lands: locals,
array elements, class fields, and ref locals keep the write; a readonly field,
in parameter, property (auto-properties too), or static readonly identity
takes a defensive copy, so the write compiles and is lost. Fix: copy to a
local, write, assign back. Verified by compiling and running each case with
Roslyn against CultMath (no diagnostics; writes land 5, lost 0).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
get-dxc.ps1 fetched releases/latest with no pin or hash, so the compiler that
defines parity could change under the tests. It now downloads v1.9.2607's
dxc_2026_07_29.zip (dxcompiler 1.9.0.5402) and refuses a zip whose SHA256 is
not A1DFB116...CD241. The hash was taken from the zip downloaded from
Microsoft's GitHub release and matches the digest GitHub publishes for the
asset. Script ran end to end and installed 1.9.0.5402.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Only cultmath_snoise was compared, at four inputs, so a flipped cultmath_step,
a changed hash constant, and a snoise2 tie change all passed. The mirror is
now discovered by reflection: every cultmath_* overload with a math
counterpart (26 functions) runs over 104 deterministic cases - each special
value in every argument (0, -0, +-1, ties, 1e-7, +-1e4, 1e7, NaN), special
pairs, seeded randoms, and vectors with x == y (snoise's x0.x == x0.y) - and
must match exactly. Both sides are float32 C# over the same intrinsics, so no
tolerance. A cultmath_* function with no counterpart must be named in
MirrorOnly. The four-input snoise theory is gone.
Mutations: flipped step args fail (349 mismatches); hash constants changed
by more than one float32 ulp fail (43758.55: 467, 127.2: 289, 74.8: 97).
43758.5453 -> .5454 is the same float32 and cannot fail. snoise2 x0.x > x0.y
-> >= is invisible: over 1,829,415 exact ties the result is bit-identical,
because the off-simplex corner's kernel is <= 0 on the shared edge.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
dxc 1.9.0.5402 (dxc_2026_07_29, lib_6_3, -HV 2021, -Od) lowers step(e, x) to
fcmp olt x, e; select 0 : 1, so NaN on either side gives 1. The previous
x >= e ? 1 : 0 rule came from prose, not the compiler. math.step and
cultmath_step now use x < e ? 0 : 1 for every overload; the mirror's
cultmath_step compiles to the same fcmp/select as the intrinsic. Unity shader
copy synced; DLL rebuilt and byte-checked by build-unity-package.ps1.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fresh deterministic netstandard2.1 build from the CRLF working copy a checkout
produces; build-unity-package.ps1 byte check passes. The DLL grows from
66,048 to 297,472 bytes, almost all generated swizzles.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
design.md states the generated swizzle and mixed-constructor surface, writable
matrix rows, HLSL intrinsic types and NaN behavior, the deferred matrix items
(float4x4, transpose, determinant, _11 names), the exact HLSL-to-C#
transformations the compatibility test applies, and the dxc check.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
build-unity-package.ps1 read the bridge's file names to decide whether it
re-declared core CultMath sources. It now parses declarations: core type
names come from src/CultMath (comments stripped), and every bridge source may
declare types only in CultMath.UnityBridge and never a core type name.
Probed by injecting "struct float3" into UnityConversions.cs: the script
throws.
Strips the UTF-8 BOMs this branch added to both Unity package.json files.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
HlslSourceCompatibilityTests now reads shaders/CultMath.hlsl, applies only
the documented transformations (drop include guards, drop Texture2D/
SamplerState functions, file-scope static const -> const, f literal
suffixes, wrap in a class), and compiles it with Roslyn against CultMath.
