Aetheria/Assets/Scripts/ServerShared/Behaviors
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens ef816cc7e0 Murder Satellites
Created TurretController, which performs basic combat for fixed orbital installations
Projectiles self-destruct at maximum range
Created turret prefab
Outfitted turret in game manager
Entity position is now 3D
Entities responsible for updating their own position and orientation
Barrel positions and orientations available from entity code
Inventory code will display modal dialog for invalid item moves instead of breaking
Yaw articulation working (full 360 rotation still borked)
2021-01-06 14:56:39 +00:00
..
Behaviors.cs Murder Satellites 2021-01-06 14:56:39 +00:00
Behaviors.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Capacitor.cs Energy & Heat 2020-12-27 22:18:22 +00:00
Capacitor.cs.meta Energy & Heat 2020-12-27 22:18:22 +00:00
Cockpit.cs Gear Schematic HUD 2020-12-31 19:53:16 +00:00
Cockpit.cs.meta Energy & Heat 2020-12-27 22:18:22 +00:00
ConstantWeapon.cs GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
ConstantWeapon.cs.meta GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Controller.cs Murder Satellites 2021-01-06 14:56:39 +00:00
Controller.cs.meta Control Modules & Job System 2020-05-07 03:53:54 +01:00
Cooldown.cs Gear Schematic HUD 2020-12-31 19:53:16 +00:00
Cooldown.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
EnergyDraw.cs Energy & Heat 2020-12-27 22:18:22 +00:00
EnergyDraw.cs.meta Mega Placement 2020-05-21 01:53:06 +01:00
FactoryBehavior.cs First Flight 2020-12-22 03:13:43 +00:00
FactoryBehavior.cs.meta Added Console 2020-04-28 01:50:50 +01:00
HaulingController.cs First Flight 2020-12-22 03:13:43 +00:00
HaulingController.cs.meta Hauling Task 2020-06-12 01:57:15 +01:00
Heat.cs Energy & Heat 2020-12-27 22:18:22 +00:00
Heat.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
Heatsink.cs Gear Schematic HUD 2020-12-31 19:53:16 +00:00
Heatsink.cs.meta Gear Schematic HUD 2020-12-31 19:53:16 +00:00
Hitscan.cs First Flight 2020-12-22 03:13:43 +00:00
Hitscan.cs.meta Behavior Canceling & Grouping 2020-05-11 01:17:10 +01:00
ItemUsage.cs First Flight 2020-12-22 03:13:43 +00:00
ItemUsage.cs.meta Behavior Canceling & Grouping 2020-05-11 01:17:10 +01:00
Launcher.cs GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Launcher.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
MiningController.cs Murder Satellites 2021-01-06 14:56:39 +00:00
MiningController.cs.meta Mining 2020-05-28 04:50:40 +01:00
MiningTool.cs Murder Satellites 2021-01-06 14:56:39 +00:00
MiningTool.cs.meta Mining 2020-05-28 04:50:40 +01:00
PatrolController.cs Murder Satellites 2021-01-06 14:56:39 +00:00
PatrolController.cs.meta Control Modules & Job System 2020-05-07 03:53:54 +01:00
ProjectileWeapon.cs GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
ProjectileWeapon.cs.meta Stat Effects and Tech Tree Improvements 2020-04-16 03:08:18 +01:00
Radiance.cs First Flight 2020-12-22 03:13:43 +00:00
Radiance.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
Radiator.cs Energy & Heat 2020-12-27 22:18:22 +00:00
Radiator.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Reactor.cs Gear Schematic HUD 2020-12-31 19:53:16 +00:00
Reactor.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Reflector.cs First Flight 2020-12-22 03:13:43 +00:00
Reflector.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
ResourceScanner.cs Murder Satellites 2021-01-06 14:56:39 +00:00
ResourceScanner.cs.meta Mega Placement 2020-05-21 01:53:06 +01:00
Sensor.cs First Flight 2020-12-22 03:13:43 +00:00
Sensor.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Shield.cs First Flight 2020-12-22 03:13:43 +00:00
Shield.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
StatModifier.cs First Flight 2020-12-22 03:13:43 +00:00
StatModifier.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
SurveyController.cs Murder Satellites 2021-01-06 14:56:39 +00:00
SurveyController.cs.meta Survey Controller & Drone Feedback 2020-05-29 23:06:35 +01:00
Switch.cs First Flight 2020-12-22 03:13:43 +00:00
Switch.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
Thermotoggle.cs First Flight 2020-12-22 03:13:43 +00:00
Thermotoggle.cs.meta Entity Properties & Thermal Regulation 2020-05-26 01:12:06 +01:00
Thruster.cs Energy & Heat 2020-12-27 22:18:22 +00:00
Thruster.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
TowingController.cs Murder Satellites 2021-01-06 14:56:39 +00:00
TowingController.cs.meta Control Modules & Job System 2020-05-07 03:53:54 +01:00
Trigger.cs Murder Satellites 2021-01-06 14:56:39 +00:00
Trigger.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
Turning.cs Energy & Heat 2020-12-27 22:18:22 +00:00
Turning.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
TurretController.cs Murder Satellites 2021-01-06 14:56:39 +00:00
TurretController.cs.meta Murder Satellites 2021-01-06 14:56:39 +00:00
VelocityConversion.cs First Flight 2020-12-22 03:13:43 +00:00
VelocityConversion.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
VelocityLimit.cs First Flight 2020-12-22 03:13:43 +00:00
VelocityLimit.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00
Visibility.cs GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Visibility.cs.meta Massive Item Behavior Refactoring 2020-05-12 01:42:13 +01:00
WanderController.cs First Flight 2020-12-22 03:13:43 +00:00
WanderController.cs.meta Misc Changes 2020-06-02 21:41:31 +01:00
Weapon.cs GUNS GUNS GUNS 2021-01-05 02:56:17 +00:00
Weapon.cs.meta Behavior Refactoring 2020-04-09 10:33:16 +01:00