Meta Vens
f935c29b4b
Fix console text input and route give through ship commissioning
...
- ConsoleView appended the control characters text input delivers (\b, \r),
so Backspace inserted a glyph and Enter's \r got every command refused
since d503f076 made the parser refuse instead of strip. Control characters
are no longer text; Backspace deletes like Delete.
- give reports an unknown name or a full cargo bay. A ship hull is refused
unless docked, and when docked is commissioned through
ActionGameManager.CommissionShip, the primitive TradeMenu.Buy now uses: a
bare player ship moored at the docked entity, no docking bay. Non-ship
hulls are refused.
- Record play smoke results for steps 3-6 and the docking bay finding.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 01:04:11 +02:00
..
addressables-cut.md
Record where the Addressables cuts landed, misattributed moves included
2026-09-18 05:08:53 +02:00
aetheria-perfect-machine-map.md
Stop pointing the parked map at AetheriaEve as a living rebuild
2026-09-13 13:48:46 +02:00
build-delivery-cut.md
Rule the Aetheria site as the download page owner
2026-09-17 22:21:19 +02:00
build-delivery-target.md
Map build delivery, and narrow the Idunn invariant to services
2026-09-17 22:00:45 +02:00
content-batch-one.md
Define collection-based ship prefab authoring
2026-09-26 15:26:46 +02:00
cultcache-migration-cut.md
Record the passed play smoke and the master merge
2026-09-17 18:02:24 +02:00
cultcache-migration-postmortem.md
Record the Studio click-through and the dropped grouping features
2026-09-17 02:08:41 +02:00
cultcache-migration-target.md
Record the Studio click-through and the dropped grouping features
2026-09-17 02:08:41 +02:00
faction-territory-target.md
Place territory after fire control in the order
2026-09-19 06:23:08 +02:00
fire-control-cut.md
Record fire control batches 5-8 landing and their follow-ups
2026-09-29 22:24:39 +02:00
headless-playground-cut.md
Map settings out of Unity serialization into CultCache globals
2026-09-17 17:36:07 +02:00
item-provenance-cut.md
Record the Cut C follow-up and close the provenance schema cut
2026-09-17 12:47:33 +02:00
item-provenance-substrate.md
Record F4 as ruled: quality stored per lot per role
2026-09-17 03:20:18 +02:00
item-provenance-target.md
Record that the content pass consolidates designs through roles
2026-09-17 17:49:14 +02:00
locomotion-cut.md
Record restored hull content as merged
2026-09-26 13:25:23 +02:00
merge-to-master-checklist.md
Fix console text input and route give through ship commissioning
2026-09-30 01:04:11 +02:00
negent-weapons-concept.md
Write the negent weapon concept: ammunition is the ship's heat
2026-09-18 06:32:19 +02:00
settings-globals-cut.md
Rule Addressables Q1 and sweep the settings map onto asset GUIDs
2026-09-17 18:36:59 +02:00
shield-panel-cut.md
Rule the panel rim held, and record what play showed
2026-09-18 19:04:06 +02:00
shield-presentation-contract.md
Record the pre-impact commit window in fire control's scope
2026-09-18 06:05:29 +02:00
ship-collection-authoring.md
Define collection-based ship prefab authoring
2026-09-26 15:26:46 +02:00
stats-and-power-cut.md
Rule power supply a multiplier, and record Soul's power findings
2026-09-19 04:58:58 +02:00
stats-and-power-target.md
Write the negent weapon concept: ammunition is the ship's heat
2026-09-18 06:32:19 +02:00
stats-power-cut1-migration.md
Fix a mutation accidentally captured in the previous commit
2026-09-18 18:45:10 +02:00
stats-power-cut7-roles.md
Cut 7: author roles into the catalog, and the operator review table
2026-09-19 05:01:43 +02:00
three-gates-scope.md
Record the pre-impact commit window in fire control's scope
2026-09-18 06:05:29 +02:00
tutorial-script-sketch.md
Assume a pausing in-game dialog primitive in the tutorial sketch
2026-09-17 15:21:12 +02:00