Any compile error fails the test (probed with an undeclared call). The
compiled cultmath_snoise(float3/float2) also matches math.snoise.
dxc -T lib_6_3 -HV 2021 rejected the mirror: cultmath_snoise(float2) called
the undeclared cultmath_simplex_mod289/permute. Renamed to the declared
cultmath_snoise_* helpers. Vector const locals became plain locals (C# const
is primitives only), and cultmath_step uses value >= edge like HLSL step and
the C# mirror. dxc 1.9.0.5402 now compiles the file cleanly. The Unity
package's Shaders copy is synced.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
tools/generate-swizzles.ps1 writes the checked-in src/CultMath/Swizzles.g.cs
as partial structs plus a partial math: for float2/3/4, int2/3/4 and bool2/3/4
every swizzle of length 2-4 including repeats, in xyzw and rgba naming, with
setters only on non-repeating masks, plus single-component r/g/b/a. double2/3
get lengths 2-3 (there is no double4). Every HLSL mixed constructor
(float4(float2, float2), float4(float, float2, float), copy forms, ...) exists
as a struct constructor and, for float/int/bool, a math function. The
hand-written swizzles and mixed constructors it supersedes are deleted.
Matrices store private rows and return ref float2/float3 from the row
indexer ([UnscopedRef], polyfilled for netstandard2.1), so m[1][2] = s
compiles as in HLSL; _mRC are get/set properties over the rows. Equality and
hashing stay value-based.
Intrinsics follow HLSL: sign returns int/intN and yields 0 for NaN; step is
x >= y ? 1 : 0 so NaN yields 0; any/all accept float and int vectors;
min/max/abs on int vectors return int vectors, and abs(int) returns int.
Strips the UTF-8 BOMs this branch added to math.cs, CultMath.csproj and
HlslSemanticsTests.cs.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The previous prebuilt DLL/PDB came from LF working-copy files. The PDB embeds
source checksums, so a text=auto checkout (CRLF on Windows) built different
bytes and build-unity-package.ps1 would reject the tracked artifact. Rebuilt
from a clean checkout of the committed sources and re-verified.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The design doc now names HLSL as the parity target: HLSL-shaped math
compiles as C# under using static CultMath.math, components and swizzles are
writable, comparisons are component-wise, matrices are row-major through mul,
and select uses HLSL's argument order. "Prefer small immutable value types"
becomes plain mutable value types. CultMath keeps its own decisions where
HLSL is silent (safe normalize, float hash, its own Random), and the core
assembly stays engine-free.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
- Bump GameCult.Math and org.gamecult.cultmath to 0.2.0; the CultCache
Unity tools package now depends on cultmath 0.2.0.
- Rebuild the tracked netstandard2.1 CultMath.dll/pdb with the builder's
deterministic command; build-unity-package.ps1 verifies it byte-for-byte.
- Add Runtime/UnityBridge (CultMath.UnityBridge asmdef) with ToCultMath /
ToUnity / ToColor extension methods for Vector2/3/4, Vector2Int/3Int,
Quaternion and Color. C# only admits conversion operators on the source
or target type, and the core DLL stays engine-free.
- The builder admits exactly that one bridge assembly: it must reference
UnityEngine and CultMath.dll, and no core source may be compiled in the
package.
- Sync the Unity copy of CultMath.hlsl and the third-party notice.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
HLSL is now CultMath's semantic authority where it defines one.
- float2/3/4, int2, double2/3, bool2 and quaternion are plain structs with
public mutable fields instead of record structs. Indexers and swizzles
(float2.yx; float3 xy xz yx yz zy xyz xzy yzx zyx; float4 xy xyz xyw yzx)
have setters.
- ==, !=, <, >, <=, >= are component-wise and return bool2/3/4. Equals and
GetHashCode stay value-based so vectors remain dictionary keys.
quaternion is not an HLSL type and keeps a bool ==.
- Scalar/vector arithmetic and comparisons get explicit overloads on both
sides instead of leaning on implicit splat.
- New types: bool3, bool4, int3, int4, float2x2, float3x3 (row-major like
HLSL, _mRC fields, Rotate / RotateX/Y/Z / Euler with math.RotationOrder).
- New intrinsics: mul (matrix-vector both sides, matrix-matrix), any, all,
select (HLSL argument order), log, vector pow/sqrt/sin/cos/acos/atan2,
double min/max, int3/int4/bool3/bool4/float2x2/float3x3 constructor
functions.
- simplex_noise is renamed snoise and gains the Ashima 3D variant; the HLSL
mirror follows as cultmath_snoise(float2/float3).
