Meta Vens
fdea06f27f
Add an engine-free capability event contract
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Fork L (docs/headless-playground-cut.md): pickup, impact absorption, melee
blade and propulsion are separate item capabilities that a future simulation
will own; presentations subscribe and decide nothing. This stands up the wire
shape only -- AbsorbEvent/GrabEvent/MeleeEvent/ThrustEvent plus a per-entity
CapabilityEvents source (UniRx Subject<T> per kind, matching the idiom
already used on Entity) -- with no publisher wired up yet. Compiles into the
headless Aetheria.Shared build with no Unity dependency.
AbsorbEvent carries the hit's DamageType (operator, 2026-09-17) so a future
presenter can vary visuals per type; the damage-type mask itself belongs to
the absorb capability's own data and is out of scope here.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 14:36:14 +02:00
..
CultCache
Pin AetheriaStores routing with tests; make PlayerSettings readable
2026-09-14 19:12:54 +02:00
Editor
Keep the schematic underlay under the shape grid
2026-09-17 02:08:40 +02:00
Gameplay
Let the player target and mark neutrals, and fix the HUD lock direction
2026-09-17 14:01:15 +02:00
ServerShared
Add an engine-free capability event contract
2026-09-17 14:36:14 +02:00
Tests
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UI
Add the lot ledger and mint every crafted instance through it
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Zone Display
Replace the Database Tools with the Studio and cut Unity over
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AetheriaInput.cs
Let the player target and mark neutrals, and fix the HUD lock direction
2026-09-17 14:01:15 +02:00
AetheriaInput.cs.meta
Minimap + Input System
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CultCache.meta
Restore the stable legacy Unity project
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Editor.meta
Old Aetheria Code
2020-03-09 01:28:55 +00:00
EventLog.cs
Trade Menu Spreadsheet
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EventLog.cs.meta
Trade Menu Spreadsheet
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FilterTest.cs
Hit Detection
2021-01-08 12:44:10 +00:00
FilterTest.cs.meta
Hit Detection
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Gameplay.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Prototype.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Prototype.cs.meta
Copy Aetheria Code
2020-02-27 18:51:07 +00:00
PrototypeParticleReturn.cs
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
PrototypeParticleReturn.cs.meta
Trade Menu Spreadsheet
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Rotate.cs
Hit Detection
2021-01-08 12:44:10 +00:00
Rotate.cs.meta
Hit Detection
2021-01-08 12:44:10 +00:00
ServerShared.meta
Initial Client/Server Communication
2020-02-26 17:48:40 +00:00
Tests.meta
Sector & Loadout Generation Fixes
2021-03-18 22:48:33 +00:00
UI.meta
Generating and Displaying Zones
2020-03-29 04:19:24 +01:00
UnityExtensions.cs
Swap Unity.Mathematics usings for CultMath
2026-09-14 17:39:12 +02:00
UnityExtensions.cs.meta
Database Support
2020-03-22 19:05:26 +00:00
UnityHelpers.cs
Hit Detection
2021-01-08 12:44:10 +00:00
UnityHelpers.cs.meta
Hit Detection
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Zone Display.meta
Trailer Stuff & More
2021-03-27 10:03:24 +00:00