Aetheria/Assets/Scripts/ServerShared/Agents
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens f270529f9b Consumable AI: agents vent when locked and overdrive to close, with tests
CombatState activates a vapour dump when an enemy lock on the ship passes .5,
else a throttle lock when the target is past twice the optimum range and
ahead within 15 degrees. Consumables are picked by behaviour kind through
Entity.FirstCarriedConsumable and activated through TryActivateConsumable.
Work in progress: tests not yet run (this commit may not pass them).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 06:16:38 +02:00
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States Consumable AI: agents vent when locked and overdrive to close, with tests 2026-10-10 06:16:38 +02:00
Tasks Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
Agent.cs Agent.Update writes Turn every tick, so a state that does not pilot holds the hull 2026-10-07 16:23:55 +02:00
Agent.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Minion.cs Mining Cut 3: a chunk is a target, detected by reflected light 2026-09-30 12:56:39 +02:00
Minion.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
States.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Tasks.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00