- Random gains NextFloat3() and NextFloat3(float3 max) on the same draw order.
Tests pin snoise(float3), float3x3.Euler and float2x2.Rotate to
Unity.Mathematics reference values, and an HLSL-shaped source block compiles
under using static CultMath.math.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The AsyncLocalStorage guard refused a store's change handler or timer
writing back to its cache without the store waiting for it, which only
queues, and still missed a wait that escapes the async context. The serial
queue and its own-promise chain stay.
The storePushThatAwaitsItsOwnCacheIsRefusedInsteadOfHanging test is
replaced by storeChangeHandlerWritingBackQueuesAfterTheOperation: a store
push emits an event whose handler puts without being awaited; both writes
land in order and store and cache agree.
The contract's Locking section states the rule for all runtimes: a store
call must not wait for a write to its own cache; unawaited write-backs
queue. Python refuses a same-thread re-entrant mutation; no runtime detects
a wait on another thread or async context. The globals row states the
two-step legacy retirement with compensation, and that a crash or double
failure leaving both records is refused at the next pull.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The default CacheBackingStore::push_all deleted every row and then pushed
one by one, so a failing push left the store emptied or partial while
put_prepared_batch claimed all-or-nothing. The default is deleted:
push_all is a required method documented as one atomic replace, and a
compile_fail doctest pins that a store without it does not compile.
Every in-tree implementor (single-file, both redb stores, the test store,
Epiphany's runtime store) already supplies its own.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The serial chain now advances on its own promise and returns the
operation's promise untouched, so an unawaited failing put is an
unhandled rejection again instead of being swallowed by the chain's
catch.
A queued call started from inside a store call, decoder, accessor or
updater of the same cache's running operation throws at entry instead of
waiting on itself. Detection is an AsyncLocalStorage list of running
operations, so independent concurrent callers are still queued.
A pull adopts a global persisted under a key other than __global__ as
that type's global without writing. The first write or delete of it
removes the legacy record in the same call; a failed removal takes the
new record back out. Two globals of one type on disk, under any keys,
are still refused.
concurrentGlobalPutsCannotBothReachDisk now pauses inside push and fails
when the chain is replaced by Promise.resolve().then(operation).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Attach, pull, registration, writes and deletes raise when started on a
thread already inside a mutation of the same cache (a store call,
decoder, encoder, extractor or updater), instead of running inside it
and corrupting the state being built. Reads stay reentrant. Internal
delegation (put_global, update, delete_global, register_registry,
add_backing_store) goes through private helpers so it is not re-entry.
A pull adopts a global persisted under a key other than __global__ as
that type's global without writing. The first write or delete of it
removes the legacy record in the same call; a failed removal takes the
new record back out. Two globals of one type on disk are still refused.
The lock and unlocked-read comments now state the per-call guarantee.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The Python cache took no lock, so "refused write changes neither store nor
cache" and the one-home rule held only for one caller at a time. A put paused
between its store push and its apply let a concurrent attach route the type to
a new home (the record stayed in the old store), and let a second global put
reach disk first so cache and disk disagreed.
CultCache now holds a threading.RLock around attach, pull, registration, every
write and delete (globals and update included), name/index resolution and
snapshots, matching the C# per-cache gate and the TS serial queue. Single-dict
reads stay unlocked. No public API change.
Tests: test_concurrent_put_and_attach_cannot_land_record_in_non_home_store and
test_concurrent_global_puts_cannot_both_reach_disk force the interleaving with
a store that pauses inside push; both fail on 4dc7f3a and pass here. The
contract's Python cells drop the one-caller caveat.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
put_prepared_batch refuses an empty key or stored_at before any store is
touched. Its one-home check covers the staged records only, and the home store
receives only its own records (those this cache holds for it plus the staged
ones), so a single-home batch is no longer refused because other homes hold
records.
load_soa builds the next view in a local map, refusing an unregistered type or,
once a store is attached, a type with no home store; the view is replaced in one
step, so a refused load leaves the prior view intact.
load_envelope is deleted: it had no callers and admitted records into the view
without a store.
Tests: refuse-at-load and pull start from a non-empty cache and assert prior
state intact; atomic load_soa; single-home batch beside other homes' records;
batch with empty key or stored_at.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A per-cache promise chain now runs addBackingStore, pullAllBackingStores,
registration and every write and delete one at a time, so validation, the
store call and applying to the cache cannot interleave with another mutation.
Those methods return promises; the builder configures its unreleased cache
synchronously. Reads stay synchronous.
put and putEnvelope resolve the home, check the global key and run the name and
index accessors before the store is touched; applying afterwards has no
fallible step. Each held record keeps the lookup values it produced at
admission, so overwrite and delete run no accessor. A global is only stored
under __global__: any other key is refused, and replacing the global writes
__global__ with no delete-then-push. registerDocumentType, registerNameLookup
and registerIndex check schema-id and schema-name conflicts and derive every
lookup before installing anything.
cultmesh-ts awaits registerDocumentType in createNode.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
put, put_envelope and put_envelopes now compute the new records' name and
index keys and resolve the home store before any push; applying to the cache
afterwards runs no extractor. Each held record keeps the lookup keys it
produced at admission, so overwrite and delete remove lookups without calling
user extractors. put_envelope and put_envelopes refuse an empty key and a
global under any key but __global__. Per-type dicts are created only after the
store accepts. register_document_type, register_name_lookup and register_index
derive every lookup under the candidate extractors first and install
extractors and lookups together, so a raising extractor installs nothing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A pull is all-or-nothing, but TS cleared the cache and then ran user name and
index accessors while re-applying entries, and Python swapped values in and
then rebuilt lookups. An accessor that threw left the cache partly loaded.
TS: the hydrated maps (entries, type entry ids, name and index lookups, global
keys) are one HydratedState. The pull builds a fresh one, running every check
and accessor, and replaces #hydrated in one assignment at the end. The
reset-then-apply sequence, #resetHydratedState, the staged global-key map and
the three per-map getOrCreate helpers are deleted; apply/remove take the
target state. The duplicate-global check now lives only in apply. Name and
index lookup rebuilds build a local map before assigning.
Python: the pull derives names and indexes into local dicts and assigns
values, envelopes, names and indexes together; _rebuild_indexes delegates to
the same pure _derive_lookups.
Rust already stages into a local map and assigns self.entries last, with no
derived lookups; unchanged.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A load is all-or-nothing. TypeScript checked for a second record of a
global type inside #applyHydratedEntry, which runs after
#resetHydratedState, so a refused pull left the cache cleared and partly
reloaded. The check now runs in the staging pass beside the home check,
before anything is cleared; the apply step's pull-only branch is gone.
Python already validated before swapping, but its check only fired when
the __global__ record arrived second, so a store holding __global__ then
another key of a global type loaded both. Any second record of a global
type is now refused regardless of order.
Rust has no global document types and replaces its entry map only after
staging; it had neither flaw.
pullWithDuplicateGlobalLeavesCacheUnchanged (TS) and
test_pull_with_duplicate_global_leaves_cache_unchanged (Python) fail on
9ab1706 and pass here.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Conform cultcache-py to the store-composition contract, following C#:
- add_backing_store and add_generic_store raise, attaching nothing, when
the new store would move the home of any document type the cache
already holds.
- add_backing_store(store, []) attaches the generic store (same as
TypeScript, Rust and C#'s untyped attach) instead of silently doing
nothing.
- pull_all_backing_stores stages every store's records and replaces the
cache's view only when all loaded. A record delivered by a store that is
not its home raises naming the key and both stores; nothing is admitted
and no store is written.
The zero-store in-memory test passes on 6bb41f3 as well (Python already
conformed); the other new tests fail there.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Conform cultcache-rs to the store-composition contract, following C#:
- add_backing_store returns Err, attaching nothing, when the new store
would move the home of any entry type the cache already holds.
- pull_all_backing_stores loads every store into a staged image and
replaces the cache's entries only when all loaded. An entry delivered by
a store that is not its home returns Err naming the key and both
stores; nothing is admitted and no store is written.
- A cache with zero stores is in memory: put, put_envelope,
put_raw_envelope, put_prepared_batch and delete no longer error. Once
any store is attached, a type with no home still errors.
Tests for each rule fail on 6bb41f3.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Conform cultcache-ts to the store-composition contract, following C#:
- addBackingStore refuses, attaching nothing, when the new store would
move the home of any record type the cache already holds (for example a
store routed to "settings" attached after settings:app landed in the
generic store).
- pullAllBackingStores reads, decodes and home-checks every record before
replacing the cache's view. A record delivered by a store that is not
its home throws naming the key and both stores; nothing is admitted and
no store is written.
- A cache with zero stores is in memory: put, putEnvelope and delete no
longer throw. Once any store is attached, a type with no home still
throws.
Tests for each rule fail on 6bb41f3.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Cut 5 (Rust). The four mirror loops in put, put_envelope, put_raw_envelope and
delete are deleted, and so is put_prepared_batch's route.len() != 1 branch.
resolve_route_index returns the single home store (the store that claims the
type, else the generic store) and replaces resolve_route_indices.
add_backing_store and add_generic_backing_store return Result and refuse a
second generic store or a type already claimed by another store, attaching
nothing when they refuse. Callers take the Result: the crate's tests, the
cultcache_interop example, cultnet-rs's tests and interop peer example, and
CultMeshNode::create_node in cultmesh-rs.
Tests: second_generic_store_is_rejected, type_claimed_twice_is_rejected;
type_specific_store_routes_before_generic_store stays, now attaching the routed
store before the generic one. No bytes change.
The store-composition contract's runtime table now records Rust, TypeScript
and Python as conforming to one home store per type, and the README routing
section drops its non-conformance note.
Version 0.1.0 -> 0.2.0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Cut 5 (Python). stores_by_type maps each type to one store and generic_stores
becomes a single generic_store. add_backing_store raises on a type already
claimed and add_generic_store on a second generic store; a refused
registration claims nothing.
_stores_for_type and _all_specific_stores are deleted. _store_for_type returns
the home store and raises when stores are attached but none is home to the
type. It returns None only for a cache with no stores, which the contract
keeps as an in-memory cache. put, put_envelope, put_envelopes and delete each
write one store; pull_all_backing_stores pulls each distinct store once.
Tests: test_second_generic_store_rejected, test_type_claimed_twice_rejected,
test_types_route_to_home_store. No bytes change.
Version 0.2.0 -> 0.3.0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Cut 5 (TypeScript). The cache no longer mirrors: StoreRoute and its mirrors
list are gone, #resolveRoute returns the single home store (the store that
claims the type, else the generic store), and put, putEnvelope and delete write
exactly one store.
addBackingStore now refuses a second generic store and a type already claimed
by another store, attaching nothing when it refuses, matching C#. No bytes
change; nothing in CultLib attached more than one store.
Tests: rejects a second generic backing store, rejects a type registered to
two stores, routes each type to its home store. The writer-by-reader interop
test now runs the C# write-routed mode and checks that catalog.cc and run.cc
are each a complete v1 snapshot holding only their own record, and that every
reader (TS, Rust, C#, Python) reads the routed catalog store.
Version 0.13.5 -> 0.14.0; cultnet-ts and cultmesh-ts depend on ^0.14.0 so the
workspace link still satisfies their range.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
PlayerData, CultMeshSimulationFact, the Networking interop peer's
CultNetInteropNote, the cultnet-py benchmark item and the Caching test
documents lacked [MessagePackObject]. Only the generated codec could
serialize them; MessagePackSerializer refuses such types. Non-public test
documents take [MessagePackObject(AllowPrivate = true)], as consumer
internal documents already do, and ConditionalCommitTests.Slow marks its
private backing fields [IgnoreMember].
Same [Key]s, so payloads are unchanged: a pre/post probe over the
Networking assembly and both interop peers showed identical schema id,
content hash and payload bytes for all 9 documents, PlayerData equal once
its Guid.NewGuid() default id is masked.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
.cc is MessagePack-based, so the core no longer pretends to be
serializer-independent. GameCult.Caching references
MessagePack.Annotations 3.1.7 and reads KeyAttribute and
IgnoreMemberAttribute by type instead of matching their names. The
benchmark's own MessagePack.Annotations reference is dropped; it arrives
through GameCult.Caching.
A generic document's options come from its generic definition's
assembly: Doc<X> uses Doc's declared resolvers, never X's.
GenericDocumentUsesItsOwnAssemblyResolvers compiles GenericHolder<T>
into an assembly whose resolver writes Pair as [B, A] and checks the
payload uses it rather than Pair's own assembly resolver.
Contracts: schema-compatibility states the slot rule and its
rejections; store-composition states the generic resolver rule.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The benchmark references only GameCult.Caching, which carries no MessagePack
dependency, so the [Key]s BenchItem gained in ea5a07b did not resolve and the
tool stopped building. It references MessagePack.Annotations, which brings the
attribute without MessagePack's analyzer.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The static UntrustedData options are gone. An assembly declares its formatter
resolvers with [assembly: CultCacheFormatterResolver(typeof(R))];
CultDocumentMessagePackSerialization.OptionsFor(assembly) composes them ahead
of CultDocumentResolver and StandardResolver, once per assembly, and hands
assemblies that declare nothing the base Options. Generated codecs and the
reflective SerializeUntyped/DeserializeUntyped path both read
OptionsFor(typeof(X).Assembly). No registration call, no mutable options, no
load order.
CultMessagePackSecurity copies UntrustedData and supplies a collision-resistant
comparer over CultRecordRef<T>.Key.Value, so ref-keyed dictionaries
deserialize.
Tests: RefKeyedDictionaryRoundTrips failed on 825b4f7 ("No hash-resistant
equality comparer available"); DeclaredResolverEncodesValueTypeAsPositionalArray
and UnknownAssemblyGetsBaseOptions did not compile there (new API);
InteropNoteBytesUnchanged is a pin whose payload constant was captured on
825b4f7. BenchItem, the one unkeyed [CultDocument] in any consumer (in-memory
benchmark, no store), gains [Key]s in its existing slot order.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
REC-032 Soul finding: dist/contracts.js required "../../../contracts/cultnet/...",
escaping the cultnet-ts package tree entirely. That breaks every installed
consumer: the two-runtime sample script (packs and installs cultnet-ts into a
clean consumer), test-typescript-package-closure.mjs, and Heimdall's pnpm copy
of cultnet-ts (honours `files`, would 404 on its next vendor/CultLib bump).
Only Stonks (file: symlink into the live checkout) happened to still work.
Fix: keep CultLib/contracts/cultnet as the only tracked source, but have
tools/generate-swarm-contracts.mjs wipe and re-copy it into a package-local,
gitignored packages/cultnet-ts/contracts/cultnet/ every time it runs (build,
typecheck, test, test:interop, prepack, the two-runtime script, and Heimdral's
`npm run build` all already invoke it). src/contracts.ts and the swarm-contracts
manifest now import that package-local copy ("../contracts/cultnet/...") instead
of reaching three directories up. package.json gets back `files: ["dist",
"contracts"]` and `prepack` so a packed tarball carries its own schema copy.
Also revert fa00f3f's tsconfig.test.json rootDir widen ("." -> "../..") and the
matching test-script/dist-test path changes and __dirname-relative recomputation
in cultnet-interop.test.ts and runtime-presence-health.test.ts: that widening
was working around dist-test not receiving a copy of the (now out-of-package)
contracts, but nothing in this repo actually needs the wider rootDir once the
schemas are package-local again, and the widened paths never matched what CI's
interop lanes and package.json's own dist-test paths expect --
packages/cultnet-ts/dist-test/test/interop/cultnet-interop.test.js, not
.../dist-test/packages/cultnet-ts/test/interop/.... PR #3 CI run 34766892424 on
7d3a3dc failed the first interop lane on exactly this missing-file defect.
cultnet-interop.test.ts's interopSchemaPath already resolved correctly once
cultNetTsRoot was reverted (it was never touched by fa00f3f) and continues to
point at the canonical CultLib/contracts/cultnet/interop copy, which is fine
since it is only read by the spawned non-TS peer processes, not required() by
this package. The cultmesh-ts shard-catalog $id lookup fix from fa00f3f
(cultnet.shard_catalog_request.v0 -> the CultLib contracts URL id) is unrelated
to the rootDir defect and is left as is.
REC-032, Soul redirect on branch claude/rec-032-cultnet-contracts.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
REC-032 commit 1 follow-up, found during required verification: moving
the CultNet schemas out of packages/cultnet-ts/contracts into
CultLib/contracts/cultnet broke npm test for cultnet-ts. tsconfig.test.json
compiled with rootDir "." (to cover both src/ and test/ as siblings), and
TypeScript's resolveJsonModule copy-into-output behavior only mirrors
files that fall within the declared rootDir. The old contracts/ folder
was a sibling of src/ (inside rootDir), so it got copied into
dist-test/contracts and the "../contracts/x" import resolved. The new
contracts/cultnet is two directories above the package, outside any
possible rootDir short of the repo root, so nothing got copied and the
"../../../contracts/cultnet/x" import 404'd at runtime under dist-test
(the production "dist" build was unaffected, since dist/ and src/ sit at
the same depth under the package).
Fix: widen tsconfig.test.json's rootDir to the CultLib repo root so
resolveJsonModule can find and copy contracts/cultnet into dist-test,
update the "test"/"test:interop" npm scripts for the resulting deeper
dist-test/packages/cultnet-ts/... output path, and correct the two
__dirname-relative computations in test/interop/cultnet-interop.test.ts
and test/runtime-presence-health.test.ts that assumed the old shallower
depth.
Also fixes packages/cultmesh-ts/test/cultmesh.test.ts, which still
looked up the shard-catalog builtins by their old bare
cultnet.shard_catalog_{request,response}.v0 schemaId; CultNetSchemaCatalog
keys by $id, which D1 changed to the CultLib contracts URL, so the
lookup returned undefined.
REC-032, decision D1.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
REC-032 commit 1: move the canonical 33 TS + witness-artifact-bundle
schema files (34 total) into runtime-neutral CultLib/contracts/cultnet,
move the interop-note schema (and delete the zero-consumer discovery-*
schemas per D3, tagged parked/cultnet-discovery-contracts) into
contracts/cultnet/interop, and delete the 27 C# and 24 Rust duplicate
copies after confirming byte-for-byte equivalence (only
cultnet.snapshot-request differs: TS carries shardId/shardEpoch, a
known drift already resolved in favor of the TS shape).
Rewrite every $id from https://github.com/GameCult/cultnet-ts/contracts/
and .../cultnet-ts/integration/contracts/ to
https://github.com/GameCult/CultLib/contracts/cultnet/(interop/); give
the two shard-catalog schemas URL ids per D1, replacing the bare
cultnet.shard_catalog_*.v0 identifiers; leave ghostlight.agent-state's
Ghostlight-owned $id untouched per D5.
Repoint every runtime's load path and id literal at the new location:
C# csproj EmbeddedResource + LogicalName, Rust include_str! paths,
TS contracts.ts imports + swarm-contracts manifest/tooling + package.json
files/prepack, and the id/path literals in the C#, Rust, Python and
Kotlin interop tests and peers. Python and Kotlin still build their own
schema JSON in-process (D2); only their base constants, id literals,
and (for Kotlin) contentHash literals were swapped. Every Kotlin
contentHash was recomputed from the final canonical files using the
runtime's own stable-stringify + SHA-256 function; all matched the
planner's precomputed values except cultnet.schema-catalog-response,
where the planner's proposed value did not match recomputation and the
freshly computed value was used instead.
REC-032, decisions D1/D2/D3/D5.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The README and the Rust README described mirrors as C# behavior; the parity
scope claimed the C# SoA table; the generator README described DatabaseEntry
formatters that no longer exist.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>